Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 16:57:52 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (99) 495 Value Destroyed (3352) 3352 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1008) 1008 TOTAL SCORE: 11895 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 670 Met Data Miner 300 Cogmind --------- Core Integrity 826/1300 Matter 295/300 Energy 250/250 System Corruption 7% Temperature Cool (0) Movement Hovering (180) Ox2 Location -3/Research Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Improved Antigrav System > --- UTILITY (8) ------ Advanced Heat Sink Small Battery Targeting Computer Advanced Target Analyzer > --- WEAPON (3) ------- Force Lance Force Lance Force Lance > --- INVENTORY (5) ---- Experimental Power Amplifier Advanced Energy Well (500) Nova Cannon Force Lance Force Lance Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Improved Gravmag System Cooled Aerolev Unit Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Seismic Detector Improved Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Greatsword Phasing Sabre > --- INVENTORY -------- Light Fission Core Gravmag System Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Power Shielding Hardened Medium Armor Plating Force Field Mini Drone Bay Heavy Rocket Launcher [Rating: 82] Favorites ----------- Power Neutrino Core Engine Light Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 2 . 2 . . 2 Power 2 | . . . . . . . . . . . 1 . . . . 1 Propulsion 5 | . . 1 . 1 2 . . . . 1 . . . . . . Utility 6 | . . 1 . . . . . . . 1 1 . 2 . . 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 180 | . 4 7 23 13 10 12 6 3 1 14 18 13 27 1 . 28 Power 19 | . . 1 2 1 1 1 1 . . . 3 1 3 1 . 4 Engine 8 | . . 1 2 1 . 1 . . . . 1 . 1 . . 1 Core 7 | . . . . . 1 . 1 . . . 2 1 1 1 . . Reactor 4 | . . . . . . . . . . . . . 1 . . 3 Propulsion 58 | . 3 1 14 2 6 4 . . . 6 5 1 7 . . 9 Treads 6 | . . . 1 1 3 . . . . . . . 1 . . . Leg 13 | . 3 1 8 . . . . . . . . . 1 . . . Wheel 14 | . . . 5 1 3 . . . . . . . 5 . . . Hover 25 | . . . . . . 4 . . . 6 5 1 . . . 9 Flight . | . . . . . . . . . . . . . . . . . Utility 45 | . 1 2 2 5 . 1 2 . . 3 5 5 10 . . 9 Device 18 | . 1 . . 2 . . 1 . . 2 3 2 2 . . 5 Storage 5 | . . . . 2 . . . . . . . . 1 . . 2 Processor 6 | . . 2 . . . . 1 . . . . . 2 . . 1 Hackware 1 | . . . . . . . . . . . . . 1 . . . Protection 15 | . . . 2 1 . 1 . . . 1 2 3 4 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 58 | . . 3 5 5 3 6 3 3 1 5 5 6 7 . . 6 Energy Gun 1 | . . . . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 30 | . . 3 5 4 3 4 2 3 1 3 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . 2 1 . . 1 2 . 1 . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . Impact Weapon 9 | . . . . . . . . . . . 1 2 3 . . 3 Slashing Weapon 7 | . . . . . . . . . . 1 . 3 3 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . . . . . . 2 . . 3 Parts Lost 63 | . . 1 12 . . 11 1 . . 1 4 9 6 5 . 13 Power 9 | . . 1 2 . . 1 . . . . 1 . 1 1 . 2 Propulsion 28 | . . . 6 . . 6 . . . . 2 5 3 1 . 5 Utility 14 | . . . . . . 2 . . . . 1 2 1 2 . 6 Weapon 12 | . . . 4 . . 2 1 . . 1 . 2 1 1 . . Highest Loss Streak 9 | . . 1 8 . . 9 1 . . 1 2 5 6 3 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 99 88 92 98 98 92 83 73 84 89 89 75 66 55 47 31 Engine 4 | . 14 9 7 9 5 5 6 . . . 1 5 3 . . . Core 3 | . . . . . 1 1 . 7 7 6 8 5 3 4 5 . Treads 3 | . . . 2 8 18 12 . . . . . . . . . . Leg 3 | . 