Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 20:06:54 Player: C0-2MO Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (208) 1040 Value Destroyed (8963) 8963 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (5610) 5610 TOTAL SCORE: 21693 Bonus ------- High Alert Combat Kills 377 Follower Combat Kills 1676 Entered Garrisons 800 Used RIF Installer 3000 Friendly Fire -243 Cogmind --------- Core Integrity 0/1000 Matter 197/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Rolling (130) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (10) ----- High-capacity Storage Unit Triangulator Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Hacking Suite Relay Coupler [NC] (23) Relay Coupler [Swarmer] (5) > --- WEAPON (3) ------- Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY (20) --- Nuclear Pulse Array Structural Scanner Authchip [R/Combat] Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Smartbomb Launcher Remote Datajack Thunder Hammer Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Nuclear Pulse Array > --- UTILITY ---------- Triangulator Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Nanoactuators Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] > --- WEAPON ----------- Improved KE Penetrator Remote Datajack Thunder Hammer > --- INVENTORY -------- Armored Huge Wheel High-capacity Storage Unit Structural Scanner Authchip [R/Combat] [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Wheel Wheel Wheel Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Hardlight Generator Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . 1 . . . 2 . . . 2 . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 159 | 7 10 3 29 2 . . 15 12 4 10 7 5 . 5 5 13 32 Power 12 | 1 2 . 3 . . . 2 . 1 . . . . 1 . 1 1 Engine 10 | 1 2 . 3 . . . 2 . 1 . . . . . . 1 . Core 1 | . . . . . . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 31 | 2 2 1 6 . . . 5 4 . 4 1 . . . . 1 5 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 29 | 2 2 1 6 . . . 5 4 . 4 1 . . . . 1 3 Hover . | . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . 2 Utility 65 | 2 2 1 10 . . . 3 5 3 3 4 3 . 3 5 8 13 Device 18 | 1 . . 2 . . . 1 1 2 . 1 1 . . 1 3 5 Storage 9 | 1 2 . 3 . . . . 1 . . . . . . . 1 1 Processor 3 | . . . . . . . . . . . . . . . . . 3 Hackware 24 | . . . 2 . . . 1 3 . 2 2 1 . 3 3 3 4 Protection 11 | . . 1 3 . . . 1 . 1 1 1 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 51 | 2 4 1 10 2 . . 5 3 . 3 2 2 . 1 . 3 13 Energy Gun 4 | . 3 . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 32 | 2 . . 6 1 . . 5 1 . 3 2 2 . 1 . 2 7 Ballistic Cannon 3 | . . . 2 . . . . . . . . . . . . 1 . Launcher 4 | . 1 . 1 1 . . . 1 . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . . . . . . . . 1 Impact Weapon 3 | . . . . . . . . . . . . . . . . . 3 Slashing Weapon 2 | . . 1 . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . 1 . . . . . . . 1 1 3 Parts Lost 62 | . 5 7 7 . . . 9 1 1 2 4 . . . . 9 17 Power 5 | . . 1 1 . . . 1 . . . . . . . . 1 1 Propulsion 19 | . 2 3 4 . . . 5 1 . 1 . . . . . . 3 Utility 18 | . 1 1 2 . . . 1 . 1 . 2 . . . . 4 6 Weapon 20 | . 2 2 . . . . 2 . . 1 2 . . . . 4 7 Highest Loss Streak 7 | . 3 6 3 . . . 6 1 1 1 3 . . . . 3 7 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . 1 Average Backups 14 | 1 3 5 9 15 15 15 14 17 19 19 17 15 18 17 17 17 8 Power . | . 1 1 . 1 1 1 . . . . . . . . . . . Propulsion 2 | . . 1 . 2 2 2 1 4 3 2 2 2 2 2 2 2 . Utility 6 | . . 1 1 5 5 5 4 7 11 11 11 8 9 8 9 9 4 Weapon 4 | . . 1 6 6 6 6 5 4 4 4 2 4 6 6 6 5 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . 3 2 1 . . 1 5 1 . . . . . . . 9 Power 1 | . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . 2 . . . . . . . . . Utility 10 | . . . . 1 . . . 3 1 . . . . . . . 5 Weapon 4 | . . . 1 . . . . . . . . . . . . . 3 Tool/Special 4 | . . 1 1 . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 88 | . 87 67 77 100 100 100 97 99 100 99 85 91 92 92 89 82 66 Engine 6 | . 13 9 9 11 11 11 8 9 9 9 7 7 7 3 . 2 1 Wheel 13 | . 26 18 13 22 22 22 17 18 18 17 9 7 7 7 6 6 2 Device 9 | . 4 . 8 . . . 7 8 9 9 7 14 15 15 19 12 11 Storage 7 | . 14 9 7 11 11 11 9 9 9 9 7 7 7 7 6 6 2 Hackware 20 | . . . 11 22 22 22 24 25 18 20 15 23 23 24 23 28 21 Protection 5 | . . 7 5 11 11 11 2 2 9 5 13 7 7 5 6 1 . Ballistic Gun 17 | . 22 . 15 14 22 22 25 18 27 19 22 14 23 17 13 13 3 Special Weapon 1 | . . . . . . . . 