Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 19:21:14 Player: Xii Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (2337) 2337 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (911) 911 TOTAL SCORE: 7303 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 379 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -229 Cogmind --------- Core Integrity 826/850 Matter 207/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Location -6/Garrison Parts ------- Power (1) Enhanced Nuclear Core Propulsion (4) Armored Treads Armored Treads Armored Treads Armored Treads Utility (7) Improved Heat Sink Improved Heat Sink Medium Storage Unit Weapon Cycler Core Shielding Hardened Medium Armor Plating Weapon (3) Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle Inventory (8) Enhanced Nuclear Core Armored Treads Improved Heat Sink Gauss Rifle Flak Gun Hypervelocity Gauss Rifle Heavy Rocket Launcher Chainsword Peak State ------------ Power Enhanced Nuclear Core Propulsion Armored Treads Armored Treads Armored Treads Armored Treads Utility Improved Heat Sink Medium Storage Unit Advanced Terrain Scanner Targeting Computer Kinecellerator Weapon Cycler Hardened Medium Armor Plating Weapon Heavy Particle Gun Gauss Rifle Hypervelocity Gauss Rifle Inventory Enhanced Nuclear Core Armored Treads Improved Heat Sink Gauss Rifle Flak Gun Hypervelocity Gauss Rifle Rocket Launcher Chainsword [Rating: 52] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Gar Slots Evolved 8 | . . 2 2 2 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 5 | . . 2 . 2 . 1 . Weapon 1 | . . . 1 . . . . Parts Attached 84 | 3 13 20 19 8 7 7 7 Power 7 | 1 2 2 1 . 1 . . Engine 6 | 1 2 2 1 . . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 15 | . 3 3 5 3 . 1 . Treads 5 | . . . 2 2 . 1 . Leg 10 | . 3 3 3 1 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 1 1 8 6 3 2 2 3 Device 14 | 1 . 4 1 2 2 2 2 Storage 2 | . 1 . 1 . . . . Processor 3 | . . 2 1 . . . . Hackware 1 | . . . 1 . . . . Protection 6 | . . 2 2 1 . . 1 Artifact . | . . . . . . . . Weapon 36 | 1 7 7 7 2 4 4 4 Energy Gun 15 | 1 1 5 5 1 2 . . Energy Cannon 3 | . 2 . 1 . . . . Ballistic Gun 10 | . 1 1 1 . 2 3 2 Ballistic Cannon 3 | . 3 . . . . . . Launcher 4 | . . 1 . . . 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 13 | . 3 3 3 . . 1 3 Power 2 | . 1 1 . . . . . Propulsion . | . . . . . . . . Utility 5 | . . 1 . . . 1 3 Weapon 6 | . 2 1 3 . . . . Highest Loss Streak 2 | . 1 2 2 . . 1 2 Average Slot Usage (%) 97 | . 99 97 98 100 99 98 93 Engine 7 | . 13 10 9 7 4 . . Core 1 | . . . . . 2 6 6 Treads 11 | . . . 6 11 23 26 26 Leg 13 | . 27 22 20 10 . . . Device 16 | . . 18 14 23 22 25 20 Storage 8 | . 27 . 3 7 7 6 6 Processor 6 | . . 15 9 7 7 6 . Protection 6 | . . 7 6 7 7 6 12 Energy Gun 12 | . 2 14 16 22 21 8 . Energy Cannon 1 | . 4 . 5 . . . . Ballistic Gun 6 | . 13 . 3 . . 10 19 Ballistic Cannon 2 | . 7 6 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 46 | 14 19 27 40 39 39 45 46 Greatest Support 80 | 20 20 23 38 60 60 80 80 Greatest Overweight (x) 1 | . 1 1 1 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 8 Average Capacity 6 | 6 7 4 5 8 8 8 8 Most Carried 8 | 6 8 7 8 8 8 8 8 Average Carried 6 | 6 7 4 5 7 7 7 7 Final Capacity 8 | . . . . . . . 8 Final Carried 8 | . . . . . . . 8 Class Distribution -------------------- 27% | Scavenger-Gunner 23% | Mutant 18% | Gunner 12% | Scavenger-Tank 11% | Scavenger-Mutant 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Gunner | -6/Factory Scavenger-Tank | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Gar Matter Collected 1625 | 236 241 327 227 40 116 . 