Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.19 @ 13:58:33 Player: Pitt Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (92) 460 Value Destroyed (4818) 4818 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1374) 1374 TOTAL SCORE: 13392 Bonus ------- High Alert Combat Kills 174 Follower Combat Kills 27 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/1150 Matter 238/300 Energy 99/100 System Corruption 12% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Reinforced Antimatter Reactor Medium Storage Unit Heavy Gatling Laser Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Advanced Visual Processing Unit Phase Shifter Improved Propulsion Shielding Improved Propulsion Shielding Dynamic Insulation System Improved Integration Mediator > --- WEAPON ----------- Plasma Rifle Quantum Rifle Disruptor Cannon Compact HERF Cannon > --- INVENTORY -------- Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] [Rating: 92] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Flight Unit Treads Heavy Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Brawler] Protection Improved Propulsion Shielding Weapon Power Sword Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Fac Was Fac Fac Gar Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . . 1 . . Utility 6 | . . . . . . . 1 2 . . 1 . 1 . . 1 . . Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . . Parts Attached 197 | 8 2 7 7 . 2 1 7 8 . 2 8 47 1 18 12 20 34 13 Power 26 | 1 . . . . . 1 2 . . 1 2 7 . 4 1 2 4 1 Engine 10 | 1 . . . . . 1 . . . . 2 4 . . 1 . 1 . Core 10 | . . . . . . . 2 . . 1 . 3 . 1 . 2 1 . Reactor 6 | . . . . . . . . . . . . . . 3 . . 2 1 Propulsion 43 | 2 . 1 5 . 1 . . . . . . 15 . 3 2 4 9 1 Treads 8 | . . . . . . . . . . . . 2 . 3 2 . 1 . Leg 20 | 2 . 1 1 . . . . . . . . 8 . . . . 8 . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . 2 . . . 4 . . Flight 9 | . . . 4 . 1 . . . . . . 3 . . . . . 1 Utility 56 | 3 . 1 . . . . 1 4 . . 3 11 . 7 3 7 11 5 Device 27 | 1 . 1 . . . . . 2 . . 3 4 . 5 1 1 7 2 Storage 6 | 1 . . . . . . . . . . . 2 . . . 1 1 1 Processor 10 | 1 . . . . . . 1 2 . . . 2 . . . 1 1 2 Hackware 6 | . . . . . . . . . . . . 3 . . . 2 1 . Protection 7 | . . . . . . . . . . . . . . 2 2 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 2 5 2 . 1 . 4 4 . 1 3 14 1 4 6 7 10 6 Energy Gun 19 | . . . . . . . 2 2 . 1 . 3 . 1 1 . 5 4 Energy Cannon 12 | . . 2 1 . 1 . 1 . . . . . . 2 2 1 . 2 Ballistic Gun 13 | 2 2 1 . . . . . . . . . 4 . 1 1 1 1 . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . Launcher 3 | . . 2 1 . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . 1 1 . . . 2 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 9 | . . . . . . . . . . . 3 1 . . 1 2 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . . . . . . . . 4 . . . 3 2 . Unidentified Prototypes 7 | . . . . . 1 . 1 1 . . . . . 1 1 . . 2 Parts Lost 80 | . . . . 4 . . . . . 4 2 18 9 . 4 2 33 4 Power 16 | . . . . 1 . . . . . 2 1 6 1 . . . 5 . Propulsion 19 | . . . . 2 . . . . . . . 6 1 . . . 9 1 Utility 22 | . . . . . . . . . . . 1 5 3 . 1 2 9 1 Weapon 23 | . . . . 1 . . . . . 2 . 1 4 . 3 . 10 2 Highest Loss Streak 8 | . . . . 4 . . . . . 3 1 6 7 . 3 1 8 4 Average Slot Usage (%) 70 | . 98 100 90 77 44 55 62 70 76 61 68 87 56 50 82 85 72 40 Engine 2 | . 14 14 11 7 . 11 1 . . . 4 4 2 . 1 4 . . Core 4 | . . . . . . . 10 15 15 7 . 4 2 2 3 2 4 . Reactor 1 | . . . . . . . . . . . . . . 5 5 3 1 3 Treads 1 | . . . . . . . . . . . . 3 . 