Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 01:02:33 Player: Tenderz Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (155) 775 Value Destroyed (6427) 6427 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (5383) 5383 TOTAL SCORE: 20685 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 116 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -51 Cogmind --------- Core Integrity 0/1450 Matter 118/300 Energy 228/250 System Corruption 0% Temperature Warm (158) Movement Walking (114) Location -2/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Particle Reactor > --- PROPULSION (7) --- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (10) ----- Advanced Thermal Generator Advanced Heat Sink Advanced Cooling System Advanced Cooling System Large Storage Unit Experimental Targeting Computer Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON (4) ------- Nova Cannon Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher > --- INVENTORY (15) --- Micro Fission Core Light Quantum Reactor Myomer Leg Biometal Leg Advanced Matter Compressor (400) Improved Cloaking Device Improved Medium Armor Plating Heavy Machine Gun Linear Accelerator Linear Accelerator Heavy Shock Bomb Launcher Missile Launcher Neutron Missile Launcher Neutron Missile Launcher Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Thermal Generator Advanced Heat Sink Advanced Cooling System Advanced Cooling System Large Storage Unit Experimental Targeting Computer Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Nova Cannon Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Myomer Leg Biometal Leg Advanced Matter Compressor Improved Cloaking Device Improved Medium Armor Plating Heavy Machine Gun Linear Accelerator Linear Accelerator Heavy Shock Bomb Launcher Missile Launcher Neutron Missile Launcher Neutron Missile Launcher Neutron Missile Launcher [Rating: 165] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Cooled Linear Gravjet Flight Unit Q-thruster Utility Experimental Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Protection Layered Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . . 2 2 2 . . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . 1 . . . . . 1 . . . . 1 1 1 Utility 8 | . . . 2 1 . . . . . 1 1 . . . . 1 1 1 Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . Parts Attached 267 | 7 19 7 8 16 25 3 3 . 11 38 17 9 23 5 . 3 27 46 Power 22 | . 1 1 . 2 2 1 . . 1 5 3 . . . . . 1 5 Engine 13 | . 1 1 . 1 2 1 . . 1 3 2 . . . . . . 1 Core 5 | . . . . 1 . . . . . 2 1 . . . . . 1 . Reactor 4 | . . . . . . . . . . . . . . . . . . 4 Propulsion 48 | 2 4 . . 1 2 . . . 1 6 5 . 6 . . 1 1 19 Treads 19 | . . . . . . . . . 1 6 3 . 6 . . 1 1 1 Leg 18 | 2 2 . . . . . . . . . . . . . . . . 14 Wheel 9 | . 2 . . 1 2 . . . . . 2 . . . . . . 2 Hover 1 | . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . 1 Utility 108 | 2 7 6 8 6 10 2 2 . 5 14 6 5 4 1 . 1 15 14 Device 75 | 1 4 6 5 4 9 2 1 . 4 7 5 5 2 1 . 1 10 8 Storage 6 | 1 3 . . . . . . . . . . . . . . . . 2 Processor 13 | . . . 3 1 1 . 1 . . 3 . . 1 . . . 2 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 14 | . . . . 1 . . . . 1 4 1 . 1 . . . 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 89 | 3 7 . . 7 11 . 1 . 4 13 3 4 13 4 . 1 10 8 Energy Gun 8 | 1 . . . . . . . . 1 3 1 . . . . 1 . 1 Energy Cannon 24 | . 5 . . 2 2 . . . 1 3 . 2 4 . . . 2 3 Ballistic Gun 18 | 2 1 . . 2 3 . . . 1 1 1 1 2 1 . . 3 . Ballistic Cannon 6 | . 1 . . . . . . . . 2 . . 1 1 . . 1 . Launcher 20 | . . . . . 1 . 1 . 1 2 1 . 5 1 . . 4 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . 2 5 . . . . 2 . . