Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.13 @ 06:59:15 Player: leiavoia Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (277) 1385 Value Destroyed (15905) 15905 Prototype IDs (42) 840 Alien Tech Used (4) 800 Bonus (19070) 19070 TOTAL SCORE: 46500 Bonus ------- High Alert Combat Kills 3789 Follower Combat Kills 623 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 586 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -228 Cogmind --------- Core Integrity 1494/1600 Matter 19/300 Energy 580/600 System Corruption 0% Temperature Cool (8) Movement Treading (165) Ox1 Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY (10) ----- Experimental Thermal Generator Advanced Cooling System Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON (7) ------- Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator > --- INVENTORY (20) --- Centrium Medium Armor Plating Advanced Field Recycling Unit (0) Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Terrabomb Core Cannon Hypercooled Linear Accelerator Micro-nuke Launcher Gravity Flail Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Experimental Thermal Generator Advanced Cooling System Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- EMDS Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Sigix Terminator > --- INVENTORY -------- Centrium Medium Armor Plating Advanced Field Recycling Unit Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Terrabomb Core Cannon Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Micro-nuke Launcher Gravity Flail Sigix Containment Pod [Rating: 219] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Advanced Medium Treads Treads Advanced Medium Treads Leg Armored Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Centrium Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Wave Gun Energy Cannon EMDS Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Micro-nuke Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . 2 2 2 2 . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . 1 . . 1 . . . . . . . . 1 . 1 . . Utility 8 | . . 1 . . 2 2 1 . . . 1 . . . . . . . . 1 Weapon 5 | . . 1 . 1 . . . . . . 1 . . . . . . 1 . 1 Parts Attached 308 | 4 11 5 1 12 28 6 21 1 3 5 6 3 . 5 11 60 28 14 77 7 Power 27 | 1 1 . . 2 3 . . . 1 . . . . . . 5 2 3 9 . Engine 3 | 1 1 . . . . . . . . . . . . . . 1 . . . . Core 8 | . . . . 2 3 . . . . . . . . . . 1 1 . 1 . Reactor 16 | . . . . . . . . . 1 . . . . . . 3 1 3 8 . Propulsion 67 | . 4 . . 3 4 2 1 . . 1 1 . . . . 19 9 3 20 . Treads 33 | . 2 . . 2 1 1 1 . . 1 1 . . . . 7 4 2 11 . Leg 18 | . . . . . . 1 . . . . . . . . . 5 3 . 9 . Wheel 16 | . 2 . . 1 3 . . . . . . . . . . 7 2 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 79 | 1 4 1 . 2 5 3 10 . 1 1 1 1 . 5 5 12 7 2 17 1 Device 28 | . . 1 . 1 3 1 6 . . . 1 . . 3 1 3 3 . 5 . Storage 10 | 1 3 . . 1 . . . . . . . . . . . . 1 . 4 . Processor 14 | . 1 . . . 2 1 1 . . . . 1 . . 1 4 2 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 27 | . . . . . . 1 3 . 1 1 . . . 2 3 5 1 1 8 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 135 | 2 2 4 1 5 16 1 10 1 1 3 4 2 . . 6 24 10 6 31 6 Energy Gun 32 | . 2 1 . . . . . . . . 1 . . . . 12 6 3 7 . Energy Cannon 14 | . . . . . . . . . . . . . . . 2 3 1 1 6 1 Ballistic Gun 38 | 2 . 3 . 3 6 1 4 . . 1 2 1 . . . 2 1 1 10 1 Ballistic Cannon 15 | . . . . 1 2 . 2 . 1 1 . . . . 1 . . . 4 3 Launcher 15 | . . . 1 . 3 . 2 . . . . . . . 2 3 2 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 21 | . . . . 1 5 . 2 1 . 1 1 1 . . 1 4 . 1 3 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . 2 . 2 . . . . . . 4 . 8 3 1 13 . Parts Lost 80 | . 2 . . . 5 . 3 . 1 3 . 1 . . 5 23 11 2 19 5 Power 7 | . . . . . 1 . . . . . . . . . . 3 1 . 2 . Propulsion 20 | . 1 . . . 1 . . . . 1 . . . . . 3 5 . 7 2 Utility 24 | . . . . . 1 . 2 . 1 1 . 1 . . 3 9 2 . 4 . Weapon 29 | . 1 . . . 2 . 1 . . 1 . . . . 2 8 3 2 6 3 Highest Loss Streak 12 | . 2 . . . 2 . 3 . 1 2 . 1 . . 2 6 7 2 12 5 Average Slot Usage (%) 92 | . 98 100 100 98 96 93 92 94 94 93 89 87 89 88 88 86 94 90 90 94 Engine 1 | . 14 11 11 4 . . . . . . . . . . . 1 . . . . Core 2 | . . . . 4 6 6 5 5 4 . . . . . . . 6 4 . . Reactor 3 | . . . . . . . . . . 5 5 5 5 5 5 4 2 4 7 8 Treads 9 | . 