7 11 6 . . Leg 4 | . 28 28 3 . . . . . . . . 11 12 . . . 11 . Flight 7 | . . . 40 38 21 11 9 7 7 7 6 2 . . . . . 3 Device 13 | . 14 14 11 11 11 11 9 8 15 15 17 17 9 15 21 15 15 6 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 6 4 . . . 2 4 2 Processor 8 | . . . . . . . 9 15 15 15 13 12 10 5 5 6 11 12 Protection 1 | . . . . . . . . . . . . . . 5 12 10 1 . Energy Gun 4 | . . . . . . . 6 6 15 7 . 6 5 1 6 . 4 9 Energy Cannon 2 | . . 11 7 . . 11 5 5 . . . . . 3 6 3 . . Ballistic Gun 2 | . 27 15 2 . . . . . . . . 3 . . 1 9 3 . Slashing Weapon 2 | . . . . . . . . . . . 17 5 . . . 1 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 13 16 16 16 13 8 11 27 29 26 15 34 40 29 59 64 69 50 49 Greatest Support 140 | 20 20 20 16 16 72 72 72 72 72 72 72 74 69 140 140 140 110 10 Greatest Overweight (x) 14 | 1 . . 1 . 2 2 7 . . . 4 7 . 2 . . 5 14 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 8 | 6 6 6 6 6 6 6 6 6 6 6 6 6 4 4 4 8 8 8 Average Capacity 5 | 5 6 6 6 6 6 6 6 6 6 6 6 4 4 4 4 5 7 6 Most Carried 8 | 6 6 6 6 6 6 6 6 6 6 6 6 6 4 4 4 8 8 4 Average Carried 5 | 1 5 5 5 6 5 5 5 5 6 5 5 4 3 3 3 5 6 1 Final Capacity 8 | 6 6 6 6 6 6 6 6 6 6 6 6 4 4 4 4 8 4 4 Final Carried 7 | 6 6 6 6 6 5 6 6 6 6 6 6 4 4 4 4 7 3 4 Class Distribution -------------------- 31% | Mutant 28% | Scavenger-Mutant 25% | Scout 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Fac Was Fac Fac Gar Fac Matter Collected 2742 | 172 . 170 30 . . 26 177 46 257 15 72 546 . 206 143 271 509 102 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4885 | 125 . 207 30 . . 26 177 113 283 116 431 700 . 416 810 510 863 78 Parts 213 | 15 . 25 3 . . 5 6 7 2 6 20 31 . 6 41 19 27 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Fac Was Fac Fac Gar Fac Combat Hostiles Destroyed 67 | . . 13 . . . . 1 2 . 4 4 17 . . 6 4 13 3 Melee 21 | . . . . . . . . . . . 4 11 . . . 3 3 . Guns 25 | . . 3 . . . . 1 1 . 4 . 5 . . 1 1 8 1 Cannons 8 | . . 3 . . . . . 1 . . . . . . 3 . 1 . AOE 7 | . . 7 . . . . . . . . . . . . . . . . Classes Destroyed 13 | 1 . 3 1 . . . 2 1 . . 2 3 . . . . . . Worker 5 | . . . . . . . . . . . 1 . . . 4 . . . Builder 1 | . . . . . . . . . . . 1 . . . . . . . Tunneler 8 | 6 . . . . . 1 . . . . . . . . 1 . . . Recycler 6 | . . 1 . . . . 1 . . . 1 . . . 1 2 . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . Watcher 4 | . . . 1 . . . . . . . 1 . . . 2 . . . Swarmer 23 | . . 11 . . . . . . . 3 . 7 . . . . 2 . Grunt 20 | . . 2 . . . . . . . 1 2 4 . . 1 . 10 . Sentry 9 | . . . . . . . 1 1 . . . 1 . . 5 . 1 . Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . Hunter 1 | . . . . . . . . . . . . 1 . . . . . . Programmer 11 | . . . . . . . . 1 . . 2 1 . . . 4 . 3 Best Kill Streak 5 | 2 . 5 1 . . 1 1 1 . 3 3 2 . . 3 3 3 2 Combat Bots Only 5 | . . 5 . . . . 1 1 . 3 3 2 . . 2 2 3 2 Max Kills in Single Turn 3 | 1 . 3 1 . . 1 1 1 . 1 1 1 . . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Fac Was Fac Fac Gar Fac Damage Taken 10343 | . . 243 65 178 . . 33 209 77 458 719 1712 618 . 876 521 3873 761 Core 2168 | . . 22 25 47 . . . 15 8 87 238 332 165 . 69 39 897 224 Absorbed by Shields 245 | . . . . . . . . . . . 27 218 . . . . . . Core Remaining (%) 80 | 100 . 91 . . . 82 100 . . 84 . 32 . . 76 . . . Volleys Fired 298 | 23 1 26 2 . . 1 8 12 10 16 . 38 7 4 30 14 81 25 Largest 4 | 2 2 2 1 . . 1 2 2 1 2 . 3 2 2 4 3 3 3 Hottest 344 | 40 46 83 60 . . 60 136 136 61 141 . 166 149 129 344 149 191 300 Shots Fired 498 | 46 2 39 2 . . 1 11 22 10 21 . 