Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 18:28:50
Player: pakman
Result: Self-destructed
Performance
-------------
Evolutions (3) 1500
Regions Visited (4) 800
Robots Destroyed (90) 450
Value Destroyed (2034) 2034
Prototype IDs (5) 100
Alien Tech Used (0) 0
Bonus (22) 22
TOTAL SCORE: 4906
Bonus
-------
High Alert Combat Kills 22
Cogmind
---------
Core Integrity 638/700
Matter 231/300
Energy 100/100
System Corruption 0%
Temperature Cool (9)
Movement Core (400) Ox7
Location -7/Factory
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (3) ---
(None)
> --- UTILITY (5) ------
Improved Heat Sink
Large Storage Unit
Improved Terrain Scanner
Seismic Detector
> --- WEAPON (3) -------
(None)
> --- INVENTORY (15) ---
Heavy Ion Engine
Heavy Ion Engine
Wheel
Improved Signal Interpreter
Hardened Heavy Armor Plating
Hacking Suite
Hacking Suite
Lightning Gun
Plasma Cannon
Plasma Cannon
Peak State
------------
> --- POWER ------------
Light Nuclear Core
Light Nuclear Core
> --- PROPULSION -------
Wheel
Wheel
Wheel
> --- UTILITY ----------
Improved Heat Sink
Large Storage Unit
Seismic Detector
Hardened Heavy Armor Plating
> --- WEAPON -----------
Lightning Gun
Lightning Gun
Plasma Cannon
> --- INVENTORY --------
Heavy Ion Engine
Heavy Ion Engine
Wheel
Improved Signal Interpreter
Improved Terrain Scanner
Layered Light Armor Plating
Hacking Suite
Plasma Cannon
Missile Launcher
[Rating: 36]
Favorites
-----------
Power Light Ion Engine
Engine Light Ion Engine
Power Core Light Nuclear Core
Propulsion Light Treads
Treads Light Treads
Wheel Wheel
Utility Seismic Detector
Device Seismic Detector
Storage Large Storage Unit
Protection Layered Light Armor Plating
Weapon Spread Laser
Energy Gun Spread Laser
Energy Cannon Plasma Cannon
Launcher Grenade Launcher
Build | -11 -10 -9 -8 -7
------- Run | Yrd Mat Mat Mat Fac
Slots Evolved 6 | . . 2 2 2
Power 1 | . . . . 1
Propulsion 1 | . . 1 . .
Utility 3 | . . 1 1 1
Weapon 1 | . . . 1 .
Parts Attached 61 | 7 2 14 31 7
Power 6 | 1 . 1 3 1
Engine 4 | 1 . 1 2 .
Core 2 | . . . 1 1
Reactor . | . . . . .
Propulsion 19 | 2 . 5 11 1
Treads 14 | 2 . 5 7 .
Leg . | . . . . .
Wheel 5 | . . . 4 1
Hover . | . . . . .
Flight . | . . . . .
Utility 17 | 2 1 3 8 3
Device 8 | 1 . 2 4 1
Storage 3 | 1 1 1 . .
Processor . | . . . . .
Hackware . | . . . . .
Protection 6 | . . . 4 2
Artifact . | . . . . .
Weapon 19 | 2 1 5 9 2
Energy Gun 13 | 2 1 3 6 1
Energy Cannon 3 | . . . 3 .
Ballistic Gun . | . . . . .
Ballistic Cannon . | . . . . .
Launcher 3 | . . 2 . 1
Special Weapon . | . . . . .
Impact Weapon . | . . . . .
Slashing Weapon . | . . . . .
Piercing Weapon . | . . . . .
Special Melee Weapon . | . . . . .
Unidentified Prototypes 1 | . . . 1 .
Parts Lost 32 | . . 6 16 10
Power 5 | . . 1 2 2
Propulsion 12 | . . 2 6 4
Utility 5 | . . . 4 1
Weapon 10 | . . 3 4 3
Highest Loss Streak 11 | . . 6 11 9
To Critical Strikes . | . . . . .
