Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 14:18:50 Player: Barbarossa Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (123) 615 Value Destroyed (3731) 3731 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (306) 306 TOTAL SCORE: 7072 Bonus ------- High Alert Combat Kills 306 Cogmind --------- Core Integrity 0/700 Matter 85/300 Energy 75/100 System Corruption 8% Temperature Cool (6) Movement Core (2550) Ox50 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Cargo Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (30) --- Reinforced Deuterium Engine Light Angular Momentum Engine Light Treads Light Treads Improved Heat Sink Cooling System Disposable Heat Sink Large Matter Pod (150) Trap Scanner Trap Scanner Advanced Visual Processing Unit Targeting Computer Recoil Stabilizer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cargo Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Improved Light Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Improved Heat Sink Cooling System Disposable Heat Sink Large Matter Pod Trap Scanner Advanced Visual Processing Unit Targeting Computer Recoil Stabilizer Improved Field Recycling Unit Tesla Rifle Gauss Rifle Light Cannon Light Cannon Plasma Cutter [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Sensor Array Storage Cargo Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Tesla Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 95 | . 6 29 23 37 Power 11 | . 1 6 2 2 Engine 10 | . 1 6 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 39 | . 3 12 14 10 Treads 26 | . 3 2 11 10 Leg . | . . . . . Wheel 13 | . . 10 3 . Hover . | . . . . . Flight . | . . . . . Utility 18 | . 1 5 4 8 Device 3 | . . 1 . 2 Storage 3 | . 1 1 . 1 Processor 3 | . . 1 2 . Hackware . | . . . . . Protection 9 | . . 2 2 5 Artifact . | . . . . . Weapon 27 | . 1 6 3 17 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 13 | . . 4 1 8 Ballistic Cannon 10 | . . 2 2 6 Launcher . | . . . . . Special Weapon 2 | . . . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 31 | . 2 3 2 24 Power 4 | . 1 . . 3 Propulsion 12 | . 1 2 1 8 Utility 5 | . . 1 1 3 Weapon 10 | . . . . 10 Highest Loss Streak 9 | . 2 2 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 75 98 93 83 Engine 8 | . 14 10 9 6 Treads 17 | . 18 . 13 25 Wheel 8 | . . 32 17 . Device 1 | . . 8 . . Storage 9 | . 14 11 9 7 Processor 10 | . . 2 18 15 Protection 5 | . . 10 9 5 Ballistic Gun 11 | . 22 11 7 8 Ballistic Cannon 8 | . . 10 10 10 Special Melee Weapon 1 | . 5 . . . Naked Turns . | . . . . . Heaviest Build 174 | 13 28 43 43 174 Greatest Support 80 | 20 40 42 80 80 Greatest Overweight (x) 50 | . 1 1 1 50 Average Overweight (x) 1 | . . . . 2 Largest Inventory Capacity 30 | . 15 15 15 30 Average Capacity 22 | . 14 15 15 29 Most Carried 18 | . 14 15 15 18 Average Carried 13 | . 9 14 14 14 Final Capacity 30 | 8 15 15 15 30 Final Carried 15 | 6 13 15 15 13 Class Distribution -------------------- 47% | Mutant 44% | Hauler-Gunner 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hauler-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3408 | 188 248 855 736 1381 Remotely . | . . . . . Salvage Created 3865 | . 391 911 777 1786 Parts 254 | . 25 64 52 113 Haulers Intercepted 8 | . 1 5 1 1 Recyclers Shooed 7 | . . . 2 5 Parts Field Recycled 3 | . . . . 3 Retrieved Matter 27 | . . . . 27 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 87 | . 11 19 17 40 Melee 3 | . . . . 3 Guns 33 | . 