Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 01:19:09 Player: Halaxes Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1063) 1063 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3011 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Location -8/Materials Parts ------- Power (1) Propulsion (3) Utility (3) Signal Interpreter Weapon (4) Inventory (4) Ion Engine Improved Titanium Leg Medium Reactive Plating Peak State ------------ Power Ion Engine Propulsion Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Utility Heat Sink Signal Interpreter Medium Reactive Plating Weapon Small Laser Light Assault Rifle Light Assault Rifle Inventory Light Ion Engine Improved Aluminum Leg Improved Titanium Leg Medium Reactive Plating [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device Cooling System Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun EM Shotgun Ballistic Gun High-powered Shotgun Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 63 | 6 6 40 11 Power 11 | 1 . 9 1 Engine 11 | 1 . 9 1 Core . | . . . . Reactor . | . . . . Propulsion 25 | 2 . 16 7 Treads . | . . . . Leg 14 | 2 . 6 6 Wheel 8 | . . 7 1 Hover . | . . . . Flight 3 | . . 3 . Utility 10 | 1 3 5 1 Device 4 | . 1 3 . Storage 1 | 1 . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 17 | 2 3 10 2 Energy Gun 4 | . 2 1 1 Energy Cannon . | . . . . Ballistic Gun 12 | 2 1 8 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 19 | . . 9 10 Power 3 | . . 2 1 Propulsion 5 | . . 2 3 Utility 3 | . . 1 2 Weapon 8 | . . 4 4 Highest Loss Streak 7 | . . 4 7 Average Slot Usage (%) 93 | . 95 96 74 Engine 10 | . 14 10 8 Leg 16 | . 28 12 22 Wheel 3 | . . 4 . Flight 2 | . . 4 . Device 15 | . 9 17 10 Processor 9 | . 6 11 9 Protection 3 | . 2 2 5 Energy Gun 3 | . 9 1 6 Ballistic Gun 25 | . 18 29 12 Naked Turns . | . . . . Heaviest Build 29 | 12 16 19 29 Greatest Support 60 | 20 20 26 60 Greatest Overweight (x) 9 | . . 5 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 4 4 4 Most Carried 4 | 4 3 4 4 Average Carried 2 | . 1 2 3 Final Capacity 4 | . . . 4 Final Carried 3 | . . . 3 Class Distribution -------------------- 24% | Mutant 22% | Scavenger-Skirmisher 17% | Tank 14% | Skirmisher 11% | Scavenger-Gunner 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1527 | 258 30 1162 77 Remotely . | . . . . Salvage Created 1382 | . 30 1193 159 Parts 127 | . 1 113 13 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 39 | . . 34 5 Melee 1 | . . . 1 Guns 38 | . . 34 4 Classes Destroyed 9 | . 1 8 . Worker 3 | . . 3 . Builder 8 | . . 8 . Tunneler 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 5 | . 1 4 . Swarmer 20 | . . 17 3 Grunt 16 | . . 15 1 Sentry 3 | . . 2 1 Best Kill Streak 6 | . 1 6 3 Combat Bots Only 4 | . . 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3370 | . 48 1671 1651 Core 869 | . 14 294 561 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 94 26 . Volleys Fired 123 | . 4 106 13 Largest 3 | . 2 3 3 Hottest 95 | . 65 95 80 Shots Fired 308 | . 7 278 23 Gun 305 | . 7 275 23 Cannon . | . . . . Launcher . | . . . . Special 3 | . . 3 . Kinetic 292 | . 4 269 19 Thermal 11 | . . 7 4 Explosive . | . . . . Electromagnetic 5 | . 3 2 . Robot Hit Streak 16 | . 2 16 3 Robot Miss Streak 12 | . 2 12 4 Penetration Max . | . . . . Secondary Targets 6 | . . 5 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 171 | . 3 157 11 Core Hits 92 | . 1 77 14 Critical Hits 4 | . . 3 1 Critical Kills 1 | . . 1 . Critical Parts Destroyed 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2533 | . 59 2299 175 Guns 2365 | . 59 2185 121 Cannons . | . . . . Explosions 112 | . . 112 . Melee . | . . . . Ramming 54 | . . . 54 Kinetic 2205 | . 9 2108 88 Thermal 189 | . . 