2 . 2 . 3 . 3 5 . 1 Slashing Weapon 1 | . . 4 1 . . . . 5 . 5 . 3 . . . 2 1 Peak Build Rating 66 | 9 9 8 24 24 24 24 32 37 35 37 46 48 48 57 62 59 66 Average Rating 35 | 5 6 6 16 23 24 24 30 33 33 33 40 47 48 52 58 53 51 On Entrance 30 | . 9 6 4 23 24 24 24 31 34 35 34 42 48 48 54 58 54 Naked Turns 11 | . . 11 . . . . . . . . . . . . . . . Heaviest Build 169 | 14 29 28 38 38 37 37 45 65 65 64 68 69 69 82 84 169 166 Greatest Support 28 | 20 26 26 20 20 20 20 26 24 22 24 28 28 28 28 28 28 28 Greatest Overweight (x) 12 | . 1 2 12 1 1 1 3 3 3 5 2 2 2 2 2 6 5 Average Overweight (x) 1 | . . . 1 1 1 1 1 2 2 2 2 2 2 2 2 4 . Largest Inventory Capacity 30 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 30 30 Average Capacity 17 | 7 14 11 11 15 15 15 15 19 20 20 20 20 20 20 20 27 14 Most Carried 21 | 3 4 12 15 15 15 15 15 20 20 20 20 20 20 20 20 20 21 Average Carried 15 | 1 3 8 9 14 15 15 14 17 19 19 19 17 20 19 19 19 9 Final Capacity 30 | 8 15 5 15 15 15 15 15 20 20 20 20 20 20 20 20 30 20 Final Carried 20 | 3 4 3 15 15 15 15 13 20 20 20 18 20 20 20 20 19 11 Class Distribution -------------------- 32% | Hacker-Tank 22% | Hacker-Mutant 9% | Mutant 8% | Scavenger-Mutant 5% | Bothacker-Mutant 4% | Scavenger-Tank 3% | Bothacker-Tank 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Tank | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Hacker-Tank | -7/Waste Hacker-Tank | -7/Factory Hacker-Tank | -7/Garrison Hacker-Tank | -6/Factory Hacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Matter Collected 7250 | 282 166 71 929 291 . 48 1467 615 433 492 504 154 . 274 148 841 535 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8661 | 77 270 74 1453 254 . 124 1733 604 264 902 1010 . . 275 273 781 567 Parts 481 | 6 20 7 105 15 . 14 83 35 17 51 55 . . 15 10 26 22 Haulers Intercepted 3 | . . . 2 . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Combat Hostiles Destroyed 154 | . 8 1 31 5 . 8 26 14 5 14 12 . . 9 4 10 7 Melee 4 | . . . . . . . 1 . . 1 . . . . . . 2 Guns 118 | . 5 1 21 2 . 8 25 9 5 13 12 . . 4 4 8 1 Cannons 4 | . . . 2 . . . . . . . . . . . . 2 . AOE 26 | . 3 . 8 3 . . . 5 . . . . . 5 . . 2 Classes Destroyed 19 | 2 3 2 5 2 . . 2 . . 1 1 . . . . 1 . Worker 10 | . . 2 6 . . . . . . . 2 . . . . . . Builder 5 | . . . 2 . . . 1 . . . 1 . . . . . 1 Tunneler 7 | 1 . 1 4 . . . . . . . . . . . . . 1 Hauler 3 | . . . 2 . . . 1 . . . . . . . . . . Recycler 11 | 1 . . 3 1 . . 2 . . . 3 . . . . . 1 Mechanic 2 | . . . . 1 . . 1 . . . . . . . . . . Operator 5 | . 1 . 2 . . . 1 . . . . . . . . . 1 Watcher 11 | . . . 2 . . . 3 . . . 1 . . . 2 1 2 Swarmer 35 | . 1 . 14 . . 8 . 5 . . . . . 6 . . 1 Grunt 62 | . 7 . 10 3 . . 17 5 3 8 3 . . . . 5 1 Brawler 6 | . . . . 2 . . . 2 . 1 . . . . 1 . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . Sentry 27 | . . . 6 . . . 5 1 2 3 2 . . 3 1 3 1 Specialist 1 | . . . . . . . . . . . 1 . . . . . . Hunter 11 | . . . . . . . 2 1 . . 5 . . . . 1 2 Programmer 7 | . . . . . . . . . . 2 1 . . . 2 . 2 Heavy 1 | . . . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | 2 3 2 9 4 . 4 6 9 2 4 10 . . 5 2 3 2 Combat Bots Only 9 | . 3 1 6 3 . 4 4 9 2 4 5 . . 5 2 3 1 Max Kills in Single Turn 4 | 1 2 1 4 2 . 1 1 2 1 1 1 . . 3 1 1 1 Gunslinging 1 | . . . 1 . . . . 1 . . . . . . . . . Exploded 3 | . 2 . 3 2 . . . 2 . . . . . 3 . . 1 Melee 1 | . . . . . . . 1 . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Hostile Shots Fired 1178 | . 78 8 159 8 . 17 131 83 19 40 175 . . 17 11 216 216 Missed 350 | . 16 . 47 3 . 3 31 20 7 10 43 . . 7 7 80 76 Hits 828 | . 62 8 112 5 . 14 100 63 12 30 132 . . 10 4 136 140 Melee 5 | . . 2 1 . . . 2 . . . . . . . . . . Projectile 823 | . 62 6 111 5 . 14 98 63 12 30 132 . . 10 4 136 140 AOE 10 | . . 6 . . . . . . . . . . . . 1 . 3 Critical Strikes 25 | . . . 4 . . . 7 2 . 2 1 . . . . 3 6 Part Disruptions 1 | . . . . . . . . . . 1 . . . . . . . Damage Taken 11189 | . 649 295 1192 94 . 117 1591 591 189 410 1222 28 . 227 85 1637 2862 Core 2240 | . 157 56 210 12 . . 241 83 18 63 86 . . 48 . 263 1003 Absorbed by Shields 1578 | . . . . . . . 204 227 71 80 479 11 . 47 24 424 11 Ignored by Resistances 27 | . . . . . . . . . . 12 15 . . . . . . Regen/Repaired (Parts) 1014 | . . . . . . . 398 . 95 . 330 136 . 52 . . 3 Core Remaining (%) 55 | 100 . 14 . . . 44 . . . 26 . . . 80 . 69 . Volleys Fired 534 | 3 30 10 85 15 . 