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 1 1 . . . . . Unidentified Prototypes 8 | . . . . . . . . . . 1 2 . . 1 . . . 4 Parts Lost 58 | . . . . 3 . . 1 . 5 13 . 2 4 . . . 23 7 Power 8 | . . . . 1 . . . . 1 3 . . . . . . 2 1 Propulsion 13 | . . . . . . . . . 1 3 . . 2 . . . 5 2 Utility 17 | . . . . 1 . . . . . 3 . . 1 . . . 9 3 Weapon 20 | . . . . 1 . . 1 . 3 4 . 2 1 . . . 7 1 Highest Loss Streak 21 | . . . . 1 . . 1 . 3 5 . 2 3 . . . 21 3 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 97 93 92 88 84 87 95 92 98 94 93 88 88 83 50 Engine 8 | . 14 14 11 2 4 7 7 7 7 7 8 11 11 11 11 10 7 1 Core 1 | . . . . 5 2 . . . . 4 2 . . . . . . . Treads 10 | . . . . . . . . . 5 18 15 23 17 17 17 21 19 . Leg 1 | . 10 . . . . . . . . . . . . . . . . 13 Wheel 6 | . 17 28 22 18 16 15 15 15 8 . 6 . . . . . . . Device 15 | . 13 14 17 15 11 15 10 7 12 15 19 22 17 10 11 14 17 12 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 5 5 5 5 5 5 3 . Processor 12 | . . . 15 18 17 15 19 23 16 10 11 11 14 17 17 15 16 4 Protection 2 | . . . . 1 . . . . . 5 1 . 1 5 5 5 1 1 Energy Gun 2 | . . . . . . . . . 5 7 5 5 3 . . 2 . . Energy Cannon 7 | . 13 14 11 11 11 15 10 7 4 3 . 7 10 10 5 2 . 5 Ballistic Gun 5 | . 6 . . 8 14 15 11 7 8 3 3 5 3 4 . . 2 . Ballistic Cannon 2 | . 7 14 11 2 . . . . . 3 5 1 1 . 5 5 3 . Launcher 1 | . . . . . . . 3 7 5 . . . . . 5 5 3 2 Impact Weapon 1 | . . . . 3 3 . . . . 3 1 . . 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 168 | 8 92 96 97 102 111 111 111 107 117 130 132 134 144 158 158 159 168 145 Greatest Support 202 | 20 32 32 32 32 40 40 40 40 40 72 92 92 126 126 126 153 173 202 Greatest Overweight (x) 6 | 2 2 2 3 3 2 2 2 2 4 4 6 1 1 1 1 1 4 4 Average Overweight (x) 1 | . . 2 2 2 2 2 2 2 2 1 3 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 Average Capacity 23 | 7 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 6 Most Carried 25 | 7 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 Average Carried 21 | 5 14 24 24 24 23 24 25 25 21 22 24 23 24 24 25 24 23 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 15 Final Carried 25 | 7 23 25 25 24 25 25 25 25 22 25 25 25 25 25 25 25 5 15 Class Distribution -------------------- 38% | Scavenger-Gunner 16% | Mutant 16% | Skirmisher 15% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Matter Collected 6033 | 296 509 109 46 304 311 116 143 . 167 833 469 528 478 81 53 64 496 1030 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5907 | 155 477 86 111 533 480 60 119 . 155 1015 598 570 830 . 54 74 434 156 Parts 322 | 11 27 6 9 35 37 1 5 . 16 58 22 20 37 . 3 9 20 6 Haulers Intercepted 4 | . 2 . . . . . . . . 1 1 . . . . . . . Recyclers Shooed 5 | 1 1 . . 1 . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . 2 5 . 10 . . 24 32 . 6 . . . Prevented 5 | . . . . . . . . . . . . . 4 . 1 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 123 | . 7 2 2 14 8 1 4 . 11 14 8 10 23 . 2 1 9 7 Melee 1 | . . . . . . . . . . 1 . . . . . . . . Guns 22 | . . . . 3 1 . 1 . 1 8 1 3 4 . . . . . Cannons 51 | . 6 2 1 11 4 1 1 . . 3 5 7 7 . 1 1 . 1 AOE 42 | . . . . . 3 . 2 . 10 2 1 . 10 . 1 . 8 5 Classes Destroyed 18 | 2 4 . 1 3 4 . . . 1 2 . . . . . . . 1 Worker 2 | . . . . 1 . . . . . 1 . . . . . . . . Builder 8 | . . . . . 2 . . . . 5 . . . . . . 1 . Tunneler 5 | 3 . 1 . . . . . . . . . . . . . . 1 . Hauler 4 | . 2 . . . . . . . . 1 1 . . . . . . . Recycler 5 | 1 1 . . 1 . . . . . 1 1 . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . Operator 3 | . . . . . 1 . . . . . . . . . . 1 1 . Watcher 4 | . 1 . 1 . 1 . . . . 1 . . . . . . . . Swarmer 35 | . . . . 8 . . . . 10 . . 1 12 . . . . 4 Grunt 40 | . 7 2 . 2 2 1 3 . . 