Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 18:29:00 Player: Cinder Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (51) 255 Value Destroyed (2189) 2189 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 9464 Bonus ------- Pacifist 200 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 196/300 Energy 100/100 System Corruption 13% Temperature Cool (63) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Dispersion Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Sensor Array Signal Interpreter System Shield Advanced System Shield > --- WEAPON ----------- Advanced Plasma Cannon Heavy Phase Cannon Improved Datajack Advanced Datajack > --- INVENTORY -------- Armored Medium Treads Large Storage Unit Heavy Phase Cannon Smartbomb Launcher [Rating: 75] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Slots Evolved 14 | . . 2 . 2 2 . . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . . . . . . 1 1 . Utility 6 | . . . . 2 1 . . . . . 1 1 1 . Weapon 3 | . . . . . 1 . . 2 . . . . . . Parts Attached 95 | 8 1 4 . 4 25 5 4 3 9 2 11 6 10 3 Power 10 | 1 . 1 . 1 3 1 1 . . . 1 1 . . Engine 5 | 1 . 1 . 1 1 . . . . . 1 . . . Core 5 | . . . . . 2 1 1 . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 39 | 4 . 2 . 2 11 . 1 . 4 1 4 2 7 1 Treads 2 | 1 . . . . . . . . . . . . 1 . Leg 14 | 2 . 2 . 2 7 . . . . 1 . . . . Wheel 6 | 1 . . . . 4 . 1 . . . . . . . Hover 8 | . . . . . . . . . . . 4 1 2 1 Flight 9 | . . . . . . . . . 4 . . 1 4 . Utility 19 | 1 1 1 . 1 4 1 . 3 1 . 3 . 2 1 Device 4 | . 1 . . . . . . . . . 1 . 1 1 Storage 4 | 1 . 1 . 1 . 1 . . . . . . . . Processor 3 | . . . . . 1 . . . 1 . . . 1 . Hackware 4 | . . . . . 1 . . 1 . . 2 . . . Protection 4 | . . . . . 2 . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 27 | 2 . . . . 7 3 2 . 4 1 3 3 1 1 Energy Gun 3 | . . . . . 2 . . . 1 . . . . . Energy Cannon 3 | . . . . . . . . . . . 2 1 . . Ballistic Gun 12 | 2 . . . . 4 3 1 . 2 . . . . . Ballistic Cannon 2 | . . . . . . . . . 1 1 . . . . Launcher 2 | . . . . . 1 . . . . . . . 1 . Special Weapon 1 | . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon 3 | . . . . . . . . . . . 1 2 . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . 1 Parts Lost 78 | . . . . 7 12 7 3 . 15 4 2 10 13 5 Power 8 | . . . . 1 3 1 . . 1 . . 2 . . Propulsion 35 | . . . . 3 7 2 1 . 6 2 1 4 7 2 Utility 13 | . . . . 1 1 1 . . 3 1 . 1 3 2 Weapon 22 | . . . . 2 1 3 2 . 5 1 1 3 3 1 Highest Loss Streak 14 | . . . . 5 5 7 2 . 14 5 2 6 9 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 9 | 3 7 8 9 9 12 14 14 15 12 1 3 3 3 3 Power . | . 1 1 1 . . 1 2 2 1 1 . . . . Propulsion 3 | 2 3 2 3 3 3 4 5 6 5 . . 1 1 . Utility 1 | . 1 3 3 3 2 1 1 1 . . . 1 . . Weapon 4 | . 1 1 2 2 6 6 6 6 4 . 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 12 | . . 1 . . 1 . 2 . 3 . 1 . 2 2 Power 2 | . . . . . . . . . 1 . 1 . . . Propulsion 2 | . . 1 . . . . . . . . . . 1 . Utility 1 | . . . . . . . . . . . . . 1 . Weapon 7 | . . . . . 1 . 2 . 2 . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 59 | . 95 87 100 73 75 64 62 62 60 21 34 50 35 13 Engine 2 | . 14 11 11 7 2 . . . . . 1 1 . . Core 1 | . . . . . 3 . 5 6 3 . . 1 . . Leg 10 | . 28 32 44 34 20 . . . . 