Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.21 @ 20:13:12 Player: aloola Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (65) 325 Value Destroyed (2198) 2198 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (846) 846 TOTAL SCORE: 8369 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 192 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Seismic Detector Weapon Cycler Mini Drone Bay (3/3) Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Light Neutrino Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Gravity Neutralizer Enhanced Optical Array Seismic Detector Targeting Computer Improved Targeting Computer Core Analyzer Makeshift Hacking Suite > --- WEAPON ----------- Beamcaster Ion Cannon Mini Grenade Launcher Improved Remote Datajack > --- INVENTORY -------- Light Deuterium Engine Advanced Weight Redist. System Weapon Cycler Mini Drone Bay Magnetic Acceleration Cannon [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Nuclear Pulse Thruster Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Targeting Computer Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Weapon Mini Grenade Launcher Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Was Slots Evolved 10 | . . . 2 . 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 5 | . . . 1 . 1 2 . 1 . . . . Weapon 2 | . . . . . . . . 1 . . 1 . Parts Attached 116 | 5 11 5 15 11 7 5 9 18 4 6 17 3 Power 18 | 1 1 1 2 1 3 1 . 1 . 1 6 . Engine 11 | 1 1 1 2 1 2 . . . . . 3 . Core 7 | . . . . . 1 1 . 1 . 1 3 . Reactor . | . . . . . . . . . . . . . Propulsion 30 | 2 3 4 4 4 1 . 7 3 1 . 1 . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 26 | . 1 4 4 4 1 . 7 3 1 . 1 . Utility 38 | . 4 . 5 1 2 3 2 11 1 3 4 2 Device 29 | . 2 . 3 1 2 2 1 10 . 2 4 2 Storage 1 | . 1 . . . . . . . . . . . Processor 7 | . 1 . 2 . . 1 1 1 1 . . . Hackware 1 | . . . . . . . . . . 1 . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 3 . 4 5 1 1 . 3 2 2 6 1 Energy Gun 10 | 1 1 . 1 . . 1 . 2 1 1 2 . Energy Cannon 6 | . 1 . 1 1 . . . . . 1 2 . Ballistic Gun 4 | 1 . . . 1 . . . . 1 . . 1 Ballistic Cannon 3 | . 1 . . . 1 . . . . . 1 . Launcher 6 | . . . 2 3 . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 1 . . 1 . Parts Lost 26 | . 1 . 6 2 . . 3 . . 1 8 5 Power 3 | . . . 2 . . . . . . . 1 . Propulsion 9 | . 1 . 1 2 . . 3 . . . 2 . Utility 7 | . . . 3 . . . . . . 1 . 3 Weapon 7 | . . . . . . . . . . . 5 2 Highest Loss Streak 5 | . 1 . 3 1 . . 3 . . 1 5 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 95 94 99 100 97 96 100 100 99 87 37 Engine 5 | . 14 14 9 11 4 . . . . . 1 . Core 3 | . . . . . 4 7 7 6 6 6 5 . Wheel 4 | . 24 19 . . . . . . . . . . Flight 21 | . 1 8 32 33 36 30 27 26 26 26 20 3 Device 12 | . 6 14 15 11 18 20 21 20 13 12 9 6 Storage 1 | . 6 . . . . . . . . . . . Processor 20 | . 11 14 14 22 18 23 24 26 32 29 23 16 Hackware 1 | . . . . . . . . . . 3 5 3 Energy Gun 6 | . 11 . 6 . . 5 7 6 9 9 6 3 Energy Cannon 2 | . 2 12 9 2 . . . . . 3 4 . Ballistic Cannon 4 | . 12 11 . . 8 7 7 6 1 . . . Launcher 5 | . . . 6 18 9 1 . 6 6 6 4 . Peak Build Rating 69 | 5 7 7 12 16 21 27 35 54 54 59 69 49 Average Rating 29 | 4 6 6 9 14 18 25 32 48 53 55 58 31 On Entrance 25 | . 5 7 5 12 16 19 27 34 52 54 59 40 Naked Turns 27 | . . . . . . . . . . . . 27 Heaviest Build 34 | 7 13 12 12 11 16 22 20 22 22 21 34 11 Greatest Support 35 | 20 20 20 12 12 22 22 26 29 29 23 35 18 Greatest Overweight (x) 6 | . . 2 . . . . . . . . 6 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 4 2 4 4 4 4 4 5 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 4 5 5 5 4 5 5 Class Distribution -------------------- 26% | Mutant 26% | Sprinter 16% | Commander-Sprinter 13% | Derelict-Sprinter 8% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Sprinter | -9/Storage Commander-Sprinter | -8/Materials Commander-Sprinter | -7/Factory Commander-Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -5/Factory Mutant | -5/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Was Matter Collected 1976 | 262 32 126 181 268 254 . 