6 6 5 3 . . . 2 1 Brawler 3 | . . . . . . . . . . 1 . . 2 . . . . . Duelist 5 | . . . . 1 . . 1 . . . 1 1 1 . . . . . Sentry 14 | . . . 2 3 3 . . . . . 1 1 2 . . 1 1 . Hunter 14 | . . . . . 1 . . . . 4 . 1 3 . 2 . 3 . Programmer 7 | . . . . . 2 . . . . 2 . . . . . . 3 . Heavy 1 | . . . . . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . . 1 . . 1 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 9 | 2 2 2 1 6 4 1 4 . 4 6 4 5 9 . 2 2 4 4 Combat Bots Only 9 | . 2 2 1 5 3 1 4 . 4 4 4 5 9 . 2 1 4 4 Max Kills in Single Turn 4 | 1 1 1 1 1 2 1 2 . 3 2 1 2 2 . 1 2 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . 2 . 3 2 1 . 2 . 1 . 2 4 Melee 1 | . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Hostile Shots Fired 1035 | . 25 14 4 56 87 5 13 . 64 141 25 81 69 1 12 . 266 172 Missed 344 | . 7 5 3 16 31 2 4 . 19 43 12 29 24 . 7 . 74 68 Damage Taken 13504 | . 260 121 14 498 447 50 191 . 838 2001 259 748 810 20 39 . 4253 2955 Core 2808 | . 103 66 . 84 44 . 52 . 180 158 38 55 127 . . . 436 1465 Absorbed by Shields 87 | . . . . . . . . . . . . . . . . . 87 . Regen/Repaired (Parts) 262 | . . . . . 18 . . . . . . . . 244 . . . . Core Remaining (%) 77 | 100 . 32 100 84 . . . . 60 81 . . . . 78 100 66 . Volleys Fired 376 | 13 28 7 6 27 31 5 13 . 19 53 33 21 33 2 5 8 50 22 Largest 4 | 2 2 2 2 3 4 4 3 . 4 4 3 4 4 1 3 3 4 4 Hottest 395 | 40 95 95 95 155 186 186 124 . 202 320 171 264 293 90 191 191 365 395 Shots Fired 856 | 26 56 14 12 73 76 14 23 . 37 145 57 70 91 2 8 10 82 60 Gun 300 | 26 12 . . 23 30 6 9 . 11 75 28 37 28 . . . 14 1 Cannon 458 | . 44 14 12 50 43 8 7 . 7 68 27 33 50 1 3 9 38 44 Launcher 98 | . . . . . 3 . 7 . 19 2 2 . 13 1 5 1 30 15 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 334 | 26 29 7 6 31 30 6 9 . 6 64 36 25 17 1 2 8 31 . Thermal 443 | . 27 7 6 42 43 8 7 . 12 72 19 45 61 . 1 1 48 44 Explosive 71 | . . . . . 3 . 7 . 19 2 2 . 13 1 5 1 3 15 Electromagnetic 8 | . . . . . . . . . . 7 . . . . . . . 1 Robot Hit Streak 55 | 7 7 3 2 9 22 12 4 . 7 13 19 55 41 . 7 9 13 16 Robot Miss Streak 4 | 2 4 1 4 2 2 2 3 . 2 4 1 1 1 . . . 2 3 Penetration Max 1 | . . . . . . . . . . . 1 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 509 | 19 31 8 4 42 39 6 9 . 20 83 37 53 58 . 5 2 56 37 Core Hits 282 | 7 15 4 3 21 23 2 12 . 17 40 20 22 41 1 7 4 25 18 Critical Kills 4 | . 1 . 1 . . . . . . . 1 . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 . . . . . . 1 . . . . . . Critical Strikes 17 | . 1 . 1 . 1 . . . . 2 2 2 3 . . . 4 1 Burn 3 | . . . . . . . . . . 1 . . 2 . . . . . Meltdown 3 | . 1 . 1 . . . . . . . . . . . . . . 1 Destroy 4 | . . . . . 1 . . . . . 1 1 . . . . 1 . Blast 7 | . . . . . . . . . . 1 1 1 1 . . . 3 . Melee Attacks 51 | . . . . 11 16 . . . . 16 . . . 8 . . . . Impact 51 | . . . . 11 16 . . . . 16 . . . 8 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 19485 | 150 539 128 73 894 1241 123 477 . 1327 2364 1283 1383 2396 10 420 136 2961 3580 Guns 3804 | 150 31 . . 113 232 46 69 . 191 1049 555 625 473 . . . 270 . Cannons 8302 | . 508 128 73 673 713 77 108 . 201 925 595 758 1038 . 77 104 1020 1304 Explosions 7123 | . . . . . 296 . 300 . 935 255 133 . 885 10 343 32 1658 2276 Melee 236 | . . . . 108 . . . . . 128 . . . . . . . . Ramming 20 | . . . . . . . . . . 7 . . . . . . 13 . Kinetic 4234 | 150 241 93 37 203 232 46 69 . 99 844 799 385 215 . 50 78 693 . Thermal 9278 | . 298 35 36 583 713 77 108 . 293 1102 351 998 1296 . 27 26 2031 1304 Explosive 5601 | . . . . . 296 . 300 . 935 167 133 . 885 10 343 32 224 2276 Electromagnetic 116 | . . . . . . . . . . 116 . . . . . . . . Impact 236 | . . . . 108 . . . . . 