6 2 . . . Wheel 5 | . . . . . 3 16 15 13 8 . . . . . Hover 1 | . . . . . . . . . . . 6 11 7 1 Device 1 | . 10 11 11 7 . . . . . . 1 1 2 . Storage 5 | . 14 11 11 9 7 7 7 6 4 . . . . . Processor 4 | . . . . . 6 7 7 6 7 7 5 5 3 4 Hackware 3 | . . . . . 3 . . 4 3 . 6 10 7 3 Protection 4 | . . . . . 8 7 7 11 8 . . . . . Energy Gun 1 | . . . . . 4 . . . 4 . . . . . Ballistic Gun 10 | . 28 22 22 14 10 22 16 13 12 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 9 6 . Peak Build Rating 75 | 6 7 10 10 11 31 33 28 32 45 12 59 75 57 24 Average Rating 23 | 4 6 8 10 9 20 24 22 28 28 6 25 52 44 18 On Entrance 18 | . 6 7 10 10 6 31 24 22 32 6 6 59 39 17 Naked Turns 1 | . . . . . . . . . . . . . . 1 Heaviest Build 56 | 11 12 19 19 29 42 38 40 40 56 6 30 36 12 8 Greatest Support 42 | 20 20 40 40 40 40 36 34 22 22 10 42 42 28 20 Greatest Overweight (x) 5 | . . . . . 2 1 1 1 5 . 3 1 1 2 Average Overweight (x) . | . . . . . . . 1 1 . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 11 | 6 8 8 10 14 15 15 15 15 12 5 5 5 5 5 Most Carried 15 | 6 8 9 9 11 15 15 15 15 15 5 5 5 5 5 Average Carried 9 | 3 7 8 9 9 12 14 14 15 12 1 3 4 4 3 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 8 9 9 9 15 15 15 15 5 1 5 5 5 2 Class Distribution -------------------- 51% | Mutant 20% | Gunner 15% | Hacker-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Matter Collected 1573 | 248 32 74 . 50 392 216 149 30 60 160 98 64 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1737 | . . 86 . 100 575 334 131 . 217 108 85 48 53 . Parts 81 | . . 5 . 5 30 14 7 . 8 5 2 3 2 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . 12 8 . 4 5 . . . . Prevented 1 | . . . . . . 1 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Combat Hostiles Destroyed 49 | . . 2 . 2 11 8 6 . 8 4 2 2 4 . Guns 26 | . . 2 . 2 7 8 6 . 1 . . . . . Cannons 6 | . . . . . . . . . . 3 1 2 . . AOE 16 | . . . . . 4 . . . 7 1 . . 4 . Classes Destroyed 8 | . . 1 . . 5 2 . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . . Swarmer 17 | . . . . . . 2 6 . 3 . . 2 4 . Grunt 22 | . . 2 . 2 6 3 . . 5 4 . . . . Brawler 1 | . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 3 | . . . . . 2 1 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 4 | . . . . . 1 1 . . . . 2 . . . Best Kill Streak 8 | . . 2 . 2 6 5 3 . 8 4 2 2 4 . Combat Bots Only 8 | . . 2 . 2 4 5 3 . 8 4 2 2 4 . Max Kills in Single Turn 3 | . . 1 . 1 1 2 1 . 3 1 1 1 3 . Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 3 | . . . . . 1 . . . 3 1 . . 3 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Hostile Shots Fired 1005 | . 15 8 . 78 266 61 38 16 105 45 36 103 123 111 Missed 415 | . 4 3 . 30 120 17 12 4 37 17 17 36 68 50 Hits 590 | . 11 5 . 48 146 44 26 12 68 28 19 67 55 61 Melee 3 | . . . . . . 3 . . . . . . . . Projectile 587 | . 11 5 . 48 146 41 26 12 68 28 19 67 55 61 AOE 2 | . . . . . . . . . . . 1 . 1 . Critical Strikes 28 | . . . . 5 1 1 . . 2 3 2 4 5 5 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 9857 | . 121 55 . 807 1347 847 397 208 1405 531 494 1204 1382 1059 Core 3067 | . 49 34 . 140 180 95 76 57 443 163 328 194 603 705 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 119 | . . . . . 