Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.23 @ 20:09:12 Player: AshleyApplesauce Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (31) 155 Value Destroyed (1053) 1053 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4608 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 539/700 Matter 300/300 Energy 240/240 System Corruption 3% Temperature Cool (27) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (3) -------- Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Carbon-fiber Leg Heat Sink Medium Storage Unit Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Reaction Control System Reflective Plating > --- WEAPON ----------- Ion Cannon Ion Cannon Ion Cannon > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Heat Sink Medium Storage Unit Hardened Light Armor Plating [Rating: 45] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Reflective Plating Weapon Ion Cannon Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Slots Evolved 7 | . 1 . 2 2 2 . . . Power 2 | . 1 . . . 1 . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 1 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 27 | 6 1 1 7 7 5 . . . Power 5 | . 1 . 3 . 1 . . . Engine 4 | . 1 . 3 . . . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 6 | 2 . . 1 2 1 . . . Treads . | . . . . . . . . . Leg 6 | 2 . . 1 2 1 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 2 . . 1 4 3 . . . Device 6 | . . . 1 3 2 . . . Storage 1 | 1 . . . . . . . . Processor 1 | 1 . . . . . . . . Hackware . | . . . . . . . . . Protection 2 | . . . . 1 1 . . . Artifact . | . . . . . . . . . Weapon 6 | 2 . 1 2 1 . . . . Energy Gun . | . . . . . . . . . Energy Cannon 3 | . . . 2 1 . . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 10 | . . . 1 . . . . 9 Power 3 | . . . 1 . . . . 2 Propulsion 1 | . . . . . . . . 1 Utility 4 | . . . . . . . . 4 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 9 | . . . 1 . . . . 9 To Critical Strikes . | . . . . . . . . . Average Backups 3 | . . 2 3 2 3 4 5 5 Power . | . . . . . 1 1 1 1 Propulsion . | . . . . . . . 1 1 Utility 2 | . . 2 1 1 2 3 3 3 Weapon . | . . . 1 . . . . . Tool/Special . | . . . . . . . . . Unused Backups 4 | . . . . 1 . 1 . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . 1 Utility 1 | . . . . 1 . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 78 87 92 99 99 100 100 95 Engine 14 | . 3 12 18 16 14 14 14 13 Core 3 | . . . . . 7 7 7 7 Leg 22 | . 25 25 23 25 21 21 21 20 Device 17 | . . . 10 12 22 28 28 26 Storage 3 | . 12 12 10 3 . . . . Processor 5 | . 12 12 10 8 4 . . . Protection 5 | . . . . 8 7 7 7 6 Energy Cannon 17 | . . . 16 24 21 21 21 19 Ballistic Gun 3 | . 25 20 1 . . . . . Peak Build Rating 45 | 6 7 8 19 34 44 45 45 45 Average Rating 30 | 3 6 7 16 28 41 44 45 43 On Entrance 23 | . 6 7 8 19 34 44 45 45 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 52 | 14 17 19 41 52 51 51 51 51 Greatest Support 44 | 20 20 20 33 40 44 44 44 44 Greatest Overweight (x) 2 | . . . 2 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 Largest Inventory Capacity 10 | 10 10 10 10 10 5 5 5 5 Average Capacity 6 | 8 10 10 10 6 5 5 5 5 Most Carried 5 | 3 2 3 5 5 5 5 5 5 Average Carried 3 | . . 2 3 2 3 4 5 5 Final Capacity 10 | 10 10 10 10 5 5 5 5 5 Final Carried 5 | . 2 3 3 4 4 5 5 5 Class Distribution -------------------- 34% | Hacker-Tank 33% | Hacker-Mutant 32% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Data Miner Hacker-Tank | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Matter Collected 642 | 192 74 138 98 80 . 60 . . Remotely . | . . . . . . . . . Salvage Created 1182 | . 11 70 227 438 65 263 . 108 Parts 59 | . 1 2 15 27 1 10 . 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Combat Hostiles Destroyed 23 | . . 2 3 10 1 5 . 2 Guns 1 | . . 1 . . . . . . Cannons 20 | . . . 3 10 . 5 . 2 AOE 1 | . . 1 . . . . . . Classes Destroyed 8 | . 1 2 1 4 . . . . Worker 1 | . . . . 1 . . . . Builder 1 | . . . . 1 . . . . Tunneler 1 | . . 1 . . . . . . Watcher 5 | . 1 . 3 1 . . . . Swarmer 4 | . . . . 4 . . . . Grunt 10 | . . 2 1 3 . 4 . . Duelist 4 | . . . . 1 . 1 . 2 Sentry 5 | . . . 2 2 1 . . . Best Kill Streak 3 | . 1 3 3 3 1 3 . 1 Combat Bots Only 3 | . . 2 1 3 1 3 . 1 Max Kills in Single Turn 2 | . 1 2 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Hostile Shots Fired 136 | . . 4 5 25 18 10 . 74 Missed 30 | . . . 2 6 9 1 . 12 Hits 106 | . . 4 3 19 9 9 . 62 Melee 18 | . . . . 1 . . . 17 Projectile 88 | . . 4 3 18 9 9 . 45 Critical Strikes 6 | . . 1 . 1 . . . 4 Damage Taken 1320 | . 28 55 69 190 35 78 . 865 Core 184 | . . 14 . 9 9 18 . 134 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 882 | . 