11 6 4 12 Cannons 48 | . . 13 12 23 AOE 2 | . . . 1 1 Classes Destroyed 13 | . 4 4 2 3 Worker 12 | . 1 . 5 6 Builder 1 | . . . . 1 Hauler 8 | . 1 5 1 1 Recycler 6 | . . . 2 4 Operator 1 | . . 1 . . Watcher 8 | . . 3 . 5 Swarmer 26 | . 6 4 4 12 Grunt 33 | . 5 8 10 10 Brawler 2 | . . 1 . 1 Duelist 2 | . . . . 2 Sentry 12 | . . 6 2 4 Hunter 1 | . . . 1 . Programmer 11 | . . . . 11 Best Kill Streak 9 | . 6 7 9 6 Combat Bots Only 7 | . 6 7 4 6 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging 1 | . 1 . . . Exploded 1 | . . . 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 776 | . 68 103 86 519 Missed 238 | . 22 32 22 162 Damage Taken 6797 | . 458 823 1011 4505 Core 1059 | . 91 113 153 702 Absorbed by Shields . | . . . . . Redirected to Shielding 211 | . . . . 211 Regen/Repaired (Parts) 219 | . . 103 . 116 Core Remaining (%) 76 | 100 63 71 72 . Volleys Fired 318 | . 54 70 60 134 Largest 3 | . 2 2 2 3 Hottest 135 | . 40 74 74 135 Shots Fired 681 | . 105 140 116 320 Gun 369 | . 105 74 38 152 Cannon 308 | . . 66 78 164 Launcher . | . . . . . Special 4 | . . . . 4 Kinetic 654 | . 105 140 116 293 Thermal 4 | . . . . 4 Explosive . | . . . . . Electromagnetic 23 | . . . . 23 Robot Hit Streak 19 | . 7 10 12 19 Robot Miss Streak 6 | . 6 6 5 4 Penetration Max 1 | . . . 1 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 436 | . 64 74 76 222 Core Hits 195 | . 25 35 37 98 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 13 | . . 1 1 11 Destroy 3 | . . . . 3 Blast 10 | . . 1 1 8 Melee Attacks 3 | . 3 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9259 | . 715 1370 1759 5415 Guns 3986 | . 710 587 531 2158 Cannons 4750 | . . 783 1067 2900 Explosions 338 | . . . 161 177 Melee . | . . . . . Ramming 154 | . 5 . . 149 Kinetic 8420 | . 710 1370 1598 4742 Thermal 369 | . . . 161 208 Explosive . | . . . . . Electromagnetic 316 | . . . . 316 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 4 4 8 Average Corruption 4 | . . 4 3 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 68 | . . 2 14 52 Message Errors 13 | . . . 3 10 Matter Fused 14 | . . . 4 10 Heat Flow Errors 9 | . . 1 . 8 Energy Discharges 11 | . . . 1 10 Parts Rejected 4 | . . . . 4 Parts Fused 2 | . . . 1 1 Data Loss (minor) 6 | . . 1 2 3 Data Loss (major) 6 | . . . 2 4 Misfires 2 | . . . 1 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 120 | . . . 9 111 Projectiles 84 | . . . 9 75 Explosions 36 | . . . . 36 Melee . | . . . . . Knockbacks 43 | . . 3 18 22 Impact . | . . . . . Kinetic 39 | . . 3 16 20 Secondary 4 | . . . 2 2 Self-Inflicted Damage 131 | . . . 131 . Shots 2 | . . . 2 . Rammed 21 | . 1 . . 20 Targets Rammed 24 | . 1 . . 23 Kicked . | . . . . . Crushed 3 | . . . . 3 Highest Temperature 443 | . 32 184 231 443 Average Temperature 74 | . 14 35 82 95 Received Heat Transfer 1731 | . 138 210 459 924 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 336 | . . . 100 236 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 811 | . 263 380 476 811 Initial 216 | . . 12 3 216 Average 241 | . 69 108 298 343 Maximum Alert Level 3 | . 1 1 2 3 Low Security (%) 47 | . 90 85 18 23 Level 1 32 | . 9 14 49 44 Level 2 14 | . . . 32 21 Level 3 5 | . . . . 10 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 1 3 3 10 Investigation 3 | . . 2 1 . Extermination 8 | . . . . 8 Reinforcement 4 | . 1 1 2 . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 2 2 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 149 | . 