Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 23:04:38 Player: Ferns Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1089) 1089 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 3745 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 59/100 System Corruption 0% Temperature Critical (693) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter Improved Power Shielding Hacking Suite > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (20) --- Nuclear Core Flight Unit Flight Unit Small Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Sensor Array Improved Sensor Array Signal Interpreter Signal Interpreter Melee Analysis Suite Improved Power Shielding Medium Armor Plating Hacking Suite Great Maul Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Signal Interpreter Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Ion Cannon > --- INVENTORY -------- Nuclear Core Flight Unit Flight Unit Small Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Sensor Array Improved Sensor Array Signal Interpreter Signal Interpreter Melee Analysis Suite Improved Power Shielding Improved Power Shielding Medium Armor Plating Hacking Suite EM Pulse Cannon EM Pulse Cannon Rocket Launcher Great Maul Axe [Rating: 28] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 42 | 8 2 5 12 . . . 15 Power 3 | 1 . . 1 . . . 1 Engine 2 | 1 . . . . . . 1 Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 7 | 2 . 1 2 . . . 2 Treads 1 | . . . . . . . 1 Leg 1 | . . . . . . . 1 Wheel 5 | 2 . 1 2 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 2 1 1 1 . . . 5 Device 4 | 1 . 1 . . . . 2 Storage 2 | 1 1 . . . . . . Processor 1 | . . . 1 . . . . Hackware 1 | . . . . . . . 1 Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 22 | 3 1 3 8 . . . 7 Energy Gun 4 | 3 1 . . . . . . Energy Cannon 13 | . . 1 6 . . . 6 Ballistic Gun . | . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher 4 | . . 1 2 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 14 | . . . 5 . . . 9 Power 2 | . . . 1 . . . 1 Propulsion 5 | . . . 3 . . . 2 Utility 2 | . . . . . . . 2 Weapon 5 | . . . 1 . . . 4 Highest Loss Streak 8 | . . . 1 . . . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 100 100 94 77 77 77 85 Engine 3 | . 14 14 4 . . . 1 Core 7 | . . . 6 11 11 11 7 Treads 1 | . . . . . . . 8 Wheel 17 | . 28 28 28 11 11 11 5 Device 10 | . 14 14 11 11 11 11 8 Storage 10 | . 14 14 11 11 11 11 9 Processor 9 | . . . 11 11 11 11 9 Hackware 1 | . . . . . . . 9 Protection 1 | . . . . . . . 9 Energy Gun 2 | . 28 17 . . . . . Energy Cannon 12 | . . 5 16 11 11 11 15 Ballistic Cannon 1 | . . 1 3 . . . . Launcher 5 | . . 3 1 11 11 11 2 Naked Turns . | . . . . . . . . Heaviest Build 68 | 12 48 50 56 56 56 56 68 Greatest Support 30 | 20 20 20 30 10 10 10 20 Greatest Overweight (x) 6 | . 2 2 5 5 5 5 6 Average Overweight (x) 3 | . 1 2 1 5 5 5 5 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 Most Carried 20 | 5 15 20 20 20 20 20 20 Average Carried 18 | 1 9 16 19 20 20 20 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 5 15 20 20 20 20 20 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 719 | 130 16 34 334 . . . 205 Remotely . | . . . . . . . . Salvage Created 1166 | 59 16 103 663 . . 16 309 Parts 102 | 4 4 5 64 . . 4 21 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 31 | . . 5 17 . . 3 6 Guns 3 | . . 3 . . . . . Cannons 14 | . . . 9 . . . 5 AOE 14 | . . 2 8 . . 3 1 Classes Destroyed 12 | 1 1 2 7 . . . 1 Worker 2 | . . . 1 . . . 1 Builder 1 | . . . 1 . . . . Tunneler 2 | 2 . . . . . . . Hauler 1 | . . . 1 . . . . Recycler 1 | . . . 