Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 06:22:34 Player: Morgweiler Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2259) 2259 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (806) 806 TOTAL SCORE: 6050 Bonus ------- High Alert Combat Kills 106 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 189/300 Energy 75/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (16) --- Aerolev Unit Small Storage Unit Large Storage Unit Large Storage Unit Improved Sensor Array Advanced Targeting Computer Kinecellerator Improved ECM Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Large Storage Unit Terrain Scanner > --- WEAPON ----------- Improved EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Small Storage Unit Large Storage Unit Large Storage Unit Advanced Weight Redist. System Medium Laser Advanced Beam Rifle Assault Rifle Light Assault Rifle Shotgun Shotgun Assault Cannon Mining Laser [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 3 | . . . 2 . 1 . . Utility 1 | . . . . . 1 . . Weapon . | . . . . . . . . Parts Attached 66 | 7 1 5 3 3 15 19 13 Power 13 | 1 . 1 . 1 4 3 3 Engine 12 | 1 . 1 . 1 3 3 3 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 21 | 2 . . 2 1 5 7 4 Treads 9 | . . . 1 . . 4 4 Leg 8 | 2 . . 1 1 2 2 . Wheel . | . . . . . . . . Hover 4 | . . . . . 3 1 . Flight . | . . . . . . . . Utility 9 | 2 1 1 1 1 1 1 1 Device 2 | . . . . 1 . . 1 Storage 7 | 2 1 1 1 . 1 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 23 | 2 . 3 . . 5 8 5 Energy Gun 7 | 1 . . . . 4 2 . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 8 | 1 . . . . . 5 2 Ballistic Cannon 2 | . . . . . 1 1 . Launcher 3 | . . 2 . . . . 1 Special Weapon 2 | . . 1 . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . Parts Lost 25 | . . . . . 6 5 14 Power 3 | . . . . . . 1 2 Propulsion 12 | . . . . . 4 2 6 Utility 1 | . . . . . . . 1 Weapon 9 | . . . . . 2 2 5 Highest Loss Streak 8 | . . . . . 3 2 8 Average Slot Usage (%) 94 | . 100 100 100 100 88 82 92 Engine 10 | . 14 14 11 11 7 7 8 Treads 11 | . . . 11 9 . 12 38 Leg 20 | . 28 28 33 34 29 5 . Hover 2 | . . . . . 5 11 . Device 6 | . . . . 9 9 9 8 Storage 19 | . 28 28 22 12 18 18 18 Energy Gun 3 | . 14 5 . . 7 4 . Ballistic Gun 5 | . 14 4 . . . 9 15 Launcher 10 | . . 17 22 22 6 . . Naked Turns . | . . . . . . . . Heaviest Build 49 | 15 27 42 42 42 49 45 49 Greatest Support 102 | 20 20 20 30 40 40 80 102 Greatest Overweight (x) 11 | . 1 2 1 1 4 3 11 Average Overweight (x) . | . . 1 1 . 1 1 . Largest Inventory Capacity 16 | 8 12 16 16 16 16 16 16 Average Capacity 14 | 6 11 13 16 10 16 16 16 Most Carried 16 | 5 7 11 10 11 16 16 16 Average Carried 11 | 3 6 9 9 9 14 13 15 Final Capacity 16 | 8 12 16 16 10 16 16 16 Final Carried 16 | 5 7 11 10 10 16 13 8 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Matter Collected 1732 | 282 . 186 . 261 430 226 347 Remotely . | . . . . . . . . Salvage Created 2306 | 81 . 141 . 240 608 406 830 Parts 161 | 7 . 13 1 15 42 36 47 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 7 | 1 . 1 . . . . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 62 | . . 6 . 6 15 15 20 Guns 30 | . . . . . 5 12 13 Cannons 11 | . . . . . 3 3 5 AOE 21 | . . 6 . 6 7 . 2 Classes Destroyed 12 | 2 . 3 1 1 3 1 1 Worker 6 | . . 1 . . 4 . 1 Builder 3 | . . . . 1 2 . . Tunneler 4 | 1 . 2 . 1 . . . Hauler 1 | . . . . . 1 . . Recycler 5 | 1 . . . 2 . . 2 Watcher 4 | . . . 1 . 2 . 1 Swarmer 27 | . . 3 . 3 4 10 7 Grunt 20 | . . 3 . 3 6 . 8 Brawler 2 | . . . . . . 2 . Duelist 1 | . . . . . . . 1 Sentry 8 | . . . . . 3 2 3 Hunter 4 | . . . . . 2 1 1 Best Kill Streak 9 | 2 . 6 1 4 9 7 7 Combat Bots Only 7 | . . 