28 25 17 . . . . . . . . . . . . . Wheel 7 | . . . 9 27 26 23 . . . . . . 5 5 5 . Hover 14 | . . . . . . 3 30 30 30 40 40 32 9 . . 6 Device 8 | . 13 1 . 9 7 5 3 7 7 6 11 14 10 10 10 6 Storage 5 | . 14 11 11 9 7 7 7 7 7 6 5 3 . . . . Processor 3 | . . 19 19 . . . 2 . . . . . 6 10 10 5 Protection 4 | . . . 2 9 7 6 7 7 7 13 7 3 1 5 . . Ballistic Gun 11 | . 28 22 21 23 23 22 20 12 23 9 2 . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . 7 7 5 3 Slashing Weapon 2 | . . . . . . . . . . 4 5 7 7 5 5 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 58 | 11 12 18 22 33 30 33 33 37 35 44 56 58 46 34 14 37 Greatest Support 100 | 20 20 30 30 30 40 40 36 36 36 62 68 68 100 56 28 36 Greatest Overweight (x) 10 | . . . 1 1 . 8 . 1 . . . 1 2 1 . 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | . 8 8 8 8 10 10 10 10 10 10 10 8 5 5 5 5 Most Carried 10 | . 8 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Carried 7 | . 7 7 7 7 9 7 6 9 9 9 9 8 4 5 5 4 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 6 8 8 8 10 10 3 10 9 10 10 10 4 5 5 5 5 Class Distribution -------------------- 32% | Mutant 20% | Scavenger-Tank 18% | Gladiator 10% | Tank 6% | Commander-Gladiator 5% | Scavenger-Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Mutant | -6/Factory Gladiator | -5/Factory Commander-Gladiator | -5/Extension Gladiator | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Matter Collected 3606 | 200 148 54 522 219 370 552 157 . 17 290 250 100 227 140 84 276 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3778 | . 232 106 615 219 169 569 142 . . 351 348 368 180 90 84 305 Parts 218 | . 19 10 47 19 10 28 9 . . 24 16 9 6 4 1 16 Haulers Intercepted 4 | . . . . 1 . . . . . . 2 . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . 30 3 . . . . . . 2 . . Prevented 6 | . . . . . . 1 4 . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Combat Hostiles Destroyed 78 | . 9 2 16 3 3 16 3 . . 7 5 3 4 4 . 3 Melee 12 | . . . . . . . . . . 1 1 2 2 3 . 3 Guns 49 | . 9 2 16 3 3 12 . . . 4 . . . . . . AOE 15 | . . . . . . 4 3 . . 2 4 . 2 . . . Classes Destroyed 14 | . 2 1 2 4 2 1 1 . . 1 . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . . Builder 2 | . . . . . . . . . . 1 . . 1 . . . Tunneler 4 | . . . . 2 . . . . . . 1 . . . . 1 Hauler 4 | . . . . 1 . . . . . . 2 . . . . 1 Recycler 3 | . . . . . 1 . . . . 1 . 1 . . . . Operator 2 | . . . . 1 . . . . . . 1 . . . . . Watcher 5 | . . . 1 . . . . . . 2 1 . . . . 1 Swarmer 34 | . 6 . 3 . . 8 3 . . 6 4 . . 4 . . Grunt 19 | . 3 . 11 . . 5 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 13 | . . 2 2 1 1 1 . . . . 1 3 2 . . . Hunter 4 | . . . . 2 . . . . . . . . 2 . . . Programmer 7 | . . . . . 2 1 . . . 1 . . . . . 3 Samaritan 3 | . . . . . . . 1 . . . . . . . 2 . Best Kill Streak 7 | . 6 1 5 2 2 4 2 . . 7 5 1 4 4 . 2 Combat Bots Only 6 | . 6 1 5 1 1 4 2 . . 6 4 1 3 4 . 2 Max Kills in Single Turn 4 | . 1 1 1 2 1 4 2 . . 3 2 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 2 . . 2 1 . 1 . . . Melee 1 | . . . . . . . . . . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Hostile Shots Fired 782 | . 36 20 148 19 23 141 12 . . 37 23 55 122 45 . 101 Missed 224 | . 10 5 45 5 1 38 6 . . 10 7 21 33 12 . 31 Damage Taken 9164 | . 283 222 1326 218 271 1403 109 . . 403 308 859 1828 501 . 1433 Core 1538 | . 58 14 280 15 29 198 15 . . 86 . 160 167 42 . 474 Absorbed by Shields 27 | . . . . . . . . . . . . 