Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.02 @ 21:43:01 Player: Mbreton Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (1062) 1062 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2387 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (20) Movement Core (1350) Ox26 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Small Storage Unit Huge Storage Unit Medium Matter Pod (72) Medium Matter Pod (0) High-capacity Matter Pod (200) Targeting Computer Power Shielding Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Cannon Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Small Storage Unit Huge Storage Unit Medium Matter Pod Medium Matter Pod High-capacity Matter Pod Targeting Computer Power Shielding Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Grenade Launcher Mining Claw [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Storage Huge Storage Unit Protection Power Shielding Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 6 5 13 3 Power 4 | 1 . 3 . Engine 3 | 1 . 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 10 | 2 2 6 . Treads 10 | 2 2 6 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 2 1 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 8 | 2 2 2 2 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . . 5 9 Power 2 | . . 1 1 Propulsion 7 | . . 3 4 Utility 2 | . . . 2 Weapon 3 | . . 1 2 Highest Loss Streak 9 | . . 4 9 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 84 89 93 Engine 8 | . 14 5 . Core 3 | . . 5 10 Treads 33 | . 27 37 41 Storage 12 | . 14 11 11 Protection 4 | . . 8 9 Energy Gun 4 | . 1 6 11 Ballistic Gun 19 | . 26 14 9 Peak Build Rating 19 | 6 7 18 19 Average Rating 9 | 4 6 12 17 On Entrance 7 | . 6 7 18 Naked Turns . | . . . . Heaviest Build 97 | 10 86 93 97 Greatest Support 89 | 40 40 89 89 Greatest Overweight (x) 4 | . 2 4 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 19 | 7 14 25 25 Most Carried 22 | 3 13 21 22 Average Carried 12 | 1 8 14 21 Final Capacity 25 | 8 25 25 25 Final Carried 21 | 2 13 21 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 943 | 165 139 553 86 Remotely . | . . . . Salvage Created 1286 | . 262 1024 . Parts 68 | . 18 50 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 31 | . 8 23 . Guns 31 | . 8 23 . Classes Destroyed 6 | . 2 4 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 6 | . 3 3 . Grunt 19 | . 5 14 . Duelist 1 | . . 1 . Sentry 5 | . . 5 . Best Kill Streak 6 | . 6 5 . Combat Bots Only 6 | . 6 5 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 234 | . 56 118 60 Missed 69 | . 16 35 18 Damage Taken 2444 | . 384 889 1171 Core 477 | . 71 126 280 Absorbed by Shields . | . . . . Redirected to Shielding 10 | . . 10 . Ignored by Resistances 701 | . 120 264 317 Regen/Repaired (Parts) 182 | . 182 . . Core Remaining (%) 85 | 100 71 . . Volleys Fired 103 | . 26 66 11 Largest 2 | . 2 2 2 Hottest 86 | . 40 76 86 Shots Fired 202 | . 52 130 20 Gun 200 | . 52 130 18 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 143 | . 52 84 7 Thermal 57 | . . 46 11 Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 32 | . 22 32 13 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 9 | . 3 6 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 169 | . 42 110 17 Core Hits 64 | . 15 47 2 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | . 1 4 1 Burn 5 | . . 4 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2074 | . 427 1431 216 Guns 2040 | . 427 1408 205 Cannons . | . . . . Explosions 11 | . . . 11 Melee . | . . . . Ramming 23 | . . 23 . Kinetic 1198 | . 427 715 56 Thermal 842 | . . 693 149 Explosive 11 | . . . 11 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 11 | . . . 11 Shots 2 | . . . 2 Rammed 4 | . . 4 . Targets Rammed 4 | . . 4 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 265 | . 74 265 99 Average Temperature 62 | . 33 75 42 Received Heat Transfer 744 | . 300 444 . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 5 . Heat Transferred 2220 | . . 1813 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 372 | . 220 372 122 Initial 122 | . . 4 122 Average 98 | . 57 144 96 Maximum Alert Level 1 | . 1 1 . Low Security (%) 78 | 100 90 62 100 Level 1 21 | . 9 37 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 6 | . 