28 31 23 67 Peak Tracking Total 6 | . 6 5 6 6 Tactical Retreats 7 | . 1 2 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . . . 5 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . . 1 2 9 Max in Single Turn 2 | . . 1 2 2 Machines Repaired . | . . . . . Machines Dismantled 3 | . . . . 3 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 33 | . 4 14 6 9 Terminals 22 | . 3 9 6 4 Fabricators 1 | . . . . 1 Repair Stations 3 | . . 2 . 1 Recycling Units 4 | . 1 1 . 2 Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . . 1 Total Hacks 101 | . 9 51 27 14 Successful 59 | . 5 34 13 7 Failed 42 | . 4 17 14 7 Catastrophic 6 | . 1 2 1 2 Database Lockouts . | . . . . . Manual 42 | . 4 21 13 4 Terminals 71 | . 7 31 27 6 Fabricators 1 | . . . . 1 Repair Stations 11 | . . 9 . 2 Recycling Units 7 | . 2 3 . 2 Scanalyzers 8 | . . 8 . . Garrison Access 3 | . . . . 3 Terminal Hacks 21 | . 1 12 7 1 Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . . 1 1 . Open DSF 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Terminal Index 2 | . . 2 . . Alert Level 2 | . . 2 . . Unreport Threat 2 | . . 2 . . Locate Traps 5 | . 1 3 1 . Transport Status 1 | . . . 1 . Investigation Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . 6 . 2 Scan Component 4 | . . 3 . 1 Repair 4 | . . 3 . 1 Recycling Unit Hacks 6 | . 2 2 . 2 Report Inventory 4 | . 1 1 . 2 Retrieve Components 2 | . 1 1 . . Scanalyzer 8 | . . 8 . . Insert Component 4 | . . 4 . . Analyze 4 | . . 4 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 2 6 6 2 Terminals 16 | . 2 6 6 2 Botnet 16 | . 2 6 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 31 | . 3 13 6 9 Full Trace Events 5 | . . 4 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 3 . 1 Time 103 | . . 71 . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 3 7 . . Parts Scanalyzed 4 | . . 4 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 3 | . 3 . . . Non-combat 3 | . 3 . . . Combat . | . . . . . Robot Hacks Applied 3 | . 3 . . . parse_system 2 | . 2 . . . no_distress 1 | . 1 . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6592 | . 1179 1333 770 3310 Spaces Moved 2625 | 1 471 943 447 763 Core 1 | . . . . 1 Treads 1347 | . 459 . 126 762 Legs 13 | 1 12 . . . Wheels 1264 | . . 943 321 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 86 | 120 120 86 101 250 Average Speed 191 | 120 209 101 119 333 Slowest Speed 2550 | 120 240 108 240 2550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 2 60 73 34 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 60 | . . 1 36 23 Melee . | . . . . . Projectile 17 | . . 1 . 16 AOE 43 | . . . 36 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3419 | . 566 1184 568 1101 Wait 184 | . 17 107 13 47 Move 2621 | . 470 942 446 763 Hop . | . . . . . Pick Up 68 | . 12 16 15 25 Fast Attach 13 | . . 8 5 . Attach 39 | . 3 4 8 24 Detach . | . . . . . Swap 43 | . 3 17 10 13 Drop 37 | . 3 20 11 3 Fire 318 | . 54 70 60 134 Melee 3 | . 3 . . . Ram . | . . . . . Kick . | . . . . . Crush 24 | . 1 . . 23 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 69 | . . . . 