Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.09 @ 02:17:49 Player: Cripple Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (759) 759 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2194 Bonus ------- None Cogmind --------- Core Integrity 375/400 Matter 296/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Light Armor Plating > --- WEAPON (4) ------- Small Laser Beam Rifle Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Wheel Medium Battery (150) Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Light Armor Plating > --- WEAPON ----------- Small Laser Beam Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Wheel Medium Battery Small Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Backup Plating I Device Heat Sink Storage Medium Battery Processor Targeting Computer Protection Backup Plating I Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 34 | 6 13 4 11 Power 5 | 1 1 1 2 Engine 4 | 1 1 . 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 15 | 2 7 2 4 Treads 4 | . 2 . 2 Leg 2 | . . . 2 Wheel 6 | 2 2 2 . Hover 2 | . 2 . . Flight 1 | . 1 . . Utility 6 | 1 3 . 2 Device 2 | 1 . . 1 Storage 2 | . 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 2 1 3 Energy Gun 6 | 2 2 . 2 Energy Cannon . | . . . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . 1 . . Weapon 2 | . 1 . 1 Highest Loss Streak 2 | . 2 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 97 100 89 Engine 12 | . 14 11 8 Core 1 | . . 2 2 Treads 16 | . 17 18 10 Wheel 6 | . 6 9 5 Hover 1 | . 3 . . Device 4 | . 7 . 6 Storage 5 | . 10 . . Processor 6 | . 2 14 4 Protection 9 | . 5 14 11 Energy Gun 25 | . 27 23 22 Ballistic Gun 4 | . . 4 16 Naked Turns . | . . . . Heaviest Build 13 | 7 10 8 13 Greatest Support 43 | 20 40 40 43 Greatest Overweight (x) 4 | . 2 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 3 | . 2 4 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 5 4 4 Class Distribution -------------------- 43% | Scavenger-Mutant 41% | Mutant 9% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 604 | 260 130 74 140 Remotely . | . . . . Salvage Created 1361 | 136 591 225 409 Parts 106 | 14 42 29 21 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 5 | . 2 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 30 | 1 10 9 10 Guns 29 | 1 9 9 10 AOE 1 | . 1 . . Classes Destroyed 11 | 3 4 1 3 Worker 3 | 1 . 1 1 Builder 1 | . . 1 . Tunneler 5 | 3 1 1 . Hauler 1 | . 1 . . Recycler 3 | . 3 . . Mechanic 1 | . . . 1 Watcher 3 | . 2 . 1 Swarmer 18 | . 6 8 4 Grunt 10 | 1 4 1 4 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 7 | 4 7 4 6 Combat Bots Only 5 | 1 4 4 5 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 154 | 1 35 56 62 Missed 44 | . 16 15 13 Damage Taken 888 | 8 237 246 397 Core 153 | 8 68 52 25 Absorbed by Shields . | . . . . Ignored by Resistances 282 | 2 73 82 125 Regen/Repaired (Parts) 8 | . 8 . . Core Remaining (%) 72 | 96 . 48 . Volleys Fired 134 | 12 43 31 48 Largest 4 | 2 2 2 4 Hottest 136 | 80 80 80 136 Shots Fired 266 | 21 80 63 102 Gun 266 | 21 80 63 102 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 53 | . . 9 44 Thermal 162 | 9 41 54 58 Explosive . | . . . . Electromagnetic 51 | 12 39 . . Robot Hit Streak 36 | 10 20 10 36 Robot Miss Streak 4 | 1 4 2 3 Penetration Max . | . . . . Secondary Targets 5 | . 1 2 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 153 | 15 46 18 74 Core Hits 68 | 6 23 13 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 . . 2 Burn 2 | . . . 2 Corrupt 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1936 | 188 733 201 814 Guns 1805 | 188 602 201 814 Cannons . | . . . . Explosions 131 | . 131 . . Melee . | . . . . Ramming . | . . . . Kinetic 241 | . . 10 231 Thermal 1222 | 56 392 191 583 Explosive . | . . . . Electromagnetic 473 | 132 341 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 1 9 . Message Errors 1 | . . 1 . Matter Fused 3 | . . 3 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . 1 . . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 105 | . 