Average Slot Usage (%) 91 | . 100 96 84 97
Engine 7 | . 14 10 5 .
Core 3 | . . . 3 14
Treads 19 | . 28 31 15 .
Wheel 4 | . . . 4 21
Device 17 | . 14 21 16 22
Storage 10 | . 14 11 9 7
Protection 4 | . . . 6 6
Energy Gun 20 | . 28 20 16 19
Energy Cannon 3 | . . . 5 2
Naked Turns . | . . . . .
Heaviest Build 67 | 12 19 29 49 67
Greatest Support 62 | 40 40 60 62 30
Greatest Overweight (x) 11 | . . . 11 2
Average Overweight (x) . | . . . . 1
Largest Inventory Capacity 15 | 8 10 15 15 15
Average Capacity 12 | 7 9 11 15 15
Most Carried 15 | 3 10 11 15 11
Average Carried 10 | 1 7 8 12 10
Final Capacity 15 | 8 10 15 15 15
Final Carried 11 | 3 10 11 11 11
Class Distribution
--------------------
43% | Mutant
27% | Scavenger-Tank
12% | Gunner
10% | Scavenger-Mutant
3% | Scavenger-Gunner
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Scavenger-Tank | -8/Materials
Scavenger-Tank | -7/Factory
Resources | -11 -10 -9 -8 -7
----------- Run | Yrd Mat Mat Mat Fac
Matter Collected 960 | 232 58 187 423 60
Remotely . | . . . . .
Salvage Created 3026 | 123 304 344 1732 523
Parts 194 | 3 16 33 110 32
Haulers Intercepted 7 | . 1 2 3 1
Recyclers Shooed 1 | . . . 1 .
Parts Field Recycled . | . . . . .
Retrieved Matter . | . . . . .
Parts Self-Destructed . | . . . . .
Prevented . | . . . . .
Kills | -11 -10 -9 -8 -7
------- Run | Yrd Mat Mat Mat Fac
Combat Hostiles Destroyed 49 | . 4 13 27 5
Melee 1 | . . . 1 .
Guns 34 | . 4 6 20 4
Cannons 4 | . . . 4 .
AOE 9 | . . 7 2 .
Classes Destroyed 12 | 2 4 3 3 .
Worker 11 | . . . 7 4
Builder 8 | . 2 1 4 1
Tunneler 3 | 1 1 . . 1
Hauler 7 | . 1 2 3 1
Recycler 4 | 1 . . 2 1
Operator 2 | . . 1 1 .
Watcher 6 | . 1 2 2 1
Swarmer 14 | . . 6 8 .
Grunt 22 | . 4 3 12 3
Brawler 2 | . . . 2 .
Duelist 1 | . . . 1 .
Sentry 10 | . . 4 4 2
Best Kill Streak 8 | 2 2 6 8 5
Combat Bots Only 5 | . 1 4 5 3
Max Kills in Single Turn 2 | 1 2 2 2 2
Gunslinging 1 | . . . 1 .
Exploded 1 | . . 1 1 .
Melee 1 | . . . 1 .
Uniques/NPCs Destroyed . | . . . . .
Combat | -11 -10 -9 -8 -7
-------- Run | Yrd Mat Mat Mat Fac
Hostile Shots Fired 358 | . 20 86 161 91
Missed 102 | . 3 26 38 35
Damage Taken 4197 | . 254 881 2254 808
Core 831 | . 56 223 490 62
Absorbed by Shields . | . . . . .
Regen/Repaired (Parts) 78 | . . 78 . .
Core Remaining (%) 57 | 100 77 44 10 .
Volleys Fired 206 | 7 21 36 114 28
Largest 3 | 2 2 2 3 3
Hottest 205 | 90 115 115 205 190
Shots Fired 392 | 14 42 62 210 64
Gun 315 | 14 42 55 148 56
Cannon 62 | . . . 62 .
Launcher 15 | . . 7 . 8
Special . | . . . . .
Kinetic . | . . . . .