8 5 5 51 50 . . . . . Core Remaining (%) 70 | 100 80 . 91 74 . . 49 . . 22 67 83 . . Volleys Fired 112 | . . 6 . 10 25 12 12 . 6 20 6 13 2 . Largest 3 | . . 2 . 2 3 3 3 . 1 1 1 2 1 . Hottest 188 | . . 40 . 40 96 111 136 . 30 40 90 188 46 . Shots Fired 213 | . . 12 . 20 64 36 29 . 6 20 5 19 2 . Gun 155 | . . 12 . 20 59 36 27 . 1 . . . . . Cannon 43 | . . . . . . . . . . 19 5 19 . . Launcher 13 | . . . . . 5 . . . 5 1 . . 2 . Special 2 | . . . . . . . 2 . . . . . . . Kinetic 150 | . . 12 . 20 39 32 27 . 1 19 . . . . Thermal 46 | . . . . . 20 . 2 . . . 5 19 . . Explosive 13 | . . . . . 5 . . . 5 1 . . 2 . Electromagnetic 4 | . . . . . . 4 . . . . . . . . Robot Hit Streak 22 | . . 5 . 13 22 9 5 . 3 11 4 3 2 . Robot Miss Streak 11 | . . 1 . 2 5 6 11 . 1 3 1 1 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 1 . 3 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . Shots Hit Robots 162 | . . 10 . 16 51 30 15 . 4 16 6 11 2 1 Core Hits 141 | . . 4 . 7 50 28 14 . 18 11 1 3 5 . Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . Critical Strikes 3 | . . . . . 1 . . . . . 1 . . 1 Meltdown 1 | . . . . . . . . . . . 1 . . . Destroy 1 | . . . . . 1 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . . . . 2 1 . 3 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . 3 Sneak Attacks 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4780 | . . 102 . 166 1054 637 252 27 717 566 175 388 632 64 Guns 1957 | . . 102 . 166 783 637 252 . 17 . . . . . Cannons 965 | . . . . . . . . . . 418 170 377 . . Explosions 1745 | . . . . . 265 . . . 700 148 . . 632 . Melee 52 | . . . . . . . . . . . . . . 52 Ramming 61 | . . . . . 6 . . 27 . . 5 11 . 12 Kinetic 2144 | . . 102 . 166 603 586 252 . 17 418 . . . . Thermal 727 | . . . . . 180 . . . . . 170 377 . . Explosive 1745 | . . . . . 265 . . . 700 148 . . 632 . Electromagnetic 51 | . . . . . . 51 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 52 | . . . . . . . . . . . . . . 52 Highest Corruption 13 | . . . . 1 . . . . . . 4 13 8 13 Average Corruption 7 | . . . . 1 . . . . . . 3 12 5 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 29 | . . . . 1 . . . . . . 5 12 4 7 Message Errors 6 | . . . . . . . . . . . 1 3 1 1 Matter Fused 5 | . . . . . . . . . . . 1 . 2 2 Heat Flow Errors 3 | . . . . . . . . . . . 1 1 . 1 Energy Discharges 5 | . . . . . . . . . . . 1 1 1 2 Parts Rejected 1 | . . . . 1 . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . 1 . 1 Alerts 2 | . . . . . . . . . . . . 2 . . Misdirections 3 | . . . . . . . . . . . . 3 . . Weapon Failures 2 | . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 138 | . . . . . . . . . 36 13 . 16 73 . Projectiles 29 | . . . . . . . . . . 13 . 16 . . Explosions 109 | . . . . . . . . . 36 . . . 73 . Melee . | . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . 1 . 6 . . . . Impact 1 | . . . . . . . . 1 . . . . . . Kinetic 6 | . . . . . . . . . . 6 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 60 | . . . . . 20 . . 12 17 . . 5 . 6 Shots 2 | . . . . . 1 . . . 1 . . . . . Rammed 8 | . . . . . 1 . . 4 . . . 2 . 1 Targets Rammed 10 | . . . . . 2 . . 4 . . 1 2 . 1 Kicked 2 | . . . . . 1 . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 450 | . . 3 . 