128 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 3 . . . . . 1 8 . Average Corruption 2 | . . . . . . . . . . 2 . . . . . 1 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Effects 20 | . . . . . . . . . . 14 . . . . . 1 5 . Message Errors 3 | . . . . . . . . . . 1 . . . . . . 2 . Matter Fused 8 | . . . . . . . . . . 7 . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . 2 . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . 2 . . . . . 1 1 . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 493 | . 5 . . 88 5 . 1 . 71 27 . . 14 . 3 . 156 123 Projectiles 105 | . 5 . . 5 5 . 1 . . 14 . . 14 . . . . 61 Explosions 305 | . . . . . . . . . 71 13 . . . . 3 . 156 62 Melee 83 | . . . . 83 . . . . . . . . . . . . . . Knockbacks 20 | . 1 1 . 1 . . . . . 10 3 2 . . . . 2 . Impact 2 | . . . . 1 . . . . . 1 . . . . . . . . Kinetic 17 | . 1 1 . . . . . . . 8 3 2 . . . . 2 . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 178 | . . . . . . . . . 105 73 . . . . . . . . Shots 4 | . . . . . . . . . 3 1 . . . . . . . . Rammed 2 | . . . . . . . . . . 1 . . . . . . 1 . Targets Rammed 2 | . . . . . . . . . . 1 . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 575 | . 325 51 60 238 264 147 112 . 420 418 28 443 337 38 86 80 575 219 Average Temperature 110 | . 102 22 24 60 83 66 59 . 173 129 11 157 115 38 40 40 154 89 Received Heat Transfer 3282 | . 150 69 27 99 114 27 63 . 394 459 108 219 27 9 . . 1427 90 Effects 18 | . 1 . . . . . . . 2 6 . 3 . . . . 6 . Shutdowns 3 | . . . . . . . . . 1 1 . . . . . . 1 . Energy Bleed 4 | . 1 . . . . . . . 1 2 . . . . . . . . Interference 9 | . . . . . . . . . . 2 . 3 . . . . 4 . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . . . . . . . . . Robots Melted 8 | . 1 . 1 . . . . . . 1 1 . 2 . . . 1 1 Combat Hostiles 7 | . 1 . 1 . . . . . . . 1 . 2 . . . 1 1 Parts Melted 31 | . 2 1 . 2 7 1 . . . 2 1 4 5 . . . 6 . Heat Transferred 13487 | . 629 74 74 1110 962 111 148 . 407 2048 787 1488 2030 . 37 37 2389 1156 Parts Sabotaged 1 | . . . . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Peak Influence 425 | 20 162 80 157 351 305 . . . . 208 236 . . . . 93 176 425 Initial 159 | . 13 21 31 . 159 . . . . . 51 . . . . . . . Average 89 | 7 64 67 88 182 139 . . . . 81 99 . . . . 46 36 80 Maximum Alert Level 2 | . . . . 1 1 . . . . 1 1 . . . . . . 2 Low Security (%) 91 | 100 100 100 100 59 77 . . . . 98 96 . . . . 100 100 90 Level 1 8 | . . . . 40 22 . . . . 1 3 . . . . . . 9 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . . . 4 . . . . 9 2 . 1 . . 1 3 1 Investigation 4 | . 1 . . . 1 . . . . 2 . . . . . . . . Extermination 8 | . . . . . 1 . . . . 3 1 . . . . 1 2 . Reinforcement 10 | . 1 . . . 2 . . . . 4 1 . . . . . 1 1 Assault 1 | . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . 2 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Distress Signals 10 | . 1 . . 2 . . . . . . . . . . . . 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 196 | . 15 2 5 18 14 1 4 . 10 19 10 13 24 11 2 . 15 33 Peak Tracking Total 11 | . 3 2 2 5 5 1 4 . 4 6 4 5 6 11 2 1 6 8 Tactical Retreats 14 | . . . . 3 1 . . . 1 3 . . . . . . 2 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Traps Triggered 4 | . 2 . . . . . . . . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . 2 . 13 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Machines Disabled 11 | . . . 1 2 1 . . . . 3 2 . . . . . . 2 Max in Single Turn 2 | . . . 1 1 1 . . . . 1 1 . . . . . . 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Machines Accessed 34 | . 7 . 3 4 6 . . 2 . 4 2 1 . 3 . 2 . . Terminals 19 | . 5 . 2 3 5 . . . . 1 1 . . . . 2 . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Units 4 | . 2 . . 1 . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . Total Hacks 93 | . 15 . 9 14 14 . . 18 . 8 4 1 . 5 . 5 . . Successful 55 | . 6 . 6 7 6 . . 18 . 4 1 1 . 5 . 1 . . Failed 38 | . 9 . 3 7 8 . . . . 4 3 . . . . 4 . . Catastrophic 10 | . 2 . 2 2 1 . . . . 1 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 19 | . 3 . 3 5 3 . . . . 1 1 . . . . 3 . . Terminals 48 | . 11 . 5 11 12 . . . . 2 2 . . . . 5 . . Fabricators 4 | . . . . . . . . . . 4 . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . Recycling Units 9 | . 4 . . 3 . . . . . 2 . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . Terminal Hacks 41 | . 4 . 2 4 4 . . 18 . 1 1 1 . 5 . 1 . . Record 9 | . . . . 1 1 . . . . 1 . . . 5 . 1 . . Part Schematic 10 | . . . . . . . . 10 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 6 | . 2 . 1 . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 2 . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . 1 . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . . 1 . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 2 . . . . . 1 . . . . . . . . Terminals 2 | . . . . 2 . . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . Download 1 | . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 5 . 3 4 5 . . . . 3 2 . . . . 2 . . Full Trace Events 3 | . 1 . . . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . . . . . . . Part Schematics Acquired 13 | . . . 2 . . . . 10 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 13 . . 9 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Total Allies 5 | . . 2 . . . . . . . 2 . . 1 . . . . . Largest Group 2 | . . 2 . . . . . . . 2 1 . 1 . . . . . Highest-Rated Group 82 | . . 50 . . . . . . . 82 41 . 30 . . . . . Highest-Rated Ally 41 | . . 31 . . . . . . . 41 41 . 30 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . 3 . . . . . . . 7 1 . 1 . . . . . Total Damage 441 | . . 63 . . . . . . . 307 71 . . . . . . . Kills 6 | . . 2 . . . . . . . 2 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . 1 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . 1 . . 1 . . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . . . . . . . 20 . Items 20 | . . . . . . . . . . . . . . . . . 20 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Turns Passed 16665 | 170 1023 372 573 747 1237 529 541 100 1008 1588 846 1744 1140 1867 580 531 857 1212 Spaces Moved 7914 | 103 652 215 324 361 511 373 397 81 520 551 337 692 415 742 238 212 319 871 Core 218 | 13 . . . . . . . . . . . . . . . . 21 184 Treads 3282 | . . . . . . . . . . 496 181 692 415 742 238 212 298 8 Legs 742 | 90 263 . . . . . . . . . . . . . . . . 389 Wheels 3404 | . 389 215 324 361 511 373 397 81 520 55 156 . . . . . . 22 Hover . | . . . . . . . . . . . . . . . . . . . Flight 268 | . . . . . . . . . . . . . . . . . . 268 Fastest Speed 40 | 50 115 130 130 130 120 125 125 125 125 145 170 235 235 240 240 242 50 40 Average Speed 170 | 114 122 130 139 140 124 125 125 125 141 226 204 235 239 240 240 242 172 107 Slowest Speed 490 | 150 190 130 145 145 125 125 125 125 160 313 235 235 243 240 240 242 490 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 7 90 41 27 28 15 56 56 69 53 15 9 85 64 84 47 6 9 33 Regions Visited 18 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . . . . . . . 1 1 1 1 1 1 1 . Scrap Searched 16 | . . 1 . . . 1 5 . 3 . . 1 4 . 1 . . . Spaces Dug 249 | . . . . 13 15 . 36 . 102 21 11 3 . 16 . 7 17 8 Terrain Destroyed 811 | . . . . 13 37 1 56 . 256 68 24 6 94 17 21 24 77 117 Melee 37 | . . . . 9 14 . . . . 10 . . . 4 . . . . Projectile 89 | . . . . 4 1 1 3 . . 21 19 6 11 1 1 7 7 7 AOE 685 | . . . . . 