Thermal 258 | 14 42 55 131 16
Explosive 15 | . . 7 . 8
Electromagnetic 119 | . . . 79 40
Robot Hit Streak 15 | 5 5 13 15 11
Robot Miss Streak 8 | 1 3 8 4 7
Penetration Max . | . . . . .
Secondary Targets 2 | . . . 2 .
Max Gunslinging Chain 1 | . . . 1 .
Shots Hit Robots 265 | 10 28 43 146 38
Core Hits 202 | 3 20 50 91 38
Critical Kills . | . . . . .
Critical Parts Destroyed . | . . . . .
Critical Strikes 3 | . 2 . . 1
Burn 2 | . 2 . . .
Corrupt 1 | . . . . 1
Melee Attacks . | . . . . .
Impact . | . . . . .
Slashing . | . . . . .
Piercing . | . . . . .
Sneak Attacks . | . . . . .
Combat Hostiles . | . . . . .
Follow-up Attacks . | . . . . .
Damage Inflicted 6485 | 119 362 1436 3026 1542
Guns 3909 | 119 362 524 2053 851
Cannons 863 | . . . 863 .
Explosions 1691 | . . 912 88 691
Melee . | . . . . .
Ramming 22 | . . . 22 .
Kinetic . | . . . . .
Thermal 3668 | 119 362 893 1977 317
Explosive 1234 | . . 543 . 691
Electromagnetic 1561 | . . . 1027 534
Impact . | . . . . .
Slashing . | . . . . .
Piercing . | . . . . .
Highest Corruption 1 | . . 1 . .
Average Corruption 1 | . . 1 . .
Corruption Purged . | . . . . .
Corruption Blocked . | . . . . .
Effects 2 | . . 2 . .
Message Errors 1 | . . 1 . .
Matter Fused 1 | . . 1 . .
Overload Shots . | . . . . .
Overflow Damage 229 | . . 185 20 24
Projectiles 20 | . . . 20 .
Explosions 209 | . . 185 . 24
Melee . | . . . . .
Knockbacks . | . . . . .
Impact . | . . . . .
Kinetic . | . . . . .
Secondary . | . . . . .
Self-Inflicted Damage 468 | . . 252 69 147
Shots 8 | . . 3 2 3
Rammed 6 | . . . 6 .
Targets Rammed 7 | . . . 7 .
Kicked . | . . . . .
Crushed 1 | . . . 1 .
Highest Temperature 832 | 120 207 69 832 455
Average Temperature 136 | 53 66 18 162 184
Received Heat Transfer 1488 | . 156 147 945 240
Effects 65 | . . . 58 7
Shutdowns 10 | . . . 7 3
Energy Bleed 10 | . . . 9 1
Interference 9 | . . . 6 3
Matter Decay 3 | . . . 3 .
Short Circuit 2 | . . . 2 .
Damage (minor) 4 | . . . 4 .
Damage (major) 24 | . . . 24 .
Damage (core) 3 | . . . 3 .
Siege Activations . | . . . . .
Robots Corrupted 1 | . . . . 1
Combat Hostiles 1 | . . . . 1
Parts Fried 7 | . . . 5 2
Impact Corruptions . | . . . . .
Robots Melted . | . . . . .
Combat Hostiles . | . . . . .
Parts Melted 5 | . 1 . 4 .
Heat Transferred 7070 | 310 1003 1082 3950 725
Parts Sabotaged . | . . . . .
Parts Stolen . | . . . . .
Parts Stripped . | . . . . .
Power Chain Reactions 2 | . . . 2 .
Alert | -11 -10 -9 -8 -7
------- Run | Yrd Mat Mat Mat Fac
Peak Influence 442 | 10 119 390 442 392
Initial 200 | . 6 . 122 200
Average 182 | 2 40 184 236 266
Maximum Alert Level 2 | . . 1 2 1
Low Security (%) 45 | 100 100 43 28 5
Level 1 52 | . . 56 67 94
Level 2 2 | . . . 4 .
Level 3 . | . . . . .
Level 4 . | . . . . .
Level 5 . | . . . . .