438 Remotely 38 | 38 . . . . . . . Salvage Created 2540 | 76 355 306 1034 . 163 26 580 Parts 108 | 3 16 16 34 . 4 4 31 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . 1 . 2 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Gar Combat Hostiles Destroyed 59 | . 12 9 14 . . 3 21 Guns 26 | . 3 6 9 . . . 8 Cannons 15 | . 9 2 4 . . . . AOE 17 | . . 1 . . . 3 13 Classes Destroyed 8 | 1 2 2 1 . . . 2 Recycler 6 | 1 . . 3 . 2 . . Drone 2 | . . . . . . . 2 Swarmer 17 | . 3 . . . . 3 11 Grunt 31 | . 9 5 10 . . . 7 Duelist 3 | . . 1 1 . . . 1 Sentry 6 | . . 3 2 . . . 1 Hunter 1 | . . . 1 . . . . Programmer 1 | . . . . . . . 1 Best Kill Streak 11 | 1 3 3 5 . 2 3 11 Combat Bots Only 11 | . 3 3 3 . . 3 11 Max Kills in Single Turn 4 | 1 1 1 1 . 1 2 4 Gunslinging . | . . . . . . . . Exploded 4 | . . 1 . . . 2 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Gar Damage Taken 3114 | . 332 634 788 . 443 127 790 Core 330 | . 75 97 39 . 95 11 13 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 70 75 92 . 86 . . Volleys Fired 156 | 2 27 28 56 . 12 4 27 Largest 3 | 2 2 2 3 . 3 1 3 Hottest 173 | 70 95 112 173 . 165 39 89 Shots Fired 325 | 4 54 48 120 . 33 4 62 Gun 241 | 4 22 30 99 . 33 . 53 Cannon 69 | . 32 16 21 . . . . Launcher 15 | . . 2 . . . 4 9 Special . | . . . . . . . . Kinetic 120 | 2 35 16 14 . . . 53 Thermal 169 | 2 19 30 85 . 33 . . Explosive 15 | . . 2 . . . 4 9 Electromagnetic 21 | . . . 21 . . . . Robot Hit Streak 24 | 1 11 10 16 . 24 24 10 Robot Miss Streak 3 | 2 3 2 3 . 1 . 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 226 | 1 33 35 85 . 31 1 40 Core Hits 114 | 2 13 14 32 . 6 3 44 Critical Hits 6 | . . . . . . . 6 Critical Kills 4 | . . . . . . . 4 Critical Parts Destroyed 2 | . . . . . . . 2 Melee Attacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Slashing 1 | . . . . 1 . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6126 | 26 551 730 1700 . 664 289 2166 Guns 3007 | 26 140 338 1205 . 664 . 634 Cannons 1140 | . 408 237 495 . . . . Explosions 1976 | . . 155 . . . 289 1532 Melee . | . . . . . . . . Ramming 3 | . 3 . . . . . . Kinetic 1338 | . 340 237 127 . . . 634 Thermal 2314 | 26 208 338 1078 . 664 . . Explosive 1976 | . . 155 . . . 289 1532 Electromagnetic 495 | . . . 495 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 3 4 . . Average Corruption 3 | . . . . 2 3 . . Corruption Purged . | . . . . . . . . Effects 17 | . . . . 5 12 . . Message Errors 4 | . . . . 1 3 . . Matter Fused 1 | . . . . . 1 . . Heat Flow Errors 7 | . . . . 4 3 . . Energy Discharges 3 | . . . . . 3 . . Data Loss (minor) 1 | . . . . . 1 . . Targeting Errors 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 79 | . . . . . . . 79 Projectiles . | . . . . . . . . Explosions 79 | . . . . . . . 79 Melee . | . . . . . . . . Knockbacks 5 | . 5 . . . . . . Impact . | . . . . . . . . Kinetic 4 | . 4 . . . . . . Secondary 1 | . 1 . . . . . . Self-Inflicted Damage 6 | . . . . . . . 6 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 319 | 18 129 319 300 261 266 6 12 Average Temperature 105 | 10 37 129 141 120 108 3 5 Received Heat Transfer 963 | . 117 240 360 . 78 42 126 Effects 5 | . . . 5 . . . . Interference 5 | . . . 5 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 8 | . . 1 7 . . . . Heat Transferred 4625 | 74 481 740 2183 . 1147 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Gar Peak Influence 726 | 5 188 257 345 156 438 234 726 Average Influence 217 | 3 82 111 218 112 222 117 585 Maximum Alert Level 3 | . . 1 1 . 2 1 3 Low Security (%) 67 | . . . . . . . . Level 1 18 | . . . . . . . . Level 2 4 | . . . . . . . . Level 3 9 | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 1 2 2 3 . . Investigation 5 | . 