8 11 11 9 7 1 5 5 5 4 5 5 5 5 5 6 13 16 18 22 Leg 2 | . . . . . . 4 5 5 5 5 . . . . . 4 3 . 4 . Wheel 6 | . 18 11 11 16 12 6 5 5 5 5 5 5 5 5 5 7 3 3 . . Device 11 | . . 11 11 9 11 6 13 23 22 16 15 15 15 16 15 4 9 4 8 12 Storage 12 | . 25 22 22 18 15 13 11 11 11 11 10 10 10 10 10 9 14 13 10 8 Processor 10 | . 1 . . . 10 20 15 11 11 11 10 10 15 13 10 15 14 15 9 8 Protection 3 | . . . . . . 6 3 . . 5 10 8 5 5 8 7 . 1 5 12 Energy Gun 3 | . 9 14 . . . . . . . . . 5 5 5 5 5 7 8 2 . Energy Cannon 2 | . . . . . . . . . . . . . . . 7 2 2 8 6 3 Ballistic Gun 14 | . 18 18 32 29 25 23 18 17 17 16 20 16 15 15 9 3 3 5 6 3 Ballistic Cannon 1 | . . . . 2 . . 1 1 . 4 . . . . 2 1 . . 4 13 Impact Weapon 2 | . . . . . 3 2 1 3 4 . 5 3 5 5 . 3 3 1 1 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 11 72 77 77 85 86 89 113 107 118 124 128 125 115 115 138 161 154 144 204 224 Greatest Support 180 | 3 26 16 16 26 28 28 28 28 28 28 28 28 28 28 28 75 105 105 180 180 Greatest Overweight (x) 14 | 3 4 4 4 4 4 3 4 3 4 6 4 4 4 4 4 13 14 1 9 1 Average Overweight (x) 3 | 2 1 4 4 3 2 3 3 3 3 4 4 4 4 3 4 5 8 1 . 1 Largest Inventory Capacity 26 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 26 20 Average Capacity 19 | 5 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 9 11 19 20 20 20 20 20 20 19 18 20 20 20 20 20 20 20 20 19 Average Carried 17 | 4 7 7 15 19 19 18 19 19 19 18 17 19 20 20 17 16 18 18 19 17 Final Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 10 19 20 20 20 18 20 19 19 18 20 20 20 18 20 18 20 20 14 Class Distribution -------------------- 19% | Scavenger-Gunner 18% | Hauler-Skirmisher 18% | Hauler-Gunner 17% | Hauler-Mutant 10% | Scavenger-Executioner 8% | Scavenger-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Skirmisher | -9/Materials Hauler-Skirmisher | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Gunner | -5/Warlord Hauler-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Hauler-Gunner | -3/Testing Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Quarantine Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 8177 | 204 246 108 35 607 831 135 542 70 137 285 90 142 . 20 371 1343 695 220 2009 87 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 14027 | . 150 167 98 1012 801 97 784 97 318 422 79 552 . 469 969 2390 2155 493 2887 87 Parts 590 | . 6 3 6 44 45 5 42 7 8 15 5 13 . 4 26 104 102 19 131 5 Haulers Intercepted 6 | . . 1 . 1 2 . . . . . . . . . . 1 . . . 1 Recyclers Shooed 10 | . . 1 . . . . . . . . . . . . . 7 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . 7 35 15 . 10 . . 24 . . . . . Prevented 19 | . . . . . . . . . 14 . . . . 4 1 . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 204 | . 5 1 . 19 16 1 5 4 5 7 1 6 . . 16 41 36 4 34 3 Guns 123 | . 5 1 . 17 13 1 2 4 4 6 1 6 . . 11 20 15 3 13 1 Cannons 27 | . . . . 2 2 . 2 . 1 1 . . . . 1 8 4 . 5 1 AOE 32 | . . . . . 1 . 1 . . . . . . . 4 10 15 . . 1 Classes Destroyed 21 | . 3 2 1 2 2 . 1 . 1 1 . 1 . . . 3 1 . 2 1 Worker 22 | . . . 1 . 2 . . . . . . . . . . 11 5 3 . . Builder 16 | . . . . . 3 . 1 . . . . . . . . 6 6 . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 Hauler 6 | . . 1 . 1 2 . . . . . . . . . . 1 . . . 1 Recycler 9 | . . 1 1 . . . 3 . . . . . . . . 2 2 . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . Operator 3 | . . . . . . . 1 . . . . . . . . 1 . . 1 . Watcher 9 | . 1 . . . . 1 1 . . . . . . . . 1 1 1 . 3 Swarmer 24 | . 3 . . . 3 . . 4 . 1 . 1 . . 5 7 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . 1 1 . . . Grunt 83 | . 2 1 . 16 11 . . . 3 1 . 1 . . 7 15 19 . 7 . Brawler 3 | . . . . . . . . . . . . 2 . . . 1 . . . . Duelist 2 | . . . . . . . . . . . . . . . . 1 1 . . . Researcher 5 | . . . . . . . . . . . . . . . . . 2 . 3 . Sentry 20 | . . . . 2 1 1 3 . . 1 1 1 . . . 2 1 3 3 1 Demolisher 2 | . . . . . . . . . 2 . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . 3 . Hunter 23 | . . . . 1 . . 2 . . 2 . . . . 4 6 6 . 2 . Programmer 23 | . . . . . 1 . . . . 1 . 1 . . . 8 8 1 3 . Behemoth 3 | . . . . . . . . . . 1 . . . . . . . . . 2 Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . 12 . Lightning 3 | . . . . . . . . . . . . . . . . . . . 3 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 18 | . 3 2 2 5 7 1 5 4 3 3 1 4 . . 5 12 18 3 16 6 Combat Bots Only 12 | . 