Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.01 @ 17:15:08 Player: Sir Cheese Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (539) 539 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5249 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 84/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Structural Scanner A0-MCA's Component Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Neutrino Core Improved Transmission Jammer Improved Reaction Control System Force Field Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Hover Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner ECM Suite Utility Shielding Hacking Suite System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Phase Cannon Hypervelocity Gauss Rifle Great Maul > --- INVENTORY -------- Light Nuclear Core Improved Transmission Jammer Hacking Suite Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Datajack Improved Plasma Cutter [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Hover Unit Hover Unit Flight Unit Impulse Thruster Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Utility Shielding Weapon Hypervelocity Gauss Rifle Energy Cannon Phase Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Slots Evolved 10 | . . . . . 8 2 . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . . 2 1 . . Utility 5 | . . . . . 5 . . . Weapon 1 | . . . . . . 1 . . Parts Attached 56 | 6 5 5 3 9 6 15 . 7 Power 6 | 1 1 1 . 1 . 2 . . Engine 4 | 1 1 1 . . . 1 . . Core 2 | . . . . 1 . 1 . . Reactor . | . . . . . . . . . Propulsion 15 | 2 . 2 . 5 . 5 . 1 Treads 9 | 2 . 2 . 5 . . . . Leg 4 | . . . . . . 4 . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . 1 . . Flight 1 | . . . . . . . . 1 Utility 14 | 1 2 . 1 . 5 1 . 4 Device 7 | . 1 . 1 . 1 . . 4 Storage 2 | 1 1 . . . . . . . Processor 1 | . . . . . 1 . . . Hackware 3 | . . . . . 2 1 . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 21 | 2 2 2 2 3 1 7 . 2 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 7 | 2 2 1 1 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . 1 . 3 . . Special Weapon 7 | . . 1 1 1 . 2 . 2 Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 24 | . . 8 . . . 12 . 4 Power 3 | . . 1 . . . 2 . . Propulsion 4 | . . 2 . . . 1 . 1 Utility 7 | . . 1 . . . 4 . 2 Weapon 10 | . . 4 . . . 5 . 1 Highest Loss Streak 9 | . . 4 . . . 9 . 4 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 2 8 11 5 10 8 6 4 4 Power . | . . . . . 1 . . . Propulsion . | . 1 1 . . . . 1 . Utility 3 | 1 3 6 5 5 1 1 2 2 Weapon 1 | . 2 3 . 2 3 2 . . Tool/Special . | . . . . . . . . . Unused Backups 16 | . 3 . . 4 1 2 . 6 Power 2 | . 1 . . . . . . 1 Propulsion 2 | . . . . . . . . 2 Utility 6 | . 1 . . 2 1 . . 2 Weapon 3 | . 1 . . 1 . 1 . . Tool/Special 3 | . . . . 1 . 1 . 1 Average Slot Usage (%) 88 | . 99 82 96 99 83 76 23 30 Engine 8 | . 14 8 14 11 . 2 . . Core 2 | . . . . 2 6 3 . . Treads 20 | . 28 26 28 27 19 . . . Leg 2 | . . . . . . 14 5 1 Device 12 | . 13 11 12 14 12 10 5 10 Storage 10 | . 14 14 14 14 6 4 . . Processor 1 | . . . . . 5 5 5 5 Hackware 2 | . . . . . 12 9 . . Protection 1 | . . . . . 5 4 . . Ballistic Gun 13 | . 28 18 14 14 6 3 . . Special Weapon 7 | . . 1 12 14 1 . . 2 Peak Build Rating 55 | 6 8 8 7 21 41 55 20 38 Average Rating 19 | 5 7 6 6 13 39 45 19 29 On Entrance 14 | . 6 8 5 7 21 41 19 20 Avg Prop Armor Cover (%) 16 | . . . . . . 6 27 22 Naked Turns . | . . . . . . . . . Heaviest Build 41 | 13 30 30 13 35 41 37 3 6 Greatest Support 60 | 40 40 40 40 40 60 60 3 7 Greatest Overweight (x) 1 | . . 1 . 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 5 5 Average Capacity 9 | 7 10 15 8 11 10 7 5 5 Most Carried 15 | 5 13 13 7 15 14 8 5 5 Average Carried 8 | 2 8 11 5 10 8 6 4 4 Final Capacity 15 | 8 15 15 8 15 8 5 5 5 Final Carried 15 | 5 13 8 5 15 8 4 5 5 Class Distribution -------------------- 73% | Mutant 15% | Hacker-Mutant 7% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Matter Collected 1261 | 292 161 15 . 343 . 68 312 70 Remotely 70 | . . . . . . . . 70 Salvage Created 636 | 136 295 38 . . . 167 . . Parts 54 | 13 23 8 . . . 10 . . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Combat Hostiles Destroyed 16 | . 