Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.16 @ 16:36:59 Player: AngelSpirit Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (99) 495 Value Destroyed (3615) 3615 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (886) 886 TOTAL SCORE: 9796 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 389 Met Imprinter 300 Was Imprinted 300 Friendly Fire -203 Cogmind --------- Core Integrity 0/1000 Matter 271/300 Energy 14/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Advanced Sensor Array Makeshift Light Armor Plating Hacking Drone Bay (1/1) Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Backup Power III Meta Core > --- PROPULSION ------- Heavy Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Improved Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Mass Driver > --- INVENTORY -------- Reinforced Deuterium Engine Compact Wheel Compact Wheel Advanced Heat Sink Huge Storage Unit Matter Compressor Matter Compressor Improved Sensor Array Improved Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Makeshift Light Armor Plating Layered Medium Armor Plating Improved Dynamic Insulation System Improved System Restoration Module Improved System Restoration Module Hacking Drone Bay Heavy Plasma Cannon Hypervelocity Gauss Rifle Magnetic Acceleration Cannon Subdweller Shrapnel Launcher CPS Tube GAL Module [Rating: 99] Favorites ----------- Power Meta Core Engine Improved Ion Engine Power Core Meta Core Propulsion Wheel Treads Heavy Treads Wheel Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Heavy Plasma Cannon Energy Gun Makeshift Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 8 . . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . Utility 6 | . . . . . 5 . . . . 1 Weapon 1 | . . . . . 1 . . . . . Parts Attached 105 | 6 17 8 3 1 42 1 2 4 4 17 Power 9 | 1 1 3 2 . 1 . . . . 1 Engine 7 | 1 . 3 2 . . . . . . 1 Core 2 | . 1 . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 5 1 . . 8 . 2 . . 2 Treads 1 | . . . . . . . . . . 1 Leg . | . . . . . . . . . . . Wheel 17 | 2 3 1 . . 8 . 2 . . 1 Hover 2 | . 2 . . . . . . . . . Flight . | . . . . . . . . . . . Utility 44 | 1 4 2 1 1 19 1 . 2 2 11 Device 18 | . . 1 . . 8 1 . 1 2 5 Storage 5 | 1 2 . . . 1 . . . . 1 Processor 5 | . 2 . . . 3 . . . . . Hackware 4 | . . . . . 3 . . . . 1 Protection 12 | . . 1 1 1 4 . . 1 . 4 Artifact . | . . . . . . . . . . . Weapon 32 | 2 7 2 . . 14 . . 2 2 3 Energy Gun 12 | 1 3 1 . . 6 . . . 1 . Energy Cannon 6 | . . . . . 5 . . . 1 . Ballistic Gun 5 | 1 1 1 . . 1 . . . . 1 Ballistic Cannon 3 | . . . . . . . . 1 . 2 Launcher 6 | . 3 . . . 2 . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . 1 Parts Lost 42 | . 1 2 . . 13 . 1 . 1 24 Power 4 | . 1 . . . . . . . . 3 Propulsion 13 | . . 1 . . 7 . 1 . . 4 Utility 14 | . . 1 . . 2 . . . . 11 Weapon 11 | . . . . . 4 . . . 1 6 Highest Loss Streak 22 | . 1 1 . . 4 . 1 . 1 22 To Critical Strikes . | . . . . . . . . . . . Average Backups 20 | . 10 17 21 22 20 22 22 23 23 23 Power 1 | . 1 1 1 . 1 1 1 1 . . Propulsion 2 | . 2 4 4 4 2 3 2 1 2 1 Utility 11 | . 3 4 8 12 13 13 13 14 14 14 Weapon 4 | . 3 5 6 4 3 4 4 5 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | . 4 . 1 5 5 2 . 1 1 9 Power 4 | . 1 . . 1 1 . . . 1 . Propulsion 4 | . 2 . . . . . . . . 2 Utility 13 | . 1 . . 1 4 2 . . . 5 Weapon 6 | . . . 1 3 . . . 1 . 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 99 98 100 100 78 77 71 77 82 78 Engine 5 | . 10 14 14 14 . . . . . 2 Core 3 | . 3 . . . 5 5 5 5 5 4 Wheel 20 | . 18 27 28 28 18 16 16 17 17 11 Device 9 | . . 13 . . 12 16 13 11 11 17 Storage 8 | . 14 14 14 14 5 5 5 5 5 5 Processor 3 | . 6 . . . 4 5 5 5 5 5 Hackware 3 | . . . . . 7 5 5 5 5 3 Protection 7 | . 7 . 13 14 5 5 5 7 11 8 Energy Gun 7 | . 