Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.27 @ 02:24:46 Player: kawyua Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2651) 2651 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 5613 Bonus ------- Follower Combat Kills 30 Friendly Fire -28 Cogmind --------- Core Integrity 0/700 Matter 168/300 Energy 99/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Cooling System Target Analyzer Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Aluminum Leg Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Target Analyzer Gatling Laser Gatling Laser Ion Cannon Flak Gun Grenade Launcher Remote Datajack Heavy Flail [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . 1 2 1 . Weapon 1 | . . 1 . . . Parts Attached 136 | 5 20 34 19 54 4 Power 18 | 1 1 7 3 6 . Engine 16 | 1 1 7 3 4 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 24 | 2 5 7 . 10 . Treads 12 | . 2 6 . 4 . Leg 6 | 2 1 . . 3 . Wheel 6 | . 2 1 . 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 41 | . 6 9 6 19 1 Device 17 | . 2 4 3 8 . Storage 5 | . 3 1 . . 1 Processor 3 | . 1 . . 2 . Hackware 3 | . . . 2 1 . Protection 13 | . . 4 1 8 . Artifact . | . . . . . . Weapon 53 | 2 8 11 10 19 3 Energy Gun 13 | 2 3 4 . 4 . Energy Cannon 13 | . 1 4 3 4 1 Ballistic Gun 16 | . 3 3 5 4 1 Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . 1 . . . . Special Weapon 4 | . . . 2 2 . Impact Weapon 4 | . . . . 3 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 42 | . 2 . 5 28 7 Power 6 | . . . 2 4 . Propulsion 9 | . 1 . . 6 2 Utility 16 | . 1 . 2 10 3 Weapon 11 | . . . 1 8 2 Highest Loss Streak 10 | . 2 . 3 10 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 88 99 96 82 64 Engine 9 | . 13 11 8 5 4 Treads 12 | . 6 18 18 11 . Leg 3 | . 11 . . 2 . Wheel 2 | . 3 3 . 2 12 Device 7 | . 1 12 7 12 8 Storage 10 | . 14 11 9 7 3 Processor 3 | . 9 2 . 2 11 Hackware 5 | . . . 17 7 . Protection 5 | . . 7 8 7 4 Energy Gun 5 | . 14 4 . . . Energy Cannon 10 | . 1 18 17 5 6 Ballistic Gun 8 | . 11 9 8 5 4 Naked Turns 9 | . . . . . 9 Heaviest Build 61 | 7 31 52 53 61 53 Greatest Support 64 | 20 40 44 44 64 36 Greatest Overweight (x) 5 | 1 3 5 1 3 4 Average Overweight (x) 1 | . 1 1 . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 10 Most Carried 15 | 5 15 15 15 15 14 Average Carried 12 | 3 10 14 14 13 9 Final Capacity 15 | 5 15 15 15 15 5 Final Carried 15 | 3 15 15 15 14 4 Class Distribution -------------------- 38% | Mutant 17% | Hacker-Tank 17% | Tank 7% | Hacker-Mutant 5% | Scavenger-Mutant 5% | Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Hacker-Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Matter Collected 2639 | 250 428 622 362 777 200 Remotely . | . . . . . . Salvage Created 2950 | 45 307 740 791 1067 . Parts 180 | 1 13 60 45 61 . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Combat Hostiles Destroyed 61 | 1 8 20 12 20 . Melee 1 | . . . . 1 . Guns 28 | 1 8 5 7 7 . Cannons 29 | . . 14 5 10 . AOE 1 | . . . . 1 . Classes Destroyed 14 | 1 3 3 4 3 . Worker 6 | . 1 . 2 3 . Builder 2 | . . 1 1 . . Tunneler 1 | . . . 1 . . Hauler 1 | . . 1 . . . Recycler 2 | . . . 2 . . Operator 6 | . 1 4 1 . . Watcher 1 | . . . 1 . . Swarmer 15 | . 3 11 . 1 . Grunt 25 | 1 5 6 7 6 . Brawler 1 | . . . . 1 . Duelist 2 | . . . . 2 . Sentry 10 | . . 3 4 3 . Hunter 4 | . . . 1 3 . Programmer 4 | . . . . 4 . Best Kill Streak 7 | 1 4 4 7 3 . Combat Bots Only 4 | 1 3 4 4 3 . Max Kills in Single Turn 4 | 1 1 2 4 2 . Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Damage Taken 5791 | 64 449 463 1321 2962 532 Core 1150 | 33 155 54 205 308 395 Absorbed by Shields . | . . . . . . Redirected to Shielding 11 | . . 