Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 23:14:35 Player: mix Result: Destroyed by as-68037 with Assembled F-torch Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (3687) 3687 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 7786 Bonus ------- High Alert Combat Kills 170 Follower Combat Kills 214 Entered Garrisons 200 Friendly Fire -220 Cogmind --------- Core Integrity 0/850 Matter 169/300 Energy 57/100 System Corruption 30% Temperature Cool (61) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Arc Projector > --- INVENTORY (5) ---- Hacking Suite Relay Coupler [Sentry] (18) Antimatter Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Armor Integrity Analyzer Improved Kinecellerator Shock Absorption System Improved Shield Generator Hacking Suite > --- WEAPON ----------- PD Laser > --- INVENTORY -------- Armored Huge Wheel Advanced Weight Redist. System Hacking Suite Arc Projector Advanced Plasma Cannon Coil Gun Antimatter Cannon Antimatter Cannon Antimatter Cannon Remote Datajack [Rating: 67] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Improved Heavy Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Slots Evolved 8 | . . . 4 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . 4 . 1 . Weapon 1 | . . . . 1 . . Parts Attached 127 | 6 2 5 34 44 7 29 Power 20 | 1 . 1 4 9 1 4 Engine 11 | 1 . 1 3 3 . 3 Core 9 | . . . 1 6 1 1 Reactor . | . . . . . . . Propulsion 23 | 2 . . 8 7 1 5 Treads 2 | . . . . . . 2 Leg 5 | . . . 2 1 . 2 Wheel 16 | 2 . . 6 6 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 1 . 7 8 2 4 Device 8 | . . . 1 4 2 1 Storage 6 | 1 1 . 1 1 . 2 Processor 5 | . . . 1 3 . 1 Hackware 2 | . . . 2 . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 61 | 2 1 4 15 20 3 16 Energy Gun 18 | . . . 4 9 . 5 Energy Cannon 13 | . . . 2 5 1 5 Ballistic Gun 12 | 2 . 2 4 2 . 2 Ballistic Cannon 13 | . . 1 4 2 2 4 Launcher 5 | . 1 1 1 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 71 | . . 1 22 23 . 25 Power 14 | . . . 3 6 . 5 Propulsion 15 | . . 1 7 2 . 5 Utility 17 | . . . 4 4 . 9 Weapon 25 | . . . 8 11 . 6 Highest Loss Streak 15 | . . 1 8 14 . 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 85 83 67 85 74 78 Engine 7 | . 14 14 6 5 . 8 Core 4 | . . . 1 8 6 3 Leg 2 | . . . . 3 . 3 Wheel 9 | . 28 26 11 5 6 1 Device 5 | . . . 2 4 18 8 Storage 12 | . 14 14 9 12 6 14 Processor 9 | . . . 4 13 13 12 Hackware 4 | . . . 6 8 6 1 Protection 1 | . . . 9 . . . Energy Gun 6 | . . . 3 14 . . Energy Cannon 2 | . . . 5 1 5 1 Ballistic Gun 3 | . 21 14 2 . . . Ballistic Cannon 6 | . . 8 5 1 9 15 Launcher 1 | . 6 4 . 2 . . Peak Build Rating 67 | 6 6 9 24 49 64 67 Average Rating 35 | 4 6 7 15 40 54 59 On Entrance 18 | . 6 6 7 16 29 64 Naked Turns 3 | . . . . . . 3 Heaviest Build 70 | 11 11 16 38 56 70 70 Greatest Support 75 | 32 32 32 32 40 28 75 Greatest Overweight (x) 15 | . . . 9 15 2 4 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 15 | 8 8 5 15 15 15 15 Average Capacity 12 | 6 6 5 9 15 15 14 Most Carried 15 | 2 3 5 9 14 9 15 Average Carried 7 | . 1 4 5 7 6 12 Final Capacity 15 | 8 5 5 15 15 15 5 Final Carried 9 | 1 2 5 6 3 9 4 Class Distribution -------------------- 38% | Mutant 29% | Gunner 19% | Scavenger-Gunner 6% | Hacker-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -10 -8 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Gar Matter Collected 3071 | 168 59 188 791 711 38 1116 Remotely . | . . . . . . . Salvage Created 3690 | 60 119 80 1006 1414 11 1000 Parts 172 | 3 10 9 57 61 3 29 Haulers Intercepted 3 | . 1 . . 2 . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Combat Hostiles Destroyed 89 | . 2 5 18 29 1 34 Guns 23 | . . 1 1 19 . 2 Cannons 52 | . . 1 11 7 1 32 AOE 11 | . 2 3 5 1 . . Classes Destroyed 18 | 1 4 3 5 2 . 3 Worker 5 | . . . 2 3 . . Builder 3 | . . . 1 2 . . Tunneler 3 | . 1 . . 2 . . Hauler 3 | . 1 . . 2 . . Recycler 3 | 1 . . 1 1 . . Operator 6 | . . . 4 1 1 . Watcher 3 | . 1 . 2 . . . Swarmer 18 | . . 4 . 7 . 7 Grunt 32 | . 2 . 11 13 1 5 Duelist 1 | . . . . 1 . . Sentry 7 | . . 1 3 3 . . Hunter 3 | . . . 