55 10 8 82 32 125 32 Gun 408 | 46 2 23 . . . . 7 10 10 21 . 51 10 8 47 26 117 30 Cannon 78 | . . 11 2 . . 1 3 10 . . . . . . 35 6 8 2 Launcher 5 | . . 5 . . . . . . . . . . . . . . . . Special 7 | . . . . . . . 1 2 . . . 4 . . . . . . Kinetic 195 | 46 2 23 . . . . . . . . . 19 . 4 8 26 67 . Thermal 253 | . . 11 2 . . 1 11 22 10 21 . 32 10 4 39 1 58 31 Explosive 5 | . . 5 . . . . . . . . . . . . . . . . Electromagnetic 41 | . . . . . . . . . . . . . . . 35 5 . 1 Robot Hit Streak 15 | 5 . 4 1 . . 2 7 5 11 6 . 9 6 10 15 12 15 13 Robot Miss Streak 9 | 3 2 5 1 . . . 1 3 . 9 . 7 2 1 2 1 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . Secondary Targets 2 | . . . . . . . . . . 1 . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . 1 . Shots Hit Robots 427 | 25 . 16 1 . . 1 7 12 10 11 27 74 9 6 53 44 98 33 Core Hits 168 | 7 . 15 1 . . 1 4 3 7 6 10 29 4 2 23 12 36 8 Critical Hits 3 | . . . . . . . . . . . . . . 2 1 . . . Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . Melee Attacks 141 | . . . . . . . . . . . 41 62 . . 3 20 13 2 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 127 | . . . . . . . . . . . 41 56 . . 3 14 13 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . 3 1 . . 1 4 . 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 18 | . . . . . . . . . . . 9 9 . . . . . . Damage Inflicted 11201 | 283 . 703 43 . . 17 135 233 200 251 1284 1920 190 134 1437 1260 2233 878 Guns 5764 | 283 . 137 . . . . 100 115 200 251 . 354 173 134 765 621 1804 827 Cannons 1141 | . . 122 35 . . 17 35 118 . . . . . . 530 46 187 51 Explosions 524 | . . 444 . . . . . . . . . . . . . 80 . . Melee 3735 | . . . . . . . . . . . 1284 1566 . . 142 513 230 . Ramming 37 | . . . 8 . . . . . . . . . 17 . . . 12 . Kinetic 2367 | 283 . 137 . . . . . . . . . 67 . 22 99 621 1138 . Thermal 4026 | . . 122 35 . . 17 135 233 200 251 . 287 173 112 666 115 853 827 Explosive 444 | . . 444 . . . . . . . . . . . . . . . . Electromagnetic 592 | . . . . . . . . . . . . . . . 530 11 . 51 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3735 | . . . . . . . . . . . 1284 1566 . . 142 513 230 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 2 2 2 2 . 3 3 3 3 1 4 4 6 3 3 12 Average Corruption 3 | . . . 2 2 2 2 . 2 3 3 2 1 4 4 5 2 3 6 Corruption Purged 4 | . . . . . . . . . . . 3 1 . . . . . . Effects 171 | . . . 1 1 20 . . 7 27 7 10 4 . 17 27 3 21 26 Message Errors 43 | . . . . . 7 . . 4 8 2 4 1 . 4 4 . 6 3 Matter Fused 24 | . . . . . . . . . 7 . 2 . . 2 4 1 1 7 Heat Flow Errors 26 | . . . . . 2 . . 2 3 1 1 . . 5 5 . 5 2 Energy Discharges 34 | . . . 1 1 6 . . . 6 2 2 1 . 3 4 . 3 5 Data Loss (minor) 24 | . . . . . 5 . . 1 3 1 1 1 . 3 1 1 2 5 Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 . . 1 Misfires 2 | . . . . . . . . . . . . . . . 2 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 Targeting Errors 11 | . . . . . . . . . . 1 . 1 . . 5 1 3 . Weapon Failures 3 | . . . . . . . . . . . . . . . 1 . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 330 | . . 5 . . . . . . . . 91 50 . . 113 25 25 21 Projectiles 42 | . . . . . . . . . . . . . . . 16 . 5 21 Explosions 18 | . . 5 . . . . . . . . . 1 . . . 12 . . Melee 270 | . . . . . . . . . . . 91 49 . . 97 13 20 . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . . . 3 . . . . . . . . 155 8 . . . . . Shots 1 | . . . . . . . . . . . . 1 . . . . . . Rammed 6 | . . . 3 . . . . . . . . . 3 . . . . . Targets Rammed 10 | . . . 3 . . . . . . . . . 3 . . . 4 . Kicked 4 | . . . . . . . . . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 499 | . 6 236 40 . 192 4 138 499 203 196 176 228 221 357 412 . 139 427 Average Temperature 104 | . 4 73 18 . 85 3 52 184 103 111 102 58 124 127 121 . 37 95 Received Heat Transfer 1556 | . . 18 . 6 . . 9 . 36 36 174 227 144 . 144 . 726 36 Effects 10 | . . . . . . . . 3 . . . . . 2 3 . . 2 Shutdowns 5 | . . . . . . . . 2 . . . . . . 2 . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . 1 1 . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . Parts Fried 3 | . . . . . . . . . . . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . 1 . . . . 1 2 Combat Hostiles 4 | . . . . . . . . . . . . 1 . . . . 1 2 Parts Melted 22 | . . . . . . . . . . 3 . 1 . . 3 . 10 5 Heat Transferred 6957 | . . 259 74 . . 37 259 333 370 469 . 597 347 148 1233 75 1606 1150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Fac Was Fac Fac Gar Fac Peak Influence 1068 | 30 46 272 40 45 . 5 78 75 . . 194 1068 577 180 181 223 199 277 Initial 560 | . 19 17 33 . . . 1 35 . . 50 42 560 180 . 86 54 77 Average 217 | 15 30 65 33 17 . 5 15 29 . . 50 709 537 73 74 84 132 127 Maximum Alert Level 3 | . . 1 . . . . . . . . . 3 2 . . 1 . 1 Low Security (%) 76 | 100 100 96 100 100 . 100 100 100 . . 100 11 . 100 100 93 100 78 Level 1 3 | . . 3 . . . . . . . . . 8 . . . 6 . 21 Level 2 4 | . . . . . . . . . . . . 11 100 . . . . . Level 3 14 | . . . . . . . . . . . . 67 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . . . . 1 . . 1 . 1 . 5 1 . 2 Investigation 4 | . . . . . . . . . . . . . . . 3 . . 1 Extermination 4 | . . . . . . . . 1 . . 1 . . . . 1 . 1 Reinforcement 1 | . . . . . . . . . . . . . 1 . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Fac Was Fac Fac Gar Fac Distress Signals 5 | . . . . . . . . . . . 1 . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 171 | . 1 14 7 10 . . 3 2 5 8 18 37 7 . 11 7 22 19 Peak Tracking Total 9 | . 1 6 6 7 . . 2 1 5 3 6 9 4 . 2 2 6 8 Tactical Retreats 23 | . . 1 . 2 . . . . . 1 3 8 1 . 1 . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Fac Was Fac Fac Gar Fac Traps Triggered 5 | . . . . . . . . . . . . . 1 . 2 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 91 | . . . . . . . . . . . . 39 . . . . 28 24 Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . 6 . . . . 3 1 Reused 2 | . . . . . . . . . . . . 1 . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Fac Was Fac Fac Gar Fac Machines Disabled 15 | . . . . . . . . . . . . 8 . . 2 4 1 . Max in Single Turn 2 | . . . . . . . . . . . . 2 . . 1 2 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Relay 5 | . . . . . . . . . . . . 4 . . . . 1 . Phase Generator 1 | . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Fac Was Fac Fac Gar Fac Machines Accessed 25 | . 3 2 . . 2 . 2 2 . . 3 . 2 . 4 2 . 3 Terminals 14 | . 3 2 . . . . 1 2 . . 2 . 1 . 1 . . 2 Fabricators 2 | . . . . . . . . . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . 1 . 2 . . 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . . Total Hacks 67 | . 10 7 . . 2 . 8 4 . . 8 . 5 . 13 4 . 6 Successful 34 | . 6 3 . . 2 . 4 1 . . 4 . 2 . 4 4 . 4 Failed 33 | . 4 4 . . . . 4 3 . . 4 . 3 . 9 . . 2 Catastrophic 7 | . 2 . . . . . 1 1 . . . . 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 32 | . 8 5 . . 1 . 4 1 . . 5 . 2 . 3 . . 3 Terminals 39 | . 10 7 . . . . 2 4 . . 7 . 2 . 3 . . 4 Fabricators 4 | . . . . . . . . . . . . . . . 2 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . . . . . . . . . . Scanalyzers 13 | . . . . . . . . . . . . . 