191 17 321 94 208 22 Remotely . | . . . . . . . . . . . . . Salvage Created 2163 | 33 59 124 293 529 164 . . 55 249 . 657 . Parts 128 | 3 5 13 17 29 13 . . 4 13 . 31 . Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 12 2 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Was Combat Hostiles Destroyed 48 | 1 3 5 10 8 4 . . 3 5 . 9 . Guns 9 | 1 3 . . . . . . . 2 . 3 . Cannons 18 | . . 5 2 1 4 . . 1 1 . 4 . AOE 21 | . . . 8 7 . . . 2 2 . 2 . Classes Destroyed 10 | 1 1 . 4 2 . . . 1 1 . . . Worker 5 | . . . 2 2 . . . . . . 1 . Hauler 1 | . . . . 1 . . . . . . . . Recycler 4 | . . . 1 2 . . . . . . 1 . Operator 1 | . . . . 1 . . . . . . . . Watcher 6 | . . . 2 2 . . . . . . 2 . Swarmer 13 | . 3 3 4 . . . . 2 1 . . . Grunt 14 | 1 . 2 4 . 1 . . . 1 . 5 . Sentry 14 | . . . 2 8 3 . . . 1 . . . Hunter 2 | . . . . . . . . . 2 . . . Programmer 5 | . . . . . . . . 1 . . 4 . Best Kill Streak 11 | 1 2 3 11 4 3 . . 2 3 . 3 . Combat Bots Only 4 | 1 2 3 4 3 3 . . 2 3 . 2 . Max Kills in Single Turn 4 | 1 1 1 4 2 1 . . 2 2 . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 4 1 . . . 2 1 . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Was Hostile Shots Fired 263 | 5 25 18 35 28 9 . 6 30 28 3 54 22 Missed 103 | . 8 3 11 11 7 . 1 19 13 1 26 3 Damage Taken 3403 | 53 146 165 479 274 28 . 206 131 178 50 769 924 Core 1412 | . 16 35 175 44 12 . 47 15 33 27 92 916 Absorbed by Shields 20 | . . . . . . . . . . . 20 . Regen/Repaired (Parts) 13 | . . . 13 . . . . . . . . . Core Remaining (%) 84 | 100 . 79 . 45 97 . 93 . . 91 . . Volleys Fired 117 | 4 7 9 15 17 12 . 5 7 7 . 32 2 Largest 3 | 2 2 2 2 2 2 . 2 3 3 . 3 1 Hottest 231 | 70 75 95 110 86 74 . 107 159 174 . 231 81 Shots Fired 222 | 8 14 18 27 33 13 . 9 14 16 . 68 2 Gun 73 | 8 7 . 3 . . . 4 6 11 . 32 2 Cannon 101 | . 7 18 15 7 8 . 5 7 3 . 31 . Launcher 48 | . . . 9 26 5 . . 1 2 . 5 . Special . | . . . . . . . . . . . . . Kinetic 48 | 4 7 9 . . 8 . 5 7 3 . 5 . Thermal 102 | 4 . 9 18 . . . 4 6 11 . 48 2 Explosive 48 | . . . 9 26 5 . . 1 2 . 5 . Electromagnetic 24 | . 7 . . 7 . . . . . . 10 . Robot Hit Streak 25 | 4 3 12 10 16 24 . 25 7 5 . 12 . Robot Miss Streak 8 | 3 8 1 3 1 . . 2 2 3 . 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 143 | 4 3 12 20 25 8 . 6 10 9 . 46 . Core Hits 113 | 2 3 6 20 27 5 . 1 5 10 . 28 6 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . . . . . 1 . . 2 . . . . Burn 1 | . . . . . . . . 1 . . . . Blast 2 | . . . . . 1 . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4849 | 48 33 211 1174 939 207 . 132 334 317 . 1398 56 Guns 907 | 48 33 . . . . . 34 88 119 . 585 . Cannons 1579 | . . 211 233 122 207 . 98 139 33 . 536 . Explosions 2307 | . . . 941 817 . . . 107 165 . 277 . Melee . | . . . . . . . . . . . . . Ramming 56 | . . . . . . . . . . . . 56 Kinetic 677 | 24 . 69 . . 207 . 98 139 33 . 107 . Thermal 1895 | 24 . 142 651 . . . 34 88 119 . 837 . Explosive 1854 | . . . 488 817 . . . 107 165 . 277 . Electromagnetic 367 | . 33 . 35 122 . . . . . . 177 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . 2 2 . . . . . 1 1 1 4 11 Average Corruption 2 | . 2 2 . . . . . 1 1 1 2 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 16 | . 2 2 . . . . . . 2 2 4 4 Message Errors 4 | . . . . . . . . . . . 2 2 Matter Fused 6 | . 1 1 . . . . . . 1 2 1 . Heat Flow Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 2 | . . 1 . . . . . . 1 . . . Data Loss (minor) 2 | . 1 . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 224 | . . . 210 13 . . . . . . 1 . Projectiles . | . . . . . . . . . . . . . Explosions 224 | . . . 210 13 . . . . . . 1 . Melee . | . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . 2 . . 2 . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . 2 . . 2 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 121 | . . . 95 . 2 . . . . . . 24 Shots 3 | . . . 2 . 1 . . . . . . . Rammed 17 | . . . . . . . . . . . . 17 Targets Rammed 17 | . . . . . . . . . . . . 17 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 559 | 51 51 211 150 70 14 . 24 256 328 . 559 86 Average Temperature 130 | 30 18 93 57 22 6 . 14 99 130 . 233 47 Received Heat Transfer 376 | 30 12 66 81 72 9 . . 6 . . 100 . Effects 25 | . . . . . . . . 1 . . 24 . Shutdowns 8 | . . . . . . . . . . . 8 . Energy Bleed 4 | . . . . . . . . 1 . . 3 . Interference 3 | . . . . . . . . . . . 3 . Matter Decay 1 | . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . 2 . Damage (minor) 3 | . . . . . . . . . . . 3 . Damage (major) 4 | . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | 1 . . 1 . . . . . . . . . Heat Transferred 2994 | 74 . 296 731 . . . 74 300 261 . 1258 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Was Peak Influence 1062 | 20 299 158 492 1062 709 327 228 280 . . 266 90 Initial 443 | . 13 38 61 207 443 322 228 74 . . 79 69 Average 222 | 12 118 111 220 651 585 322 175 127 . . 124 56 Maximum Alert Level 3 | . 1 . 2 3 3 1 1 1 . . 1 . Low Security (%) 63 | 100 73 100 58 . . . 88 79 . . 89 100 Level 1 19 | . 26 . 19 25 . 100 11 20 . . 10 . Level 2 12 | . . . 22 35 97 . . . . . . . Level 3 4 | . . . . 39 2 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . . . 2 2 . . 1 3 . . 3 . Investigation 2 | . . . . 1 . . . 1 . . . . Extermination 3 | . . . . . . . . 1 . . 2 . Reinforcement 6 | . . . 2 1 . . 1 1 . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Was Distress Signals 5 | . 1 . 1 2 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 94 | 1 15 5 16 15 5 . 1 7 6 1 17 5 Peak Tracking Total 8 | 1 7 3 8 4 2 . 1 8 2 1 5 4 Tactical Retreats 9 | . 4 . 1 1 1 . . 2 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Was Traps Triggered 8 | . 1 . 1 1 . . 1 . . . 4 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Was Machines Disabled 13 | . 1 . 3 8 . . . 1 . . . . Max in Single Turn 2 | . 1 . 1 2 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Was Machines Accessed 37 | . 6 . 6 12 4 1 . 4 . . 4 . Terminals 28 | . 5 . 4 11 2 1 . 2 . . 3 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 3 | . . . 1 . 2 . . . . . . . Recycling Units 3 | . 1 . 1 . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 100 | . 19 . 15 29 10 2 . 13 . . 12 . Successful 46 | . 11 . 6 10 5 1 . 6 . . 7 . Failed 54 | . 8 . 9 19 5 1 . 7 . . 5 . Catastrophic 10 | . 3 . 2 5 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . 8 . 4 11 3 . . 4 . . 3 . Terminals 70 | . 14 . 7 27 4 2 . 9 . . 7 . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 10 | . . . 4 . 6 . . . . . . . Recycling Units 10 | . 5 . 4 . . . . 1 . . . . Scanalyzers 5 | . . . . . . . . . . . 5 . Garrison Access 2 | . . . . 2 . . . . . . . . Terminal Hacks 30 | . 6 . 2 10 4 1 . 5 . . 2 . Record 14 | . 2 . 1 4 1 . . 5 . . 1 . Robot Analysis 4 | . 2 . . 1 1 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 3 | . . . . 3 . . . . . . . . Open DSF 2 | . . . . . . 1 . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . 1 . . . . . . . Scan Component 2 | . . . 1 . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 8 | . 5 . 2 . . . . 1 . . . . Recycle Component 1 | . 1 . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 4 | . 2 . 1 . . . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . 5 . Insert Component 2 | . . . . . . . . . . . 2 . Analyze 3 | . . . . . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 5 . 5 10 3 . . 4 . . 2 . Full Trace Events 2 | . . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . Recycled Matter 5 | . 5 . . . . . . . . . . . Retrieved Matter 5 | . 5 . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . Parts Damaged 1 | . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Was Total Allies 11 | . . . . 10 . . . . . . . 1 Largest Group 10 | . . . . 10 9 9 7 . . . . 1 Highest-Rated Group 88 | . . . . 88 80 80 54 . . . . 31 Highest-Rated Ally 31 | . . . . 16 16 16 8 . . . . 31 Total Orders 14 | . . . . 7 1 3 . 3 . . . . STAY 1 | . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . EXPLORE 9 | . . . . 6 1 1 . 1 . . . . RETURN 3 | . . . . . . 1 . 2 . . . . Ally Attacks 78 | . . . . 32 3 . 39 . . . . 4 Total Damage 657 | . . . . 260 23 . 333 . . . . 41 Kills 12 | . . . . 8 1 . 2 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Was Robot Analysis Total 4 | . 2 . . 1 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . Drone Launches 20 | . . . . 16 . 2 . 2 . . . . Drone Recoveries 6 | . . . . 2 . 2 . 2 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Was Turns Passed 3180 | 195 477 101 295 334 169 122 69 413 261 84 559 101 Spaces Moved 4900 | 138 481 86 483 610 343 197 126 679 728 249 731 49 Core 57 | 37 . . . . . . . . . . . 20 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 627 | 101 481 45 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4216 | . . 41 483 610 343 197 126 679 728 249 731 29 Fastest Speed 26 | 50 80 37 32 32 29 29 26 26 29 29 28 40 Average Speed 37 | 71 80 67 33 32 29 29 26 27 29 29 33 66 Slowest Speed 205 | 80 80 205 34 32 29 29 29 30 29 29 112 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . . . 1 3 1 2 . 2 . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 8 67 15 34 87 30 5 79 13 82 20 13 26 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 . . . 1 1 1 . . Scrap Searched 10 | . . . . . . . . . 3 7 . . Spaces Dug 50 | . . . . . 50 . . . . . . . Terrain Destroyed 431 | . . . 105 218 63 . . 10 20 . 15 . Melee . | . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . 1 . 2 . AOE 428 | . . . 105 218 63 . . 10 19 . 13 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Was Total 6001 | 222 556 112 584 713 398 259 154 885 761 259 983 115 Wait 737 | 76 45 4 66 62 30 56 3 171 22 1 159 42 Move 4869 | 137 480 85 480 603 340 192 125 674 727 248 729 49 Hop 10 | . . . 1 3 1 2 . 2 . . 1 . Pick Up 39 | . 8 1 4 4 4 2 4 5 . 1 6 . Fast Attach 27 | 5 3 . 7 1 . . 3 . . . 5 3 Attach 24 | . 1 . 6 4 2 4 2 2 . 1 2 . Detach 7 | . 1 2 1 . . 1 2 . . . . . Swap 65 | . 7 5 2 6 5 1 4 16 4 5 10 . Drop 50 | . 4 6 2 6 4 1 6 8 1 3 7 2 Fire 117 | 4 7 9 15 17 12 . 5 7 7 . 32 2 Melee . | . . . . . . . . . . . . . Ram 17 | . . . . . . . . . . . . 17 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . 32 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 196 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 11) 673 | -10/Materials | Entered Mines 758 | -10/Mines | Discovered new exit (range 8) 774 | -10/Mines | Entered Materials 774 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 831 | -9/Materials | Repaired Sensor Array 941 | -9/Materials | Lost 3 parts (1p2u) 1047 | -9/Materials | Identified exit to Mines 1047 | -9/Materials | Identified exit to Storage 1069 | -9/Materials | Entered Storage 1092 | -9/Storage | Core integrity fell below 50% 1243 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1339 | -9/Storage | Discovered new exit (range 25) 1403 | -9/Storage | Entered Materials 1403 | -8/Materials | Accompanied by 13 allies 1403 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1424 | -8/Materials | Identified exit to Factory 1458 | -8/Materials | Lost 3 allies 1469 | -8/Materials | Build established: Commander-Sprinter 1572 | -8/Materials | Entered Factory 1572 | -7/Factory | Accompanied by 9 allies 1572 | -7/Factory | Evolved 2 slots: Utility x2 1674 | -7/Factory | Identified exit to DSF 1694 | -7/Factory | Entered DSF 1694 | -7/DSF | Accompanied by 7 allies 1733 | -7/DSF | Lost 3 allies 1740 | -7/DSF | Additional patrols routed to DSF 1751 | -7/DSF | Discovered new exit (range 19) 1763 | -7/DSF | Entered Factory 1763 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1764 | -6/Factory | Lost 3 parts (3n) 2035 | -6/Factory | Build established: Sprinter 2155 | -6/Factory | Discovered new exit (range 12) 2176 | -6/Factory | Entered Lower Caves 2201 | -6/Lower Caves | Learned location of 1 exit from Factory 2294 | -6/Lower Caves | Spotted B-75 Beast 2307 | -6/Lower Caves | Encountered a Warlord checkpoint 2367 | -6/Lower Caves | Learned Factory garrison access intel 2384 | -6/Lower Caves | Discovered new exit (range 18) 2437 | -6/Lower Caves | Entered another Lower Caves area 2444 | -6/Lower Caves | Discovered new exit (range 8) 2509 | -6/Lower Caves | Spotted B-75 Beast 2521 | -6/Lower Caves | Entered Factory 2521 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 2522 | -5/Factory | Identified exit to Upper Caves 2523 | -5/Factory | Loaded intel: 4 garrison access locations 2747 | -5/Factory | Build established: Derelict-Sprinter 2953 | -5/Factory | Lost 5 parts (1p1n3w) 3080 | -5/Factory | Sucked down chute 3080 | -5/Factory | Entered Waste 3081 | -5/Waste | Met a frightened Derelict 3095 | -5/Waste | EMP discharged 3095 | -5/Waste | System corruption reached 10% 3107 | -5/Waste | Spotted C-40 Crusher 3108 | -5/Waste | Spotted C-40 Crusher 3134 | -5/Waste | Spotted C-40 Crusher 3134 | -5/Waste | Spotted C-40 Crusher 3139 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3150 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3153 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3154 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3168 | -5/Waste | Core integrity fell below 50% 3177 | -5/Waste | Core integrity fell below 20% 3181 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Broken Hvy. Gauss Cannon crushed. Wave Gun crushed. Nuclear Pulse Thruster crushed. Gravity Neutralizer destroyed. Slammed into C-40 Crusher. Destabilizing: System corrupted (+1). Slammed into C-40 Crusher. Targeting Computer broken. Destabilizing: Short circuit. Slammed into C-40 Crusher. Imp. Targeting Computer crushed. Broken Targeting Computer crushed. Core Analyzer crushed. Mak. Hacking Suite crushed. Enh. Optical Array crushed. Nuclear Pulse Thruster crushed. Slammed into C-40 Crusher. 013N0VJOYSWCKJZHLP0LA Slammed into C-40 Crusher. 3 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# @CC#????????????????????? | | ???????????????????????#CCCC#????????????????????? | | ???????????????????????#CCCC#????????????????????? | | ???????????????????????#CCCC#????????????????????? | | ?????????????????????###CC #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????#! #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????### #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #???????????#????????? | | ???????????????????????# #????????? #????????? | | ?????????????????????### ######## #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????### [######## #????????? | | ?????????############??# #????????? #????????? | | ?????????# #??# #???????????#????????? | | ?????????# #??# #????????????????????? | | ?????????# #### #????????????????????? | | ?????????# * #????????????????????? | | ?????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 16 Core Analysis 6 Offensive Hacking 11 Item Schematics ----------------- Cesium-ion Thruster | -5/Factory | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Part-time Mechanic Release The Drones! Remodeling Serviceable Loadout System Compromised The More The Merrier Challenges ------------ None Game ------ Seed RocketRefineryGravjet Manual? 0 Play Time 03:18:30 Cumulative 9.0 hours Start 2024.12.21 @ 14:53:28 End 2024.12.21 @ 20:13:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f20012a-0373-4ab7-b507-152c801a76ef