156 33 Explosive . | . . . . Electromagnetic 85 | . 50 35 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Effects 10 | . . 10 . Message Errors 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 4 | . . 4 . Data Loss (minor) 2 | . . 2 . Targeting Errors 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 13 | . . . 13 Shots . | . . . . Rammed 12 | . . . 12 Targets Rammed 21 | . . . 21 Kicked 9 | . . . 9 Crushed . | . . . . Highest Temperature 70 | . . 70 27 Average Temperature 10 | . . 10 13 Received Heat Transfer 975 | . 27 354 594 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 300 | . . 225 75 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 563 | . 37 563 317 Average Influence 136 | . 16 148 245 Maximum Alert Level 2 | . . 2 1 Low Security (%) 67 | . . . . Level 1 23 | . . . . Level 2 8 | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 5 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 6 | . . 4 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . . 7 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 6 51 11 Peak Tracking Total 8 | . 4 6 8 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 3 2 . Successful 2 | . 1 1 . Failed 3 | . 2 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Record 1 | . 1 . . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2841 | 74 445 1949 373 Spaces Moved 1362 | 64 333 768 197 Core 33 | 20 . 2 11 Treads . | . . . . Legs 1082 | 44 333 520 185 Wheels 221 | . . 220 1 Hover . | . . . . Flight 26 | . . 26 . Fastest Speed 50 | 50 120 80 50 Average Speed 116 | 98 120 108 144 Slowest Speed 500 | 120 120 300 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 22 | 4 35 39 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . . 38 . Melee . | . . . . Projectile . | . . . . AOE 38 | . . 38 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2397 | 75 370 1683 269 Wait 719 | . 20 695 4 Move 1359 | 63 332 767 197 Hop . | . . . . Pick Up 68 | 6 6 43 13 Fast Attach . | . . . . Attach 30 | 6 1 15 8 Detach . | . . . . Swap 33 | . 5 25 3 Drop 44 | . 2 32 10 Fire 123 | . 4 106 13 Melee . | . . . . Ram 9 | . . . 9 Kick 12 | . . . 12 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 5) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1025 | -9/Materials | Crushed by falling debris 1517 | -9/Materials | Build established: Skirmisher 1883 | -9/Materials | Build established: Scavenger-Skirmisher 1976 | -9/Materials | Lost 4 parts (1p1n1u1w) 2123 | -9/Materials | Core integrity fell below 50% 2345 | -9/Materials | Discovered new exit (range 15) 2466 | -9/Materials | Identified exit to Materials 2469 | -9/Materials | Entered another Materials area 2469 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2524 | -8/Materials | Build established: Scavenger-Gunner 2744 | -8/Materials | Lost 3 parts (3w) 2835 | -8/Materials | Core integrity fell below 50% 2839 | -8/Materials | Core integrity fell below 20% 2842 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02831_ R-06 Scavenger collects Imp. Heat Sink. 02832_ Penetrated by Slug. 02832_ Imp. Titanium Leg destroyed. 02832_ Slammed into G-50 Soldier. 02832_ Destabilizing: System corrupted (+2). 02832_ Lgt. Ion Engine destroyed. 02833_ Imp. Titanium Leg destroyed. 02833_ Slammed into G-50 Soldier. 02834_ Destabilizing: Core damaged (-5). 02835_ R-06 Scavenger collects Aluminum Leg. 02835_ Penetrated by Slug. 02835_ R-06 Scavenger collects Imp. Aluminum Leg. 02835_ Slammed into G-50 Soldier. 02838_ Penetrated by Slug. 02838_ Slammed into G-50 Soldier. 02840_ R-06 Scavenger collects Flight Unit. 02840_ Slammed into G-50 Soldier. 02841_ Slug penetrates G-50 Soldier. 02841_ G-50 Soldier destroyed. 02842_ Slammed into G-47 Trooper. 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