8 102 36 22 32 46 11 . 18 19 59 38 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 3 . 3 3 3 3 Hottest 99 | 40 60 80 70 56 . 46 75 79 71 69 69 89 . 99 89 93 99 Shots Fired 1247 | 6 57 21 166 29 . 16 304 90 58 73 136 13 . 34 39 156 49 Gun 1144 | 6 55 21 150 21 . 16 304 80 58 65 136 3 . 27 35 139 28 Cannon 29 | . . . 12 . . . . . . . . . . . . 13 4 Launcher 24 | . 2 . 4 8 . . . 5 . . . . . 3 . . 2 Special 50 | . . . . . . . . 5 . 8 . 10 . 4 4 4 15 Kinetic 1142 | 6 47 . 160 21 . 16 304 80 58 65 136 3 . 27 35 152 32 Thermal 21 | . . 21 . . . . . . . . . . . . . . . Explosive 24 | . 2 . 4 8 . . . 5 . . . . . 3 . . 2 Electromagnetic 10 | . 8 . 2 . . . . . . . . . . . . . . Robot Hit Streak 23 | 2 10 5 10 9 . 9 13 20 9 19 11 4 . 13 8 23 5 Robot Miss Streak 7 | 1 3 2 4 3 . 1 4 6 3 4 2 2 . 3 4 7 6 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 30 | . 2 . 3 . . 2 6 2 2 6 5 . . . . 2 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 1 1 1 . . . . 1 . Shots Hit Robots 883 | 3 36 15 116 19 . 11 188 72 34 71 93 8 . 23 20 111 63 Core Hits 404 | 2 16 6 63 14 . 8 72 35 13 31 45 . . 19 9 52 19 Critical Kills 2 | 1 . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 6 | . . . 2 . . . 1 . . . . . . . . . 3 Critical Strikes 19 | 1 . . 2 . . 1 1 3 . 2 . . . . . 5 4 Destroy 7 | 1 . . 2 . . 1 1 . . . . . . . . 1 1 Blast 1 | . . . . . . . . . . . . . . . . 1 . Smash 2 | . . . . . . . . . . . . . . . . . 2 Sever 8 | . . . . . . . . 3 . 2 . . . . . 3 . Impale 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 179 | . . 4 12 . . . 11 32 . 28 5 . . 1 . 34 52 Impact 26 | . . . . . . . . . . . . . . . . . 26 Slashing 148 | . . 4 12 . . . 11 32 . 28 5 . . 1 . 34 21 Piercing 5 | . . . . . . . . . . . . . . . . . 5 Sneak Attacks 17 | . . 2 6 . . . . . . 2 3 . . . . . 4 Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . 1 Damage Inflicted 19570 | 40 534 275 3177 529 . 170 3238 2077 563 1683 1514 34 . 878 327 2442 2089 Guns 12004 | 40 386 141 1673 222 . 170 3190 855 563 888 1257 34 . 405 327 1573 280 Cannons 436 | . . . 166 . . . . . . . . . . . . 218 52 Explosions 2552 | . 141 . 840 307 . . . 520 . . 24 . . 473 . . 247 Melee 4559 | . . 134 498 . . . 48 702 . 795 233 . . . . 639 1510 Ramming 19 | . 7 . . . . . . . . . . . . . . 12 . Kinetic 12195 | 40 320 . 1801 222 . 170 3190 855 563 888 1257 34 . 405 327 1791 332 Thermal 437 | . . 141 175 . . . . . . . . . . . . . 121 Explosive 2232 | . 141 . 665 307 . . . 520 . . . . . 473 . . 126 Electromagnetic 128 | . 66 . 38 . . . . . . . 24 . . . . . . Impact 781 | . . . . . . . . . . . . . . . . . 781 Slashing 3683 | . . 134 498 . . . 48 702 . 795 233 . . . . 639 634 Piercing 95 | . . . . . . . . . . . . . . . . . 95 Highest Corruption 3 | . . 3 . . . . . . 2 3 2 2 . . 3 . 2 Average Corruption 2 | . . 3 . . . . . . 2 2 2 1 . . 1 . 1 Corruption Purged 5 | . . . . . . . . . . . . 2 . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 26 | . . 4 . . . . . . 1 8 2 . . . 1 . 10 Message Errors 3 | . . . . . . . . . . 1 . . . . 1 . 1 Matter Fused 14 | . . 2 . . . . . . 1 4 1 . . . . . 6 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . 3 Misfires 3 | . . 2 . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 582 | . . 32 150 . . . . 42 . 9 . . . . . 11 338 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 67 | . . . 45 . . . . 3 . . . . . . . . 19 Melee 515 | . . 32 105 . . . . 39 . 9 . . . . . 11 319 Knockbacks 9 | . . . . . . . . . . . . . . . . 3 6 Impact 5 | . . . . . . . . . . . . . . . . . 5 Kinetic 3 | . . . . . . . . . . . . . . . . 2 1 Secondary 1 | . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 362 | . 3 . 5 40 . . . 80 . . . . . 61 . 6 167 Shots 9 | . . . 1 1 . . . 3 . . . . . 2 . . 2 Rammed 2 | . 1 . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . 1 . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 330 | . 92 54 32 6 . . 330 77 7 33 51 9 . 54 24 280 78 Average Temperature 46 | . 40 19 14 3 . . 70 21 3 12 19 6 . 22 12 62 30 Received Heat Transfer 2471 | . 336 . 333 30 . . 605 174 49 200 192 6 . 23 23 338 162 Effects 4 | . . . . . . . 4 . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . . . . . . . . . 6 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . . Heat Transferred 475 | . . 325 100 . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Maximum Alert Level 3 | . . . 2 . . . 