13 13 14 14 7 5 1 . . . Energy Cannon 5 | . . . . . 6 11 11 11 11 9 Ballistic Gun 5 | . 13 11 14 14 1 . . . . . Ballistic Cannon 1 | . . . . . . . . 3 3 4 Peak Build Rating 99 | 6 12 17 17 21 80 80 80 76 74 99 Average Rating 50 | 4 10 12 16 18 66 79 73 71 73 86 On Entrance 40 | . 6 9 17 17 21 80 80 70 72 73 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 143 | 12 92 92 96 98 133 130 130 129 128 143 Greatest Support 54 | 20 26 26 20 20 48 48 54 54 54 54 Greatest Overweight (x) 9 | . 4 9 4 4 6 2 3 2 2 5 Average Overweight (x) 2 | . 1 3 4 4 2 2 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 18 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 17 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 10 18 24 24 23 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | . 17 25 25 25 25 24 24 25 25 5 Class Distribution -------------------- 25% | Mutant 23% | Scavenger-Mutant 19% | Skirmisher 16% | Tank 5% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Matter Collected 3588 | 217 534 647 52 . 937 50 20 451 498 182 Remotely . | . . . . . . . . . . . Salvage Created 3608 | . 567 165 209 . 1653 73 233 . 229 479 Parts 195 | . 35 10 14 . 83 3 10 . 14 26 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 4 | . 1 . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 29 | . . 13 . . . . 8 . 8 . Prevented 5 | . . . . . . . . . 5 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 69 | . 10 7 4 . 25 1 5 . 8 9 Guns 13 | . 6 1 4 . 2 . . . . . Cannons 27 | . . . . . 15 1 5 . 1 5 AOE 25 | . 4 6 . . 4 . . . 7 4 Classes Destroyed 19 | . 7 2 1 . 5 1 1 . . 2 Worker 7 | . 2 . . . 5 . . . . . Builder 6 | . 2 . . . 2 . . . . 2 Tunneler 3 | . . . . . 3 . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 4 | . 1 . . . 2 . . . . 1 Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . Turret 2 | . . 2 . . . . . . . . Watcher 4 | . 1 . . . 3 . . . . . Swarmer 15 | . 3 2 . . 4 . 1 . 5 . Grunt 23 | . 7 1 . . 11 . . . 3 1 Protector 2 | . . . . . . . . . . 2 Sentry 7 | . . . 4 . 2 . 1 . . . Specialist 1 | . . . . . . . . . . 1 Hunter 6 | . . . . . 4 . 2 . . . Programmer 9 | . . . . . 4 . . . . 5 Subdweller 4 | . . 4 . . . . . . . . Thief 1 | . . . . . . . 1 . . . Mutant 2 | . . . . . . 1 . . 1 . Best Kill Streak 7 | . 5 4 1 . 5 1 1 . 5 7 Combat Bots Only 5 | . 3 2 1 . 5 1 1 . 5 5 Max Kills in Single Turn 5 | . 5 2 1 . 2 1 1 . 4 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 3 2 . . 1 . . . 4 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Hostile Shots Fired 770 | . 45 45 4 . 233 . 98 . 27 318 Missed 220 | . 11 18 . . 80 . 32 . 9 70 Hits 550 | . 34 27 4 . 153 . 66 . 18 248 Melee 2 | . . . . . . . 2 . . . Projectile 548 | . 34 27 4 . 153 . 64 . 18 248 AOE 1 | . . . . . . . . . . 1 Critical Strikes 19 | . 1 . 1 . 4 . 1 . . 12 Part Disruptions 2 | . . . . . . . . . . 2 Actively Blocked 1 | . . . . . . . . . . 1 Damage Taken 9303 | . 458 236 59 . 2395 . 902 . 464 4789 Core 1563 | . 105 86 13 . 221 . 55 . 71 1012 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 61 | . . . . . . . . . . 61 Regen/Repaired (Parts) 164 | . . . . . 137 . . . . 27 Core Remaining (%) 59 | 100 . . . 18 . . . . 59 . Volleys Fired 272 | . 56 29 6 . 99 8 28 . 15 31 Largest 3 | . 2 2 2 . 3 3 3 . 3 3 Hottest 265 | . 85 180 80 . 260 255 255 . 265 220 Shots Fired 490 | . 107 39 12 . 190 10 51 . 29 52 Gun 206 | . 102 14 12 . 64 1 7 . 4 2 Cannon 227 | . . . . . 116 9 44 . 17 41 Launcher 57 | . 5 25 . . 10 . . . 8 9 Special . | . . . . . . . . . . . Kinetic 109 | . 52 7 6 . 12 . . . 11 21 Thermal 320 | . 50 7 6 . 147 10 51 . 18 31 Explosive 35 | . 5 25 . . 5 . . . . . Electromagnetic 26 | . . . . . 26 . . . . . Robot Hit Streak 31 | . 13 18 29 . 31 4 8 . 12 9 Robot Miss Streak 6 | . 6 1 . . 3 . 4 . 