105 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 256 | 36 52 256 210 Average Temperature 63 | 16 22 64 76 Received Heat Transfer 198 | 6 54 . 138 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 . 2 Heat Transferred 2841 | 125 775 425 1516 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 342 | 40 304 140 342 Initial 46 | . 22 . 46 Average 120 | 7 130 83 203 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 85 | 100 80 100 66 Level 1 14 | . 19 . 33 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 5 | . 3 . 2 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | 1 13 12 12 Peak Tracking Total 4 | 1 3 3 4 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 6 | . 6 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 6 . 3 Terminals 7 | . 4 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 40 | . 20 . 20 Successful 27 | . 12 . 15 Failed 12 | . 8 . 4 Catastrophic 1 | . 1 . . Database Lockouts 1 | . . . 1 Manual 1 | . . . 1 Terminals 33 | . 13 . 20 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 21 | . 6 . 15 Record 9 | . 1 . 8 Part Schematic 1 | . . . 1 Prototype ID Bank 3 | . 1 . 2 Alert Level 2 | . 1 . 1 Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Investigation Status 2 | . 1 . 1 Hauler Manifests 1 | . . . 1 Registered Prototypes 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 . 3 Full Trace Events 6 | . 4 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2144 | 140 1003 650 351 Spaces Moved 1462 | 126 716 452 168 Core 20 | 19 . . 1 Treads 655 | . 359 233 63 Legs 16 | . . . 16 Wheels 624 | 107 210 219 88 Hover 145 | . 145 . . Flight 2 | . 2 . . Fastest Speed 50 | 50 56 80 80 Average Speed 113 | 75 115 121 115 Slowest Speed 250 | 80 200 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 6 69 79 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 19 | . 19 . . Melee . | . . . . Projectile . | . . . . AOE 19 | . 19 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1711 | 149 813 493 256 Wait 33 | . 24 . 9 Move 1459 | 125 715 451 168 Hop . | . . . . Pick Up 31 | 6 11 3 11 Fast Attach . | . . . . Attach 22 | 6 9 . 7 Detach 5 | . 4 . 1 Swap 12 | . 4 4 4 Drop 15 | . 3 4 8 Fire 134 | 12 43 31 48 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 109 | -11/Scrapyard | Discovered new exit (range 8) 141 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 11) 626 | -10/Materials | Discovered new exit (range 16) 747 | -10/Materials | Repaired Med. Battery 981 | -10/Materials | Build established: Scavenger-Mutant 1144 | -10/Materials | Entered Mines 1151 | -10/Mines | Met a Derelict bent on vengeance 1243 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1245 | -10/Mines | Discovered new exit (range 5) 1319 | -10/Mines | Discovered new exit (range 9) 1566 | -10/Mines | Core integrity fell below 50% 1580 | -10/Mines | Discovered new exit (range 6) 1730 | -10/Mines | Learned Materials interactive machine intel 1794 | -10/Mines | Entered Materials 1794 | -9/Materials | Evolved 2 slots: Weapon x2 1795 | -9/Materials | Loaded intel: 18 interactive machine locations 2022 | -9/Materials | Central database locked down 2145 | -9/Materials | Self-destructed Last Messages --------------- seek out new goals for future runs. M-13 Machinist destroyed. Acquired Lgt. Ion Engine. Acquired 30 matter. R-06 Scavenger suffers critical hit (Burn). Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-U >>Enumerate(Investigations) Retrieving latest reported positions... No active investigation squads found. >>Prototypes Downloading prototype IDs... Hvy. Particle Gun Imp. VTOL Module >>Inventory(Prototypes) Retrieving prototype inventory records... No registered prototype stockpiles. ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 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Shopping List Universal Adapter Challenges ------------ None Game ------ Seed CompactLobotomyTorch Manual? 0 Play Time 00:24:45 Cumulative 0.9 hours Start 2024.07.09 @ 01:52:09 End 2024.07.09 @ 02:17:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 5% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5347af92-fedd-43f8-a6d7-fcac9c6c5658