3 1 . 5 5 1 4 4 3 3 1 4 . . 5 7 11 1 12 1 Max Kills in Single Turn 6 | . 1 1 1 2 4 1 2 2 2 1 1 1 . . 3 4 4 2 2 6 Gunslinging 1 | . . . . . . . . . 1 . . . . . . 1 . . . . Exploded 3 | . . . . . 1 . 1 . . . . . . . 3 3 3 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Damage Taken 20481 | . 403 48 21 504 963 69 598 127 642 455 73 242 . . 1573 4138 2728 216 5208 2473 Core 1612 | . 57 8 . 46 131 23 36 49 59 19 20 18 . . 133 239 409 20 333 12 Absorbed by Shields 745 | . . . . . . . . . 113 . . . . . . 203 429 . . . Core Remaining (%) 84 | 100 77 . 98 91 81 97 . . . 83 . . . . 85 . 50 . 75 93 Volleys Fired 469 | . 23 10 4 43 45 10 22 5 7 14 2 8 . . 40 80 61 7 77 11 Largest 6 | . 2 3 3 4 4 4 4 3 4 4 4 5 . . 5 5 5 6 6 6 Hottest 478 | . 60 125 69 113 113 97 151 94 151 151 117 203 . . 312 346 387 428 478 300 Shots Fired 1536 | . 46 30 8 155 165 36 63 15 25 52 8 38 . . 146 236 182 35 267 29 Gun 1164 | . 46 30 6 143 155 36 47 15 21 38 8 38 . . 107 166 126 21 159 2 Cannon 329 | . . . . 12 8 . 15 . 4 14 . . . . 32 56 41 14 107 26 Launcher 43 | . . . 2 . 2 . 1 . . . . . . . 7 14 15 . 1 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1021 | . 40 16 6 155 163 36 62 15 25 52 8 30 . . 82 97 43 7 166 18 Thermal 238 | . 6 14 . . . . . . . . . 8 . . 57 49 78 14 6 6 Explosive 35 | . . . 2 . 2 . . . . . . . . . 7 9 15 . . . Electromagnetic 215 | . . . . . . . 1 . . . . . . . . 55 46 14 94 5 Entropic 27 | . . . . . . . . . . . . . . . . 26 . . 1 . Robot Hit Streak 66 | . 16 18 7 16 22 19 23 24 31 12 12 17 . . 33 28 33 17 66 36 Robot Miss Streak 5 | . 1 1 . 2 5 3 2 1 . 3 . 1 . . 2 2 4 1 2 . Penetration Max 2 | . . . . . . . 1 1 1 1 . 1 . . . 2 1 . 1 . Secondary Targets 17 | . 2 1 . 2 1 . . . 2 . . 2 . . 1 4 1 . 1 . Max Gunslinging Chain 2 | . 1 1 . 1 1 . . . 1 . . 1 . . 1 2 1 . 1 . Shots Hit Robots 1242 | . 40 23 3 114 123 28 39 10 22 35 7 34 . 7 125 205 148 37 216 26 Core Hits 595 | . 12 4 2 49 56 8 25 4 10 14 3 17 . 2 48 117 110 12 92 10 Critical Hits 87 | . . . . 1 1 . 4 1 6 4 . 2 . . 2 21 10 2 31 2 Critical Kills 33 | . . . . . . . 2 . 2 . . 1 . . . 7 6 2 12 1 Critical Parts Destroyed 46 | . . . . 1 1 . 2 1 4 4 . 1 . . 2 11 4 . 15 . Melee Attacks 140 | . . . . 2 12 . 17 8 1 5 . 5 . 7 3 27 19 12 15 7 Impact 140 | . . . . 2 12 . 17 8 1 5 . 5 . 7 3 27 19 12 15 7 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . 2 . . . 4 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48538 | . 470 300 47 1609 2062 280 1126 253 596 1003 142 951 . 460 3432 11770 8620 1347 6499 7571 Guns 19660 | . 470 300 47 1460 1623 280 540 253 480 682 142 725 . . 1619 4309 2858 556 3302 14 Cannons 10143 | . . . . 149 144 . 228 . 107 321 . . . . 950 1610 1251 452 3146 1785 Explosions 17093 | . . . . . 295 . 358 . . . . . . . 710 5457 4450 . 51 5772 Melee 1614 | . . . . . . . . . . . . 226 . 460 153 389 47 339 . . Ramming 28 | . . . . . . . . . 9 . . . . . . 5 14 . . . Kinetic 16259 | . 405 124 47 1609 1767 280 768 253 587 1003 142 530 . . 1065 2441 1014 179 3454 591 Thermal 12855 | . 65 176 . . . . 213 . . . . 195 . . 1504 1180 2040 492 168 6822 Explosive 8129 | . . . . . 295 . . . . . . . . . 710 2674 4450 . . . Electromagnetic 5989 | . . . . . . . 145 . . . . . . . . 1417 1055 337 2877 158 Impact 1614 | . . . . . . . . . . . . 226 . 460 153 389 47 339 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 3664 | . . . . . . . . . . . . . . . . 3664 . . . . Highest Corruption 16 | . . . . . 6 . . . 1 1 . . . . . 10 16 . 16 . Average Corruption 7 | . . . . . 2 . . . 1 1 . . . . . 6 11 . 11 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 238 | . . . . . 5 . . . . 6 . . . . . 41 61 . 125 . Message Errors 38 | . . . . . 1 . . . . 2 . . . . . 10 9 . 16 . Matter Fused 28 | . . . . . 1 . . . . . . . . . . 7 9 . 11 . Heat Flow Errors 19 | . . . . . . . . . . . . . . . . 3 4 . 12 . Energy Discharges 9 | . . . . . . . . . . 2 . . . . . 1 . . 6 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 20 | . . . . . 2 . . . . 1 . . . . . 3 5 . 9 . Data Loss (major) 7 | . . . . . . . . . . . . . . . . 1 3 . 3 . Misfires 10 | . . . . . . . . . . . . . . . . . 2 . 8 . Alerts 3 | . . . . . . . . . . . . . . . . . 1 . 2 . Misdirections 15 | . . . . . . . . . . . . . . . . 2 5 . 8 . Targeting Errors 73 | . . . . . 1 . . . . 