3 . . . Programmer 5 | . . . . 5 . . Heavy 1 | . . . 1 . . . Behemoth 1 | . . . . . . 1 Artisan 1 | . . 1 . . . . Assembled 21 | . . . . . . 21 Infiltrator 1 | . . . . . . 1 Best Kill Streak 21 | 1 3 3 6 7 1 21 Combat Bots Only 21 | . 1 3 5 7 1 21 Max Kills in Single Turn 3 | 1 1 1 2 3 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 2 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Gar Hostile Shots Fired 810 | . 7 35 153 333 5 277 Missed 242 | . 3 10 47 110 2 70 Damage Taken 9547 | . 61 368 2105 3195 58 3760 Core 2208 | . 18 136 514 683 . 857 Absorbed by Shields 250 | . . . . 197 . 53 Reduced by Siege Mode 69 | . . . . . . 69 Redirected to Shielding 50 | . . . 50 . . . Core Remaining (%) 36 | 100 . 38 6 2 . . Volleys Fired 344 | 4 21 18 78 113 5 105 Largest 3 | 2 2 2 2 3 3 3 Hottest 240 | 40 50 69 160 240 178 178 Shots Fired 637 | 8 39 29 145 203 15 198 Gun 281 | 8 28 13 58 149 . 25 Cannon 327 | . . 11 84 44 15 173 Launcher 29 | . 11 5 3 10 . . Special . | . . . . . . . Kinetic 321 | 8 28 24 69 41 10 141 Thermal 156 | . . . 40 89 5 22 Explosive 29 | . 11 5 3 10 . . Electromagnetic 131 | . . . 33 63 . 35 Robot Hit Streak 22 | 4 8 8 22 15 7 19 Robot Miss Streak 6 | 2 4 3 3 4 3 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Autonomous 3 | . . . . . . 3 Shots Hit Robots 401 | 5 20 13 105 144 9 105 Core Hits 224 | 2 11 9 49 84 3 66 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . Critical Strikes 14 | 1 . . 1 2 . 10 Destroy 1 | 1 . . . . . . Blast 11 | . . . 1 1 . 9 Corrupt 2 | . . . . 1 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12067 | 52 522 491 3054 3326 362 4260 Guns 3651 | 52 152 92 944 2197 . 214 Cannons 6343 | . . 65 1551 410 362 3955 Explosions 2042 | . 370 334 559 691 . 88 Melee . | . . . . . . . Ramming 31 | . . . . 28 . 3 Kinetic 5225 | 52 152 157 1005 482 297 3080 Thermal 3636 | . . . 1105 1862 65 604 Explosive 1577 | . 370 334 359 514 . . Electromagnetic 1598 | . . . 585 440 . 573 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 30 | . . . . 5 . 30 Average Corruption 3 | . . . . 2 . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 48 | . . . . 22 . 26 Message Errors 13 | . . . . 5 . 8 Matter Fused 12 | . . . . 4 . 8 Heat Flow Errors 6 | . . . . 3 . 3 Energy Discharges 5 | . . . . 3 . 2 Parts Rejected 2 | . . . . 1 . 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 6 | . . . . 4 . 2 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . 1 . . Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 291 | . 9 24 61 39 . 158 Projectiles 201 | . . 6 37 . . 158 Explosions 88 | . 9 18 24 37 . . Melee 2 | . . . . 2 . . Knockbacks 33 | . . 1 2 2 3 25 Impact . | . . . . . . . Kinetic 29 | . . 1 2 2 3 21 Secondary 4 | . . . . . . 4 Self-Inflicted Damage 233 | . 3 . 95 124 . 11 Shots 9 | . 1 . 2 5 . 1 Rammed 11 | . . . . 9 . 2 Targets Rammed 11 | . . . . 9 . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 668 | . 6 . 393 450 260 668 Average Temperature 136 | . 3 . 91 132 104 174 Received Heat Transfer 2614 | . 33 69 648 726 45 1093 Effects 42 | . . . 5 9 . 28 Shutdowns 10 | . . . 1 4 . 5 Energy Bleed 6 | . . . 1 . . 5 Interference 9 | . . . 2 3 . 4 Matter Decay 3 | . . . . 1 . 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 7 | . . . 1 1 . 5 Damage (major) 5 | . . . . . . 5 Damage (core) 1 | . . . . . . 1 Siege Activations 1 | . . . . . . 1 Total Turns 21 | . . . . . . 21 Longest Duration 21 | . . . . . . 21 Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 3 | . . . . 3 . . Impact Corruptions 2 | . . . . 1 . 1 Robots Melted 2 | . . . 1 1 . . Combat Hostiles 2 | . . . 1 1 . . Parts Melted 12 | . . . 4 8 . . Heat Transferred 6567 | . . . 1918 3750 100 799 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . 3 1 . 1 Alert | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Peak Influence 1021 | 5 134 . 514 518 312 1021 Initial 253 | . 3 . 5 149 253 218 Average 298 | 1 49 . 239 180 268 608 Maximum Alert Level 3 | . . . 2 2 1 3 Low Security (%) 42 | 100 100 . 38 70 . . Level 1 32 | . . . 53 20 100 24 Level 2 13 | . . . 8 9 . 