3 . 8 . . 2 Garrison Access 3 | . . . . . . . . . . . 1 . . . . 2 . . Terminal Hacks 12 | . 3 3 . . 2 . . 1 . . 2 . . . . . . 1 Record 2 | . . . . . 2 . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 4 | . . 2 . . . . . 1 . . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . 1 . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . 2 . 4 . . 2 Insert Component 5 | . . . . . . . . . . . . . 1 . 3 . . 1 Analyze 3 | . . . . . . . . . . . . . 1 . 1 . . 1 Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . 2 . . Unlock Access 2 | . . . . . . . . . . . 1 . . . . 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 7 | . 3 . . . . . 2 . . . 1 . . . . . . 1 Terminals 6 | . 3 . . . . . 1 . . . 1 . . . . . . 1 Botnet 6 | . 3 . . . . . 1 . . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 2 . . . . 2 2 . . 3 . 2 . 4 1 . 3 Full Trace Events 4 | . . . . . . . . . . . . . . . 3 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 1 . 1 . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . Matter 190 | . . . . . . . . . . . . . . . . 190 . . Time 95 | . . . . . . . . . . . . . . . . 95 . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . . 1 . 3 . . 1 Part Schematics Acquired 3 | . . . . . . . . . . . . . 1 . 1 . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Fac Was Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . 1 . . . . . . Robots Hacked 12 | . . . . . . . . . . . . 7 . . . 4 . 1 Non-combat 4 | . . . . . . . . . . . . . . . . 3 . 1 Combat 8 | . . . . . . . . . . . . 7 . . . 1 . . Robot Hacks Applied 16 | . . . . . . . . . . . . 8 . . . 6 . 2 no_distress 2 | . . . . . . . . . . . . . . . . 1 . 1 generate_echo 1 | . . . . . . . . . . . . . . . . 1 . . start_evac 1 | . . . . . . . . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . . . . . . . . . . . 1 link_fov 3 | . . . . . . . . . . . . 1 . . . 2 . . spike_heat 1 | . . . . . . . . . . . . 1 . . . . . . amplify_resonance 1 | . . . . . . . . . . . . 1 . . . . . . disable_weapons 1 | . . . . . . . . . . . . 1 . . . . . . go_dormant 1 | . . . . . . . . . . . . 1 . . . . . . overwrite_iff 1 | . . . . . . . . . . . . 1 . . . . . . formatsys_high 3 | . . . . . . . . . . . . 2 . . . 1 . . Relay Couplers Released 19 | . . . . . . . . . . . . 13 . . 2 . 4 . Machine Destruction 19 | . . . . . . . . . . . . 13 . . 2 . 4 . Attached 6 | . . . . . . . . . . . . 3 . . . 2 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Fac Was Fac Fac Gar Fac Total Allies 4 | . . . . . . . . . . . . 3 . . . 1 . . Largest Group 1 | . . . . . . . . . . . . 1 . . . 1 1 . Highest-Rated Group 49 | . . . . . . . . . . . . 29 . . . 49 49 . Highest-Rated Ally 49 | . . . . . . . . . . . . 29 . . . 49 49 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . . 11 . . . . 1 . Total Damage 205 | . . . . . . . . . . . . 181 . . . . 24 . Kills 1 | . . . . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Fac Was Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Fac Was Fac Fac Gar Fac Turns Passed 14749 | 284 144 657 457 66 2023 27 362 1236 1654 383 950 2346 208 975 734 643 874 726 Spaces Moved 6989 | 163 110 476 139 95 1034 24 176 356 302 151 317 1265 179 630 355 306 549 362 Core 792 | 8 . . . . 92 2 26 . . . 20 28 136 122 . . 87 271 Treads 1371 | . . . . . . . . . . . . 324 . 508 355 161 23 . Legs 1692 | 155 110 476 . . . . . . . . . 676 43 . . . 232 . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 420 | . . . . . . . . . . . . 