High Security . | . . . . .
Max Security . | . . . . .
Squads Dispatched 8 | . 1 1 4 2
Investigation 1 | . 1 . . .
Extermination 1 | . . . . 1
Reinforcement 4 | . . 1 2 1
Assault . | . . . . .
Garrison 2 | . . . 2 .
Intercept . | . . . . .
Searches Triggered . | . . . . .
Construction Impeded . | . . . . .
Haulers Reinforced . | . . . . .
Active Scanning Responses . | . . . . .
Cargo Convoy Interrupts . | . . . . .
Stealth | -11 -10 -9 -8 -7
--------- Run | Yrd Mat Mat Mat Fac
Distress Signals 3 | . . . 2 1
Communications Jammed . | . . . . .
Distress Signals . | . . . . .
Times Spotted 87 | . 9 22 41 15
Peak Tracking Total 7 | . 2 5 7 6
Tactical Retreats 3 | . 2 . 1 .
Traps | -11 -10 -9 -8 -7
------- Run | Yrd Mat Mat Mat Fac
Traps Triggered 3 | . 2 1 . .
Indirectly . | . . . . .
Trap Hack Attempts . | . . . . .
Triggered . | . . . . .
Disarmed . | . . . . .
Reprogrammed . | . . . . .
Reused . | . . . . .
Traps Extracted . | . . . . .
Installed . | . . . . .
Triggered . | . . . . .
Machines | -11 -10 -9 -8 -7
---------- Run | Yrd Mat Mat Mat Fac
Machines Disabled 8 | . . 3 4 1
Max in Single Turn 3 | . . 3 1 1
Garrison Access 2 | . . . 1 1
Machines Repaired . | . . . . .
Machines Dismantled . | . . . . .
Machines Sabotaged . | . . . . .
Overloaded Fab Kills . | . . . . .
Hacking | -11 -10 -9 -8 -7
--------- Run | Yrd Mat Mat Mat Fac
Machines Accessed 22 | . 8 4 6 4
Terminals 15 | . 6 1 5 3
Fabricators . | . . . . .
Repair Stations 1 | . . 1 . .
Recycling Units 4 | . 2 2 . .
Scanalyzers . | . . . . .
Garrison Access 2 | . . . 1 1
Total Hacks 74 | . 32 13 19 10
Successful 41 | . 22 6 8 5
Failed 33 | . 10 7 11 5
Catastrophic 5 | . . 2 . 3
Database Lockouts . | . . . . .
Manual 25 | . 12 2 9 2
Terminals 57 | . 27 7 14 9
Fabricators . | . . . . .
Repair Stations 3 | . . 3 . .
Recycling Units 8 | . 5 3 . .
Scanalyzers . | . . . . .
Garrison Access 6 | . . . 5 1
Terminal Hacks 14 | . 8 . 3 3
Record 2 | . . . . 2
Robot Analysis 1 | . 1 . . .
Prototype ID Bank 2 | . 1 . 1 .
Alert Level 1 | . 1 . . .
Unreport Threat 1 | . 1 . . .
Locate Traps 1 | . 1 . . .
Surveillance Status 1 | . 1 . . .
Hauler Manifests 2 | . 1 . 1 .
Registered Components 1 | . . . 1 .
Zone Layout 2 | . 1 . . 1
Fabricator Hacks . | . . . . .
Repair Station Hacks 2 | . . 2 . .
Scan Component 1 | . . 1 . .
Repair 1 | . . 1 . .
Recycling Unit Hacks 6 | . 4 2 . .
Report Inventory 4 | . 2 2 . .
Retrieve Components 2 | . 2 . . .
Scanalyzer . | . . . . .
Garrison Access Hacks 2 | . . . 1 1
Seal Access 2 | . . . 1 1
Unauthorized Hacks 17 | . 10 2 4 1
Terminals 17 | . 10 2 4 1
Assimilate 9 | . 5 1 2 1
Botnet 8 | . 5 1 2 .
Fabricators . | . . . . .
Repair Stations . | . . . . .