69 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 10) 251 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 14) 958 | -10/Materials | Discovered new exit (range 16) 1180 | -10/Materials | Entered another Materials area 1180 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1515 | -9/Materials | Discovered new exit (range 15) 1518 | -9/Materials | Destroyed 7 combat bots 1688 | -9/Materials | Discovered new exit (range 15) 2079 | -9/Materials | Repaired Com. Wheel 2221 | -9/Materials | Discovered new exit (range 15) 2357 | -9/Materials | Repaired Imp. Targeting Computer 2384 | -9/Materials | Repaired Lgt. Cannon 2509 | -9/Materials | Discovered new exit (range 3) 2513 | -9/Materials | Entered another Materials area 2513 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3150 | -8/Materials | Discovered new exit (range 12) 3283 | -8/Materials | Entered Factory 3283 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3435 | -7/Factory | Repaired Imp. Light Cannon 3583 | -7/Factory | Build established: Hauler-Gunner 5663 | -7/Factory | Lost 3 parts (1p2n) 5683 | -7/Factory | First assault squad dispatched 5806 | -7/Factory | Core integrity fell below 50% 5834 | -7/Factory | Lost 4 parts (1n1u2w) 6556 | -7/Factory | Core integrity fell below 20% 6593 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06555_ Lgt. Cannon destroyed. 06558_ Y-54 Guardian misfires. 06559_ Slug penetrates Y-54 Guardian. 06560_ Enh. Autogun destroyed. 06562_ Slug penetrates M-28 Smith. 06564_ Slug penetrates Y-54 Guardian. 06564_ Y-54 Guardian IFF system glitched. 06564_ R-06 Scavenger destroyed. 06564_ Gauss Rifle destroyed. 06570_ Plasma Cutter destroyed. 06573_ Arm. Treads destroyed. 06576_ Y-54 Guardian misfires. 06578_ R-06 Scavenger collects Com. Wheel. 06580_ Y-54 Guardian misfires. 06581_ >1LXMXBTHGA5SGQI3JO,9ZULF/11 SGROOYV#4/ 06582_ R-06 Scavenger collects Tractor Beam. 06583_ Y-54 Guardian IFF system glitched. 06583_ R-06 Scavenger destroyed. 06585_ M-28 Smith repairs Y-54 Guardian. 06587_ M-28 Smith repairs Gatling Laser. Map ----- +----------------------------------------------------+ | ????????????????????# #????????????? | | ????????????????????# "????????????? | | ????????????????????+ "#???????????? | | ????????????????????# "#???????????? | | ????????????????????# %##???????????? | | ????????????????????# ^ "#???????????? | | ????????????????????# ###??????????? | | ????????????????????# #??????????? | | ????????????????????## #####??????? | | ?????????????????????# | | ?????????????????????# #########??? | | ???????????????????####+#### #??????????? | | ???????????????????# ## ####+###??????????? | | ???????????????????# """ ## #?????????????????? | | ???????????????????# """ ## #?????????????????? | | ???????????####### # """ ## #?????????????????? | | ??????????+ + # ?????????????????? | | ??????????# # # #????????????????? | | ??????????# ??? ####+### #????????????????? | | ???????????????? ???# ## #????????????????? | | ???????????????##????# ## #????????????????? | | ?????????????????????# #### ###????????????????? | | ?????????????????????## ##??# ???????????????????? | | ??????????????????????# #???#u###????????????????? | | ???????????????### #### ###* %%#????????????????? | | ???????? @Y% #????????????????? | | ???????? m%= % +?????????? | | ???????? =!%% ## #?????????? | | ?????????+################# % #????????????????? | | ???????????????????????????##+###????????????????? | | ?????????????????????????????? ?????????????????? | | ??????????????????????????????? #???????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightPowerRegenerator Manual? 0 Play Time 00:53:13 Cumulative 107.0 hours Start 2024.04.18 @ 13:30:54 End 2024.04.18 @ 14:18:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f019b4a8-2780-4117-a373-c7095923caa1