Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.17 @ 21:28:03 // Winter2022/Polymind Player: Decinym Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (252) 252 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1080) 1080 TOTAL SCORE: 1537 Bonus ------- Polymind Skill 1080 Cogmind --------- Core Integrity 0/250 Matter 0/0 Energy 200/200 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (1) ------ Heat Sink > --- WEAPON (1) ------- (None) > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink > --- WEAPON ----------- Small Laser > --- INVENTORY -------- (None) [Rating: 5] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached . | . . . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon . | . . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power . | . . . Propulsion 3 | . 2 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 95 97 Engine 19 | . 19 20 Leg 37 | . 36 40 Flight 1 | . 1 . Device 18 | . 18 20 Energy Gun 18 | . 18 17 Naked Turns 30 | . 30 . Heaviest Build 7 | . 7 7 Greatest Support 20 | 3 20 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 1 | . 1 1 Average Capacity . | . . 1 Most Carried . | . . . Average Carried . | . . . Final Capacity 1 | . 1 1 Final Carried . | . . . Class Distribution -------------------- 93% | Grunt 3% | Swarmer Dominant Class ---------------- Grunt | -10/Materials Grunt | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 15 | . 15 . Remotely . | . . . Salvage Created 331 | . 331 . Parts 30 | . 30 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 7 | . 7 . Guns 7 | . 7 . Classes Destroyed 5 | . 5 . Builder 2 | . 2 . Hauler 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 4 | . 4 . Best Kill Streak 3 | . 3 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 707 | . 457 250 Core 262 | . 178 84 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | . 69 6 Largest 1 | . 1 1 Hottest 40 | . 40 40 Shots Fired 75 | . 69 6 Gun 75 | . 69 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 19 | . 19 . Thermal 56 | . 50 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 3 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 50 | . 47 3 Core Hits 30 | . 26 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 595 | . 531 64 Guns 566 | . 531 35 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 29 | . . 29 Kinetic 116 | . 116 . Thermal 450 | . 415 35 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 21 | . 1 20 Kicked 21 | . 1 20 Crushed . | . . . Highest Temperature 153 | . 153 54 Average Temperature 45 | . 48 27 Received Heat Transfer 408 | . 249 159 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 975 | . 900 75 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 152 | . 152 19 Initial 19 | . . 19 Average 47 | . 53 17 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 18 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful . | . . . Failed 4 | . 4 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked 2 | . 2 . Non-combat . | . . . Combat 2 | . 2 . Robot Hacks Applied 2 | . 2 . find_shortcuts 2 | . 2 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1075 | . 905 170 Spaces Moved 755 | 1 644 110 Core 51 | 1 50 . Treads . | . . . Legs 702 | . 592 110 Wheels . | . . . Hover . | . . . Flight 2 | . 2 . Fastest Speed 37 | 50 37 120 Average Speed 115 | 50 114 120 Slowest Speed 120 | 50 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 2 70 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 884 | . 745 139 Wait 35 | . 32 3 Move 753 | . 643 110 Hop . | . . . Pick Up . | . . . Fast Attach . | . . . Attach . | . . . Detach . | . . . Swap . | . . . Drop . | . . . Fire 75 | . 69 6 Melee . | . . . Ram . | . . . Kick 21 | . 1 20 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Core integrity fell below 50% 165 | -10/Materials | Discovered new exit (range 11) 388 | -10/Materials | Discovered new exit (range 15) 803 | -10/Materials | Discovered new exit (range 15) 883 | -10/Materials | Discovered new exit (range 12) 906 | -10/Materials | Entered Mines 1056 | -10/Mines | Core integrity fell below 20% 1076 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00899_ An alarm sounds. 00899_ ALERT: Alarm triggered, dispatching investigation squad. LOCATION=UNKNOWN GOAL=ESCAPE 00907_ K-01 Serf collects debris. 01048_ Critical hit (Burn: +37). 01052_ Sml. Laser destroyed. 01053_ Kicked G-47 Trooper. 01055_ Kicked G-47 Trooper out of the way. 01056_ Kicked G-47 Trooper. 01058_ Kicked G-47 Trooper out of the way. 01059_ Kicked G-47 Trooper. 01064_ Kicked G-47 Trooper out of the way. 01065_ Kicked G-47 Trooper. 01067_ Kicked G-47 Trooper out of the way. 01069_ Kicked G-47 Trooper. 01071_ Kicked G-47 Trooper out of the way. 01072_ Aluminum Leg destroyed. 01073_ Kicked G-47 Trooper. 01076_ Kicked G-47 Trooper out of the way. Map ----- +----------------------------------------------------+ | ?????????????????#### #????????????? | | ????????????????## # ##############????????????? | | ????????????????# ##???????????????????????? | | ????????????????# ##??###?????????????????? | | ???????????????## ### ##????????????????? | | ??????????????## ##???????????????? | | ??????????##### ## ??????????? | | ?????????## ????????? | | ????????## ????????? | | ????????# ?????????? | | ????????# ### ##?????????? | | ????????# #??### ### #######??????????? | | ????????## #?????## ##??# ##????????????????? | | ?????????###???????## #####?####?????????????????? | | ????????????????##### #??????????????????????? | | ????????????????# ### #??????????????????????? | | ????????????????# ####?# #??????????????????????? | | ????????????????# #????# #??????????????????????? | | ????????????????# #????# #??????????????????????? | | ????????????????# #????# ??????????????????????? | | ????????????????# #????###??????????????????????? | | ????????????????# #?????????????????????????????? | | ???????????###### ##????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# #########????????????????????? | | ???????????# """ %g%%%%gg%#????????????????????? | | ???????????# """ #######%#????????????????????? | | ???????????# """ #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# """ #????????????????????????????? | | ???????????# """ #????????????????????????????? | | ???????????# """ #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????#??? #????????????????????????????? | | ??????????????? #????????????????????????????? | | ????????????????#####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 ---------- Run | Scr Mat Min Hosts 2 | . 2 . Combat Hostiles 2 | . 2 . Allies . | . . . Unique Host Classes 2 | . 2 . Average Host Suspicion 91 | . 99 46 Unsuspicious Activity . | . . . Returns to Shadow . | . . . Fuzzy Dispatches . | . . . Protomatter Created 33 | . 33 . Used 21 | . 21 . Decayed . | . . . Highest Spend 15 | . 15 . Top 5 Hosts by Kills: G-34 Mercenary (-10/Materials: 4) S-10 Pest (-10/Materials: 3) Game ------ Seed GammaSurgeCloak Manual? 0 Play Time 00:07:07 Cumulative 437.5 hours Start 2023.01.17 @ 21:21:53 End 2023.01.17 @ 21:28:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 433 Rogue 433 Adventurer 0 Explorer 0 Win Type - Total 32 Types 18/3/4/1/2/1/3/0/0 Lore% 93 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b635cdaf-fe0a-48e1-8a71-53ae9ba2c05b