1 3 2 3 2 . . 3 2 1 . Low Security (%) 51 | 100 100 100 43 100 . 100 91 11 . . . 100 100 18 37 23 100 Level 1 25 | . . . 10 . . . 8 20 58 20 82 . . 32 45 76 . Level 2 16 | . . . 45 . . . . 51 41 32 17 . . 13 17 . . Level 3 6 | . . . . . . . . 17 . 46 . . . 36 . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 896 | 10 93 41 467 175 . 150 235 782 505 896 470 125 84 878 460 363 194 Initial 470 | . . 31 . 167 . . 58 78 380 291 470 125 18 23 460 106 190 Average 244 | 2 32 6 268 134 . 45 83 494 384 609 368 60 34 485 261 238 57 Influence Increases 7402 | 10 258 30 1109 226 . 180 867 794 515 685 441 61 114 1035 152 397 528 Destroy 0b10 Robot/C 3640 | . 160 . 620 120 . 160 520 360 260 360 240 . 45 405 90 165 135 Destroy 0b10 Robot/NC 308 | 10 5 15 105 10 . . 45 10 10 10 32 . 4 4 12 12 24 Destroy Leader 678 | . 30 . 148 20 . 20 148 40 70 30 60 . 8 24 36 8 36 Allied During Kill 695 | . . . . 2 . . . 28 88 152 54 . 57 285 13 8 8 Successful Hack 114 | . 8 . 9 . . . 35 16 . 6 5 . . . . 12 23 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . Disable Machine 198 | . . . 45 . . . . . 45 . 24 . . 12 . . 72 Anti-Garrison Action 540 | . . . . . . . . 250 . 100 . . . 114 . 76 . Destroy Structure 554 | . 10 . 47 44 . . 14 45 42 27 2 61 . 131 1 32 98 Partial Spotted 78 | . . . 30 . . . . . . . . . . . . 24 24 Lose Combat Pursuer 567 | . 15 15 105 30 . . 105 45 . . 24 . . 60 . 60 108 Influence Decreases 7400 | 10 175 113 679 505 151 30 896 133 848 238 978 394 106 191 878 186 889 Entered New Map 2477 | . . 52 . 263 151 . 92 43 402 158 426 234 8 11 418 46 173 Time Decay 3191 | 10 135 61 486 222 . 30 477 . 286 . 392 160 78 . 350 . 504 Lost Part 462 | . 40 . 70 . . . 40 10 10 20 40 . . . . 90 142 Lost Ally 720 | . . . . 20 . . 10 80 . 60 120 . 20 180 110 50 70 Purge Threat 550 | . . . 123 . . . 277 . 150 . . . . . . . . Squads Dispatched 30 | . 4 . 5 1 . . 6 . 1 . 5 . . . 2 . 6 Investigation 8 | . 3 . 1 . . . 1 . . . 1 . . . . . 2 Extermination 7 | . . . . . . . . . . . 1 . . . 2 . 4 Reinforcement 11 | . 1 . 3 . . . 3 . 1 . 3 . . . . . . Assault 2 | . . . 1 1 . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . Alert ID Control Effect 2 | . . . . . . . . . . 2 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Distress Signals 10 | . 1 2 2 . . . 2 . . . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 320 | . 18 2 53 9 . 8 42 25 13 22 30 5 2 26 12 17 36 Peak Tracking Total 12 | . 6 1 8 4 . 4 6 12 4 5 10 3 3 8 4 5 6 Tactical Retreats 28 | . 1 1 4 1 . . 7 1 . . 2 . . 2 . 2 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Traps Triggered 25 | . 2 . 1 . . . . 7 1 5 3 . . 2 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Machines Disabled 28 | . . . 3 . . . . 4 3 3 2 . . 4 . 3 6 Max in Single Turn 3 | . . . 1 . . . . 1 . 1 2 . . 1 . 1 3 Garrison Relay 11 | . . . . . . . . 4 . 2 . . . 3 . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Machines Accessed 54 | . 4 . 4 . 4 . 13 2 4 2 3 . 1 . 6 2 9 Terminals 31 | . 3 . 4 . . . 8 2 2 2 1 . . . 2 2 5 Fabricators 4 | . . . . . . . . . . . 1 . . . 1 . 2 Repair Stations 6 | . . . . . . . 2 . 1 . . . . . 1 . 2 Recycling Units 4 | . 1 . . . . . 1 . . . 1 . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . 1 . 1 . . Total Hacks 182 | . 13 . 15 . 4 . 64 7 14 4 12 . 2 . 15 4 28 Successful 110 | . 8 . 11 . 4 . 52 2 8 2 9 . 1 . 3 2 8 Failed 72 | . 5 . 4 . . . 12 5 6 2 3 . 1 . 12 2 20 Catastrophic 10 | . . . . . . . . . 1 1 1 . 1 . 3 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 105 | . 12 . 12 . . . 32 1 8 . 8 . 1 . 11 1 19 Terminals 120 | . 12 . 15 . . . 42 7 7 4 3 . . . 7 4 19 Fabricators 11 | . . . . . . . . . . . 6 . . . 1 . 4 Repair Stations 28 | . . . . . . . 16 . 5 . . . . . 2 . 5 Recycling Units 7 | . 1 . . . . . 1 . . . 3 . . . 2 . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . Garrison Access 9 | . . . . . . . 2 . 2 . . . 2 . 3 . . Terminal Hacks 32 | . 1 . 3 . 4 . 16 2 1 2 1 . . . . 2 . Record 4 | . . . . . 4 . . . . . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . Robot Analysis 5 | . . . . . . . 5 . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . 3 . 1 . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . 1 . . . 1 . . . . . . Garrison Registry 3 | . . . . . . . . 1 . 1 . . . . . 1 . Fabricator Hacks 5 | . . . . . . . . . . . 4 . . . . . 1 Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . Build 3 | . . . . . . . . . . . 