5 44 73 56 . . 28 223 450 . 109 Average Temperature 88 | . . 3 . 3 14 27 28 . . 12 74 209 . 86 Received Heat Transfer 2035 | . 54 30 . 468 426 306 . 72 280 255 12 75 39 18 Effects 4 | . . . . . . . . . . . 1 3 . . Energy Bleed 4 | . . . . . . . . . . . 1 3 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Melted 3 | . . . . . . 1 . . . . 2 . . . Heat Transferred 994 | . . . . . 400 . . . . . 148 446 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 142 | . . 30 . 40 90 . . 15 . . 60 77 142 30 Initial 60 | . . . . . . . . . . . 60 14 8 10 Average 14 | . . 3 . 5 20 . . 1 . . 19 25 26 5 Influence Increases 1668 | . . 52 . 50 290 170 140 39 200 90 142 191 259 45 Destroy 0b10 Robot/C 980 | . . 40 . 40 220 160 120 . 160 80 40 40 80 . Destroy 0b10 Robot/NC 10 | . . . . . 10 . . . . . . . . . Destroy Leader 140 | . . . . 10 50 10 20 . 10 10 10 10 10 . Successful Hack 95 | . . 12 . . . . . 24 . . 17 5 37 . Destroy Structure 68 | . . . . . 10 . . . . . . 16 42 . Partial Spotted 60 | . . . . . . . . . . . 15 30 15 . Lose Combat Pursuer 315 | . . . . . . . . 15 30 . 60 90 75 45 Influence Decreases 1668 | . . 52 . 50 272 188 140 39 80 113 209 204 257 64 Entered New Map 102 | . . . . . . 8 . . . 23 37 16 9 9 Time Decay 1038 | . . 32 . 30 218 150 110 39 40 50 172 94 63 40 Lost Part 413 | . . . . 20 54 30 30 . 40 40 . 94 90 15 Purge Threat 115 | . . 20 . . . . . . . . . . 95 . Squads Dispatched 15 | . . . . 2 2 . . 1 . . 3 3 1 3 Investigation 1 | . . . . . . . . . . . . 1 . . Extermination 4 | . . . . . 1 . . . . . 2 . 1 . Reinforcement 10 | . . . . 2 1 . . 1 . . 1 2 . 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Distress Signals 5 | . . . . 2 1 . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 145 | . 6 2 . 15 15 8 7 7 14 7 9 17 28 10 Peak Tracking Total 17 | . 5 2 . 10 4 7 3 5 9 4 3 7 17 7 Tactical Retreats 11 | . . . . . . . . 1 1 . 3 2 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Traps Triggered 4 | . . . . 1 . . . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Machines Disabled 1 | . . . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Machines Accessed 18 | . 1 3 . . 3 . . 1 . . 4 2 3 1 Terminals 17 | . 1 3 . . 3 . . 1 . . 4 1 3 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 62 | . 5 9 . . 7 . . 2 . . 17 9 10 3 Successful 25 | . 3 4 . . 2 . . 1 . . 5 3 7 . Failed 37 | . 2 5 . . 5 . . 1 . . 12 6 3 3 Catastrophic 12 | . . 2 . . 1 . . 1 . . 3 4 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 61 | . 5 9 . . 7 . . 2 . . 17 8 10 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 25 | . 3 4 . . 2 . . 1 . . 5 3 7 . Record 4 | . . . . . 1 . . . . . 3 . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . Terminal Index 2 | . 1 . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . 2 . . . . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . . . . . 1 . Transport Status 2 | . . . . . . . . . . . . 1 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 9 | . . 2 . . 1 . . 1 . . 2 1 2 . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 3 . . 3 . . 1 . . 4 2 3 1 Full Trace Events 1 | . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 2 1 . . Non-combat 2 | . . . . . . . . . . . 2 . . . Combat 1 | . . . . . . . . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . . . . . . 2 1 . . parse_system 3 | . . . . . . . . . . . 2 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Active Infowar (turns) 874 | . 83 201 52 288 . . . . . . 164 86 . . Sensors 250 | . . . . . . . . . . . 164 86 . . Seismic 624 | . 83 201 52 288 . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Turns Passed 4542 | 86 101 201 52 336 953 559 356 256 266 102 572 250 265 187 Spaces Moved 4394 | 55 81 123 44 173 570 493 304 248 334 49 665 382 542 331 Core 64 | 1 . . . . . . . . 5 . 27 . . 31 Treads 13 | 13 . . . . . . . . . . . . . . Legs 1184 | 39 81 123 44 173 442 . . . . 49 233 . . . Wheels 1330 | 2 . . . . 128 493 304 248 155 . . . . . Hover 941 | . . . . . . . . . . . 405 299 114 123 Flight 862 | . . . . . . . . . 174 . . 83 428 177 Fastest Speed 32 | 50 120 120 120 120 90 90 100 100 32 120 50 40 37 45 Average Speed 87 | 126 120 120 120 120 135 103 100 100 71 120 77 50 43 51 Slowest Speed 260 | 160 120 120 120 120 260 105 105 100 155 120 200 111 125 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . 4 12 2 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 5 22 17 15 23 20 78 40 7 55 11 17 15 26 41 Regions Visited 14 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . . . 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 . . . . 1 . Scrap Searched 6 | . . . . . . 2 2 . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 66 | . . . . . 8 . 1 . 24 8 1 7 17 . Melee . | . . . . . . . . . . . . . . . Projectile 11 | . . . . . . . 1 . . 2 1 7 . . AOE 55 | . . . . . 8 . . . 24 6 . . 17 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Res Tes Total 4880 | 68 85 166 43 284 692 515 327 255 353 72 713 412 556 339 Wait 200 | . . 27 . 90 41 . 2 . 1 . 21 8 8 2 Move 4347 | 54 80 122 43 172 569 492 303 247 333 48 664 373 520 327 Hop 15 | . . . . . . . . . . . . 4 9 2 Pick Up 55 | 4 3 3 . 4 21 4 3 . 1 . 6 3 3 . Fast Attach 51 | 8 1 2 . 2 8 . 3 3 2 . 8 4 9 1 Attach 43 | . . . . 3 14 4 1 . 8 4 3 3 1 2 Detach 8 | 2 . . . 1 3 . . . . . 1 . 1 . Swap 7 | . . 2 . . 4 1 . . . . . . . . Drop 26 | . 1 4 . 2 5 2 3 1 2 . 1 1 3 1 Fire 112 | . . 6 . 10 25 12 12 . 6 20 6 13 2 . Melee 6 | . . . . . . . . . . . 2 1 . 3 Ram 8 | . . . . . 1 . . 4 . . . 2 . 1 Kick 2 | . . . . . 1 . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 8) 188 | -10/Materials | Entered another Materials area 188 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 324 | -9/Materials | Discovered new exit (range 16) 389 | -9/Materials | Entered Mines 427 | -9/Mines | Discovered new exit (range 14) 436 | -9/Mines | Learned 4 Materials zone layouts 441 | -9/Mines | Entered Materials 441 | -8/Materials | Evolved 2 slots: Utility x2 442 | -8/Materials | Identified exit to Factory 760 | -8/Materials | Lost 5 parts (3n1u1w) 777 | -8/Materials | Entered Factory 777 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1213 | -7/Factory | Lost 4 parts (1p3n) 1532 | -7/Factory | Lost 5 parts (1p2n1u1w) 1697 | -7/Factory | Discovered new exit (range 16) 1730 | -7/Factory | Entered Lower Caves 1761 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1818 | -7/Lower Caves | Build established: Gunner 1827 | -7/Lower