1 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 14 33 1 Peak Tracking Total 6 | . 4 6 1 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 8 | . 4 4 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 24 | . 13 11 . Successful 15 | . 10 5 . Failed 9 | . 3 6 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 7 9 . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 10 | . 5 5 . Record 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 2 | . . 2 . Dispatch Records 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 3 | . . . 3 Largest Group 3 | . . . 3 Highest-Rated Group 40 | . . . 40 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 2 | . . . 2 Total Damage 11 | . . . 11 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2516 | 76 1085 1158 197 Spaces Moved 961 | 47 469 378 67 Core 11 | 11 . . . Treads 950 | 36 469 378 67 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 217 | 134 201 242 240 Slowest Speed 480 | 160 320 480 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 80 41 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1200 | 60 565 491 84 Wait 56 | . 41 13 2 Move 958 | 46 468 377 67 Hop . | . . . . Pick Up 45 | 8 19 17 1 Fast Attach . | . . . . Attach 20 | 6 2 10 2 Detach 1 | . . 1 . Swap 7 | . 3 3 1 Drop 6 | . 6 . . Fire 103 | . 26 66 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Min] / [*Sto x2]) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 33 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 455 | -10/Materials | Repaired Lgt. Treads 484 | -10/Materials | Repaired Lgt. Treads 514 | -10/Materials | Discovered new exit (range 4) 931 | -10/Materials | Discovered new exit (range 16) 1162 | -10/Materials | Entered another Materials area 1162 | -9/Materials | Evolved 2 slots: Propulsion x2 1334 | -9/Materials | Discovered new exit (range 8) 1999 | -9/Materials | Lost 4 parts (3n1w) 2201 | -9/Materials | Discovered new exit (range 16) 2206 | -9/Materials | Discovered new exit (range 10) 2320 | -9/Materials | Entered Mines 2425 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2478 | -9/Mines | Core integrity fell below 50% 2491 | -9/Mines | Lost 3 allies 2510 | -9/Mines | Core integrity fell below 20% 2517 | -9/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Med. Armor Plating destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. YI-UF0: "BAROOM!" U-05 Engineer destroyed. The unstable cave ceiling collapses. Imp. Treads destroyed. YI-UF0 mumbles something. The unstable cave ceiling collapses. Lgt. Nuclear Core destroyed. The unstable cave ceiling collapses. Imp. Treads destroyed. The unstable cave ceiling collapses. Destroyed Shock Absorption System. YI-UF0 suffers critical hit (Burn). The unstable cave ceiling collapses. Imp. Treads destroyed. Imp. Medium Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# !#??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# #??????? | | ????????????????? ?????????#####?# #??????? | | ??????????????## ????????# #?#=!#??????? | | ????????????? ????????# #?# #??????? | | ????????????? ???????# ### #??????? | | ?????????????? ???????# # #??????? | | ???????????????# ####### ##?????? | | ????????????????# #?????? | | ?????????????????# #????? | | ?????????????????# #????? | | ?????????????????# #????? | | ?????????????????# # # #???? | | ?????????????????? ### #???? | | ??????????????????? #??# #???? | | ???????????????????# # #???####???? | | ???????????????????# ###? ##?????? | | ???????????????????## ## #?????? | | ???????????????????# # #?????? | | ???????????????????# ##?????? | | ????????????????????# # #?????? | | ????????????????????# # #???? | | ????????????????????# @ | #??? | | ????????????????????# # #??? | | ????????????????? g #??? | | ????????????????# # # #???? | | ?????????????? ###########???? | | ???????????? #?????????????? | | ????????????## # # # ####?????????????? | | ?????????????#?## ######?????????????????? | | ????????????????####???????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingLegFlakker Manual? 0 Play Time 00:24:24 Cumulative 13.5 hours Start 2024.09.02 @ 21:09:24 End 2024.09.02 @ 21:43:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 70% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ad96b33e-c195-48be-bbb0-c7b11dc8bddb