1 . . . . Operator 3 | . . . 2 . . . 1 Watcher 3 | . 1 . 2 . . . . Swarmer 13 | . . 3 7 . . 3 . Grunt 12 | . . 2 7 . . . 3 Duelist 2 | . . . 1 . . . 1 Sentry 3 | . . . 2 . . . 1 Hunter 1 | . . . . . . . 1 Best Kill Streak 8 | 2 1 3 8 . . 3 2 Combat Bots Only 7 | . . 3 7 . . 3 2 Max Kills in Single Turn 3 | 1 1 1 3 . . 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 3 . . 3 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 167 | . . 10 55 . . 6 96 Missed 42 | . . 1 22 . . 2 17 Damage Taken 2478 | . 27 121 604 . . 38 1688 Core 843 | . 9 . 208 . . 15 611 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 48 | . . . . . . . 48 Core Remaining (%) 80 | 100 . 96 . . . 44 . Volleys Fired 94 | 15 1 8 36 . . 1 33 Largest 2 | 1 2 2 2 . . 2 2 Hottest 123 | 40 80 90 116 . . 89 123 Shots Fired 151 | 15 2 15 64 . . 2 53 Gun 27 | 15 2 10 . . . . . Cannon 111 | . . 3 56 . . 1 51 Launcher 13 | . . 2 8 . . 1 2 Special . | . . . . . . . . Kinetic 1 | . . . 1 . . . . Thermal 62 | 15 . 3 15 . . . 29 Explosive 13 | . . 2 8 . . 1 2 Electromagnetic 75 | . 2 10 40 . . 1 22 Robot Hit Streak 13 | 5 1 4 13 . . 1 7 Robot Miss Streak 5 | 3 1 1 3 . . 1 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 85 | 10 1 10 39 . . 1 24 Core Hits 55 | 2 1 7 29 . . 2 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2851 | 112 22 273 1439 . . 157 848 Guns 210 | 112 22 76 . . . . . Cannons 1346 | . . 17 773 . . 20 536 Explosions 1295 | . . 180 666 . . 137 312 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 17 | . . . 17 . . . . Thermal 980 | 112 . 17 316 . . 137 398 Explosive 842 | . . 180 490 . . . 172 Electromagnetic 1012 | . 22 76 616 . . 20 278 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . Average Corruption 1 | . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . 1 1 . . Matter Fused 1 | . . . . 1 . . . Heat Flow Errors 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 151 | . . 8 130 . . 13 . Projectiles 8 | . . 8 . . . . . Explosions 143 | . . . 130 . . 13 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 260 | . . 11 227 . . 8 14 Shots 8 | . . 1 5 . . 1 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 792 | 20 18 95 210 . 193 36 792 Average Temperature 163 | 20 12 48 56 . 98 24 310 Received Heat Transfer 951 | . . 24 117 . . . 810 Effects 26 | . . . . . . . 26 Shutdowns 5 | . . . . . . . 5 Energy Bleed 5 | . . . . . . . 5 Interference 4 | . . . . . . . 4 Matter Decay 2 | . . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 Damage (major) 4 | . . . . . . . 4 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . 1 4 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1490 | 250 . 37 396 . . 200 607 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 539 | 10 28 138 539 210 . 116 281 Initial 210 | . 6 10 53 210 . . 44 Average 169 | 2 17 80 245 210 . 108 144 Maximum Alert Level 2 | . . . 2 1 . . 1 Low Security (%) 54 | 100 100 100 43 . . 100 59 Level 1 38 | . . . 37 100 . . 40 Level 2 7 | . . . 18 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . 1 5 . . . 2 Investigation 4 | . . 1 3 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 47 | . 1 6 25 . . 3 12 Peak Tracking Total 7 | . 1 3 7 . . 3 4 Tactical Retreats 5 | . . . 3 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 9 | . . . 8 . . 1 . Max in Single Turn 5 | . . . 5 . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 6 | . . 1 3 . . 1 1 Terminals 5 | . . . 3 . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . . 1 13 . . 3 2 Successful 5 | . . 1 2 . . 1 1 Failed 14 | . . . 11 . . 2 1 Catastrophic 3 | . . . 