4 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 266 | . 60 19 11 . 103 3 28 . 20 22 Core Hits 194 | . 27 22 7 . 62 3 9 . 21 43 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 6 | . . . . . 5 . . . . 1 Burn 4 | . . . . . 4 . . . . . Meltdown 1 | . . . . . . . . . . 1 Destroy 1 | . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11612 | . 1088 926 208 . 3828 86 977 . 1570 2929 Guns 2197 | . 832 99 208 . 836 22 110 . 75 15 Cannons 3796 | . . . . . 1770 64 867 . 494 601 Explosions 5614 | . 256 827 . . 1222 . . . 1001 2308 Melee . | . . . . . . . . . . . Ramming 5 | . . . . . . . . . . 5 Kinetic 4614 | . 341 22 107 . 584 . . . 1062 2498 Thermal 4848 | . 491 77 101 . 2182 86 977 . 508 426 Explosive 1801 | . 256 827 . . 718 . . . . . Electromagnetic 344 | . . . . . 344 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . 2 1 1 1 . 6 Average Corruption 1 | . . . . . 1 1 1 1 . 1 Corruption Purged 2 | . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . . . 13 6 4 1 . 4 Message Errors 3 | . . . . . 2 . 1 . . . Matter Fused 9 | . . . . . 5 1 . 1 . 2 Energy Discharges 4 | . . . . . 2 2 . . . . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . 3 3 1 . . 1 Misfires 3 | . . . . . 1 . 1 . . 1 Overload Shots 1 | . . 1 . . . . . . . . Effects 1 | . . 1 . . . . . . . . Heat Surge 1 | . . 1 . . . . . . . . Overflow Damage 245 | . 12 . . . 30 . 34 . 50 119 Projectiles 103 | . . . . . 23 . 34 . 14 32 Explosions 142 | . 12 . . . 7 . . . 36 87 Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 2 Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 400 | . 27 42 . . 172 . . . 68 91 Shots 10 | . 2 2 . . 2 . . . 2 2 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 345 | . 345 223 87 . 297 117 290 . 210 270 Average Temperature 105 | . 115 141 36 . 92 66 140 . 87 103 Received Heat Transfer 1703 | . 252 60 36 . 489 . 45 . 117 704 Effects 7 | . 3 . . . 4 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 5 | . 2 . . . 3 . . . . . Matter Decay 1 | . 1 . . . . . . . . . Siege Activations 2 | . . . . . . . . . . 2 Total Turns 7 | . . . . . . . . . . 7 Longest Duration 4 | . . . . . . . . . . 4 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 5 | . . . . . 5 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . 3 . . . . 1 Combat Hostiles 3 | . . . . . 3 . . . . . Parts Melted 26 | . 1 . . . 11 1 8 . 1 4 Heat Transferred 8840 | . 1147 185 222 . 4086 150 1600 . 850 600 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . . . 2 . . . . . Low Security (%) 81 | 100 100 . 100 . 54 . . . . 100 Level 1 9 | . . . . . 21 . . . . . Level 2 9 | . . . . . 23 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 532 | . 107 . 30 . 532 . . . . 111 Initial 94 | . . . . . . . . . . 94 Average 98 | . 25 . 5 . 212 . . . . 26 Influence Increases 3027 | . 328 335 197 . 1067 . 297 . 407 396 Destroy 0b10 Robot/C 1440 | . 200 100 80 . 500 . 120 . 280 160 Destroy 0b10 Robot/NC 145 | . 35 . . . 85 . . . . 25 Destroy Leader 260 | . 44 10 . . 126 . 20 . 40 20 Allied During Kill 98 | . . . . . . . 7 . 87 4 Successful Hack 111 | . 3 . 26 . 63 . . . . 19 Select Force Hacks 90 | . . . 90 . . . . . . . Disable Machine 225 | . 30 . . . 105 . . . . 90 Destroy Structure 223 | . 16 . 1 . 128 . . . . 78 Lose Combat Pursuer 435 | . . 225 . . 60 . 150 . . . Influence Decreases 3027 | . 253 410 197 . 547 520 249 48 257 546 Entered New Map 334 | . . 37 . . . 193 . 48 . 56 Time Decay 2268 | . 253 353 197 . 417 327 239 . 247 235 Lost Part 385 | . . 20 . . 130 . 10 . 10 215 Lost Ally 40 | . . . . . . . . . . 40 Squads Dispatched 15 | . . . . . 10 . . . . 5 Investigation 5 | . . . . . 4 . . . . 1 Extermination 5 | . . . . . 4 . . . . 1 Reinforcement 5 | . . . . . 2 . . . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Distress Signals 3 | . 