22 . 53 . 256 37 5 . 83 12 20 17 70 110 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Res Res Total 10333 | 131 821 294 436 525 1026 426 419 80 765 750 447 766 514 816 242 224 550 1101 Wait 1429 | 2 84 49 74 93 413 43 7 . 212 56 42 40 11 39 . . 145 119 Move 7896 | 102 651 214 323 360 510 372 396 80 519 550 336 691 414 741 237 211 318 871 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 153 | 7 23 9 12 8 15 1 . . 3 23 4 4 9 8 . 1 5 21 Fast Attach 86 | 6 5 . 2 6 4 1 . . . 5 10 . 8 3 . 2 1 33 Attach 71 | . 1 . 2 4 2 . . . 6 20 3 3 5 . . 1 15 9 Detach 15 | . 2 . 1 . . . . . . 3 2 . 1 1 . . . 5 Swap 110 | 1 13 7 4 6 19 2 3 . 5 13 4 6 10 2 . . 11 4 Drop 135 | . 14 8 12 10 16 2 . . 1 10 13 1 14 12 . 1 4 17 Fire 376 | 13 28 7 6 27 31 5 13 . 19 53 33 21 33 2 5 8 50 22 Melee 51 | . . . . 11 16 . . . . 16 . . . 8 . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . 1 . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . . . 9 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / Upp) -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 12) 463 | -10/Materials | Discovered new exit (range 5) 1089 | -10/Materials | Discovered new exit (range 10) 1194 | -10/Materials | Entered Mines 1269 | -10/Mines | Met a Derelict bent on vengeance 1429 | -10/Mines | Core integrity fell below 50% 1497 | -10/Mines | Discovered new exit (range 13) 1523 | -10/Mines | Learned Materials terminal intel 1538 | -10/Mines | Discovered new exit (range 11) 1566 | -10/Mines | Entered Materials 1566 | -9/Materials | Evolved 2 slots: Utility x2 1567 | -9/Materials | Loaded intel: 12 terminal locations 1663 | -9/Materials | Discovered new exit (range 15) 2113 | -9/Materials | Discovered new exit (range 3) 2139 | -9/Materials | Entered another Materials area 2139 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2609 | -8/Materials | Identified exit to Factory 2886 | -8/Materials | Entered Factory 2886 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3269 | -7/Factory | Build established: Skirmisher 3674 | -7/Factory | Repaired Imp. Terrain Scanner 4087 | -7/Factory | Identified exit to Lower Caves 4123 | -7/Factory | Entered Lower Caves 4508 | -7/Lower Caves | Learned Factory terminal intel 4581 | -7/Lower Caves | Discovered new exit (range 11) 4651 | -7/Lower Caves | Identified exit to Lower Caves 4652 | -7/Lower Caves | Entered another Lower Caves area 5169 | -7/Lower Caves | Discovered new exit (range 12) 5191 | -7/Lower Caves | Identified exit to Data Miner 5193 | -7/Lower Caves | Entered Data Miner 5193 | -7/Data Miner | Discovered new exit (range 7) 5217 | -7/Data Miner | Met Data Miner 5263 | -7/Data Miner | Received God Mode back door access code from Data Miner 5292 | -7/Data Miner | Identified exit to Proximity Caves 5293 | -7/Data Miner | Entered Proximity Caves 5356 | -6/Proximity Caves | Spotted B-75 Beast 5529 | -6/Proximity Caves | Destroyed B-75 Beast 5551 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 5601 | -6/Proximity Caves | Learned 4 Factory zone layouts 5910 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 5945 | -6/Proximity Caves | Discovered new exit (range 12) 6069 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6120 | -6/Proximity Caves | Identified exit to Factory 6301 | -6/Proximity Caves | Entered Factory 6301 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6302 | -6/Factory | Identified exit to Factory 6303 | -6/Factory | Loaded intel: 28 terminal locations 6952 | -6/Factory | Found Prototype Processor 6952 | -6/Factory | Identified Exp. Targeting Computer 6958 | -6/Factory | Found Exp. Targeting Computer 6964 | -6/Factory | Found Exp. Targeting Computer 7107 | -6/Factory | Lost 5 parts (3p2w) 7271 | -6/Factory | Found Prototype Device 7333 | -6/Factory | Lost 5 parts (2n2u1w) 7458 | -6/Factory | Fabricated H-66 Slayer? 