Recycling Units . | . . . . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Data Cores Recovered . | . . . . .
Used . | . . . . .
Hacking Detections 17 | . 7 3 4 3
Full Trace Events 1 | . 1 . . .
Feedback Events . | . . . . .
Feedback Blocked . | . . . . .
Robot Schematics Acquired . | . . . . .
Robots Built . | . . . . .
Authchips . | . . . . .
Time . | . . . . .
Total Robot Build Rating . | . . . . .
Part Schematics Acquired . | . . . . .
Parts Built . | . . . . .
Authchips . | . . . . .
Time . | . . . . .
Total Part Build Rating . | . . . . .
Parts Repaired 1 | . . 1 . .
Time 26 | . . 26 . .
Parts Recycled . | . . . . .
Recycled Matter . | . . . . .
Retrieved Matter . | . . . . .
Retrieved Components 17 | . 17 . . .
Parts Scanalyzed . | . . . . .
Part Schematics Acquired . | . . . . .
Parts Damaged . | . . . . .
Bothacking | -11 -10 -9 -8 -7
------------ Run | Yrd Mat Mat Mat Fac
Used RIF Installer . | . . . . .
Robots Hacked . | . . . . .
Non-combat . | . . . . .
Combat . | . . . . .
Robot Hacks Applied . | . . . . .
Relay Couplers Released . | . . . . .
Fabnet Peak Effective % . | . . . . .
Robots Rewired . | . . . . .
Allies Hacked . | . . . . .
Hacks Repelled . | . . . . .
Allies | -11 -10 -9 -8 -7
-------- Run | Yrd Mat Mat Mat Fac
Total Allies 1 | . 1 . . .
Largest Group 1 | . 1 . . .
Highest-Rated Group 10 | . 10 . . .
Highest-Rated Ally 10 | . 10 . . .
Total Orders . | . . . . .
Ally Attacks . | . . . . .
Total Damage . | . . . . .
Kills . | . . . . .
Allies Corrupted . | . . . . .
Allies Melted . | . . . . .
Intel | -11 -10 -9 -8 -7
------- Run | Yrd Mat Mat Mat Fac
Robot Analysis Total 1 | . 1 . . .
Derelict Logs Recovered . | . . . . .
Drone Launches . | . . . . .
Drone Recoveries . | . . . . .
Exploration | -11 -10 -9 -8 -7
------------- Run | Yrd Mat Mat Mat Fac
Turns Passed 4039 | 91 867 726 1915 440
Spaces Moved 2005 | 38 465 267 903 332
Core 43 | 3 . . 40 .
Treads 1329 | 35 465 267 562 .
Legs . | . . . . .
Wheels 633 | . . . 301 332
Hover . | . . . . .
Flight . | . . . . .
Fastest Speed 50 | 50 160 160 95 95
Average Speed 149 | 151 160 160 159 95
Slowest Speed 600 | 160 160 160 600 110
Overloaded Moves . | . . . . .
Propulsion Burnouts . | . . . . .
Robots Hopped . | . . . . .
Cave-ins Triggered . | . . . . .
Exploration Rate (%) 31 | 4 68 28 51 7
Regions Visited 4
Branch Regions .
Pre-discovered Areas . | . . . . .
Known Exits Taken . | . . . . .
Unknown Exits Taken 4 | 1 1 1 1 .
Scrap Searched . | . . . . .
Spaces Dug 1 | . . . 1 .
Terrain Destroyed 125 | . . 68 27 30
Melee . | . . . . .
Projectile 17 | . . . 17 .
AOE 108 | . . 68 10 30
Terrain Rammed . | . . . . .
Walls Destroyed . | . . . . .
Machines Disabled . | . . . . .
Actions | -11 -10 -9 -8 -7
--------- Run | Yrd Mat Mat Mat Fac
Total 2668 | 54 546 502 1167 399
Wait 325 | . 51 175 75 24
Move 2001 | 37 464 266 902 332
Hop . | . . . . .