1 . . . . . 11 19 . 41 . Weapon Failures 15 | . . . . . . . . . . . . . . . . 3 3 . 9 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2376 | . . . . . . . . . . . . . . 185 200 620 287 237 26 821 Projectiles 306 | . . . . . . . . . . . . . . . 44 5 62 . 26 169 Explosions 1488 | . . . . . . . . . . . . . . . 56 555 225 . . 652 Melee 582 | . . . . . . . . . . . . . . 185 100 60 . 237 . . Knockbacks 40 | . . . . 7 6 . . . . 2 . 1 . 1 1 12 . 3 7 . Impact 8 | . . . . . . . . . . . . 1 . 1 . 3 . 3 . . Kinetic 28 | . . . . 4 6 . . . . 2 . . . . 1 8 . . 7 . Secondary 4 | . . . . 3 . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 1025 | . . . . . . . 105 . 4 . . . . . 55 54 18 . 77 712 Shots 12 | . . . . . . . 5 . . . . . . . 2 1 2 . 1 1 Rammed 4 | . . . . . . . . . 2 . . . . . . 1 1 . . . Targets Rammed 4 | . . . . . . . . . 2 . . . . . . 1 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 661 | . 42 258 . 282 90 30 . . 22 4 . 66 . . 501 484 642 332 661 198 Average Temperature 141 | . 17 130 . 65 25 13 . . 9 4 . 25 . . 141 139 239 194 226 129 Received Heat Transfer 2949 | . 213 36 15 342 423 . 36 . 146 39 18 39 . . 294 431 530 45 324 18 Effects 59 | . . . . 1 . . . . . . . . . . 4 9 15 . 30 . Shutdowns 20 | . . . . . . . . . . . . . . . 1 2 6 . 11 . Energy Bleed 8 | . . . . 1 . . . . . . . . . . 1 2 2 . 2 . Interference 14 | . . . . . . . . . . . . . . . . 3 3 . 8 . Matter Decay 8 | . . . . . . . . . . . . . . . 1 1 3 . 3 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 6 | . . . . . . . . . . . . . . . 1 1 . . 4 . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . . . . . . . . . 2 2 1 14 . Combat Hostiles 19 | . . . . . . . . . . . . . . . . 2 2 1 14 . Parts Fried 63 | . . . . . . . . . . . . . . . 5 9 6 2 41 . Impact Corruptions 29 | . . . . . . . . . . . . . . 14 4 2 . 9 . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 19 | . . . . . . . . . 1 . . . . . 3 . 4 1 10 . Heat Transferred 7500 | . 150 397 . . . . 150 . . . . 296 . . 1634 1629 2368 518 198 160 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 3 . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 1522 | . 160 93 40 261 787 406 344 . . . 70 . . . . 1139 1366 730 1024 1522 Initial 627 | . . . 30 . 70 332 170 . . . 22 . . . . 17 455 627 355 236 Average 420 | . 41 45 29 109 184 370 156 . . . 27 . . . . 568 1038 664 622 451 Maximum Alert Level 4 | . . . . 1 3 2 1 . . . . . . . . 4 4 3 3 4 Low Security (%) 37 | 100 100 100 100 86 74 . 52 . . . 100 . . . . 18 . . . . Level 1 17 | . . . . 13 18 89 47 . . . . . . . . 18 . . 6 85 Level 2 22 | . . . . . . 10 . . . . . . . . . 22 8 80 64 . Level 3 17 | . . . . . 6 . . . . . . . . . . 38 49 19 28 . Level 4 5 | . . . . . . . . . . . . . . . . 2 42 . . 14 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . . 2 . 3 7 . 3 . . . . . . . . 8 12 2 3 1 Investigation 5 | . . . . . 1 . 2 . . . . . . . . 1 . . . 1 Extermination 7 | . . . . . 1 . . . . . . . . . . 2 2 1 1 . Reinforcement 20 | . . 2 . 3 3 . . . . . . . . . . 3 6 1 2 . Assault 2 | . . . . . . . . . . . . . . . . 1 1 . . . Garrison 7 | . . . . . 2 . 1 . . . . . . . . 1 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . 2 2 . . . Haulers Reinforced 3 | . . . . . 2 . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 19 | . 2 . 1 . 2 . 2 . . . . . . . . 8 1 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 342 | . 13 2 3 23 32 4 11 5 32 7 1 6 . . 22 76 49 8 44 4 Peak Tracking Total 14 | . 6 1 3 5 8 2 2 4 14 3 1 5 . . 5 12 10 4 9 2 Tactical Retreats 21 | . 1 . . 1 2 . . . . . . . . . 3 10 2 . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . 3 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . 3 . . . . . Triggered 12 | . . . . . . . . 1 8 . . . . . 3 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 34 | . . . . 1 . . 7 . . . . . . 1 . 3 2 . 12 8 Max in Single Turn 8 | . . . . 1 . . 2 . . . . . . 1 . 1 1 . 1 8 Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 39 | . 3 1 . 1 6 . 6 2 1 . . 1 . 6 . 1 . 3 7 1 Terminals 23 | . 3 1 . 1 4 . 5 1 . . . . . . . . . 1 7 . Fabricators 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . . . . . 1 Total Hacks 81 | . 9 1 . 3 12 . 13 2 1 . . 1 . 15 . 4 . 6 11 3 Successful 43 | . 6 1 . 1 5 . 5 2 1 . . 1 . 15 . 1 . 1 4 . Failed 38 | . 