3 . . . . Database Lockouts . | . . . . . . . . Manual 13 | . . . 11 . . 1 1 Terminals 18 | . . . 13 . . 3 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . 1 2 . . 1 1 Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 Recall Reinforcements 1 | . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . 3 . . 1 . Full Trace Events 3 | . . . 3 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 1673 | 87 80 102 510 201 340 65 288 Spaces Moved 1004 | 51 64 60 359 128 220 38 84 Core 1 | 1 . . . . . . . Treads 11 | . . . . . . . 11 Legs 1 | . . . . . . . 1 Wheels 991 | 50 64 60 359 128 220 38 72 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 95 155 155 155 170 Average Speed 129 | 79 95 110 101 155 155 155 203 Slowest Speed 410 | 80 110 110 155 155 155 155 410 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 18 25 41 30 61 11 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 89 | . . 8 28 . . 18 35 Melee . | . . . . . . . . Projectile 9 | . . . . . . . 9 AOE 80 | . . 8 28 . . 18 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 1222 | 78 81 79 444 131 219 42 148 Wait 28 | . 2 . 13 4 . 4 5 Move 997 | 50 63 59 358 127 219 37 84 Hop . | . . . . . . . . Pick Up 43 | 5 11 6 15 . . . 6 Fast Attach 9 | 7 . . . . . . 2 Attach 11 | . . . 5 . . . 6 Detach . | . . . . . . . . Swap 22 | 1 2 5 7 . . . 7 Drop 18 | . 2 1 10 . . . 5 Fire 94 | 15 1 8 36 . . 1 33 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 8) 168 | -10/Materials | Entered Mines 184 | -10/Mines | Learned Materials terminal intel 221 | -10/Mines | Discovered new exit (range 7) 231 | -10/Mines | Met a Derelict shopkeep closing up shop 270 | -10/Mines | Entered Materials 270 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 271 | -9/Materials | Loaded intel: 12 terminal locations 309 | -9/Materials | Build established: Mutant 553 | -9/Materials | Destroyed 7 combat bots 635 | -9/Materials | Discovered new exit (range 4) 637 | -9/Materials | Identified exit to Materials 724 | -9/Materials | Identified exit to Mines 724 | -9/Materials | Identified exit to Storage 767 | -9/Materials | Core integrity fell below 50% 780 | -9/Materials | Entered Mines 974 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 975 | -9/Mines | Discovered new exit (range 5) 980 | -9/Mines | Identified exit to Exiles 981 | -9/Mines | Entered Exiles 981 | -9/Exiles | Found Exiles lab destroyed 1305 | -9/Exiles | Discovered new exit (range 10) 1318 | -9/Exiles | Identified exit to Mines 1321 | -9/Exiles | Entered Mines 1380 | -8/Mines | Discovered exit to Materials (range 5) 1386 | -8/Mines | Entered Materials 1386 | -8/Materials | Evolved 2 slots: Utility x2 1670 | -8/Materials | Core integrity fell below 50% 1671 | -8/Materials | Core integrity fell below 20% 1675 | -8/Materials | Core destroyed Last Messages --------------- 01666_ Overheating: Ion Cannon damaged (-9). 01666_ Overheating: Signal Interpreter damaged (-4). 01667_ Overheating: Core damaged (-60). 01667_ U-05 Engineer lays Concrete. 01668_ Ion Cannon destroyed. 01669_ U-05 Engineer lays Concrete. 01670_ Overheating: Core damaged (-104). 01670_ U-05 Engineer lays Concrete. 01670_ Arm. Treads destroyed. 01671_ Overheating: Core damaged (-110). 01671_ Acquired Carbon-fiber Leg. 01671_ Hrd. Light Armor Plating destroyed. 01671_ Critical hit (Burn: +37). 01672_ Overheating: Energy bleed (-6). 01672_ U-05 Engineer builds a Wall. 01672_ Critical hit (Burn: +37). 01674_ Overheating: Core damaged (-77). 01674_ Lgt. Angular Momentum Engine destroyed. 01675_ Overheating: Core damaged (-82). 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