8 3 . . . 5 . . Guns 11 | . 8 3 . . . . . . Cannons 1 | . . . . . . 1 . . AOE 4 | . . . . . . 4 . . Classes Destroyed 9 | 2 5 . . . . 2 . . Worker 1 | . 1 . . . . . . . Tunneler 4 | 4 . . . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 2 | 1 1 . . . . . . . Operator 2 | . 1 . . . . 1 . . Swarmer 10 | . 7 3 . . . . . . Grunt 3 | . 1 . . . . 2 . . Brawler 1 | . . . . . . 1 . . Programmer 2 | . . . . . . 2 . . Best Kill Streak 4 | 3 4 3 . . . 3 . . Combat Bots Only 3 | . 3 3 . . . 3 . . Max Kills in Single Turn 2 | 1 1 1 . . . 2 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Hostile Shots Fired 433 | . 57 144 . . 4 179 . 49 Missed 147 | . 13 55 . . 1 60 . 18 Hits 286 | . 44 89 . . 3 119 . 31 Projectile 286 | . 44 89 . . 3 119 . 31 AOE 3 | . . 1 . . . 2 . . Critical Strikes 5 | . . . . . . 3 . 2 Damage Taken 3910 | . 381 698 . . 57 2262 . 512 Core 1195 | . 47 93 . . 39 634 . 382 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 52 | . . . . . . 52 . . Regen/Repaired (Parts) 62 | . . . . . . 62 . . Core Remaining (%) 79 | 100 . . . 44 95 . . . Volleys Fired 92 | 8 45 13 . 5 1 18 . 2 Largest 2 | 2 2 2 . 1 1 2 . 1 Hottest 118 | 40 40 100 . 33 33 118 . 20 Shots Fired 156 | 16 90 15 . 5 1 27 . 2 Gun 128 | 16 90 13 . 5 1 3 . . Cannon 11 | . . . . . . 11 . . Launcher 9 | . . . . . . 9 . . Special 8 | . . 2 . . . 4 . 2 Kinetic 128 | 16 90 13 . 5 1 3 . . Thermal 15 | . . 2 . . . 11 . 2 Explosive 9 | . . . . . . 9 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 8 | 8 7 3 . 2 . 6 . 2 Robot Miss Streak 7 | 1 7 4 . 3 1 3 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 79 | 11 36 6 . 2 . 20 . 4 Core Hits 41 | 7 15 3 . . . 15 . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 1 | . 1 . . . . . . . Destroy 1 | . 1 . . . . . . . Melee Attacks 19 | . . . . . 1 15 . 3 Impact 11 | . . . . . 1 10 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . 3 . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1804 | 111 496 77 . 13 . 1078 . 29 Guns 703 | 111 496 77 . 13 . 6 . . Cannons 172 | . . . . . . 172 . . Explosions 808 | . . . . . . 808 . . Melee 81 | . . . . . . 81 . . Ramming 11 | . . . . . . 11 . . Kinetic 703 | 111 496 77 . 13 . 6 . . Thermal 201 | . . . . . . 172 . 29 Explosive 808 | . . . . . . 808 . . Electromagnetic . | . . . . . . . . . Impact 81 | . . . . . . 81 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 6 6 6 Average Corruption 5 | . . . . . . 5 6 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . . . 5 5 3 Message Errors 1 | . . . . . . 1 . . Matter Fused 5 | . . . . . . 2 3 . Energy Discharges 1 | . . . . . . . 1 . Parts Fused 2 | . . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . . 1 1 . Alerts 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 43 | . . . . . . 43 . . Projectiles 43 | . . . . . . 43 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 173 | . . . . . . 173 . . Shots 5 | . . . . . . 5 . . Rammed 1 | . . . . . . 1 . . Targets Rammed 5 | . . . . . . 5 . . Kicked 4 | . . . . . . 4 . . Crushed . | . . . . . . . . . Highest Temperature 112 | . . . . . . 112 . . Average Temperature 40 | . . . . . . 40 . . Received Heat Transfer 759 | . 48 306 . . 27 234 . 144 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . Heat Transferred 259 | . . . . . . 185 . 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 99 | 100 100 . 100 . 100 99 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 206 | 15 70 . 42 . 1 206 27 65 Initial 42 | . . . 42 . . . 27 . Average 23 | 2 21 . 25 . . 36 9 20 Influence Increases 921 | 25 253 210 . . 1 327 . 105 Destroy 0b10 Robot/C 320 | . 160 60 . . . 100 . . Destroy 0b10 Robot/NC 50 | 25 20 . . . . 5 . . Destroy Leader 52 | . 32 . . . . 20 . . Successful Hack 23 | . 11 . . . . 12 . . Disable Machine 45 | . . . . . . 45 . . Destroy Structure 131 | . . . . . 1 130 . . Lose Combat Pursuer 300 | . 30 150 . . . 15 . 105 Influence Decreases 896 | 25 215 159 87 2 1 248 79 80 Entered New Map 120 | . . 19 47 2 . . 52 . Time Decay 546 | 25 215 60 40 . 1 138 27 40 Lost Part 230 | . . 80 . . . 110 . 40 Squads Dispatched 7 | . . . . . 1 4 . 