68 . . . 145 207 . Flight 2714 | . . . 139 95 942 22 150 356 302 151 297 169 . . . . . 91 Fastest Speed 31 | 50 120 120 31 31 37 50 50 50 50 50 50 50 50 50 160 43 45 50 Average Speed 96 | 117 120 120 79 32 47 58 96 50 50 50 62 124 66 139 160 105 83 131 Slowest Speed 750 | 120 120 120 124 37 150 150 400 50 50 50 250 400 120 160 160 160 300 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . 3 1 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 6 26 91 17 22 93 12 19 8 57 23 14 98 5 87 14 11 46 9 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . 1 . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 . . . Scrap Searched 3 | . . 2 . . . . . . . 1 . . . . . . . . Spaces Dug 8 | . . . . . . . 1 . . . . . . . 4 . 2 1 Terrain Destroyed 219 | . . 41 . . . . 1 . . . . 162 . . 6 1 7 1 Melee 2 | . . . . . . . . . . . . . . . . . 2 . Projectile 14 | . . . . . . . 1 . . . . . . . 6 1 5 1 AOE 203 | . . 41 . . . . . . . . . 162 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Gar Fac Was Fac Fac Gar Fac Total 14352 | 210 122 527 478 128 2569 34 355 1387 1794 435 1019 1902 259 714 454 567 822 576 Wait 6494 | 8 . 9 327 35 1532 8 154 1003 1483 266 662 431 63 53 39 191 93 137 Move 6965 | 162 109 475 134 92 1033 23 175 355 301 150 317 1263 179 629 354 305 547 362 Hop 2 | . . . 1 1 . . . . . . . . . . . . . . Pick Up 58 | 7 4 5 2 . . 1 4 3 . 1 . 10 . 3 4 7 3 4 Fast Attach 121 | 8 2 . . . 1 1 4 4 . 1 8 29 1 15 11 9 22 5 Attach 40 | . . 1 2 . 1 . 1 2 . 1 . 7 . 3 1 6 7 8 Detach 32 | 1 . . 1 . . . 2 2 . . 1 5 1 1 1 4 7 6 Swap 36 | . . 6 5 . . . 2 2 . . . 11 . . . 5 5 . Drop 86 | 1 6 5 1 . 2 . 5 4 . . 2 17 5 6 11 6 12 3 Fire 298 | 23 1 26 2 . . 1 8 12 10 16 . 38 7 4 30 14 81 25 Melee 117 | . . . . . . . . . . . 29 50 . . 3 20 13 2 Ram 6 | . . . 3 . . . . . . . . . 3 . . . . . Kick 4 | . . . . . . . . . . . . . . . . . 4 . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . 2 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 91 | . . . . . . . . . . . . 39 . . . . 28 24 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 285 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 13) 394 | -10/Materials | Discovered new exit (range 15) 429 | -10/Materials | Entered Mines 852 | -10/Mines | Learned location of Zion (-6) 1022 | -10/Mines | Learned 2 Materials zone layouts 1062 | -10/Mines | Discovered new exit (range 16) 1086 | -10/Mines | Entered Materials 1086 | -9/Materials | Evolved 2 slots: Propulsion x2 1495 | -9/Materials | Build established: Scavenger-Sprinter 1541 | -9/Materials | Discovered new exit (range 9) 1543 | -9/Materials | Entered Mines 1557 | -9/Mines | Assembled infested the area 1596 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1596 | -9/Mines | Discovered new exit (range 5) 1609 | -9/Mines | Entered Exiles 1619 | -9/Exiles | Met 8R-AWN 1621 | -9/Exiles | Lost 4 parts (1p2n1w) 1626 | -9/Exiles | Met EX-HEX 1706 | -9/Exiles | Met EX-DEC 1750 | -9/Exiles | Visited The Gauntlet 1892 | -9/Exiles | Build established: Mutant 2045 | -9/Exiles | Met EX-BIN 2328 | -9/Exiles | Discovered new exit (range 11) 2708 | -9/Exiles | Discovered new exit (range 15) 3294 | -9/Exiles | Aligned with FarCom system 3295 | -9/Exiles | Given EX-Vault access code 3353 | -9/Exiles | Opened EX-Vault 3471 | -9/Exiles | Found Prototype Flight Unit 3471 | -9/Exiles | Identified Flying Fortress v7 3515 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3632 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3632 | -9/Exiles | Entered Mines 3645 | -8/Mines | Discovered new exit (range 12) 3659 | -8/Mines | Entered Materials 3659 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4018 | -8/Materials | Discovered new exit (range 8) 4021 | -8/Materials | Entered Factory 4021 | -7/Factory | Evolved 2 slots: Utility x2 4224 | -7/Factory | Build established: Scout 5254 | -7/Factory | Discovered new exit (range 6) 5257 | -7/Factory | Entered Lower Caves 5748 | -7/Lower Caves | Learned Factory stockpile data 6884 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6889 | -7/Lower Caves | Learned location of 1 exit from Factory 6910 | -7/Lower Caves | Discovered new exit (range 3) 6911 | -7/Lower Caves | Entered another Lower Caves area 6969 | -7/Lower Caves | Lost 3 parts (2p1w) 7236 | -7/Lower Caves | Discovered new exit (range 17) 7283 | -7/Lower Caves | Learned location of Extension (-5) 7294 | -7/Lower Caves | Entered Factory 7294 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7295 | -6/Factory | Identified exit to Factory 7777 | -6/Factory | Build established: Mutant 8244 | -6/Factory | Identified exit to Garrison 8244 | -6/Factory | Entered Garrison 8466 | -6/Garrison | Triggered checkpoint 8489 | -6/Garrison | Build established: Scavenger-Mutant 8495 | -6/Garrison | Garrison Relay disabled 8520 | -6/Garrison | Phase Generator disabled 8684 | -6/Garrison | Lost 4 parts (1p1n2u) 8910 | -6/Garrison | Core integrity fell below 50% 8942 | -6/Garrison | Lost 6 parts (1p3n2u) 9164 | -6/Garrison | Triggered checkpoint 9193 | -6/Garrison | Garrison Relay disabled 9209 | -6/Garrison | Discovered exit to Factory (range 12) 9238 | -6/Garrison | Installed Relay Interface Framework 9270 | -6/Garrison | Build established: Scavenger-Skirmisher 9426 | -6/Garrison | Triggered checkpoint 9606 | -6/Garrison | Build established: Scavenger-Mutant 9700 | -6/Garrison | Triggered checkpoint 9722 | -6/Garrison | Triggered checkpoint 9796 | -6/Garrison | Triggered checkpoint 9853 | -6/Garrison | Garrison Relay disabled 9875 | -6/Garrison | Discovered exit to Factory (range 8) 10009 | -6/Garrison | Garrison Relay disabled 10031 | -6/Garrison | Discovered exit to Factory (range 17) 10590 | -6/Garrison | Entered Factory 10590 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10735 | -5/Factory | Lost 7 parts (1p1n2u3w) 10798 | -5/Factory | Sucked down chute 10798 | -5/Factory | Entered Waste 10798 | -5/Waste | The area was eerily silent 11324 | -5/Waste | Discovered new exit (range 15) 11773 | -5/Waste | Entered Factory 12165 | -5/Factory | Spotted B-75 Beast 12223 | -5/Factory | Lost 3 parts (1u2w) 12454 | -5/Factory | Discovered new exit (range 7) 12481 | -5/Factory | Garrison activated, responded to threat 12507 | -5/Factory | Entered another Factory area 12507 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13141 | -4/Factory | Identified exit to Garrison 13150 | -4/Factory | Entered Garrison 13150 | -4/Garrison | Accompanied by 1 ally 13314 | -4/Garrison | Lost 6 parts (1n3u2w) 13329 | -4/Garrison | Garrison Relay disabled 13364 | -4/Garrison | Triggered checkpoint 13433 | -4/Garrison | Lost 8 parts (1p3n1u3w) 13674 | -4/Garrison | Lost 6 parts (2p1n3w) 13761 | -4/Garrison | Lost 4 parts (1p1n1u1w) 13954 | -4/Garrison | Spotted B-86 Titan 13962 | -4/Garrison | Triggered checkpoint 13970 | -4/Garrison | Triggered checkpoint 13978 | -4/Garrison | Core integrity fell below 50% 14005 | -4/Garrison | Triggered checkpoint 14006 | -4/Garrison | Core integrity fell below 20% 14011 | -4/Garrison | Lost 7 parts (1p2n3u1w) 14012 | -4/Garrison | Triggered checkpoint 14015 | -4/Garrison | Discovered new exit (range 17) 14024 | -4/Garrison | Entered Factory 14585 | -4/Factory | Build established: Scavenger-Skirmisher 14659 | -4/Factory | System corruption reached 10% 14696 | -4/Factory | Lost 4 parts (1n1u2w) 14750 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 14664_ Hpw. Tractor Beam destroyed. 