3 . 3 7 7 6 Max Kills in Single Turn 4 | 1 . 4 1 3 2 2 1 Gunslinging 1 | . . . . . . 1 . Exploded 3 | . . 3 . 3 2 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Damage Taken 4283 | . . 141 15 109 749 1076 2193 Core 582 | . . 8 . 18 89 152 315 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 97 | 100 . 96 . 95 . . . Volleys Fired 176 | 4 . 13 1 10 43 28 77 Largest 2 | 2 . 2 2 2 2 2 2 Hottest 107 | 70 . 100 63 63 107 95 83 Shots Fired 312 | 8 . 19 2 17 79 55 132 Gun 193 | 8 . . . . 33 49 103 Cannon 62 | . . . . . 31 6 25 Launcher 50 | . . 12 2 17 15 . 4 Special 7 | . . 7 . . . . . Kinetic 163 | 4 . . . . 31 25 103 Thermal 77 | 4 . 7 . . 31 10 25 Explosive 50 | . . 12 2 17 15 . 4 Electromagnetic 22 | . . . . . 2 20 . Robot Hit Streak 19 | 1 . 2 4 3 9 8 19 Robot Miss Streak 4 | 4 . 3 . 2 4 3 3 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . . . . 2 4 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 210 | 2 . 3 2 8 51 40 104 Core Hits 150 | 3 . 11 3 16 43 20 54 Critical Hits 2 | . . . . . . 1 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6134 | 39 . 566 87 687 2032 535 2188 Guns 2253 | 39 . . . . 480 432 1302 Cannons 950 | . . . . . 415 103 432 Explosions 2931 | . . 566 87 687 1137 . 454 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1944 | 26 . . . . 415 201 1302 Thermal 1025 | 13 . . . . 456 124 432 Explosive 2931 | . . 566 87 687 1137 . 454 Electromagnetic 234 | . . . . . 24 210 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 129 | . . 43 . . 43 . 43 Projectiles 3 | . . . . . . . 3 Explosions 126 | . . 43 . . 43 . 40 Melee . | . . . . . . . . Knockbacks 4 | . . . . . 4 . . Impact . | . . . . . . . . Kinetic 4 | . . . . . 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage 213 | . . 84 15 22 30 25 37 Shots 12 | . . 4 1 2 1 1 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 429 | 18 . 40 . 8 429 187 201 Average Temperature 88 | 10 . 12 . 4 138 67 85 Received Heat Transfer 1116 | . . 18 . 36 261 54 747 Effects 3 | . . . . . 3 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 2 . 1 Heat Transferred 1924 | 37 . . . . 888 296 703 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Peak Influence 575 | 10 19 160 25 79 364 575 524 Initial 280 | . 6 7 3 9 29 229 280 Average 183 | 4 8 57 6 22 212 449 338 Maximum Alert Level 2 | . . . . . 1 2 2 Low Security (%) 55 | 100 100 100 100 100 36 . . Level 1 30 | . . . . . 63 30 77 Level 2 14 | . . . . . . 69 22 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . . . 5 . 4 Investigation 2 | . . . . . 1 . 1 Extermination . | . . . . . . . . Reinforcement 3 | . . . . . 1 . 2 Assault . | . . . . . . . . Garrison 4 | . . . . . 3 . 1 Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Distress Signals 6 | . . . . . 2 . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . . 6 1 6 29 17 38 Peak Tracking Total 10 | . . 3 1 3 6 8 10 Tactical Retreats 10 | . . . . . 5 1 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Traps Triggered 7 | . . . . . . 7 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . 1 . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Machines Disabled 5 | . . 1 1 . 2 1 . Max in Single Turn 1 | . . 1 1 . 1 1 . Garrison Relay 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Machines Accessed 13 | . 2 . . . 6 . 5 Terminals 9 | . 2 . . . 5 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 2 | . . . . . . . 2 Garrison Access 1 | . . . . . 1 . . Total Hacks 37 | . 5 . . . 15 . 17 Successful 22 | . 2 . . . 7 . 13 Failed 15 | . 3 . . . 8 . 4 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 22 | . 5 . . . 12 . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 11 | . . . . . . . 