3 . . 2 7 . 8 . . . . . . . . 3 . 5 7 3 Catastrophic 6 | . . . . . . . . . . . . . . . . 2 . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . 1 . Terminals 48 | . 9 1 . 3 9 . 12 1 . . . . . . . . . 2 11 . Fabricators 5 | . . . . . 1 . . . . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . 4 . . Garrison Access 6 | . . . . . 2 . 1 . . . . . . . . . . . . 3 Terminal Hacks 38 | . 6 1 . 1 3 . 4 2 1 . . 1 . 15 . . . . 4 . Record 6 | . . . . . . . . 1 . . . . . 3 . . . . 2 . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . 4 . . . . . . Open Door 4 | . . . . . . . . 1 1 . . 1 . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . . 1 5 . 5 1 . . . . . . . 1 . 2 6 1 Full Trace Events 5 | . . . . . 1 . 2 . . . . . . . . 1 . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . 4 . . . . . . . . . . . . . . . Matter 252 | . . . . . 252 . . . . . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . 16 . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . 3 . 3 . Programmers 6 | . . . . . . . . . . . . . . . . . 3 . 3 . Robots Rewired 5 | . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 9 | . . . . . 4 . . . 5 . . . . . . . . . . . Largest Group 5 | . . . . . 4 2 . . 5 2 1 1 . . . . . . . . Highest-Rated Group 250 | . . . . . 48 24 . . 250 98 49 49 . . . . . . . . Highest-Rated Ally 60 | . . . . . 12 12 . . 60 49 49 49 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 121 | . . . . . 50 19 . . 44 8 . . . . . . . . . . Total Damage 2973 | . . . . . 632 229 . . 1829 283 . . . . . . . . . . Kills 17 | . . . . . 8 1 . . 8 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 14832 | 120 569 237 446 743 1188 332 856 918 632 951 170 665 607 285 815 1212 961 572 2126 427 Spaces Moved 7905 | 67 296 136 304 289 631 204 410 657 428 484 110 435 434 183 474 488 325 290 1034 226 Core 67 | 67 . . . . . . . . . . . . . . . . . . . . Treads 1990 | . 141 . . 34 85 . . . . 156 . . . . . 98 130 290 830 226 Legs 213 | . . . . . . . . . . . . . . . . 13 . . 200 . Wheels 5635 | . 155 136 304 255 546 204 410 657 428 328 110 435 434 183 474 377 195 . 4 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 140 140 120 110 130 130 130 130 140 140 140 140 130 140 116 140 165 145 165 Average Speed 149 | 163 156 140 140 139 138 130 130 130 130 182 140 140 140 139 140 155 201 165 160 165 Slowest Speed 290 | 200 220 140 140 250 250 130 140 130 140 290 140 140 140 140 140 270 225 165 270 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 4 65 16 54 35 24 11 12 79 62 58 3 60 58 62 65 20 50 8 74 9 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . . 2 . 1 . 1 . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 . . 1 . . . . . 1 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . 1 1 . 1 1 1 1 1 . . 1 1 . Scrap Searched 12 | . . . 1 . . . . 2 . 2 . 2 1 . 4 . . . . . Spaces Dug 113 | . . . 19 2 11 . 25 5 1 2 . . . . . 11 15 8 7 7 Terrain Destroyed 1190 | . . . 19 2 14 . 59 6 7 21 . 7 . . 103 184 220 8 81 459 Melee 81 | . . . . 2 11 . 16 5 1 2 . . . . . 11 15 8 3 7 Projectile 107 | . . . . . . . 15 1 6 19 . 7 . . 12 17 7 . 21 2 AOE 1002 | . . . 19 . 3 . 28 . . . . . . . 91 156 198 . 57 450 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 9702 | 76 354 160 317 528 817 246 665 697 485 508 120 465 433 202 546 716 462 348 1305 252 Wait 559 | . 20 3 . 159 77 24 156 25 13 . . 8 . . 8 27 8 11 20 . Move 7885 | 66 295 135 303 288 630 203 409 656 428 483 109 434 433 182 473 487 324 289 1033 225 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 120 | 6 3 4 9 11 12 1 8 1 3 1 . 4 . 1 4 10 9 5 28 . Fast Attach 126 | 4 2 2 . 1 3 2 6 1 1 2 2 1 . 6 1 36 11 5 40 . Attach 82 | . 5 2 . 2 8 2 6 . 1 1 2 . . . 5 14 11 3 13 7 Detach 9 | . . . . . . . 1 1 . . . . . . . 4 . 1 . 2 Swap 102 | . 4 1 1 9 17 2 9 . 1 2 2 2 . . 5 10 6 6 25 . Drop 161 | . 2 3 . 13 13 2 14 . 5 . 3 2 . 6 4 20 11 9 54 . Fire 469 | . 23 10 4 43 45 10 22 5 7 14 2 8 . . 40 80 61 7 77 11 Melee 140 | . . . . 2 12 . 17 8 1 5 . 5 . 7 3 27 19 12 15 7 Ram 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . . . Rewire 42 | . . . . . . . 17 . 24 . . 1 . . . . . . . . Trap 3 | . . . . . . . . . . . . . . . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 5) 568 | -10/Materials | Build established: Hauler-Mutant 620 | -10/Materials | Discovered new exit (range 12) 657 | -10/Materials | Discovered new exit (range 11) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 906 | -9/Materials | Discovered new exit (range 16) 927 | -9/Materials | Entered Mines 974 | -9/Mines | Found a hidden stash of uninstalled traps 996 | -9/Mines | Build established: Hauler-Skirmisher 1018 | -9/Mines | Discovered new exit (range 10) 1082 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1225 | -9/Mines | Assembled infested the area 1373 | -9/Mines | Entered Materials 1373 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2093 | -8/Materials | Discovered new exit (range 16) 2116 | -8/Materials | Entered Factory 2116 | -7/Factory | Evolved 2 slots: Utility x2 2242 | -7/Factory | Identified exit to Lower Caves 2883 | -7/Factory | Garrison activated, responded to threat 3127 | -7/Factory | Fabricated S-27 Virus (x4) 3173 | -7/Factory | Found Prototype Launcher 3174 | -7/Factory | Identified Rocket Array 3184 | -7/Factory | Garrison activated, responded to threat 3225 | -7/Factory | Local fabrication network quarantined 3299 | -7/Factory | Discovered new exit (range 5) 3303 | -7/Factory | Identified exit to Factory 3304 | -7/Factory | Entered another Factory area 3304 | -6/Factory | Accompanied by 2 allies 3304 | -6/Factory | Evolved 2 slots: Utility x2 3630 | -6/Factory | Discovered new exit (range 6) 3635 | -6/Factory | Identified exit to Factory 3636 | -6/Factory | Entered another Factory area 3636 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3719 | -5/Factory | Identified exit to Factory 4102 | -5/Factory | Build established: Hauler-Mutant 4128 | -5/Factory | Identified exit to Upper Caves 4189 | -5/Factory | Crushed by falling debris 4220 | -5/Factory | Lost 3 parts (2u1w) 4234 | -5/Factory | Garrison activated, responded to threat 4492 | -5/Factory | Entered Upper Caves 4915 | -5/Upper Caves | Encountered a Warlord checkpoint 5343 | -5/Upper Caves | Learned Factory trap positions 5399 | -5/Upper Caves | Discovered new exit (range 10) 5403 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5410 | -5/Upper Caves | Entered Warlord 5465 | -5/Warlord | Build established: Hauler-Gunner 5727 | -5/Warlord | Visited the Vortex Lab 5740 | -5/Warlord | Found Prototype Launcher 5741 | -5/Warlord | Warlord's base attacked by MAIN.C 5742 | -5/Warlord | Found Prototype Energy Gun 5745 | -5/Warlord | Found Prototype Energy Gun 5941 | -5/Warlord | Warlord forces counterattacked 6012 | -5/Warlord | Discovered new exit (range 11) 6041 | -5/Warlord | Spotted Executioner 6041 | -5/Warlord | Spotted Executioner 6041 | -5/Warlord | Spotted Executioner 6042 | -5/Warlord | Entered Proximity Caves 6042 | -4/Proximity Caves | Accompanied by 2 allies 6213 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6217 | -4/Proximity Caves | Learned location of Testing (-3) 6441 | -4/Proximity Caves | Spotted B-86 Titan 6478 | -4/Proximity Caves | Destroyed B-86 Titan 6887 | -4/Proximity Caves | Discovered exit to Factory (range 5) 6892 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6993 | -4/Proximity Caves | Entered Factory 6993 | -4/Factory | Accompanied by 1 ally 6993 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6994 | -4/Factory | Loaded intel: 90 trap records 7141 | -4/Factory | Discovered new exit (range 5) 7163 | -4/Factory | Entered Upper Caves 7163 | -4/Upper Caves | Accompanied by 1 ally 7164 | -4/Upper Caves | Encountered a Warlord checkpoint 7219 | -4/Upper Caves | Build established: Scavenger-Gunner 7466 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7664 | -4/Upper Caves | Discovered new exit (range 9) 7668 | -4/Upper Caves | Learned 8 Research zone layouts 7828 | -4/Upper Caves | Entered another Upper Caves area 8195 | -4/Upper Caves | Encountered a Warlord checkpoint 8241 | -4/Upper Caves | Discovered new exit (range 3) 8435 | -4/Upper Caves | Entered Zhirov 8435 | -4/Zhirov | Discovered new exit (range 3) 8461 | -4/Zhirov | Met Zhirov 8493 | -4/Zhirov | Learned location of Command (-1) 8525 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8554 | -4/Zhirov | Found Alien Artifact 8554 | -4/Zhirov | Identified Integrated Dissipator 8554 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8582 | -4/Zhirov | Found Alien Artifact 8720 | -4/Zhirov | Entered Proximity Caves 9514 | -3/Proximity Caves | Discovered new exit (range 3) 9520 | -3/Proximity Caves | Build established: Hauler-Mutant 9535 | -3/Proximity Caves | Entered Research 9535 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9536 | -3/Research | Identified exit to Research 9536 | -3/Research | Identified exit to Testing 9553 | -3/Research | Garrison activated, responded to threat 9608 | -3/Research | Spotted B-86 Titan 9696 | -3/Research | Lost 4 parts (1n1u2w) 9831 | -3/Research | Lost 4 parts (1p1n1u1w) 9877 | -3/Research | Identified Vortex Rail (x2) 9946 | -3/Research | Found Prototype Launcher 9946 | -3/Research | Identified Hellfire Missile Launcher 10035 | -3/Research | First assault squad dispatched 10069 | -3/Research | Found Prototype Processor 10069 | -3/Research | Identified Exp. Melee Analysis Suite 10253 | -3/Research | Destroyed 7 combat bots 10275 | -3/Research | Lost 6 parts (1p3u2w) 10328 | -3/Research | Identified Vortex Catalyst Activator 10346 | -3/Research | System corruption reached 10% 10691 | -3/Research | Build established: Scavenger-Gunner 10747 | -3/Research | Entered Testing 10794 | -3/Testing | Garrison activated, responded to threat 10796 | -3/Testing | Scanned by Researcher 10855 | -3/Testing | Destroyed 11 combat bots 10857 | -3/Testing | Lost 4 parts (1p1n1u1w) 11137 | -3/Testing | Found Prototype Energy Gun 11137 | -3/Testing | Identified Tachyon Dispersion Ray 11390 | -3/Testing | Discovered exit to Research (range 9) 11532 | -3/Testing | First assault squad dispatched 11625 | -3/Testing | Lost 7 parts (4n1u2w) 11708 | -3/Testing | Entered Research 11708 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 12183 | -2/Research | Discovered new exit (range 9) 12280 | -2/Research | Entered Quarantine 12325 | -2/Quarantine | Spotted Alpha 7 12346 | -2/Quarantine | Destroyed Alpha 7 12351 | -2/Quarantine | Found Prototype Energy Gun 12351 | -2/Quarantine | Identified Enh. Gamma Rifle 12357 | -2/Quarantine | Found Prototype Ballistic Gun 12424 | -2/Quarantine | Found Alien Launcher 12662 | -2/Quarantine | Found Alien Artifact 12662 | -2/Quarantine | Identified Core Reset Matrix 12662 | -2/Quarantine | Identified Transdimensional Reconstructor 12662 | -2/Quarantine | Identified Sigix Terminator 12662 | -2/Quarantine | Used Core Reset Matrix 12666 | -2/Quarantine | Detected hypermatrix surge 12666 | -2/Quarantine | Sensed 17 artifacts in vicinity 12686 | -2/Quarantine | Met incapacitated Sigix Warrior 12686 | -2/Quarantine | Lockdown squad dispatched 12698 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 12701 | -2/Quarantine | Unlocked Sigix quarantine chamber 12759 | -2/Quarantine | Spotted Lightning 12764 | -2/Quarantine | Spotted Lightning 12768 | -2/Quarantine | Cryocooling Duct disabled 12774 | -2/Quarantine | Identified Multirail 12776 | -2/Quarantine | Cryocooling Duct disabled 12782 | -2/Quarantine | Spotted Lightning 12783 | -2/Quarantine | Ambient heat levels rising (+20) 12783 | -2/Quarantine | Non-combat units ordered to evacuate 12787 | -2/Quarantine | System corruption reached 10% 12791 | -2/Quarantine | Ambient heat levels rising (+20) 12791 | -2/Quarantine | Combat units ordered to evacuate 12793 | -2/Quarantine | Destroyed Lightning 12797 | -2/Quarantine | Destroyed Lightning 12800 | -2/Quarantine | Crushed by falling debris 12805 | -2/Quarantine | Destroyed Lightning 12864 | -2/Quarantine | Found Prototype Energy Cannon 12882 | -2/Quarantine | Identified EMDS 12891 | -2/Quarantine | Quarantine Guard activated 12916 | -2/Quarantine | Destroyed 12 combat bots 12916 | -2/Quarantine | Lost 5 parts (1n2u2w) 12957 | -2/Quarantine | Spotted Quarantine Guard 12960 | -2/Quarantine | Spotted Quarantine Guard 12961 | -2/Quarantine | Spotted Quarantine Guard 12966 | -2/Quarantine | Destroyed Quarantine Guard 13003 | -2/Quarantine | Cryocooling Duct disabled 13004 | -2/Quarantine | Destroyed Quarantine Guard 13008 | -2/Quarantine | Destroyed Quarantine Guard 13008 | -2/Quarantine | Spotted Quarantine Guard 13015 | -2/Quarantine | Destroyed Quarantine Guard 13015 | -2/Quarantine | Spotted Quarantine Guard 13018 | -2/Quarantine | Ambient heat levels