27 . . . . Redirected to Shielding 55 | . . . . . . . 9 . . 18 28 . . . . . Ignored by Resistances 28 | . . . . . . . . . . . . . . . . 28 Core Remaining (%) 77 | 100 76 . 26 97 . . . . 65 89 . 84 . . 81 . Volleys Fired 180 | . 22 10 62 14 9 30 8 . . 11 8 . 6 . . . Largest 3 | . 2 2 2 3 3 3 3 . . 3 1 . 1 . . . Hottest 96 | . 40 46 46 96 81 84 81 . . 81 39 . 39 . . . Shots Fired 399 | . 44 20 118 42 26 88 16 . 2 29 8 . 6 . . . Gun 382 | . 44 20 118 42 26 87 12 . 2 28 3 . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 17 | . . . . . . 1 4 . . 1 5 . 6 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 377 | . 44 20 118 37 26 87 12 . 2 28 3 . . . . . Thermal 5 | . . . . 5 . . . . . . . . . . . . Explosive 12 | . . . . . . . . . . 1 5 . 6 . . . Electromagnetic 5 | . . . . . . 1 4 . . . . . . . . . Robot Hit Streak 17 | . 6 13 17 10 5 6 7 . 3 5 1 . 6 . . . Robot Miss Streak 24 | . 2 1 3 3 6 24 1 . . 6 2 . 1 . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . Secondary Targets 9 | . . . 3 . . 4 . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . 1 . . . . . . Shots Hit Robots 335 | . 27 19 86 27 18 45 8 . 1 17 18 22 16 6 4 21 Core Hits 157 | . 13 4 28 16 10 31 7 . 1 13 11 4 13 2 1 3 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 7 | . . . 2 . 1 . 1 . . . 1 1 . 1 . . Critical Strikes 15 | . . . 2 . 1 . 1 . . . 3 5 . 2 . 1 Destroy 4 | . . . 2 . 1 . 1 . . . . . . . . . Smash 4 | . . . . . . . . . . . 1 1 . 2 . . Sever 6 | . . . . . . . . . . . 2 4 . . . . Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 155 | . . . . . . . . . . 20 35 24 18 18 4 36 Impact 55 | . . . . . . . . . . . 3 3 4 16 1 28 Slashing 92 | . . . . . . . . . . 20 32 21 14 2 3 . Piercing 8 | . . . . . . . . . . . . . . . . 8 Sneak Attacks 15 | . . . . . . . . . . 3 3 3 . . 4 2 Combat Hostiles 3 | . . . . . . . . . . . 1 2 . . . . Follow-up Attacks 17 | . . . . . . . . . . . 2 5 3 3 1 3 Damage Inflicted 10042 | . 293 278 1176 371 393 851 238 . 20 935 1544 1153 1057 284 371 1078 Guns 3571 | . 293 278 1176 371 393 710 146 . 20 166 18 . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1673 | . . . . . . 141 92 . . 267 516 . 657 . . . Melee 4798 | . . . . . . . . . . 502 1010 1153 400 284 371 1078 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 3528 | . 293 278 1176 328 393 710 146 . 20 166 18 . . . . . Thermal 151 | . . . . 43 . 51 . . . . . . 57 . . . Explosive 1383 | . . . . . . . . . . 267 516 . 600 . . . Electromagnetic 182 | . . . . . . 90 92 . . . . . . . . . Impact 1578 | . . . . . . . . . . . 61 116 116 212 130 943 Slashing 3085 | . . . . . . . . . . 502 949 1037 284 72 241 . Piercing 135 | . . . . . . . . . . . . . . . . 135 Highest Corruption 7 | . . . . . 4 4 4 4 4 . . . . . . 7 Average Corruption 3 | . . . . . 2 4 4 4 4 . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 39 | . . . . . 4 18 4 1 8 . . . . . . 4 Message Errors 5 | . . . . . 1 3 . . 1 . . . . . . . Matter Fused 10 | . . . . . 1 3 3 . 2 . . . . . . 1 Heat Flow Errors 4 | . . . . . . 1 . 1 1 . . . . . . 1 Energy Discharges 5 | . . . . . . 4 . . 1 . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 7 | . . . . . 1 3 . . 1 . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . Misfires 3 | . . . . . . 1 . . 2 . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1037 | . . . . . . . . . . 120 277 81 3 60 195 301 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 26 | . . . . . . . . . . . 