11 Garrison Access 3 | . . . . . 3 . . Terminal Hacks 10 | . 2 . . . 6 . 2 Prototype ID Bank 2 | . 1 . . . . . 1 Branch Access Points 2 | . . . . . 1 . 1 Repair Station Index 1 | . 1 . . . . . . Locate Traps 2 | . . . . . 2 . . Reprogram Traps 1 | . . . . . 1 . . Assault Status 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 10 | . . . . . . . 10 Insert Component 5 | . . . . . . . 5 Analyze 5 | . . . . . . . 5 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . . . 5 . 4 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 5 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . . 3 Parts Scanalyzed 5 | . . . . . . . 5 Part Schematics Acquired 5 | . . . . . . . 5 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . Machine Destruction 5 | . . . . . . 5 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Turns Passed 4352 | 81 149 953 133 833 725 613 865 Spaces Moved 2446 | 50 104 538 84 611 382 316 361 Core 9 | 8 . . . . . . 1 Treads 432 | . . . . . . 72 360 Legs 1757 | 42 104 538 84 611 260 118 . Wheels . | . . . . . . . . Hover 248 | . . . . . 122 126 . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 150 120 102 102 157 Average Speed 144 | 108 141 161 150 123 140 150 160 Slowest Speed 600 | 120 150 180 150 150 310 250 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 3 24 83 11 96 30 41 37 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . . 1 . 2 . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug 27 | . . 27 . . . . . Terrain Destroyed 349 | . . 103 11 136 71 1 27 Melee . | . . . . . . . . Projectile 6 | . . . . . 4 . 2 AOE 343 | . . 103 11 136 67 1 25 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Total 2924 | 65 105 586 89 675 490 398 516 Wait 172 | . . 29 . 44 30 17 52 Move 2438 | 49 103 537 83 610 381 314 361 Hop . | . . . . . . . . Pick Up 39 | 5 1 2 1 4 14 6 6 Fast Attach 15 | 7 . . . . 4 4 . Attach 17 | . . . 2 . 4 4 7 Detach 1 | . . . . . . 1 . Swap 34 | . 1 5 1 3 7 11 6 Drop 27 | . . . 1 4 7 8 7 Fire 176 | 4 . 13 1 10 43 28 77 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac] / Sto x2 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 9) 231 | -10/Materials | Entered Mines 248 | -10/Mines | Met a Derelict bent on vengeance 263 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 309 | -10/Mines | Build established: Mutant 411 | -10/Mines | Identified exit to Materials 486 | -10/Mines | Discovered exit to Materials (range 8) 532 | -10/Mines | Excavation squad dispatched 532 | -10/Mines | A large section of the Mines collapsed 884 | -10/Mines | Found a hidden stash of uninstalled traps 916 | -10/Mines | Learned location of Zion (-7) 1184 | -10/Mines | Entered Materials 1184 | -9/Materials | Evolved 2 slots: Propulsion x2 1305 | -9/Materials | Discovered new exit (range 7) 1317 | -9/Materials | Entered Mines 1317 | -9/Mines | Discovered new exit (range 10) 1318 | -9/Mines | Learned location of Storage (-8) 1344 | -9/Mines | Discovered new exit (range 15) 2150 | -9/Mines | Entered Materials 2150 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2389 | -8/Materials | Garrison activated, responded to threat 2446 | -8/Materials | Destroyed 7 combat bots 2497 | -8/Materials | Lost 3 parts (2n1w) 2800 | -8/Materials | Identified exit to Storage 2853 | -8/Materials | Discovered new exit (range 16) 2874 | -8/Materials | Identified exit to Garrison 2875 | -8/Materials | Entered Garrison 2881 | -8/Garrison | Installed Relay Interface Framework 2950 | -8/Garrison | Destroyed 7 combat bots 3080 | -8/Garrison | Triggered checkpoint 3182 | -8/Garrison | Triggered checkpoint 3326 | -8/Garrison | Triggered checkpoint 3425 | -8/Garrison | Garrison Relay disabled 3465 | -8/Garrison | Discovered new exit (range 14) 3488 | -8/Garrison | Entered Materials 3488 | -8/Materials | Discovered exit to Storage (range 7) 3667 | -8/Materials | Build established: Scavenger-Mutant 4211 | -8/Materials | Core integrity fell below 50% 4301 | -8/Materials | Garrison activated, responded to threat 4315 | -8/Materials | Core integrity fell below 20% 4345 | -8/Materials | Lost 8 parts (1p3n1u3w) 4353 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04332_ U-05 Engineer lays Concrete. 04334_ K-01 Serf collects debris. 04336_ U-05 Engineer lays Concrete. 04337_ K-01 Serf collects debris. 04338_ U-05 Engineer lays Concrete. 04341_ U-05 Engineer builds a Wall. 04342_ K-01 Serf collects debris. 04346_ U-05 Engineer lays Concrete. 04347_ Lgt. Treads destroyed. 04347_ U-05 Engineer lays Concrete. 04347_ R-06 Scavenger inserts Hvy. Assault Rifle into recycling unit. 04348_ U-05 Engineer builds a Wall. 04348_ U-05 Engineer lays Concrete. 04349_ Lgt. Ion Engine destroyed. 04349_ K-01 Serf collects debris. 04350_ Y-45 Defender destroyed. 04351_ U-05 Engineer builds a Wall. 04351_ Shotgun destroyed. 04352_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 04352_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######??????????? ???? ??????????????????????????? | | #???????????????? ??????????????????????????? | | " #?????"??"??????? ?#????????????????????????? | | " #?????"?????????? ??????????????????????????? | | #????????"????#?? #???"?????????????????????? | | " ! #??#???"?????#??? #???"?????????????????????? | | " ##?#???????????## #?????????????????????????? | | #??#??????? ??? +?????????????????????????? | | #???????????????# #?????????????????????????? | | #????????????##?# #?????????????????????????? | | #+##+###?????????### # ##?????#??????????????????? | | #???##???????# # # ?#??#???????????????????? | | % #??############ # ####??????????? ??????????? | | #??# / # %Y =####??????#????????????? | | #### """ # a@# # #????????????? | | + "Y" # *%g % #????????????? | | ######### """ g r%/rs =% *!!* ^ +????????? | | ???#???## """ % # ! ku% ###??????????? | | ????????# """ # #####u #????????????? | | ######??# """ # ## [ * r###????????????? | | !!##?# #########??## #??????????????? | | !#?###########?#?????#??#?## #??????????????? | | !##??#??#??##???#???#??#??? ? #?????????????? | | #+# !##?????#????#???#??????????> ????????????? | | # !#??????????##???????#?????????##???????????? | | #?!##??###???????#?????????????????????????????? | | " #?###???#???????? ?????????????????????????????? | | " #?#?????????##?????????????????????????????????? | | #???????????#??????"???????????????????????????? | | #?????????????? ???????????????????????????????? | | #????? ????????????????????????????????????????? | | #???????"??????????????????????????????????????? | | #######??????????????????????????????????????????? | | #???????????????????????????# ?????????????? | | # ??????????????? ??????????? #????????????? | | +??????????????##+##????????? #????????????? | | #??????????????# #??????#?? #?????? ?????? | | #????? ? ????### #????????? #????? #????? | | ### #????????????? #???????## #???? #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 50 Recoil Reduction 5 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityAlloyBoomstick Manual? 0 Play Time 00:44:55 Cumulative 20.5 hours Start 2020.09.19 @ 05:37:46 End 2020.09.19 @ 06:22:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 14 Adventurer 4 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a095046-072a-439a-8419-3996fdefd361