2 . . . . . 1 Repair Station Hacks 20 | . . . . . . . 16 . 3 . . . . . . . 1 Scan Component 11 | . . . . . . . 8 . 2 . . . . . . . 1 Repair 9 | . . . . . . . 8 . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . 1 . 1 . . Unlock Access 4 | . . . . . . . 1 . 1 . . . 1 . 1 . . Unauthorized Hacks 45 | . 7 . 8 . . . 15 . 3 . 4 . . . 2 . 6 Terminals 37 | . 6 . 8 . . . 14 . 2 . 1 . . . 1 . 5 Track 2 | . . . 1 . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . Botnet 17 | . 3 . 3 . . . 6 . 1 . . . . . 1 . 3 Disrupt 1 | . . . . . . . . . . . 1 . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . Skim 15 | . 3 . 4 . . . 5 . 1 . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . 1 Mechanics 1 | . . . . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units 5 | . 1 . . . . . . . . . 3 . . . 1 . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . Reject 2 | . . . . . . . . . . . 1 . . . 1 . . Mask 1 | . . . . . . . . . . . 1 . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 3 . 4 . . . 9 2 4 2 2 . 1 . 6 1 8 Full Trace Events 2 | . . . . . . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . Authchips 2 | . . . . . . . . . . . 2 . . . . . . Time 116 | . . . . . . . . . . . 116 . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . 6 . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . 14 Parts Repaired 9 | . . . . . . . 8 . 1 . . . . . . . . Time 341 | . . . . . . . 309 . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Used RIF Installer 6 | . . . . . . . . 2 . 1 . . . 2 . 1 . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . Autooverride 1 | . . . . . . . . . . . . . . . . 1 . Robots Hacked 33 | . . . . . . . . 5 . 5 . 6 . 3 3 2 9 Non-combat 5 | . . . . . . . . . . . . . . . 1 . 4 Combat 28 | . . . . . . . . 5 . 5 . 6 . 3 2 2 5 Robot Hacks Applied 35 | . . . . . . . . 5 . 5 . 7 . 3 3 2 10 parse_system 1 | . . . . . . . . . . . . 1 . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . 1 ignore_targets 6 | . . . . . . . . . . . . 6 . . . . . overload_power 1 | . . . . . . . . . . 1 . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . . 1 1 reboot_system 3 | . . . . . . . . . . 2 . . . 1 . . . overwrite_iff 2 | . . . . . . . . . . . . . . . . . 2 formatsys_low 5 | . . . . . . . . . . . . . . . 1 . 4 formatsys_high 14 | . . . . . . . . 5 . 2 . . . 2 2 1 2 Relay Couplers Released 46 | . . . . . . . . 18 . 8 . . . 12 . 8 . Machine Destruction 46 | . . . . . . . . 18 . 8 . . . 12 . 8 . Attached 15 | . . . . . . . . 3 . 2 . 1 . 3 2 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Total Allies 51 | . . . . 1 . . 3 7 . 4 2 18 . 4 3 1 8 Largest Group 18 | . . . . 1 . . 3 4 4 7 6 18 15 14 5 2 5 Highest-Rated Group 444 | . . . . 31 . . 39 76 76 152 107 444 402 389 130 58 130 Highest-Rated Ally 47 | . . . . 31 . . 15 31 31 31 31 35 35 35 32 41 47 Total Orders 10 | . . . . . . . 4 . . . 5 . . . . . 1 STAY 3 | . . . . . . . 2 . . . 1 . . . . . . FOLLOW 3 | . . . . . . . 2 . . . 1 . . . . . . AID 4 | . . . . . . . . . . . 3 . . . . . 1 Ally Attacks 451 | . . . . 10 . . 1 15 34 43 32 149 8 99 31 7 22 Total Damage 9972 | . . . . 106 . . . 203 744 749 505 3581 100 2565 639 329 451 Kills 67 | . . . . 1 . . . 4 10 6 5 9 4 22 3 1 2 Allies Corrupted 5 | . . . . 1 . . . . . . . . . 1 3 . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Active Infowar (turns) 2007 | 19 103 . 192 . . . . . . . . . . . 747 52 894 Sensors 800 | . . . 192 . . . . . . . . . . . . . 608 Terrain 122 | 19 103 . . . . . . . . . . . . . . . . Traps 799 | . . . . . . . . . . . . . . . 747 52 . Triangulation 502 | . . . . . . . . . . . . . . . . . 502 Robot Analysis Total 5 | . . . . . . . 5 . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Turns Passed 12485 | 49 319 372 1271 469 589 116 1757 1013 626 813 931 331 227 446 796 931 1429 Spaces Moved 8418 | 35 196 403 746 367 621 93 937 599 398 458 442 198 144 265 509 408 1599 Core 369 | 2 . 201 145 . . . . . . . . . . . . . 21 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 6848 | 33 196 202 601 367 621 93 937 599 398 458 442 198 144 265 509 408 377 Hover . | . . . . . . . . . . . . . . . . . . Flight 1201 | . . . . . . . . . . . . . . . . . 