2 Investigation 2 | . . . . . 1 . . 1 Extermination 3 | . . . . . . 2 . 1 Reinforcement 2 | . . . . . . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Distress Signals 1 | . . . . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 16 18 . . 7 18 . 13 Peak Tracking Total 10 | . 4 6 . . 4 6 . 10 Tactical Retreats 12 | . 1 3 . . 3 3 . 2 ECM-based Alert Blocks 16 | . . . . . 9 7 . . Traps | -11 -10 -10 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Traps Triggered 2 | . . . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Machines Disabled 3 | . . . . . . 3 . . Max in Single Turn 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Machines Accessed 18 | . 6 . . 3 2 4 . 3 Terminals 7 | . 4 . . . 1 2 . . Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . . . 1 . 1 Recycling Units 5 | . 2 . . . 1 1 . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 47 | . 12 . . 16 4 9 . 6 Successful 30 | . 7 . . 16 1 6 . . Failed 17 | . 5 . . . 3 3 . 6 Catastrophic 6 | . 2 . . . 1 . . 3 Database Lockouts . | . . . . . . . . . Manual 8 | . 4 . . . 1 . . 3 Terminals 16 | . 9 . . . 3 4 . . Fabricators 2 | . . . . . . . . 2 Repair Stations 4 | . . . . . . 2 . 2 Recycling Units 9 | . 3 . . . 1 3 . 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 22 | . 4 . . 16 . 2 . . Record 16 | . . . . 16 . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 6 | . 3 . . . 1 2 . . Report Inventory 4 | . 2 . . . 1 1 . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 11 | . 4 . . . 1 3 . 3 Full Trace Events 2 | . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 38 | . . . . . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 87 | . 87 . . . . . . . Retrieved Components 3 | . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . . 3 . 1 Non-combat 4 | . . . . . . 3 . 1 Combat . | . . . . . . . . . Robot Hacks Applied 6 | . . . . . . 4 . 2 parse_system 2 | . . . . . . 2 . . no_distress 2 | . . . . . . 1 . 1 find_chute 1 | . . . . . . 1 . . find_recycling 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial UFD Resources 25 | . . . . . 23 25 25 25 Total Orders 2 | . . . . . . . . 2 EXPLORE 2 | . . . . . . . . 2 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Active Infowar (turns) 3664 | . 654 107 81 1961 137 716 3 5 Structural 2839 | . . . 81 1961 137 655 . 5 Seismic 761 | . 654 107 . . . . . . ECM 848 | . . . . . 132 713 3 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Turns Passed 4185 | 172 676 124 85 1961 137 750 110 170 Spaces Moved 2818 | 93 323 53 51 1180 72 556 206 284 Core 434 | 14 . . . . . 142 206 72 Treads 1772 | 79 323 53 51 1180 72 14 . . Legs 400 | . . . . . . 400 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 212 | . . . . . . . . 212 Fastest Speed 40 | 50 160 160 160 160 170 50 50 40 Average Speed 130 | 143 160 164 160 162 170 103 50 46 Slowest Speed 250 | 160 160 240 160 250 170 190 50 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 5 61 6 12 83 2 19 84 11 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 9 | . . . . 9 . . . . Spaces Dug 7 | . . . . . 1 6 . . Terrain Destroyed 76 | . . . . . 1 75 . . Melee 7 | . . . . . 1 6 . . Projectile 4 | . . . . . . 4 . . AOE 65 | . . . . . . 65 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Was Fac Total 3156 | 117 395 71 54 1229 84 680 212 314 Wait 52 | . 2 1 . . . 42 . 7 Move 2808 | 92 322 52 50 1179 71 556 205 281 Hop 1 | . . . . . . . . 1 Pick Up 57 | 11 14 . . 18 1 9 1 3 Fast Attach 14 | . . . . 1 . 8 . 5 Attach 39 | 6 1 5 3 5 6 11 . 2 Detach 5 | . . . . 2 . 1 . 2 Swap 15 | . 4 . 1 6 2 2 . . Drop 41 | . 7 . . 13 2 13 . 6 Fire 92 | 8 45 13 . 5 1 18 . 2 Melee 19 | . . . . . 1 15 . 3 Ram 1 | . . . . . . 1 . . Kick 4 | . . . . . . 4 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 7 | . . . . . . . 