rising (+20) 13029 | -2/Quarantine | Destroyed Quarantine Guard 13029 | -2/Quarantine | Spotted Quarantine Guard 13032 | -2/Quarantine | Spotted Quarantine Guard 13034 | -2/Quarantine | Spotted Quarantine Guard 13035 | -2/Quarantine | Destroyed Quarantine Guard 13043 | -2/Quarantine | Destroyed Quarantine Guard 13075 | -2/Quarantine | Destroyed Quarantine Guard 13096 | -2/Quarantine | Lost 12 parts (2p6n4w) 13108 | -2/Quarantine | Spotted Quarantine Guard 13114 | -2/Quarantine | Destroyed Quarantine Guard 13400 | -2/Quarantine | Build established: Scavenger-Executioner 13409 | -2/Quarantine | Found Subatomic Replicator 13960 | -2/Quarantine | Spotted Quarantine Guard 13978 | -2/Quarantine | Destroyed Quarantine Guard 14022 | -2/Quarantine | Found Transdimensional Reconstructor 14032 | -2/Quarantine | Found Dimensional Node Initializer 14061 | -2/Quarantine | Found Terrabomb 14146 | -2/Quarantine | Found Core Cannon 14281 | -2/Quarantine | Build established: Scavenger-Mutant 14325 | -2/Quarantine | Discovered new exit (range 13) 14325 | -2/Quarantine | Spotted Quarantine Guard 14351 | -2/Quarantine | Destroyed Quarantine Guard 14355 | -2/Quarantine | Spotted Quarantine Guard 14361 | -2/Quarantine | Destroyed Quarantine Guard 14406 | -2/Quarantine | Entered Access 14406 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 14675 | -1/Access | Build established: Scavenger-Executioner 14761 | -1/Access | Spotted B-99 Colossus 14761 | -1/Access | Spotted B-99 Colossus 14772 | -1/Access | Fired Sigix Terminator 14772 | -1/Access | Destroyed B-99 Colossus 14807 | -1/Access | Destroyed B-99 Colossus 14810 | -1/Access | Discovered new exit (range 15) 14817 | -1/Access | Lost 5 parts (2n3w) 14833 | *** | Destroyed 0B10! Last Messages --------------- 14819_ U-05 Engineer lays Concrete. 14822_ K-01 Serf collects debris. 14822_ U-05 Engineer builds a Wall. 14823_ K-01 Serf collects debris. 14824_ U-05 Engineer lays Concrete. 14824_ K-01 Serf collects debris. 14825_ U-05 Engineer lays Concrete. 14826_ K-01 Serf collects debris. 14826_ U-05 Engineer lays Concrete. 14827_ K-01 Serf collects debris. 14827_ U-05 Engineer lays Concrete. 14828_ U-05 Engineer builds a Wall. 14828_ U-05 Engineer lays Concrete. 14830_ K-01 Serf collects debris. 14830_ U-05 Engineer lays Concrete. 14830_ K-01 Serf collects debris. 14830_ U-05 Engineer lays Concrete. 14832_ The unstable cave ceiling collapses. 14832_ U-05 Engineer lays Concrete. [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ; ?????????????????????? | | ? "?????????????;;;; ???????????????????? | | " ?????? ; ; "?????????????????? | | " """;;;;; ; ""????????????????? | | """ " ; ????????????????? | | " " ; ?????????????????? | | " " ; ?????????????????? | | " " ; ??????????????????? | | " " ;;;;;;???????????????????? | | " " ###?##??????????????? | | " " """;;;;;;;;;;;;;;;;;# #;;#### ??????????? | | = " " " ?????????? | | " " " ?????????? | | " """ #????????? | | """ #????????? | | "@ u #????????? | | "" #????????? | | " #????????? | | " * """ ?????????? | | "*** " " " """ ?????????? | | "** " " """T""????????????? | | " " """;;;;;;;;;;;;;;;;;; ####??????????????? | | " " k ;;#?????????????????? | | " """""" #;# ;;; #?????????????????? | | " " ; ;;;#?????????????????? | | " " u ; # ????????????????? | | " " k ;#u ???????????????? | | #"" " # ??????????????? | | " ###? " ??????????????? | | " ????""????????????????? | | " ##?????????????????????? | | " #??????????????????????? | | ######"###" #### ## #??????????????????????? | | #???###????#?? ##????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 120 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 1425 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 16 Melee Accuracy 13 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Terminator Core Cannon Achievements -------------- 40k Club Challenges ------------ None Game ------ Seed HardlightTitaniumDoomcannon Manual? 0 Play Time 03:34:07 Cumulative 323.6 hours Start 2021.02.13 @ 03:05:56 End 2021.02.13 @ 06:59:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 0 Adventurer 31 Explorer 0 Win Type 3 Total 18 Types 15/0/0/3/0/0/0/0/0 Lore% 54 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5abd75d4-8d0c-470b-95ed-e577e45494ce