1201 Fastest Speed 40 | 50 80 50 50 95 95 95 95 95 115 115 120 130 130 130 130 130 40 Average Speed 103 | 78 98 75 92 95 95 95 108 118 117 118 124 130 130 130 130 162 65 Slowest Speed 650 | 80 105 110 650 95 95 95 125 125 125 165 130 130 130 130 130 190 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 34 69 69 44 93 27 78 67 40 64 14 81 5 48 15 35 24 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . . . . 2 . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . . . Spaces Dug 49 | . . . 3 . . . 10 8 . 7 2 . . . . 8 11 Terrain Destroyed 254 | . 9 . 44 93 . . 10 21 . 7 2 . . 13 . 8 47 Melee 49 | . . . 3 . . . 10 8 . 7 2 . . . . 8 11 Projectile 5 | . . . . . . . . . . . . . . 1 . . 4 AOE 200 | . 9 . 41 93 . . . 13 . . . . . 12 . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Total 11038 | 47 267 448 1135 457 620 104 1493 803 514 640 713 263 184 334 608 543 1865 Wait 1319 | . 21 12 222 69 . 4 386 43 75 48 179 43 41 12 62 5 97 Move 8392 | 34 195 402 745 366 620 92 936 598 398 457 442 197 143 264 509 407 1587 Hop 6 | . . . . . . . . . . . . . . . . . 6 Pick Up 101 | 3 5 11 18 1 . . 12 14 5 6 2 2 . 2 2 4 14 Fast Attach 73 | 7 4 1 14 . . . 5 . . 1 3 2 . 2 4 7 23 Attach 60 | . 3 2 7 . . . 11 5 2 3 5 2 . 1 2 6 11 Detach 10 | . . . 2 . . . 1 . . . 1 2 . 1 . . 3 Swap 137 | . 3 . 19 4 . . 22 21 7 16 4 3 . 11 3 15 9 Drop 87 | . 5 6 11 2 . . 7 9 5 8 5 1 . 4 4 5 15 Fire 534 | 3 30 10 85 15 . 8 102 36 22 32 46 11 . 18 19 59 38 Melee 178 | . . 4 12 . . . 11 32 . 28 5 . . 1 . 34 51 Ram 2 | . 1 . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 119 | . . . . . . . . 43 . 40 21 . . 8 . . 7 Rewire 20 | . . . . . . . . 2 . 1 . . . 10 3 . 4 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / Low) -7/Waste -7/Factory -7/Garrison -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Lost 3 parts (2n1u) 285 | -10/Materials | Discovered new exit (range 15) 319 | -10/Materials | Build established: Mutant 338 | -10/Materials | Core integrity fell below 50% 369 | -10/Materials | Entered Mines 400 | -10/Mines | Found a hidden stash of uninstalled traps 438 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 460 | -10/Mines | Assembled infested the area 626 | -10/Mines | Core integrity fell below 20% 650 | -10/Mines | Lost 6 parts (1p2n1u2w) 696 | -10/Mines | Learned Materials terminal intel 737 | -10/Mines | Discovered new exit (range 7) 741 | -10/Mines | Entered Materials 741 | -9/Materials | Evolved 2 slots: Utility x2 742 | -9/Materials | Loaded intel: 12 terminal locations 807 | -9/Materials | Discovered new exit (range 9) 1223 | -9/Materials | Discovered new exit (range 12) 1317 | -9/Materials | Lost 3 parts (1p1n1u) 1463 | -9/Materials | Discovered new exit (range 9) 1807 | -9/Materials | Discovered new exit (range 4) 1881 | -9/Materials | Core integrity fell below 50% 1941 | -9/Materials | First assault squad dispatched 2012 | -9/Materials | Entered Mines 2048 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2089 | -9/Mines | Met a Derelict testing a Signal Generator 2203 | -9/Mines | Build established: Hacker-Mutant 2476 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2477 | -9/Mines | Discovered new exit (range 5) 2481 | -9/Mines | Entered Exiles 2481 | -9/Exiles | Found Exiles lab abandoned 2955 | -9/Exiles | Discovered new exit (range 12) 3060 | -9/Exiles | Discovered new exit (range 14) 3070 | -9/Exiles | Entered Mines 3161 | -8/Mines | Discovered new exit (range 11) 3186 | -8/Mines | Entered Materials 3186 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3470 | -8/Materials | Build established: Hacker-Tank 3509 | -8/Materials | Discovered new exit (range 7) 3635 | -8/Materials | Repaired Wheel 3907 | -8/Materials | Discovered new exit (range 13) 3911 | -8/Materials | Learned location of 1 exit from Extension 3945 | -8/Materials | Learned location of Extension (-5) 3986 | -8/Materials | Learned location of 1 exit from Storage 3991 | -8/Materials | Identified exit to Factory 3992 | -8/Materials | Learned 4 Lower Caves zone layouts 3993 | -8/Materials | Learned Storage non-interactive machine intel 3994 | -8/Materials | Learned 2 Lower Caves zone layouts 4003 | -8/Materials | Learned 12 Factory zone layouts 4022 | -8/Materials | Learned location of 2 exits from Lower Caves 4077 | -8/Materials | Repaired Minigun 4105 | -8/Materials | Repaired Wheel 4132 | -8/Materials | Repaired Wheel 4171 | -8/Materials | Repaired Minigun 4232 | -8/Materials | Repaired Enh. Autogun 4278 | -8/Materials | Repaired Mak. Axe 4330 | -8/Materials | Repaired Hvy. Ion Engine 4827 | -8/Materials | Garrison activated, responded to threat 4884 | -8/Materials | Lost 6 parts (1p2n1u2w) 4906 | -8/Materials | Identified exit to Garrison 4943 | -8/Materials | Entered Garrison 4943 | -8/Garrison | Accompanied by 1 ally 5021 | -8/Garrison | Triggered checkpoint 5056 | -8/Garrison | Garrison Relay disabled 5245 | -8/Garrison | Triggered checkpoint 5263 | -8/Garrison | Core integrity fell below 50% 5272 | -8/Garrison | Triggered checkpoint 5329 | -8/Garrison | Destroyed 9 combat bots 5345 | -8/Garrison | Installed Relay Interface Framework 5429 | -8/Garrison | Discovered new exit (range 75) 5429 | -8/Garrison | Discovered new exit (range 65) 5429 | -8/Garrison | Discovered new exit (range 15) 5433 | -8/Garrison | Triggered checkpoint 5439 | -8/Garrison | Garrison Relay disabled 5461 | -8/Garrison | Garrison Relay disabled 5648 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 5696 | -8/Garrison | Rescued a captive Derelict 5698 | -8/Garrison | Rescued a captive Derelict 5773 | -8/Garrison | Triggered checkpoint 5810 | -8/Garrison | Garrison Relay disabled 5956 | -8/Garrison | Entered Materials 5956 | -8/Materials | Accompanied by 4 allies 6146 | -8/Materials | Repaired Arm. Wheel 6538 | -8/Materials | Discovered exit to Factory (range 16) 6577 | -8/Materials | Identified exit to Garrison 6582 | -8/Materials | Entered Garrison 6582 | -8/Garrison | Accompanied by 4 allies 6662 | -8/Garrison | Triggered checkpoint 6670 | -8/Garrison | Garrison Relay disabled 6760 | -8/Garrison | Rescued a captive Derelict 6762 | -8/Garrison | Rescued a captive Derelict 6922 | -8/Garrison | Triggered checkpoint 7062 | -8/Garrison | Triggered checkpoint 7116 | -8/Garrison | Discovered exit to Factory (range 58) 7116 | -8/Garrison | Discovered exit to Factory (range 94) 7116 | -8/Garrison | Discovered exit to Factory (range 19) 7173 | -8/Garrison | Garrison Relay disabled 7272 | -8/Garrison | Triggered checkpoint 7354 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 7395 | -8/Garrison | Entered Factory 7395 | -7/Factory | Accompanied by 5 allies 7395 | -7/Factory | Evolved 2 slots: Utility x2 7396 | -7/Factory | Identified exit to Lower Caves 7396 | -7/Factory | Identified exit to Factory 7560 | -7/Factory | Build established: Scavenger-Tank 7803 | -7/Factory | Fabricated M-28 Smith? 7929 | -7/Factory | Fabricated M-28 Smith? 7959 | -7/Factory | Discovered exit to Factory (range 9) 7967 | -7/Factory | Discovered exit to Factory (range 7) 8093 | -7/Factory | Cargo convoy interrupted 8099 | -7/Factory | Build established: Commander-Tank 8158 | -7/Factory | Lost 4 allies 8214 | -7/Factory | Lost 3 parts (1u2w) 8326 | -7/Factory | Sucked down chute 8326 | -7/Factory | Entered Waste 8340 | -7/Waste | Spotted C-40 Crusher 8340 | -7/Waste | Spotted C-40 Crusher 8366 | -7/Waste | Spotted C-40 Crusher 8382 | -7/Waste | Spotted C-40 Crusher 8387 | -7/Waste | Spotted C-40 Crusher 8402 | -7/Waste | Spotted C-40 Crusher 8415 | -7/Waste | Discovered new exit (range 16) 8471 | -7/Waste | Warlord forces began an assault 8566 | -7/Waste | Allies destroyed C-40 Crusher 8579 | -7/Waste | Allies destroyed C-40 Crusher 8603 | -7/Waste | Allies destroyed C-40 Crusher 8637 | -7/Waste | Lost 3 allies 8657 | -7/Waste | Entered Factory 8657 | -7/Factory | Accompanied by 15 allies 8794 | -7/Factory | Build established: Hacker-Tank 8845 | -7/Factory | Identified exit to Garrison 8884 | -7/Factory | Entered Garrison 8884 | -7/Garrison | Accompanied by 14 allies 8910 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 8968 | -7/Garrison | Lost 3 allies 9030 | -7/Garrison | Lost 3 allies 9148 | -7/Garrison | Triggered checkpoint 9164 | -7/Garrison | Triggered checkpoint 9166 | -7/Garrison | Triggered checkpoint 9207 | -7/Garrison | Lost 4 allies 9230 | -7/Garrison | Discovered exit to Factory (range 11) 9265 | -7/Garrison | Expanded RIF knowledge: Program Shield 9289 | -7/Garrison | Garrison Relay disabled 9330 | -7/Garrison | Entered Factory 9330 | -6/Factory | Accompanied by 5 allies 9330 | -6/Factory | Evolved 2 slots: Utility x2 9587 | -6/Factory | Build established: Bothacker-Tank 9624 | -6/Factory | Lost 5 allies 9814 | -6/Factory | Discovered new exit (range 13) 10020 | -6/Factory | Build established: Hacker-Tank 10124 | -6/Factory | Identified exit to Garrison 