6 1 Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 173 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 13) 555 | -10/Materials | Discovered new exit (range 12) 667 | -10/Materials | Discovered new exit (range 8) 771 | -10/Materials | Discovered new exit (range 8) 849 | -10/Materials | Entered Subcaves 850 | -10/Subcaves | Approached by a straggling Scientist 859 | -10/Subcaves | Learned Materials stockpile data 881 | -10/Subcaves | Discovered new exit (range 14) 935 | -10/Subcaves | Lost 4 parts (1p1n2w) 965 | -10/Subcaves | Core integrity fell below 50% 973 | -10/Subcaves | Entered Recycling 991 | -8/Recycling | Lost 4 parts (1n1u2w) 1021 | -8/Recycling | Scanned before Scraplab entrance 1039 | -8/Recycling | Discovered new exit (range 11) 1044 | -8/Recycling | Entered Scraplab 1058 | -8/Recycling | Entered Scraptown 1239 | -8/Scraptown | Build established: Scavenger-Mutant 1338 | -8/Scraptown | Visited Assassins FH 1431 | -8/Scraptown | Visited SPCMW 1476 | -8/Scraptown | Visited Symbiants 1508 | -8/Scraptown | Visited Comm Corps 1542 | -8/Scraptown | Build established: Mutant 1573 | -8/Scraptown | Visited Spacefarers 1732 | -8/Scraptown | Discovered new exit (range 3) 2080 | -8/Scraptown | Visited Bundlers 2243 | -8/Scraptown | Visited UFD Registry 2262 | -8/Scraptown | Registered with UFD as "Spiketube" 2293 | -8/Scraptown | Visited A0-MCA Data Center 2302 | -8/Scraptown | Given a B+ rating by A0-MCA 2304 | -8/Scraptown | Found A0-MCA's Component Scanner 2340 | -8/Scraptown | Visited Science Testing Area 2372 | -8/Scraptown | Visited Junk Cannon Lab 2401 | -8/Scraptown | Found Prototype Special Weapon 2405 | -8/Scraptown | Identified Junk Cannon 2531 | -8/Scraptown | Visited Chapter 10 2587 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2594 | -8/Scraptown | Found DCF Scrap (29 items) 2676 | -8/Scraptown | Visited Junk Repository 2715 | -8/Scraptown | Visited Observation Area 2761 | -8/Scraptown | Visited Scrap Suit Storage 2812 | -8/Scraptown | Visited Scrapoid Research Area 2839 | -8/Scraptown | Visited Curators Association 3019 | -8/Scraptown | Entered Factory 3019 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 3146 | -6/Factory | Discovered new exit (range 6) 3156 | -6/Factory | Entered another Factory area 3156 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3317 | -5/Factory | Attached CPS modules to O-16 Technician 3338 | -5/Factory | Attached CPS modules to O-16 Technician 3342 | -5/Factory | Attached CPS modules to O-16 Technician 3490 | -5/Factory | Build established: Hacker-Mutant 3531 | -5/Factory | Discovered new exit (range 11) 3605 | -5/Factory | Repaired Great Maul 3800 | -5/Factory | Lost 9 parts (2p1n1u5w) 3829 | -5/Factory | Spotted B-75 Beast 3833 | -5/Factory | Core integrity fell below 50% 3879 | -5/Factory | Lost 3 parts (3u) 3906 | -5/Factory | Manually triggered Chute Trap 3906 | -5/Factory | Sucked down chute 3906 | -5/Factory | Entered Waste 3906 | -5/Waste | The area was eerily silent 3946 | -5/Waste | Discovered new exit (range 15) 4016 | -5/Waste | Entered Factory 4110 | -5/Factory | Build established: Mutant 4181 | -5/Factory | Core integrity fell below 20% 4186 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Critical hit (Burn: +37). Acquired 45 matter. K-01 Serf collects debris. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2A. Dropped Imp. Plasma Cutter. Datajack destroyed. ECM Suite destroyed. Connecting with Recycling Unit... ALERT: Suspicious activity at Recycling Unit F006. Dispatching Investigation squad. Drone sends a signal. System corrupted: IFF burst signal emitted. U-05 Engineer destroyed. Acquired Structural Scanner. Acquired 10 matter. K-01 Serf collects debris. Critical hit (Burn: +37). Lrn. Tractor Beam destroyed. K-01 Serf collects debris. 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""" ##????????? | | ????????????????????????????? ##????????? | | ????????????????????????????? ??? # ????????? | | ?????????????????????????????? ?????? ???????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Utility Shielding 33 Evasion (%) 62 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Great Maul | 52% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireCoolantShell Manual? 0 Play Time 00:48:48 Cumulative 76.8 hours Start 2026.11.01 @ 16:27:27 End 2026.11.01 @ 17:15:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 69 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4d46cb11-951e-4a5f-9cb3-207d5d17b165