11 . . . Core Remaining (%) 64 | 86 24 86 62 . . Volleys Fired 247 | 4 44 44 65 72 18 Largest 3 | 2 2 3 3 3 3 Hottest 200 | 100 100 181 163 200 141 Shots Fired 566 | 8 85 129 115 178 51 Gun 297 | 8 81 59 37 94 18 Cannon 258 | . 1 70 73 81 33 Launcher 3 | . 3 . . . . Special 8 | . . . 5 3 . Kinetic 220 | . 20 39 37 89 35 Thermal 340 | 8 62 90 78 86 16 Explosive 3 | . 3 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 4 7 18 13 19 5 Robot Miss Streak 7 | 2 7 5 3 4 4 Penetration Max 1 | . . . 1 . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 331 | 5 47 57 61 125 36 Core Hits 148 | 2 18 30 31 57 10 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 12 | . 6 2 1 2 1 Burn 7 | . 6 1 . . . Meltdown 1 | . . 1 . . . Destroy 2 | . . . 1 . 1 Blast 1 | . . . . 1 . Smash 1 | . . . . 1 . Melee Attacks 12 | . . . . 11 1 Impact 9 | . . . . 8 1 Slashing 3 | . . . . 3 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7636 | 64 589 1085 2042 2780 1076 Guns 2902 | 64 571 328 513 1124 302 Cannons 3835 | . 18 757 906 1380 774 Explosions 658 | . . . 592 66 . Melee 210 | . . . . 210 . Ramming . | . . . . . . Kinetic 2492 | . 96 140 513 1043 700 Thermal 4276 | 64 493 945 937 1461 376 Explosive 592 | . . . 592 . . Electromagnetic 66 | . . . . 66 . Impact 210 | . . . . 210 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 25 | . . 3 7 7 25 Average Corruption 4 | . . 2 7 5 17 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 91 | . . 27 21 33 10 Message Errors 16 | . . 4 3 8 1 Matter Fused 27 | . . 6 9 10 2 Heat Flow Errors 9 | . . 3 1 3 2 Energy Discharges 10 | . . 3 4 2 1 Parts Rejected 6 | . . 3 1 2 . Data Loss (minor) 11 | . . 4 2 5 . Data Loss (major) 3 | . . . 1 1 1 Misfires 3 | . . 2 . 1 . Alerts 3 | . . 2 . 1 . Misdirections 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 133 | . . 24 91 18 . Projectiles 47 | . . 24 6 17 . Explosions 85 | . . . 85 . . Melee 1 | . . . . 1 . Knockbacks 2 | . . . . 2 . Impact 1 | . . . . 1 . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 76 | . 24 . 52 . . Shots 2 | . 1 . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 401 | 90 273 244 401 369 206 Average Temperature 89 | 41 97 46 74 116 125 Received Heat Transfer 1419 | 36 189 96 612 486 . Effects 4 | . . . 1 3 . Energy Bleed 2 | . . . 1 1 . Short Circuit 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . 2 . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 13 | 1 1 7 3 1 . Heat Transferred 8279 | 185 1887 1887 1443 2359 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Peak Influence 397 | 20 272 305 220 397 89 Initial 100 | . 13 39 29 100 87 Average 117 | 11 56 130 74 233 54 Maximum Alert Level 1 | . 1 1 1 1 . Low Security (%) 75 | 100 94 81 88 30 100 Level 1 24 | . 5 18 11 69 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 2 1 9 . Investigation . | . . . . . . Extermination 3 | . . . . 3 . Reinforcement 7 | . 1 2 1 3 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Distress Signals 6 | . 3 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 123 | 1 37 30 25 26 4 Peak Tracking Total 6 | 1 5 4 6 4 3 Tactical Retreats 5 | . 2 1 1 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Traps Triggered 6 | . 3 1 . 2 . Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Machines Disabled 19 | . . 1 4 14 . Max in Single Turn 9 | . . 1 1 9 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Machines Accessed 24 | . 7 7 5 5 . Terminals 18 | . 7 6 4 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 3 | . . . 1 2 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 67 | . 20 21 18 8 . Successful 37 | . 13 5 15 4 . Failed 30 | . 7 16 3 4 . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 52 | . 13 16 15 8 . Terminals 55 | . 20 17 16 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 6 | . . . 2 4 . Scanalyzers 4 | . . 4 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 17 | . 7 2 8 . . Record 3 | . 3 . . . . Robot Analysis 4 | . . 1 3 . . Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Scanalyzer Index 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Unreport Threat 2 | . 1 1 . . . Locate Traps 1 | . 1 . . . . Security Status 1 | . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 18 | . 6 2 6 4 . Terminals 14 | . 6 2 5 1 . Assimilate 2 | . 1 1 . . . Botnet 11 | . 5 1 4 1 . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Mechanics 1 | . . . . 1 . Recycling Units 2 | . . . 1 1 . Recyclers 1 | . . . 1 . . Mask 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Watchers 1 | . . . . 1 . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 20 | . 6 7 4 3 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 2 . Non-combat 2 | . . . . 2 . Combat . | . . . . . . Robot Hacks Applied 3 | . . . . 3 . parse_system 1 | . . . . 1 . no_distress 1 | . . . . 1 . find_chute 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Total Allies 2 | . 1 . . . 1 Largest Group 1 | . 1 . . . 1 Highest-Rated Group 31 | . 10 . . . 31 Highest-Rated Ally 31 | . 10 . . . 31 Total Orders . | . . . . . . Ally Attacks 24 | . . . . . 24 Total Damage 381 | . . . . . 381 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Robot Analysis Total 4 | . . 1 3 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Turns Passed 8363 | 135 2359 1951 1868 1895 155 Spaces Moved 3775 | 121 1125 904 720 819 86 Core 117 | 61 . . . . 56 Treads 1974 | . 296 505 720 453 . Legs 748 | 60 474 . . 214 . Wheels 936 | . 355 399 . 152 30 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 145 105 50 Average Speed 183 | 92 185 180 218 176 100 Slowest Speed 330 | 120 330 240 225 305 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 43 | 8 100 72 35 18 29 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 42 | . 16 . 22 3 1 Terrain Destroyed 115 | . 16 6 85 5 3 Melee 4 | . . . . 3 1 Projectile 42 | . . 6 32 2 2 AOE 69 | . 16 . 53 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Total 4721 | 135 1313 1134 912 1115 112 Wait 395 | . 94 93 96 111 1 Move 3770 | 120 1124 903 718 819 86 Hop . | . . . . . . Pick Up 98 | 6 20 26 9 36 1 Fast Attach 32 | 2 11 9 . 8 2 Attach 47 | 3 1 3 8 30 2 Detach . | . . . . . . Swap 58 | . 8 22 11 17 . Drop 61 | . 11 34 4 11 1 Fire 247 | 4 44 44 65 72 18 Melee 12 | . . . . 11 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . 1 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 8) 136 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 531 | -10/Materials | Core integrity fell below 50% 668 | -10/Materials | Discovered new exit (range 14) 845 | -10/Materials | Discovered new exit (range 15) 962 | -10/Materials | Identified exit to Mines 1825 | -10/Materials | Discovered new exit (range 16) 2064 | -10/Materials | Discovered new exit (range 9) 2493 | -10/Materials | Identified exit to Materials 2495 | -10/Materials | Entered another Materials area 2495 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2878 | -9/Materials | Discovered new exit (range 16) 3196 | -9/Materials | Discovered new exit (range 7) 3532 | -9/Materials | Build established: Tank 4417 | -9/Materials | Discovered new exit (range 14) 4446 | -9/Materials | Entered another Materials area 4446 | -8/Materials | Evolved 2 slots: Utility x2 4746 | -8/Materials | Build established: Hacker-Tank 5385 | -8/Materials | Discovered new exit (range 4) 5689 | -8/Materials | Crushed by falling debris 6113 | -8/Materials | Lost 3 parts (1p1u1w) 6314 | -8/Materials | Entered Factory 6314 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6742 | -7/Factory | Lost 4 parts (1p2n1u) 7143 | -7/Factory | Garrison activated, responded to threat 7258 | -7/Factory | Lost 3 parts (1p2u) 7355 | -7/Factory | Lost 10 parts (1p2n4u3w) 7421 | -7/Factory | Lost 5 parts (1p2n2w) 7585 | -7/Factory | Build established: Mutant 7910 | -7/Factory | Build established: Scavenger-Mutant 8209 | -7/Factory | Sucked down chute 8209 | -7/Factory | Entered Waste 8210 | -7/Waste | Met a frightened Derelict 8221 | -7/Waste | Spotted C-40 Crusher 8224 | -7/Waste | EMP discharged 8224 | -7/Waste | System corruption reached 10% 8238 | -7/Waste | Allies destroyed C-40 Crusher 8251 | -7/Waste | Spotted C-40 Crusher 8262 | -7/Waste | Spotted C-40 Crusher 8290 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8296 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8299 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8302 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8305 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8306 | -7/Waste | Core integrity fell below 50% 8310 | -7/Waste | Spotted C-40 Crusher 8324 | -7/Waste | EMP discharged 8336 | -7/Waste | Lost 5 parts (2n2u1w) 8352 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8359 | -7/Waste | Core integrity fell below 20% 8361 | -7/Waste | Crushed by Compactor (1 part destroyed) 8364 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 08304_ Dropped Imp. Deuterium Engine. 08305_ Extracted 200 matter. 08305_ Flak Gun crushed. 08305_ Imp. Light Armor Plating crushed. 08305_ Imp. Heat Sink crushed. 08305_ Adv. Visual Processing Unit crushed. 08314_ ALERT: Foreign system detected. Charging EMP. 08314_ Acquired Imp. Cooling System. 08317_ Acquired Hvy. Phase Cannon. 08324_ Corrupted Adv. Salvage Targeting Computer fried beyond repair. 08324_ Corrupted Adv. Drone Bay fried beyond repair. 08324_ System corrupted (+9). 08326_ System corrupted: Heat flow error (+137). 08343_ System corrupted: Matter fused (-5). 08352_ Imp. Melee Analysis Suite crushed. 08352_ Hvy. Phase Cannon crushed. 08361_ Hvy. Flail crushed. 08363_ System corrupted: Matter fused (-9). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????????????????###@CC #???????????????????? | | ??????????????????????# CC #???????????????????? | | ??????????????????????# CCCC;#??????????????????? | | ??????????????????????# CCCC##??????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# ##??????????????????? | | ???????????????????###### ;#??????????????????? | | ??????????##########"#??# ##??????????????????? | | ??????????# #??# #???????????#???????? | | ??????????# #??# #????????? #???????? | | ??????????# #### ######## ####????? | | ??????????# " " ???? | | ??????????# ???? | | ??????????# ???? | | ??????????#* = ???? | | ??????????#][! #### ######## #???????? | | ??????????#! #??# #????????? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Armchair Analyst Crack Shot Dynamic Key Everything Is Under Control First Step to Greatness It's Just You Loot Pinata Made in Tau Ceti IV Novice Programmer Please Form A Line Quantum Hacking Risk Taker Shopping List Storm Trooper System Compromised Troublemaker True Hacker Uninvited Guest Unlikely Earthworm root@ Challenges ------------ None Game ------ Seed QuantumHypervelocityCloak Manual? 0 Play Time 01:37:41 Cumulative 3.2 hours Start 2022.10.27 @ 00:39:12 End 2022.10.27 @ 02:24:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 574a72b3-e677-435a-8841-a567a374b3ac