33 Level 3 10 | . . . . . . 41 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . . . 8 12 1 . Investigation 3 | . . . 1 2 . . Extermination 4 | . . . . 4 . . Reinforcement 10 | . . . 6 3 1 . Assault . | . . . . . . . Garrison 4 | . . . 1 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . 2 2 . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Gar Distress Signals 3 | . . . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 178 | . 4 8 39 42 2 83 Peak Tracking Total 26 | . 1 5 8 8 1 26 Tactical Retreats 20 | . . 1 5 6 . 8 Traps | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Traps Triggered 5 | . . 2 . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Gar Machines Disabled 17 | . 1 2 2 8 1 3 Max in Single Turn 6 | . 1 2 1 6 1 1 Garrison Relay 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Gar Machines Accessed 11 | . . . 3 5 3 . Terminals 8 | . . . 3 4 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 19 | . . . 5 9 5 . Successful 10 | . . . 2 5 3 . Failed 9 | . . . 3 4 2 . Catastrophic 3 | . . . 1 2 . . Database Lockouts . | . . . . . . . Manual 6 | . . . 3 3 . . Terminals 14 | . . . 5 6 3 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . . . 2 4 1 . Record 1 | . . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . Open DSF 2 | . . . . 1 1 . Alert Level 1 | . . . . 1 . . Assault Status 1 | . . . 1 . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . Used 1 | . . . 1 . . . Hacking Detections 4 | . . . . 4 . . Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . . . 8 Machine Destruction 8 | . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Gar Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 157 | . . . . . . 157 Highest-Rated Ally 95 | . . . . . . 95 Total Orders . | . . . . . . . Ally Attacks 40 | . . . . . . 40 Total Damage 1545 | . . . . . . 1545 Kills 13 | . . . . . . 13 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Gar Turns Passed 6132 | 55 182 804 1021 2356 380 1334 Spaces Moved 3361 | 33 119 474 538 1364 272 561 Core 24 | 4 . . 17 3 . . Treads 385 | . . . . . . 385 Legs 249 | . . . 6 242 . 1 Wheels 2703 | 29 119 474 515 1119 272 175 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 80 115 115 115 Average Speed 125 | 93 100 100 115 131 125 148 Slowest Speed 800 | 100 100 100 500 800 130 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 27 | 3 32 28 43 29 9 49 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 256 | . 51 17 41 112 4 31 Melee . | . . . . . . . Projectile 47 | . . . 13 5 4 25 AOE 209 | . 51 17 28 107 . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Gar Total 4666 | 49 144 773 792 1722 298 888 Wait 685 | . . 272 111 152 2 148 Move 3356 | 32 118 473 537 1363 272 561 Hop . | . . . . . . . Pick Up 95 | 7 2 4 23 33 11 15 Fast Attach 8 | . . . 7 . . 1 Attach 83 | 6 . . 17 31 7 22 Detach 8 | . . . . 1 1 6 Swap 37 | . 2 5 10 13 . 7 Drop 22 | . 1 1 9 7 . 4 Fire 344 | 4 21 18 78 113 5 105 Melee . | . . . . . . . Ram 11 | . . . . 9 . 2 Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis 16 | . . . . . . 16 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 8) 238 | -10/Materials | Entered Subcaves 242 | -10/Subcaves | Learned location of Zion (-6) 308 | -10/Subcaves | Build established: Mutant 976 | -10/Subcaves | Core integrity fell below 50% 1032 | -10/Subcaves | Discovered new exit (range 11) 1042 | -10/Subcaves | Entered Materials 1042 | -8/Materials | Evolved 4 slots: Utility x4 1458 | -8/Materials | Discovered new exit (range 12) 1497 | -8/Materials | Lost 3 parts (1p1n1w) 1797 | -8/Materials | Core integrity fell below 50% 1851 | -8/Materials | Lost 8 parts (1p3n2u2w) 1901 | -8/Materials | Core integrity fell below 20% 2011 | -8/Materials | Discovered new exit (range 8) 2024 | -8/Materials | Garrison activated, responded to threat 2063 | -8/Materials | Entered Factory 2063 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2089 | -7/Factory | Lost 3 parts (1n2w) 2342 | -7/Factory | Build established: Hacker-Gunner 3445 | -7/Factory | Build established: Gunner 3959 | -7/Factory | Discovered new exit (range 10) 4161 | -7/Factory | Garrison activated, responded to threat 4190 | -7/Factory | Core integrity fell below 50% 4254 | -7/Factory | Lost 14 parts (3p1n2u8w) 4262 | -7/Factory | Destroyed 7 combat bots 4326 | -7/Factory | Core integrity fell below 20% 4419 | -7/Factory | Entered another Factory area 4419 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4462 | -6/Factory | Build established: Mutant 4632 | -6/Factory | Identified exit to DSF 4799 | -6/Factory | Identified exit to Garrison 4799 | -6/Factory | Entered Garrison 4822 | -6/Garrison | Build established: Gunner 5014 | -6/Garrison | Spotted B-75 Beast 5052 | -6/Garrison | Destroyed B-75 Beast 5112 | -6/Garrison | Crushed by falling debris 5143 | -6/Garrison | Lost 7 parts (2p1n4u) 5225 | -6/Garrison | Triggered checkpoint 5297 | -6/Garrison | Triggered checkpoint 5432 | -6/Garrison | Found embedded Infiltrators 5474 | -6/Garrison | Build established: Scavenger-Gunner 5485 | -6/Garrison | Garrison Relay disabled 5565 | -6/Garrison | Triggered checkpoint 5698 | -6/Garrison | Assembled breached garrison interior 5717 | -6/Garrison | Discovered new exit (range 5) 5796 | -6/Garrison | Garrison Relay disabled 6027 | -6/Garrison | System corruption reached 10% 6092 | -6/Garrison | Destroyed 21 combat bots 6115 | -6/Garrison | Core integrity fell below 50% 6116 | -6/Garrison | Lost 15 parts (3p2n5u5w) 6130 | -6/Garrison | System corruption reached 30% 6131 | -6/Garrison | Core integrity fell below 20% 6133 | -6/Garrison | Destroyed by as-68037 with Assembled F-torch Last Messages --------------- Overheating: Energy bleed (-20). System corrupted: Matter fused (-7). Slug penetrates Wall. Adv. Plasma Cannon destroyed. Slug penetrates Wall. Imp. Heavy Treads destroyed. System corrupted by crushing effect (+3). Critical hit (Burn: +80). System corrupted: Matter fused (-7). [Achievement: Hunted] Coil Gun destroyed. Dropped Lrg. Storage Unit. Critical hit (Burn: +80). System corrupted: Component data lost. Slammed into as-04726. Imp. Heavy Treads destroyed. System corrupted by crushing effect (+5). Slammed into as-68037. as-04726 shuts down. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# ?#?????????????????????? | | ???????????????????????# a#?????????????????????? | | ???????????????????????#a a#?????????????????????? | | ???????????????????????#a a#?????????????????????? | | ???????????????????????#a#a#?????????????????##### | | ???????????????????????#aaa##?#?###??????????# | | ??????????????????????##a@a##%###%"####??????# | | ?????????????????????##;aaa a[% %%%%%#??????# | | ?????????????????????# ;!aa%%=%! a%%=#??????# # | | ?????????????????????###a#####%#####% #??????# # | | ???????????????????????## ##?#%#???# #?????## # | | ???????????????????????# #?#%#??## #????# # | | ???????????????????????# #?#%#??#" #???? # | | ???????????????????????# #?#[#??## ##### ## # | | ???????????????????????# #?#=#???# ## ## # | | ???????????????????????# #########""%# ## # | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????############ # # # | | ????????????????????????????????### ## #^^%# | | ????????????????????????????????# ^^^% | | ????????????????????????????????# | | ????????????????????????????????# % % | | ????????????????????????????????# | | ????????????????????????????????### ## ## # | | ??????????????????????????????????# ## % "" # | | ??????????????????????????????????# | | ??????????????????????????????????# [ | | ??????????????????????????????????# [ # | | ??????????????????????????????????## ## ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 735 Matter Stores 400 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 25 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Hunted Killing Spree Challenges ------------ None Game ------ Seed EtherialAlloyShotgun Manual? 0 Play Time 01:10:32 Cumulative 26.6 hours Start 2025.02.15 @ 22:04:48 End 2025.02.15 @ 23:14:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 17 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af24bb9c-ae24-43f4-91e1-6afb01502ec7