2 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 17 15 2 . 36 1 15 . 12 28 Peak Tracking Total 16 | . 3 3 1 . 5 1 5 . 5 16 Tactical Retreats 8 | . . 2 . . 2 . 4 . . . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Traps Triggered 3 | . . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 1 1 1 . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Machines Disabled 20 | . 3 4 . . 7 . . . . 6 Max in Single Turn 2 | . 1 2 . . 2 . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Machines Accessed 39 | . 10 1 9 . 9 1 2 1 . 6 Terminals 16 | . 7 . 6 . 3 . . . . . Fabricators 4 | . . . . . 2 . . . . 2 Repair Stations 5 | . 1 . . . 2 . . . . 2 Recycling Units 6 | . 2 . 3 . . . . . . 1 Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 109 | . 23 9 22 . 31 1 4 4 . 15 Successful 60 | . 12 9 11 . 11 1 4 4 . 8 Failed 47 | . 10 . 11 . 19 . . . . 7 Catastrophic 13 | . 1 . 4 . 5 . . . . 3 Database Lockouts 2 | . 1 . . . 1 . . . . . Manual 48 | . 18 . 15 . 7 . . . . 8 Terminals 44 | . 20 . 13 . 11 . . . . . Fabricators 14 | . . . . . 8 . . . . 6 Repair Stations 13 | . 1 . . . 6 . . . . 6 Recycling Units 12 | . 2 . 9 . . . . . . 1 Scanalyzers 6 | . . . . . 6 . . . . . Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 24 | . 3 9 1 . 2 1 4 4 . . Record 11 | . . 8 . . . . 3 . . . Part Schematic 5 | . 1 . . . . . . 4 . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 2 | . . . . . . 1 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . Alert Level 2 | . . . 1 . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . 1 . . . . 3 Network Status 2 | . . . . . 1 . . . . 1 Build 2 | . . . . . . . . . . 2 Repair Station Hacks 8 | . 1 . . . 4 . . . . 3 Scan Component 3 | . . . . . 2 . . . . 1 Repair 3 | . . . . . 2 . . . . 1 Refit 2 | . 1 . . . . . . . . 1 Recycling Unit Hacks 5 | . 2 . 3 . . . . . . . Process 1 | . 1 . . . . . . . . . Retrieve Components 4 | . 1 . 3 . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 2 | . . . . . 2 . . . . . Retrieve Study 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 14 | . 6 . 7 . . . . . . 1 Terminals 10 | . 6 . 4 . . . . . . . Botnet 9 | . 5 . 4 . . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . Tunnel 3 | . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 7 . 7 . 9 . . . . 5 Full Trace Events 4 | . . . 1 . 2 . . . . 1 Feedback Events 2 | . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . 1 Feedback Blocked 1 | . . . . . 1 . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . . . 1 . . 4 . 14 Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 308 | . . . . . . . . . . 308 Total Part Build Rating 6 | . . . . . . . . . . 6 Part Studies Acquired 1 | . . . . . 1 . . . . . Parts Repaired 3 | . . . . . 2 . . . . 1 Time 58 | . . . . . 45 . . . . 13 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 20 | . 3 . 17 . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Total Allies 7 | . . . . . . 3 . 4 . . Largest Group 4 | . . . . . . 3 3 4 4 2 Highest-Rated Group 154 | . . . . . . 60 60 154 154 77 Highest-Rated Ally 40 | . . . . . . 20 20 40 40 40 Total Orders 1 | . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . 1 Ally Attacks 61 | . . . . . . . 5 . 45 11 Total Damage 1077 | . . . . . . . 147 . 839 91 Kills 9 | . . . . . . . 2 . 6 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Active Infowar (turns) 8137 | . 222 1328 16 . 2053 999 823 1328 583 785 Optics 1311 | . 222 . . . 1089 . . . . . Sensors 6793 | . . 1328 16 . 964 999 823 1328 583 752 Terrain 405 | . . . . . . 142 . . . 263 Traps 3697 | . . . . . 1945 999 385 . . 368 Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 4 . 1 . 1 2 . Drone Launches 1 | . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . 1 Zionite Intel Received 1 | . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Turns Passed 11364 | 38 990 1417 1073 941 2070 999 823 1524 661 828 Spaces Moved 7942 | 38 674 923 732 663 1331 820 638 1160 488 475 Core 7 | 3 . . . . . . . . . 4 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 7658 | 35 397 923 732 663 1331 820 638 1160 488 471 Hover 277 | . 277 . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 56 135 140 140 107 110 110 120 120 50 Average Speed 122 | 77 100 140 140 140 118 110 112 120 120 126 Slowest Speed 215 | 80 140 215 140 140 160 110 130 120 120 175 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 6 | . . . . . 2 . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 3 89 45 98 56 37 76 69 90 73 16 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 9 | . . . 3 1 . 1 1 1 2 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 17 | . . 6 . 4 . 4 1 1 1 . Spaces Dug 27 | . . . . . 9 6 . . . 12 Terrain Destroyed 410 | . 15 80 1 . 149 7 17 . 97 44 Melee . | . . . . . . . . . . . Projectile 79 | . . . 1 . 36 7 17 . 1 17 AOE 331 | . 15 80 . . 113 . . . 96 27 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Total 9101 | 43 875 999 771 679 1647 907 696 1294 534 656 Wait 524 | . 79 14 17 . 104 67 25 116 15 87 Move 7932 | 37 673 922 731 662 1330 819 637 1159 487 475 Hop . | . . . . . . . . . . . Pick Up 88 | . 24 11 5 8 21 1 3 7 2 6 Fast Attach 49 | 6 4 2 2 . 28 . . 2 . 5 Attach 35 | . 1 3 . . 14 . 2 2 1 12 Detach 7 | . . . . . 7 . . . . . Swap 73 | . 23 12 2 1 9 2 . 1 12 11 Drop 96 | . 15 6 8 8 27 2 1 7 2 20 Fire 272 | . 56 29 6 . 99 8 28 . 15 31 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . 8 . . . . 8 Rewire 8 | . . . . . . 8 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / *Rec / *Scr) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 16) 553 | -10/Materials | Discovered new exit (range 10) 656 | -10/Materials | Discovered new exit (range 5) 903 | -10/Materials | Central database locked down 983 | -10/Materials | Discovered new exit (range 8) 1029 | -10/Materials | Entered Subcaves 1030 | -10/Subcaves | Approached by a straggling Scientist 1108 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1187 | -10/Subcaves | Discovered new exit (range 12) 1195 | -10/Subcaves | Core integrity fell below 50% 1528 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1601 | -10/Subcaves | Discovered new exit (range 12) 1641 | -10/Subcaves | Learned 2 Materials zone layouts 1754 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1768 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1772 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1873 | -10/Subcaves | Build established: Scavenger-Mutant 2296 | -10/Subcaves | Visited 4L-MR0's lab 2312 | -10/Subcaves | Found Meta Core 2360 | -10/Subcaves | Build established: Mutant 2446 | -10/Subcaves | Entered Recycling 2593 | -9/Recycling | Scanned before Scraplab entrance 2758 | -9/Recycling | Build established: Scavenger-Mutant 2888 | -9/Recycling | Core integrity fell below 20% 2902 | -9/Recycling | Discovered new exit (range 16) 3504 | -9/Recycling | Entered Scraplab 3517 | -9/Recycling | Discovered new exit (range 2) 3519 | -9/Recycling | Entered Scraptown 3650 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3804 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3807 | -9/Scraptown | Learned Research trap positions 3808 | -9/Scraptown | Learned Research interactive machine intel 3810 | -9/Scraptown | Learned Factory emergency access door positions 3811 | -9/Scraptown | Learned location of Warlord (-4) 3829 | -9/Scraptown | Discovered new exit (range 7) 3937 | -9/Scraptown | Visited Fellowship of the Rings 3962 | -9/Scraptown | Visited Spacefarers 3971 | -9/Scraptown | Visited Cyclists 4004 | -9/Scraptown | Visited TADAMA 4106 | -9/Scraptown | Visited Shadow of the Wyrm 4373 | -9/Scraptown | Visited CPS Storage 4408 | -9/Scraptown | Visited Assassins FH 4460 | -9/Scraptown | Entered Factory 4460 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 4462 | -6/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4591 | -6/Factory | Repaired Hrd. Light Armor Plating 4615 | -6/Factory | Identified exit to Lower Caves 4995 | -6/Factory | Central database locked down 5135 | -6/Factory | Build established: Scavenger-Tank 5152 | -6/Factory | Discovered new exit (range 4) 5530 | -6/Factory | Repaired Wheel+ 6220 | -6/Factory | Lost 4 parts (2n1u1w) 6530 | -6/Factory | Entered Lower Caves 6539 | -6/Lower Caves | Found DCF Scrap (15 items) 6751 | -6/Lower Caves | Build established: Skirmisher 6987 | -6/Lower Caves | Encountered a Warlord checkpoint 6994 | -6/Lower Caves | Learned location of Zion (-6) 7021 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7300 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7309 | -6/Lower Caves | Identified exit to Zion 7448 | -6/Lower Caves | Discovered new exit (range 13) 7463 | -6/Lower Caves | Identified exit to Lower Caves 7529 | -6/Lower Caves | Entered another Lower Caves area 7529 | -6/Lower Caves | Accompanied by 3 allies 7767 | -6/Lower Caves | Entered an active Warlord outpost 7778 | -6/Lower Caves | Learned Research terminal intel 7975 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8217 | -6/Lower Caves | Build established: Mutant 8343 | -6/Lower Caves | Discovered exit to Zion (range 7) 8352 | -6/Lower Caves | Entered Zion 8388 | -6/Zion | Discovered new exit (range 15) 8447 | -6/Zion | Received a hallucinogenic algorithm 8475 | -6/Zion | Given A8's code to call for help 8488 | -6/Zion | System corruption cleaned by Quarantine Array 8598 | -6/Zion | Given the Hacking Drone Bay 8598 | -6/Zion | Found Prototype Device 8664 | -6/Zion | Found GAL Module 8808 | -6/Zion | Learned Factory stockpile data 9333 | -6/Zion | Build established: Tank 9500 | -6/Zion | Met Imprinter 9524 | -6/Zion | Imprinted 9526 | -6/Zion | Declared Zion's savior 9851 | -6/Zion | Identified exit to Proximity Caves 9876 | -6/Zion | Entered Proximity Caves 9876 | -5/Proximity Caves | Accompanied by 4 allies 10446 | -5/Proximity Caves | Spotted B-75 Beast 10465 | -5/Proximity Caves | Allies destroyed B-75 Beast 10494 | -5/Proximity Caves | Discovered new exit (range 15) 10512 | -5/Proximity Caves | Identified exit to Factory 10537 | -5/Proximity Caves | Entered Factory 10537 | -5/Factory | Accompanied by 2 allies 10537 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10662 | -5/Factory | Identified Hacking Drone Bay 10819 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 10897 | -5/Factory | Mak. Hacking Suite fried by hacking feedback 10910 | -5/Factory | Repaired Com. Wheel 11160 | -5/Factory | Retrieved Zion intel report: Component Schematics 11314 | -5/Factory | Cargo convoy interrupted 11357 | -5/Factory | Core integrity fell below 50% 11363 | -5/Factory | Core integrity fell below 20% 11365 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11361_ U-05 Engineer lays Concrete. 11361_ Imp. System Restoration Module destroyed. 11362_ P-70 Sage heat damages Hpw. Shock Rifle, Imp. Target Analyzer, Imp. Heat Sink. 11362_ U-05 Engineer lays Concrete. 11362_ Dropped Huge Storage Unit. 11362_ Matter Compressor destroyed. 11362_ R-10 Processor collects Imp. System Restoration Module. 11363_ U-05 Engineer lays Concrete. 11363_ Penetrated by Slug. 11363_ U-05 Engineer builds a Wall. 11363_ U-05 Engineer lays Concrete. 11363_ Critical hit (Burn: +37). 11364_ U-05 Engineer lays Concrete. 