14665_ P-70 Sage heat short circuits Antigrav System. 14665_ Melted Unknown Processor. 14665_ Broken Hvy. Gatling Laser destroyed. 14667_ Melted Hpw. Shock Rifle. 14667_ Melted Tesla Rifle. 14667_ P-70 Sage critical meltdown. 14682_ P-70 Sage heat damages Imp. Remote Datajack, Tesla Rifle, Imp. Heat Sink. 14682_ P-70 Sage critical meltdown. 14684_ System corrupted: Heat flow error (+161). 14688_ Acquired 26 matter. 14688_ Acquired 23 matter. 14700_ System corrupted: Energy discharge (-10). 14701_ U-05 Engineer lays Concrete. 14715_ System corrupted: Substantial component data lost. 14718_ Dropped Adv. Heat Sink. 14719_ Acquired Hvy. Phase Cannon. 14735_ System corrupted: Component data lost. 14749_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#########??# | | ??????????????????????????????????????# #??# | | ??????????????????????????????????????# #??# | | ??????????????????????????????????????# #??# | | ??????????????????????????????????????# ! #??# | | ??????????????????????????????????????# #??# | | ?????????????????????????????????????## #??# | | ?????????????????????????#############; #??# | | ?????????????????????????# # " " " #??? | | ??????????h??????????????# # " " " #??? | | ????????????h????????????# # " " " #??? | | ??????########+#########?# # " " " #### | | ???? + # " " " # | | ???? # # " " " # | | ???? w @ # " " " # | | ???? w # h/ " " " + | | ???? R # # " " " # | | ??????#+############ ?# #hhh # | | ???????????????????# ?# ! ##+###### | | ???????????????????#g ??# ## | | ???????????????????# ??############### | | ???????????????????+ ?????Y??????# + | | ???????????????????#A ????????????# # | | ???????????????????# ?????????????# # | | ???????????????????# ?????????????# # ##### | | ???????????????????#??????????????# # #???? | | ??????????????????????????????????# # #???? | | ??????????????????????????????????# # #???? | | ??????????????????????????????????# # #???? | | ??????????????????????????????????# # #???? | | ??????????????????????????????????###### #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????#]! #???? | | ???????????????????????????????????????#]] #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Coolant Potential 50 Energy Generation 37 Energy Capacity 1160 Matter Stores 390 Matter Capacity 450 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 EM Shielding 2 Armor Coverage 450 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Relay Coupler Types 33 Relay Coupler Value 1 Item Schematics ----------------- Phase Shifter | -5/Factory | Scanalyzed Com. HERF Cannon | -5/Factory | Scanalyzed Impulse Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed ImpulseCryofiberCutter Manual? 0 Play Time 02:27:10 Cumulative 107.9 hours Start 2021.06.19 @ 11:16:56 End 2021.06.19 @ 13:58:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 54 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 10/Smallcaps Map View 72x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0893648-e3dd-4fa4-ac30-8db8cd435293