10126 | -6/Factory | Entered Garrison 10126 | -6/Garrison | Accompanied by 2 allies 10189 | -6/Garrison | Discovered new exit (range 45) 10189 | -6/Garrison | Discovered new exit (range 61) 10189 | -6/Garrison | Discovered new exit (range 72) 10226 | -6/Garrison | Triggered checkpoint 10250 | -6/Garrison | Triggered checkpoint 10302 | -6/Garrison | Expanded RIF knowledge: Autooverride 10369 | -6/Garrison | Garrison Relay disabled 10616 | -6/Garrison | Spotted B-75 Beast 10678 | -6/Garrison | Lost 3 parts (1p1u1w) 10700 | -6/Garrison | Destroyed B-75 Beast 10970 | -6/Garrison | Garrison Relay disabled 11000 | -6/Garrison | Triggered checkpoint 11057 | -6/Garrison | Entered Factory 11057 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11179 | -5/Factory | Lost 7 parts (1p1n1u4w) 11205 | -5/Factory | Spotted B-75 Beast 11271 | -5/Factory | Build established: Bothacker-Mutant 11361 | -5/Factory | Lost 3 parts (1n1u1w) 11406 | -5/Factory | Core integrity fell below 50% 11573 | -5/Factory | Fabricated Nanoactuators? 11608 | -5/Factory | Core integrity fell below 20% 11753 | -5/Factory | Discovered new exit (range 5) 11755 | -5/Factory | Identified exit to Factory 12486 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 12316_ System corrupted: Component data lost. 12324_ Acquired 7 matter. 12342_ System corrupted: Matter fused (-9). 12366_ K-01 Serf cleans the Power Conduit. 12379_ System corrupted: Matter fused (-8). 12442_ U-05 Engineer builds a Wall. 12448_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6A. 12448_ U-05 Engineer builds a Wall. 12474_ System corrupted: Component data lost. 12479_ Triggered Blade Trap. 12479_ Massive razor-sharp blades shoot up from within the floor. 12479_ Imp. KE Penetrator severed. 12481_ Acquired Imp. KE Penetrator. 12482_ Slug penetrates Wall. 12482_ Slug penetrates P-70 Sage. 12485_ Slug penetrates Reinforced Barrier. 12485_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | """"" !#????????### ### # ##### | | ########????????# # """" # """ """ + | | ################# # """" # """ """ ##### | | % # """" # """ """ #???? | | + """" # #???? | | % # # #???? | | ######+#####+## # "###"#######???? | | #?????????????# # ##?###?????????? | | #?????????????## ############??????????????? | | ^ #??????????????# ########################### | | #??????????????# # + %= + | | #??????????????# # """" """ ###### # | | #??????????????# # """" "T" ####?# # | | #??????????????# # """" # ?# | | #??????????????# # """" # # ## | | ################ # # # ## | | # """"""""""" # # """" """" # + | | # """"T"""" # # """" """" # # | | # + + """" """" # # ### | | # """"""""" # # "" """" # ?# #?# | | + # # # ?# #?# | | ## """"""""" # # p # ??# #?# | | ## # ##u#####+########?# #?# | | ## # #T ## ## #?# #?# | | ##############+## ^ p ## ### #?# | | ######????????# @ #?# | | #????????# ;# ### #?# | | #????????# ## #?# #?# | | """" #????????# ^ ### ####+### | | #?????#########+####+#######?# # # | | """" #?????# #???# + """"# | | #?????# " #???# # """"##"## | | #?????# ""F #???# # """"## " | | #?????# ""/ ######+## """"## "" | | #?????# !| ## # """"## "" | | ] #?????# ## ! # """"?# | | ##????# ## # ?# | | #????# ## ######??# * | | #######????##############""""##########???????#### | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Weapon Cycling 30 Melee Speed Boost 30 Evasion (%) 62 Melee Accuracy 10 Offensive Hacking 20 Defensive Hacking 22 Relay Coupler Types 3 Relay Coupler Value 64 Authchip Count 4 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Hacked Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ M-28 Smith | x1 | -7/Factory | Authchip M-28 Smith | x1 | -7/Factory | Authchip Nanoactuators | x2 | -5/Factory | Preloaded Repaired ---------- Wheel | 15% | -8/Materials Minigun | 14% | -8/Materials Wheel | 7% | -8/Materials Wheel | 17% | -8/Materials Minigun | 27% | -8/Materials Enh. Autogun | 71% | -8/Materials Mak. Axe | 58% | -8/Materials Hvy. Ion Engine | 74% | -8/Materials Arm. Wheel | 5% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterServoUnit Manual? 0 Play Time 02:26:03 Cumulative 379.9 hours Start 2025.07.27 @ 17:41:44 End 2025.07.27 @ 20:06:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 25 Types 10/1/5/1/5/1/0/1/0/1 Lore% 91 Gallery% 81 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae9130a5-4c84-4730-b331-888a9ace23e8