26 . . . . . Melee 1011 | . . . . . . . . . . 120 251 81 3 60 195 301 Knockbacks 7 | . . . . . . . . . . . 1 . . . . 6 Impact 7 | . . . . . . . . . . . 1 . . . . 6 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 27 | . . . . . . . . . . 27 . . . . . . Shots 1 | . . . . . . . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 250 | . . 7 38 150 27 164 36 152 158 113 1 . 2 . . 250 Average Temperature 26 | . . 4 6 55 12 23 18 76 73 21 1 . 2 . . 141 Received Heat Transfer 1546 | . 108 90 630 9 18 234 27 . . 12 63 148 189 9 . 9 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . 1 . . 2 4 Impact Corruptions 23 | . . . . . . . . . . . 3 1 1 2 6 10 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 211 | . . . . 111 . 50 . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Peak Influence 509 | . 295 189 509 324 242 . . . . 294 462 370 250 . . 69 Initial 186 | . . 124 79 136 147 . . . . . 143 186 83 . . 6 Average 196 | . 163 158 311 210 150 . . . . 179 355 235 100 . . 35 Maximum Alert Level 2 | . 1 . 2 1 1 . . . . 1 2 1 1 . . . Low Security (%) 57 | . 71 100 19 56 89 . . . . 53 3 42 88 . . 100 Level 1 34 | . 28 . 51 43 10 . . . . 46 57 57 11 . . . Level 2 7 | . . . 28 . . . . . . . 38 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 5 . 1 . 1 . . 4 4 1 4 . . 2 Investigation 5 | . . . 1 . . . . . . 1 2 . 1 . . . Extermination 3 | . . . . . . . . . . 1 . . . . . 2 Reinforcement 11 | . 1 . 1 . 1 . . . . 2 2 1 3 . . . Assault 1 | . . . . . . . 1 . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Distress Signals 9 | . 2 . . 2 . . . . . 1 4 . . . . . Communications Jammed 3 | . . . . . . . . . . . 3 . . . . . Distress Signals 3 | . . . . . . . . . . . 3 . . . . . Times Spotted 176 | . 19 2 27 8 7 19 9 . . 18 16 19 12 5 . 15 Peak Tracking Total 10 | . 6 3 10 3 3 5 10 . . 6 5 5 5 4 . 10 Tactical Retreats 19 | . 1 . 2 . 1 3 1 . . 1 4 2 2 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Traps Triggered 8 | . . . 1 . . . 4 . . . 1 2 . . . . Indirectly 4 | . . . . . . . 4 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Machines Disabled 6 | . . . . . 1 . . . . . 1 1 3 . . . Max in Single Turn 3 | . . . . . 1 . . . . . 1 . 3 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . 2 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Machines Accessed 25 | . . . 5 2 3 . . 4 . 2 3 1 4 . . 1 Terminals 15 | . . . 5 2 2 . . . . . 2 1 2 . . 1 Fabricators 5 | . . . . . . . . . . 2 1 . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Total Hacks 79 | . . . 9 5 9 . . 29 . 6 8 2 10 . . 1 Successful 45 | . . . 2 2 4 . . 29 . 1 4 . 3 . . . Failed 34 | . . . 7 3 5 . . . . 5 4 2 7 . . 1 Catastrophic 9 | . . . 2 . . . . . . 2 1 1 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . . . 5 2 5 . . . . . 5 2 1 . . 1 Terminals 34 | . . . 9 5 7 . . . . . 5 2 5 . . 1 Fabricators 14 | . . . . . . . . . . 6 3 . 5 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . Terminal Hacks 37 | . . . 2 1 3 . . 29 . . 1 . 1 . . . Record 11 | . . . . . . . . 11 . . . . . . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . 1 . . . Fabricator Hacks 5 | . . . . . . . . . . 1 2 . 2 . . . Network Status 2 | . . . . . . . . . . 1 . . 1 . . . Load Schematic 2 | . . . . . . . . . . . 1 . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 1 1 . . . . . 1 . . . . . Terminals 3 | . . . . 1 1 . . . . . 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 2 | . . . . 1 . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . 4 2 3 . . . . 2 3 1 4 . . 1 Full Trace Events 4 | . . . 1 . . . . . . 1 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . 11 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Total Allies 23 | . . . . . . . . . . . . 23 . . . . Largest Group 10 | . . . . . . . . . . . . 10 7 . . . Highest-Rated Group 350 | . . . . . . . . . . . . 350 350 . . . Highest-Rated Ally 159 | . . . . . . . . . . . . 159 159 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 113 | . . . . . . . . . . . . 83 30 . . . Total Damage 2731 | . . . . . . . . . . . . 2166 565 . . . Kills 26 | . . . . . . . . . . . . 21 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 3 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Turns Passed 6366 | . 368 161 433 333 432 766 179 50 258 378 593 827 567 468 44 509 Spaces Moved 6544 | 1 186 64 227 304 457 867 276 79 516 601 800 691 482 418 37 538 Core 93 | . . . . . . 2 . . . . . . . . . 91 Treads 6 | . . . . . . 6 . . . . . . . . . . Legs 326 | 1 186 64 75 . . . . . . . . . . . . . Wheels 2177 | . . . 152 304 457 660 . . . . . . 137 418 37 12 Hover 3942 | . . . . . . 199 276 79 516 601 800 691 345 . . 435 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 34 | 120 120 120 80 80 80 48 48 48 48 36 34 37 58 100 100 50 Average Speed 65 | 120 120 120 94 80 80 74 48 57 48 38 35 48 94 100 100 61 Slowest Speed 550 | 120 120 120 190 95 80 450 48 108 48 48 37 101 180 115 100 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 50 8 46 29 10 94 46 68 79 27 26 83 19 47 9 14 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . 2 . 1 . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 2 3 . 1 . . . . . . . Spaces Dug 43 | . . . . . . . . . . 12 16 . 5 6 . 4 Terrain Destroyed 141 | . . . . . . 8 . . 1 19 55 . 48 6 . 4 Melee 43 | . . . . . . . . . . 12 16 . 5 6 . 4 Projectile 3 | . . . . . . 1 . . 1 1 . . . . . . AOE 95 | . . . . . . 7 . . . 6 39 . 43 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Ext Fac Upp Upp Res Total 8041 | . 291 131 338 367 508 917 306 83 525 689 1036 1145 566 446 40 653 Wait 670 | . 77 40 11 13 19 7 12 . 6 23 157 256 3 14 1 31 Move 6528 | . 185 63 226 303 456 866 275 78 515 600 799 690 481 417 36 538 Hop . | . . . . . . . . . . . . . . . . . Pick Up 60 | . 1 4 7 8 4 1 4 . 2 8 9 1 6 . . 5 Fast Attach 78 | . 1 4 6 4 3 1 2 2 . 4 4 4 19 1 . 23 Attach 40 | . . 1 9 2 2 8 . 1 . 2 4 3 3 . . 5 Detach 15 | . . . 2 2 1 . 1 . . 1 1 1 3 . . 3 Swap 62 | . 3 2 8 7 5 3 4 . 1 8 10 6 5 . . . Drop 107 | . 2 7 7 14 9 1 . 2 1 10 12 8 19 . . 15 Fire 180 | . 22 10 62 14 9 30 8 . . 11 8 . 6 . . . Melee 135 | . . . . . . . . . . 20 32 19 14 14 3 33 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 . . . . Rewire 134 | . . . . . . . . . . 2 . 132 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . . . . . . . . . . . 10 7 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 16) 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 404 | -9/Materials | Discovered new exit (range 15) 530 | -9/Materials | Entered Storage 616 | -9/Storage | Garrison activated, responded to threat 758 | -9/Storage | Core integrity fell below 50% 790 | -9/Storage | Lost 8 parts (2p4n2w) 852 | -9/Storage | Lost 3 parts (1n2w) 941 | -9/Storage | Discovered new exit (range 16) 963 | -9/Storage | Entered Materials 963 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1184 | -8/Materials | Discovered new exit (range 9) 1296 | -8/Materials | Entered Factory 1296 | -7/Factory | Evolved 2 slots: Propulsion x2 1325 | -7/Factory | Build established: Scavenger-Tank 1347 | -7/Factory | Discovered new exit (range 8) 1490 | -7/Factory | Identified exit to Lower Caves 1532 | -7/Factory | Found Prototype Launcher 1728 | -7/Factory | Entered Lower Caves 1790 | -7/Lower Caves | Identified Rocket Array 1859 | -7/Lower Caves | Learned 4 Factory zone layouts 1959 | -7/Lower Caves | Learned location of Zion (-6) 2262 | -7/Lower Caves | Spotted B-75 Beast 2336 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2415 | -7/Lower Caves | Lost 9 parts (5n2u2w) 2488 | -7/Lower Caves | Discovered new exit (range 11) 2494 | -7/Lower Caves | Entered another Lower Caves area 2666 | -7/Lower Caves | Discovered new exit (range 12) 2667 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2673 | -7/Lower Caves | Entered Data Miner 2673 | -7/Data Miner | Discovered new exit (range 6) 2683 | -7/Data Miner | Met Data Miner 2693 | -7/Data Miner | Learned location of Section 7 (-2) 2693 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2700 | -7/Data Miner | Received God Mode back door access code from Data Miner 2723 | -7/Data Miner | Entered Proximity Caves 2888 | -6/Proximity Caves | Learned Factory terminal intel 2907 | -6/Proximity Caves | Spotted B-75 Beast 2975 | -6/Proximity Caves | Discovered new exit (range 14) 2981 | -6/Proximity Caves | Entered Factory 2981 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2983 | -6/Factory | Loaded intel: 26 terminal locations 3008 | -6/Factory | Build established: Tank 3323 | -6/Factory | Discovered new exit (range 15) 3359 | -6/Factory | Entered another Factory area 3359 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3667 | -5/Factory | Fabricated Cld. Aerolev Unit? 3668 | -5/Factory | Build established: Gladiator 3789 | -5/Factory | Spotted B-75 Beast 3950 | -5/Factory | Discovered new exit (range 6) 3952 | -5/Factory | Entered Extension 3963 | -5/Extension | Rescued a captive Derelict 4097 | -5/Extension | Rescued a captive Derelict 4098 | -5/Extension | Rescued a captive Derelict 4176 | -5/Extension | Lost 3 allies 4207 | -5/Extension | Rescued a captive Derelict 4210 | -5/Extension | Rescued a captive Derelict 4383 | -5/Extension | Build established: Commander-Gladiator 4449 | -5/Extension | Spotted B-75 Beast 4466 | -5/Extension | Spotted B-75 Beast 4476 | -5/Extension | Allies destroyed B-75 Beast 4506 | -5/Extension | Rescued a captive Derelict 4510 | -5/Extension | Lost 5 parts (3n2w) 4516 | -5/Extension | Lost 6 allies 4553 | -5/Extension | Rescued a captive Derelict 4554 | -5/Extension | Rescued a captive Derelict 4583 | -5/Extension | Rescued A7 4668 | -5/Extension | Rescued a captive Derelict 4669 | -5/Extension | Rescued a captive Derelict 4714 | -5/Extension | Rescued a captive Derelict 4739 | -5/Extension | Discovered new exit (range 10) 4742 | -5/Extension | Discovered new exit (range 6) 4779 | -5/Extension | Entered Factory 4779 | -4/Factory | Accompanied by 7 allies (A7) 4779 | -4/Factory | Evolved 2 slots: Utility x2 4955 | -4/Factory | Incoming investigation squad redirected 5061 | -4/Factory | Build established: Gladiator 5140 | -4/Factory | Lost 5 allies 5179 | -4/Factory | Discovered new exit (range 10) 5234 | -4/Factory | Discovered new exit (range 20) 5308 | -4/Factory | Lost 6 parts (1p3n1u1w) 5346 | -4/Factory | Entered Upper Caves 