Pick Up 40 | 3 7 8 18 4
Fast Attach 19 | 7 . 2 9 1
Attach 24 | . . 7 13 4
Detach 6 | . . . 4 2
Swap 18 | . 2 5 9 2
Drop 22 | . 1 3 16 2
Fire 206 | 7 21 36 114 28
Melee . | . . . . .
Ram 1 | . . . 1 .
Kick . | . . . . .
Crush 6 | . . . 6 .
Escape Stasis . | . . . . .
Rewire . | . . . . .
Trap . | . . . . .
Miscellaneous . | . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / [*Min x2])
-9/Materials (discovered 3 exits: *Mat / [*Sto x2])
-8/Materials
-7/Factory
History
---------
Turn | Location | Event
9 | -11/Scrapyard | Discovered new exit (range 15)
92 | -11/Scrapyard | Entered Materials
314 | -10/Materials | Build established: Mutant
419 | -10/Materials | Discovered new exit (range 16)
538 | -10/Materials | Discovered new exit (range 6)
632 | -10/Materials | Discovered new exit (range 10)
747 | -10/Materials | Discovered new exit (range 10)
959 | -10/Materials | Entered another Materials area
959 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
1294 | -9/Materials | Lost 6 parts (1p2n3w)
1423 | -9/Materials | Repaired Lgt. Treads
1514 | -9/Materials | Discovered new exit (range 3)
1524 | -9/Materials | Discovered new exit (range 16)
1559 | -9/Materials | Core integrity fell below 50%
1601 | -9/Materials | Discovered new exit (range 12)
1685 | -9/Materials | Entered another Materials area
1685 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1
1930 | -8/Materials | Garrison activated, responded to threat
1981 | -8/Materials | Build established: Scavenger-Tank
2719 | -8/Materials | Build established: Gunner
2780 | -8/Materials | Core integrity fell below 50%
2852 | -8/Materials | Lost 11 parts (1p4n3u3w)
2902 | -8/Materials | Core integrity fell below 20%
2947 | -8/Materials | Lost 3 parts (1p1n1w)
3075 | -8/Materials | Build established: Mutant
3586 | -8/Materials | Discovered new exit (range 15)
3587 | -8/Materials | Build established: Scavenger-Tank
3600 | -8/Materials | Entered Factory
3600 | -7/Factory | Evolved 2 slots: Power x1, Utility x1
4040 | -7/Factory | Self-destructed
Last Messages
---------------
04020_ K-01 Serf destroyed.
04022_ K-01 Serf collects debris.
04023_ Wheel destroyed.
04024_ T-07 Excavator destroyed.
04024_ K-01 Serf destroyed.
04027_ K-01 Serf collects debris.
04027_ Assembly Bed disabled.
04027_ Destroyed Lgt. Nuclear Core.
04028_ Lgt. Nuclear Core destroyed.
04031_ Lightning Gun destroyed.
04031_ Destroyed Lightning Gun.
04033_ The unstable cave ceiling collapses.
04033_ K-01 Serf destroyed.
04036_ Critical hit (Burn: +37).
04037_ Wheel destroyed.
04037_ Lyr. Light Armor Plating destroyed.
04038_ Gatling Laser destroyed.
04039_ Wheel destroyed.
04039_ Missile Launcher destroyed.
04040_ Lgt. Nuclear Core destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 48
Energy Generation 23
Energy Capacity 265
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Range 16
Terrain Scan Density 10
Armor Coverage 600
Evasion (%) 41
Recoil Reduction 3
Particle Charging 15
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed PhysicsTeslaInitializer
Manual? 0
Play Time 00:47:11
Cumulative 39.8 hours
Start 2024.06.06 @ 17:42:03
End 2024.06.06 @ 18:28:50
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 45
Rogue 45
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 29
Gallery% 28
Achievement% 24
Wizard Run 0
Options
---------
Layout 0
ASCII 0
Keyboard 1
Movement Numpad
Keybinds 0
Fullscreen 2
Font 18/SmallcapsGlow
Map View 76x50
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 36c1526c-9949-4b3b-8569-fb7ea8d3c5d2