11364_ U-05 Engineer builds a Wall. 11364_ U-05 Engineer lays Concrete. 11364_ Slammed into U-05 Engineer. 11364_ U-05 Engineer lays Concrete. 11365_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????? ??????????????????????? | | ????????#??????????????? ????????????????????? | | ?????????????????? ????? #???????????????????? | | ???????????????????????? #?????? ????????????? | | ??????????????????????? #???????????????????? | | ??? ???????????"???? ??T #? ??? ????????????? | | ????????#?"????????????# ###+####????????????? | | ?????#?#????? ?????????# #????????????? | | ???????????????????????# ##??#????????? | | ???????????????????? ??# #????????????? | | ??????????????? ??????# ######???????? | | ??????????###+##"####### """" # """""" #?# " | | ??!???????# " " # """" # """""" #?# | | ??????????# % # """" # """""" #?# " | | ??????????# % # """" # """""" #?# | | ?????#????# uu #| """" + ###!/ | | ??????????# R%%+ """" # #?#!/ | | ?????????## % % # # #?#! | | ?????????## %! " """" # ] #?# | | ?????????## u%pp "# """" # #?# | | ?????#????# " %p " """" ####+######### | | ??????????# ghh ! # """" ^ | | ??? ??????# g%=!&! # """" | | ??????????# % g !!|! #u """" | | ??????????######+;# =!=;# | | ???????????????# # u /@u | | ???????????????#?# R # #######+################ | | ???????#??#??????# # ## #??#??## | | ????????#?????#??# gg## #??????#! | | ????????????#????# #g## " " #??????# | | ?????????????????# # ## " " #??###?# | | ?????????#???????# # ## " " #??????# | | ?????????????????# # ## " " #?????## | | ???????????????#?######## ## " " #??????# | | ?????????????????????##?# ## " " ##?????# | | ?????????????#?? ???????? ## " " #??????# | | ?????????????????????????R?# "" "" " " #??????# | | ??????????????????? ????? ?# ""T"" " " #??????# | | ????????????????????????? ?# """ #??????# | | ????????????????????????? ?##############??????### | | ?????????????????????????i???????????????????????? | | ????????????????????=???? ???????????????????????? | | ???????????????????????????????????????""????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ????????????#????? | | ???????????????????????????????????????????????#?? | | ???????????????????????????#????????????????????#? | | ??????????????????#??????#??? ????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 EM Shielding 3 Armor Coverage 1350 Evasion (%) 53 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 20 Kinecelleration 30 Offensive Hacking 21 Defensive Hacking 23 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Adv. Heat Sink | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Plasma Flamer | -6/Zion | Free Field Propulsion Drive | -5/Factory | Z-intel Nuclear Pulse Array | -5/Factory | Z-intel Hvy. Reactive Plating | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel Hrd. Heavy Armor Plating | -5/Factory | Z-intel Adv. Cooling System | -5/Factory | Z-intel Imp. Datajack | -5/Factory | Z-intel Hvy. Shock Bomb Launcher | -5/Factory | Z-intel Imp. Propulsion Shielding | -5/Factory | Z-intel Imp. Component Analysis Suite | -5/Factory | Z-intel Adv. Shield Generator | -5/Factory | Z-intel Hpw. Shock Rifle | -5/Factory | Z-intel Adv. Recoil Stabilizer | -5/Factory | Z-intel Arm. Medium Treads | -5/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Preloaded Repaired ---------- Hrd. Light Armor Plating | 43% | -6/Factory Wheel | 10% | -6/Factory Com. Wheel | 10% | -5/Factory Studied --------- Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonHeavyDiverter Manual? 0 Play Time 01:35:24 Cumulative 297.7 hours Start 2025.12.16 @ 14:51:58 End 2025.12.16 @ 16:36:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/0/0/0/0/0/0/1 Lore% 73 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7302ae9-fa16-43e4-8b9c-b1f43c790054