2 1 . . 2 . . Extermination 2 | . . . . 2 . . . Reinforcement 3 | . . . 2 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Gar Distress Signals 8 | . . 2 4 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 16 16 23 1 14 6 25 Peak Tracking Total 9 | . 3 5 5 1 3 3 9 Tactical Retreats 3 | . 1 . 1 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Gar Traps Triggered 7 | . 3 . 1 2 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Gar Machines Disabled 3 | . 1 . 1 . . . 1 Max in Single Turn 1 | . 1 . 1 . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Gar Machines Accessed 27 | . 5 7 2 4 8 1 . Terminals 25 | . 5 7 2 3 8 . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 111 | . 21 36 17 5 31 1 . Successful 62 | . 12 22 8 . 19 1 . Failed 47 | . 9 13 9 5 11 . . Catastrophic 3 | . 1 . . 1 1 . . Database Lockouts 2 | . . 1 . . 1 . . Manual 84 | . 19 26 10 4 25 . . Terminals 109 | . 21 36 17 4 31 . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 27 | . 6 10 4 . 7 . . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 13 | . 4 4 2 . 3 . . Open Door 2 | . . . . . 2 . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 4 | . 1 2 . . 1 . . Recall Reinforcements 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 81 | . 16 27 8 4 26 . . Terminals 34 | . 6 12 4 . 12 . . Track 13 | . 2 5 2 . 4 . . Botnet 21 | . 4 7 2 . 8 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 5 7 2 4 8 . . Full Trace Events 4 | . 2 1 . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Gar Total Allies 10 | . . . . . 10 . . Largest Group 10 | . . . . . 10 . . Highest-Rated Group 173 | . . . . . 173 . . Highest-Rated Ally 29 | . . . . . 29 . . Total Orders 4 | . . . . . . 4 . GOTO 1 | . . . . . . 1 . FOLLOW 2 | . . . . . . 2 . EXPLORE 1 | . . . . . . 1 . Ally Attacks 69 | . . . . . 69 . . Total Damage 966 | . . . . . 966 . . Kills 11 | . . . . . 11 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Gar Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 16 | . . . . . 16 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Gar Turns Passed 3861 | 23 588 696 724 555 442 201 632 Spaces Moved 1925 | 11 247 353 340 338 210 106 320 Core . | . . . . . . . . Treads 730 | . . . 11 83 210 106 320 Legs 1195 | 11 247 353 329 255 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 150 170 170 170 Average Speed 145 | 120 120 120 135 156 170 170 170 Slowest Speed 190 | 120 150 150 190 170 170 170 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 2 64 36 30 13 49 7 58 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 107 | . . 13 . 1 . 47 46 Melee 1 | . . . . 1 . . . Projectile 1 | . . . . . . . 1 AOE 105 | . . 13 . . . 47 45 Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Gar Total 2713 | 15 483 580 508 367 269 124 367 Wait 431 | . 181 150 61 2 26 . 11 Move 1918 | 10 246 352 339 337 209 105 320 Hop . | . . . . . . . . Pick Up 50 | . 9 10 14 9 2 4 2 Fast Attach 37 | 1 7 10 9 3 4 2 1 Attach 23 | . 4 5 5 3 1 3 2 Detach 1 | . . . 1 . . . . Swap 24 | 2 2 5 5 2 2 2 4 Drop 63 | . 6 20 18 10 5 4 . Fire 156 | 2 27 28 56 . 12 4 27 Melee 1 | . . . . 1 . . . Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 8 | . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 6) 481 | -10/Materials | Identified exit to Materials 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Utility x2 752 | -9/Materials | Central database locked down 1205 | -9/Materials | Build established: Scavenger-Mutant 1212 | -9/Materials | Discovered new exit (range 11) 1304 | -9/Materials | Discovered new exit (range 4) 1308 | -9/Materials | Entered another Materials area 1308 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2018 | -8/Materials | Discovered new exit (range 6) 2032 | -8/Materials | Entered Factory 2032 | -7/Factory | Evolved 2 slots: Utility x2 2129 | -7/Factory | Build established: Scavenger-Gunner 2530 | -7/Factory | Discovered new exit (range 8) 2587 | -7/Factory | Entered Storage 2593 | -7/Storage | Build established: Gunner 2679 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2866 | -7/Storage | Central database locked down 2974 | -7/Storage | Discovered new exit (range 23) 3029 | -7/Storage | Entered Factory 3029 | -6/Factory | Accompanied by 8 allies 3029 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3225 | -6/Factory | Identified exit to Garrison 3230 | -6/Factory | Entered Garrison 3230 | -6/Garrison | Accompanied by 6 allies 3268 | -6/Garrison | Triggered checkpoint 3297 | -6/Garrison | Triggered checkpoint 3306 | -6/Garrison | Triggered checkpoint 3373 | -6/Garrison | Destroyed 11 combat bots 3383 | -6/Garrison | Triggered checkpoint 3411 | -6/Garrison | Destroyed 9 combat bots 3489 | -6/Garrison | Discovered new exit (range 14) 3640 | -6/Garrison | Discovered new exit (range 12) 3670 | -6/Garrison | Build established: Scavenger-Tank 3798 | -6/Garrison | Discovered new exit (range 10) 3822 | -6/Garrison | Installed Relay Interface Framework 3858 | -6/Garrison | Triggered checkpoint 3862 | -6/Garrison | Self-destructed Last Messages --------------- Y-54 Guardian suffers critical hit. Y-54 Guardian destroyed. HV Slug penetrates Wall. Slug penetrates Wall. EXIT=FOUND Acquired Imp. Heat Sink. Acquired 74 matter. Acquired Imp. Heat Sink. ALERT: Garrison interior compromised. EXIT=FOUND Acquired 50 matter. EXIT=FOUND Initiating installation procedure... Relay Interface Framework installed. Beams of light sweep through the air. An alarm sounds. C-30 ARC bursts open, deploying its payload. L-41 Fighter unfolds itself. G-50 Soldier unfolds itself. HV Slug penetrates Wall. Slug penetrates L-41 Fighter. Map ----- +----------------------------------------------------+ | [ ## ###############?????????????????????????? | | # #???????????????????????????????????????? | | * "???????????????????????????????????????? | | ^ ^ "???????????????????????????????????????? | | "???????????????????????????????????????? | | "???????????????????????????????????????? | | ^## #???????????????????????????????????????? | | ^## #???????????????????????????????????????? | | #???????????????????????????????????????? | | += ?????????????????????????????????????? | | =#???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ###### #???????????????????????????????????????? | | #????# #???????????????????????????????????????? | | #????# #???????????????????????????????????????? | | #????# #???????????????????????????????????????? | | #????#^^ ###################################?????? | | ?????# ^^ #?????? | | ?????# ^ #?????? | | ?????# #?????? | | ?????##################### ############ < #?????? | | ?????????????????????????# #??????????# #?????? | | ?????????????????????????# #??????????## ##?????? | | ?????????????????######### #??????????#" "#?????? | | ???????????# @ #??????????#" "#?????? | | ???????????# ggl #??????????#" "#?????? | | ????????????# ##### #####??????????#"""#?????? | | ????????????????????#C%C???????????????#####?????? | | ????????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledMissileBox Manual? 0 Play Time 01:22:02 Cumulative 99.1 hours Start 2019.10.22 @ 17:56:17 End 2019.10.22 @ 19:21:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 8 Types 2/0/2/4/0/0/0 Lore% 62 Gallery% 57 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a59d1c2d-572f-463f-99ed-97ecc540f5b9