7528 | -6/Factory | Build established: Scavenger-Gunner 7840 | -6/Factory | Discovered exit to Factory (range 14) 7889 | -6/Factory | Entered another Factory area 7889 | -5/Factory | Accompanied by 1 ally 7889 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8408 | -5/Factory | Discovered new exit (range 3) 8735 | -5/Factory | Entered Upper Caves 8736 | -5/Upper Caves | Encountered a Warlord checkpoint 9131 | -5/Upper Caves | Spotted B-75 Beast 9223 | -5/Upper Caves | Destroyed B-75 Beast 9316 | -5/Upper Caves | Learned location of 1 exit from Factory 9677 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10410 | -5/Upper Caves | Discovered new exit (range 11) 10479 | -5/Upper Caves | Entered another Upper Caves area 10492 | -5/Upper Caves | Learned Factory terminal intel 10513 | -5/Upper Caves | Learned Factory stockpile data 10770 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10831 | -5/Upper Caves | Destroyed 9 combat bots 11287 | -5/Upper Caves | Lost 3 parts (1n1u1w) 11391 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11568 | -5/Upper Caves | Build established: Gunner 11595 | -5/Upper Caves | Discovered new exit (range 11) 11619 | -5/Upper Caves | Entered Warlord 12636 | -5/Warlord | Learned Armory trap positions 12636 | -5/Warlord | Learned Research emergency access door positions 12638 | -5/Warlord | Learned 4 Research zone layouts 12638 | -5/Warlord | Learned 4 Quarantine zone layouts 12640 | -5/Warlord | Learned Armory repair station intel 12919 | -5/Warlord | Warlord's base attacked by MAIN.C 13064 | -5/Warlord | Met Warlord 13269 | -5/Warlord | Warlord forces counterattacked 13353 | -5/Warlord | Found Prototype Ballistic Cannon 13353 | -5/Warlord | Identified Hvy. Autocannon 13425 | -5/Warlord | Spotted Executioner 13425 | -5/Warlord | Spotted Executioner 13437 | -5/Warlord | Spotted Striker 13462 | -5/Warlord | Discovered new exit (range 12) 13472 | -5/Warlord | Lost 13 allies 13486 | -5/Warlord | Entered Proximity Caves 13520 | -4/Proximity Caves | Spotted B-86 Titan 13641 | -4/Proximity Caves | Build established: Scavenger-Gunner 14008 | -4/Proximity Caves | Learned Research terminal intel 14008 | -4/Proximity Caves | Discovered new exit (range 10) 14066 | -4/Proximity Caves | Entered Factory 14066 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14067 | -4/Factory | Identified exit to Upper Caves 14069 | -4/Factory | Loaded intel: 26 terminal locations 14177 | -4/Factory | Discovered new exit (range 6) 14597 | -4/Factory | Entered Research 14597 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14600 | -3/Research | Loaded intel: 17 terminal locations 14684 | -3/Research | Spotted B-86 Titan 14862 | -3/Research | Spotted B-86 Titan 15243 | -3/Research | Discovered new exit (range 10) 15442 | -3/Research | Released all parts (8) 15454 | -3/Research | Entered another Research area 15454 | -2/Research | Warlord forces began assault on 0b10 15454 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15472 | -2/Research | Lost 21 parts (1p4n9u7w) 15475 | -2/Research | Identified Active Sensor Suite 15564 | -2/Research | Research machine network offline 15698 | -2/Research | Borebot progress halted 15805 | -2/Research | Build established: Mutant 15877 | -2/Research | Spotted Executioner 15879 | -2/Research | Spotted Striker 15905 | -2/Research | Borebot progress halted 15984 | -2/Research | Core integrity fell below 50% 