Caves | Lost 7 parts (1p2n1u3w) 2274 | -7/Lower Caves | Discovered new exit (range 16) 2289 | -7/Lower Caves | Entered another Lower Caves area 2343 | -7/Lower Caves | Found DCF Scrap (12 items) 2408 | -7/Lower Caves | Core integrity fell below 50% 2639 | -7/Lower Caves | Discovered new exit (range 5) 2645 | -7/Lower Caves | Entered Factory 2645 | -6/Factory | Evolved 2 slots: Weapon x2 2702 | -6/Factory | Build established: Mutant 2895 | -6/Factory | Discovered new exit (range 6) 2901 | -6/Factory | Entered Lower Caves 2935 | -6/Lower Caves | Encountered a Warlord checkpoint 3038 | -6/Lower Caves | Spotted B-75 Beast 3091 | -6/Lower Caves | Attracted the attention of an 0b10 base 3104 | -6/Lower Caves | Core integrity fell below 50% 3118 | -6/Lower Caves | Destroyed 8 combat bots 3127 | -6/Lower Caves | Learned Factory terminal intel 3138 | -6/Lower Caves | Lost 14 parts (1p5n3u5w) 3145 | -6/Lower Caves | Discovered new exit (range 15) 3150 | -6/Lower Caves | Identified exit to Lower Caves 3167 | -6/Lower Caves | Entered another Lower Caves area 3226 | -6/Lower Caves | Lost 5 parts (3n1u1w) 3262 | -6/Lower Caves | Discovered new exit (range 7) 3268 | -6/Lower Caves | Identified exit to Factory 3269 | -6/Lower Caves | Entered Factory 3269 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3270 | -5/Factory | Loaded intel: 26 terminal locations 3633 | -5/Factory | Discovered new exit (range 3) 3635 | -5/Factory | Identified exit to Upper Caves 3835 | -5/Factory | Discovered new exit (range 12) 3840 | -5/Factory | Identified exit to Factory 3841 | -5/Factory | Entered another Factory area 3841 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3865 | -4/Factory | Build established: Hacker-Mutant 3886 | -4/Factory | System corruption reached 10% 4000 | -4/Factory | Lost 6 parts (1p2n1u2w) 4053 | -4/Factory | Lost 4 parts (1p2n1w) 4088 | -4/Factory | Discovered new exit (range 7) 4090 | -4/Factory | Identified exit to Research 4091 | -4/Factory | Entered Research 4091 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4287 | -3/Research | Spotted B-86 Titan 4308 | -3/Research | Lost 9 parts (4n3u2w) 4349 | -3/Research | Discovered new exit (range 11) 4356 | -3/Research | Entered Testing 4386 | -3/Testing | Lost 4 parts (3n1w) 4421 | -3/Testing | Core integrity fell below 50% 4491 | -3/Testing | System corruption reached 10% 4496 | -3/Testing | Scanned by Researcher 4538 | -3/Testing | Core integrity fell below 20% 4543 | -3/Testing | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 04531_ U-05 Engineer destroyed. 04533_ H-77 Assassin suffers critical hit (Impale). 04534_ Held in stasis. 04535_ Penetrated by Slug. 04535_ Slug penetrates Wall. 04537_ Penetrated by Slug. 04537_ Slug penetrates Wall. 04538_ Slug penetrates H-77 Assassin. 04538_ P-80 Master held in stasis. 04539_ Held in stasis. 04539_ C-55 Analyst is analyzing... 04540_ Slug penetrates Wall. 04541_ System corrupted: Heat flow error (+155). 04541_ Enh. Force Lance destroyed. 04542_ Imp. Targeting Computer destroyed. 04542_ Held in stasis. 04542_ C-55 Analyst is analyzing... 04543_ Wall collapses. 04543_ Penetrated by Slug. 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