16 33 41 119 32 74 . 567 Core Remaining (%) 98 | 100 . 94 100 98 . . . . Volleys Fired 55 | . 2 3 9 18 2 8 . 13 Largest 3 | . 2 2 2 3 3 3 . 3 Hottest 180 | . 40 53 120 180 180 180 . 180 Shots Fired 139 | . 4 6 18 52 6 24 . 29 Gun 7 | . 4 3 . . . . . . Cannon 129 | . . . 18 52 6 24 . 29 Launcher 3 | . . 3 . . . . . . Special . | . . . . . . . . . Kinetic 7 | . 4 3 . . . . . . Thermal 129 | . . . 18 52 6 24 . 29 Explosive 3 | . . 3 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 33 | . 4 5 6 12 10 29 . 33 Robot Miss Streak 2 | . . 1 2 1 . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 93 | . 4 2 11 29 4 19 . 24 Core Hits 46 | . 1 5 6 17 1 10 . 6 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . Meltdown 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2261 | . 53 222 203 672 91 439 . 581 Guns 64 | . 53 11 . . . . . . Cannons 1986 | . . . 203 672 91 439 . 581 Explosions 208 | . . 208 . . . . . . Melee . | . . . . . . . . . Ramming 3 | . . 3 . . . . . . Kinetic 64 | . 53 11 . . . . . . Thermal 1986 | . . . 203 672 91 439 . 581 Explosive 208 | . . 208 . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 16 | . . . . 4 . . . 12 Projectiles 16 | . . . . 4 . . . 12 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 25 | . . 25 . . . . . . Shots 2 | . . 2 . . . . . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . 1 . . . . . 1 Kicked 2 | . . 1 . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 435 | . . 39 126 435 42 48 . 30 Average Temperature 96 | . . 28 43 156 25 21 . 9 Received Heat Transfer 624 | . . 48 9 81 18 81 . 387 Effects 4 | . . . . 4 . . . . Shutdowns 1 | . . . . 1 . . . . Interference 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 7 | . . . . 2 2 1 . 2 Heat Transferred 3182 | . . . 333 1073 148 703 . 925 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 107 | . 7 82 53 107 30 . . . Initial 25 | . . . 18 . 25 . . . Average 13 | . . 7 10 38 2 . . . Influence Increases 686 | . 7 82 118 289 30 120 . 40 Destroy 0b10 Robot/C 460 | . . 40 60 200 20 100 . 40 Destroy 0b10 Robot/NC 40 | . 5 5 15 15 . . . . Destroy Leader 140 | . 2 10 36 62 10 20 . . Successful Hack 2 | . . . 2 . . . . . Disable Machine 12 | . . 4 4 4 . . . . Destroy Structure 32 | . . 23 1 8 . . . . Influence Decreases 686 | . 7 15 185 212 107 65 55 40 Entered New Map 156 | . . . 49 . 52 . 55 . Time Decay 480 | . 7 15 126 212 55 65 . . Lost Part 50 | . . . 10 . . . . 40 Squads Dispatched 2 | . . . 1 . . . . 1 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 35 | . 2 2 7 11 1 5 . 7 Peak Tracking Total 7 | . 1 2 2 3 1 3 . 7 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Traps Triggered 4 | . 1 . 1 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Machines Disabled 3 | . . 1 1 1 . . . . Max in Single Turn 1 | . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Machines Accessed 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 2 | . . . 2 . . . . . Successful 2 | . . . 2 . . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 2 | . . . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . 2 . . . . . Alert Level 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Turns Passed 2070 | 70 124 150 320 370 459 131 148 298 Spaces Moved 1054 | 41 96 115 137 159 236 55 79 136 Core 4 | 4 . . . . . . . . Treads . | . . . . . . . . . Legs 1050 | 37 96 115 137 159 236 55 79 136 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 186 186 189 189 189 Average Speed 173 | 113 120 120 202 186 187 189 189 189 Slowest Speed 260 | 120 120 120 260 190 189 189 189 189 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 2 22 36 17 24 9 14 71 18 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | . . . . . . 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 34 | . . 29 1 4 . . . . Melee . | . . . . . . . . . Projectile 5 | . . . 1 4 . . . . AOE 29 | . . 29 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Total 1184 | 64 101 120 164 194 248 65 78 150 Wait 12 | 12 . . . . . . . . Move 1046 | 40 95 114 136 158 235 54 78 136 Hop . | . . . . . . . . . Pick Up 29 | 6 3 1 8 5 4 2 . . Fast Attach . | . . . . . . . . . Attach 19 | 6 1 . 7 3 2 . . . Detach 1 | . . . . 1 . . . . Swap 10 | . . 1 . 5 4 . . . Drop 10 | . . . 4 4 1 1 . . Fire 55 | . 2 3 9 18 2 8 . 13 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . 1 . . . . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / *Sub) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Identified exit to Materials 22 | -11/Scrapyard | Discovered exit to Materials (range 16) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Power x1 72 | -10/Materials | Met a group of wandering Federalists 73 | -10/Materials | Identified exit to Subcaves 73 | -10/Materials | Discovered exit to Subcaves (range 9) 142 | -10/Materials | Identified exit to Mines 142 | -10/Materials | Discovered exit to Mines (range 8) 195 | -10/Materials | Entered Mines 291 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 319 | -10/Mines | Build established: Hacker-Mutant 329 | -10/Mines | Identified exit to Materials 329 | -10/Mines | Discovered exit to Materials (range 9) 345 | -10/Mines | Entered Materials 345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 646 | -9/Materials | Identified exit to Materials 646 | -9/Materials | Discovered exit to Materials (range 9) 665 | -9/Materials | Entered another Materials area 665 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 961 | -8/Materials | Build established: Hacker-Gunner 1007 | -8/Materials | Identified exit to Factory 1007 | -8/Materials | Discovered exit to Factory (range 15) 1035 | -8/Materials | Entered Factory 1035 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1484 | -7/Factory | Identified exit to Lower Caves 1484 | -7/Factory | Discovered exit to Lower Caves (range 4) 1494 | -7/Factory | Entered Lower Caves 1617 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1625 | -7/Lower Caves | Entered Data Miner 1625 | -7/Data Miner | Identified exit to Proximity Caves 1625 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 1636 | -7/Data Miner | Build established: Hacker-Tank 1661 | -7/Data Miner | Met Data Miner 1726 | -7/Data Miner | Received God Mode back door access code from Data Miner 1773 | -7/Data Miner | Entered Proximity Caves 2029 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2071 | -6/Proximity Caves | Self-destructed Last Messages --------------- L-41 Fighter heat spikes uncontrollably. L-41 Fighter overheating. Reflective Plating destroyed. L-41 Fighter overheating. Microactuators melted. Imp. Melee Analysis Suite melted. L-41 Fighter destroyed. Deuterium Engine destroyed. System corrupted by crushing effect (+1). Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. VSS Leg destroyed. System corrupted by crushing effect (+1). Penetrated by Slug. Ion Cannon destroyed. Adv. Heat Sink destroyed. Imp. Heat Sink destroyed. System corrupted by crushing effect (+1). Kicked G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????##???? | | ???????????????????????????????????????????? #???? | | ??????????????????????????????????????????? #???? | | ????????????????????????????????????????### #???? | | ????????????????????????????????????????# ####### | | ????????????????????????????????????????# ### # | | ???????????????????????????#??????????### # | | ??????????????????????????? #??????#### | | ???????????????????#####??# ??????# ## | | ???????????????????#""""??# ??????# ## # | | ???????????????????? ??# #??????# ### ### | | ????????????????????? % ??# #??????# #### #?? | | ???????????????????###++### #??????## #### #?? | | ???????????????????#g * # #???????## #?# #?? | | ???????????????????#Y =! # ##???????# #?# #?? | | ?????????????# ## %Yb## ######### #?# #### | | ????????????# g=@g ##?# | | ?????????????# #### %##% #### #### | | ????????????????????## ??################ #### | | ???????#?????????????##??????????????????# # | | ??????## ????????????????????????????????## | | ??????# ??###????????????????????????????# | | ??????# ?? #????????????????????????????## | | ??????# ??# #?????##########??????????????## | | ?????## #?# #?????# #???????????????# | | ?????# ?# ????## """ ############????# | | ?????# ?# #????# """"" #???## | | ?????# ?# ###### """"" ###### ## ##### | | ??????# ## " " #????# ## ## # | | ??????# """ """#????# ## # # | | ??????# ##### """ """#????# ## ## | | ??????# ## """ """##???# ### ##? | | ??????# ##??# #?# #?? | | ??????# ### #??# #?## ##?? | | ??????# ##?## ### #??## ##??? | | ??????## ### ##???## ##????? ??? ##???? | | ???????# #?###?????## ##?????? ?? #????? | | ???????# ??????????# ##??????? ?##### ???? | | ???????## ??????????###???????? #?????## ??? | | ????????### ?????????????????????#???????## ##?? | | ???????????#??????????????????????????????## ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 32 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Organ Harvest The Oracle Challenges ------------ None Game ------ Seed ElectrostormDiametricParser Manual? 0 Play Time 00:24:24 Cumulative 7.7 hours Start 2026.06.23 @ 19:45:53 End 2026.06.23 @ 20:09:12 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 0 Adventurer 0 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 14 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 623c1a4a-58c8-4f69-b053-034c3c192efe