5433 | -4/Upper Caves | Spotted B-86 Titan 5627 | -4/Upper Caves | Lost 3 parts (2u1w) 5802 | -4/Upper Caves | Discovered new exit (range 3) 5814 | -4/Upper Caves | Entered another Upper Caves area 5839 | -4/Upper Caves | Discovered new exit (range 13) 5858 | -4/Upper Caves | Entered Research 5858 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5869 | -3/Research | Spotted B-86 Titan 5901 | -3/Research | Lost 4 parts (1n3u) 6169 | -3/Research | Build established: Mutant 6198 | -3/Research | Lost 6 parts (1p2n3u) 6367 | -3/Research | Self-destructed Last Messages --------------- 06351_ Penetrated by Slug. 06351_ Dropped Adv. Heat Sink. 06352_ Slug penetrates Wall. 06357_ Penetrated by Slug. 06358_ ALERT: Rogue bot located, Programmers report to Research Zone 7N. 06360_ Slug penetrates Wall. 06362_ U-05 Engineer builds a Wall. 06363_ Penetrated by Slug. 06363_ Slug penetrates Wall. 06363_ Imp. Antigrav System destroyed. 06363_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06366_ Penetrated by Slug. 06366_ Slug penetrates Wall. 06366_ Mic. Antimatter Reactor destroyed. 06366_ Penetrated by Slug. 06366_ Slug penetrates Wall. 06366_ Slug penetrates H-77 Assassin. 06366_ Imp. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????? | | ???????????????????????????????? ????????????? | | ???????????????????????????????? ??????????? | | ??????????????????????????????? "?????????? | | ??????????????????????????????? "?????????? | | ?????????????????????????????? """???????? | | ?????????????????????????????? h ????????? | | ????????????????????????????? h ??? ??? | | ???????????+################# ?? ??? | | ??????????? "??" #?? | | ?????????? s ""?" #?? | | ?????????? s s """" #?? | | ?????????? s @ """" #?? | | ?????????????????#+#####;#;###;##### """" #?? | | ???????????????????????#### """ # #?? | | ??????????????????????????# """" # #?? | | ??????????????????????????# u"""" # +?? | | ??????????????????????????# """ # """" #?? | | ??????????????????????????# h # """" #?? | | ??????????????????????????# h + """" #?? | | ??????????????????????????# # """" #?? | | ??????????????????????????# ! # """" #?? | | ??????????????????????????# # ### | | ??????????????????????????########## | | ??????????????????????????# """ # | | ??????????????????????????# "" # """" | | ??????????????????????????# """ + """" | | ??????????????????????????# # """" ### | | ??????????????????????????# # """" # | | ??????????????????????????# |# """" # | | ??????????????????????????# !# + | | ??????????????????????????# [!%# # | | ??????????????????????????# !# # | | ??????????????????????????##+#####+# # | | ???????????????????????????# #???# #############= | | ???????????????????????????# #???# #???????????# | | ???????????????????????????# #???# #???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 35 Energy Capacity 600 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Armor Coverage 375 Resistance: EM 15 Power Shielding 33 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 58 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 1 Energy Filtering 50 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Cld. Aerolev Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredAntigravPrototype Manual? 0 Play Time 01:10:55 Cumulative 242.8 hours Start 2024.04.17 @ 15:45:47 End 2024.04.17 @ 16:57:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b49a065-6c8f-4ea5-a1d7-f91dc1005fcd