15992 | -2/Research | Lost 3 parts (1n1u1w) 16014 | -2/Research | Core integrity fell below 20% 16038 | -2/Research | Met up with Warlord 16107 | -2/Research | Lost 8 allies 16174 | -2/Research | Spotted Striker 16182 | -2/Research | Spotted Striker 16230 | -2/Research | Lost 3 parts (1n2u) 16230 | -2/Research | Spotted Striker 16232 | -2/Research | Spotted Executioner 16486 | -2/Research | Build established: Scavenger-Gunner 16496 | -2/Research | Spotted Executioner 16499 | -2/Research | Spotted Executioner 16539 | -2/Research | Lost 4 allies 16549 | -2/Research | Destroyed Executioner 16556 | -2/Research | Destroyed Executioner 16591 | -2/Research | Warlord invited to help at Command 16653 | -2/Research | Spotted Executioner 16655 | -2/Research | Spotted Executioner 16666 | -2/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- 16656_ ALERT: Garrison Access compromised, dispatching assault squad. 16656_ Garrison Access disabled. 16656_ Relay Coupler [Sentry] tumbles out of Garrison Access. 16656_ Relay Coupler [Grunt] tumbles out of Garrison Access. 16656_ Graviton Restrictor disabled. 16658_ Penetrated by Slug. 16658_ Slug penetrates Wall. 16658_ Penetrated by Slug. 16660_ Slug penetrates 0H-HRA(m). 16660_ 0H-HRA(m) destroyed. 16662_ Destroyed Hvy. Laser. 16662_ Destroyed Adv. Heat Sink. 16662_ Slug penetrates Wall. 16663_ Penetrated by Slug. 16663_ Slug penetrates Earth. 16665_ G-73 Enforcer destroyed. 16666_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????? "????????????????????? | | ??????????????????????! "????????????????????? | | "????#######?????????? ?????????????????????? | | "" ?? #??????????% ?????????????????????? | | "#? #??#+######[##### ??????????????? | | "# #??# *%!!! # ????????????? | | + #??# %%%**=! ????????????? | | # #??# """%=!%/% ???????????? | | ? ] #### """%=!%%% ???????????? | | #?? "Y"" ## """[%]]]! E ??????????? | | #???? " ## *]]]* gg ##?????????? | | ##### # # ## ]]%[! %gE! ??????????? | | ! ## # ## *=%%!= ?????????? | | = ## ### [ %! ??????????? | | = = %=%! = " ???????????? | | *![" ! %! "" ???????????? | | *%=% %[ g % %@ % G ??????????? | | %|! "= * ## ### #;##; "" ??????????? | | % #%*! % = ! "= ! ! "??????? | | " % /= # # ###; # ??????? | | " /= ######?#; T #?????????????????? | | # / #?????# # +?????????????????? | | # #????# #; #?????????????????? | | # #????#### #?????????????????? | | # ##########???????# #?????????????????? | | # #????????????????#! #?????????????????? | | + #????????????????###########?????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # +????????????????????????????????????????????? | | #?? #????????????????????????????????????????????? | | #?? ?????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Energy Generation 39 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 3 Armor Coverage 1200 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 24 Core Analysis 6 Recoil Reduction 6 Salvage Targeting 2 Item Schematics ----------------- Imp. Grenade Launcher | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Remote Shield | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Biometal Medium Treads | -6/Factory | Downloaded Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ H-66 Slayer | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? All-out Warlord Charge!!! Fist Fight My Command Is Your Wish Slippery One Challenges ------------ None Game ------ Seed AbsorptionMissileProtomatter Manual? 0 Play Time 03:25:19 Cumulative 38.7 hours Start 2024.04.22 @ 23:48:33 End 2024.04.24 @ 01:02:33 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2867f1a5-75b4-4e00-a70b-ae2498e9b7ff