Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 22:21:20 Player: opdo Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (620) 620 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1360 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 152/300 Energy 111/125 System Corruption 0% Temperature Warm (145) Movement Walking (190) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Utility Shielding > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (15) --- Light Treads Light Treads Aluminum Leg Cooling System High-capacity Storage Unit Signal Interpreter Spread Laser Spread Laser Subdweller Laser Subdweller Machine Gun Grenade Launcher Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Utility Shielding > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Cooling System High-capacity Storage Unit Signal Interpreter Spread Laser Spread Laser Battle Rifle Subdweller Machine Gun Grenade Launcher Grenade Launcher Mining Claw [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Utility Shielding Device Seismic Detector Storage Large Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 7 15 1 1 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 4 . . Treads 2 | . 2 . . Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 5 . . Device 1 | 1 . . . Storage 5 | 1 4 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | 2 6 1 . Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 2 . Power 1 | . . 1 . Propulsion 2 | . 1 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Backups 11 | 2 11 14 13 Power . | . 1 1 . Propulsion 2 | 1 2 3 3 Utility 2 | . 2 3 3 Weapon 5 | . 5 7 7 Tool/Special . | . . . . Unused Backups 11 | . 2 2 7 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . 1 . 2 Weapon 7 | . 1 2 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 98 95 Engine 13 | . 13 13 9 Treads 9 | . 11 . . Leg 18 | . 16 27 28 Device 2 | . 3 . . Storage 14 | . 14 14 14 Protection 11 | . 10 14 14 Energy Gun 9 | . 6 25 28 Ballistic Gun 14 | . 17 . . Launcher 3 | . 3 1 . Peak Build Rating 11 | 7 10 11 10 Average Rating 8 | 5 8 10 9 On Entrance 6 | . 7 10 9 Naked Turns . | . . . . Heaviest Build 32 | 15 32 32 30 Greatest Support 40 | 20 40 20 20 Greatest Overweight (x) 4 | 4 2 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 15 15 Average Capacity 13 | 7 13 15 15 Most Carried 15 | 4 15 15 14 Average Carried 11 | 2 11 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 14 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 704 | 274 418 12 . Remotely . | . . . . Salvage Created 681 | 33 622 26 . Parts 54 | 5 43 6 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 20 | . 17 3 . Guns 12 | . 11 1 . AOE 8 | . 6 2 . Classes Destroyed 9 | 1 6 2 . Builder 1 | . 1 . . Tunneler 3 | 2 1 . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Turret 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 8 | . 6 2 . Grunt 11 | . 11 . . Subdweller 1 | . . 1 . Best Kill Streak 4 | 2 4 3 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | 1 2 2 . Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 113 | . 72 29 12 Missed 33 | . 22 10 1 Hits 80 | . 50 19 11 Projectile 80 | . 50 19 11 Critical Strikes 2 | . . 2 . Damage Taken 962 | . 556 317 89 Core 255 | . 138 84 33 Absorbed by Shields . | . . . . Redirected to Shielding 2 | . 2 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 58 | 2 46 8 2 Largest 2 | 2 2 2 2 Hottest 130 | 40 130 130 130 Shots Fired 116 | 4 92 16 4 Gun 108 | 4 86 14 4 Cannon . | . . . . Launcher 8 | . 6 2 . Special . | . . . . Kinetic 84 | 4 80 . . Thermal 24 | . 6 14 4 Explosive 8 | . 6 2 . Electromagnetic . | . . . . Robot Hit Streak 11 | 1 6 11 7 Robot Miss Streak 7 | 1 7 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 72 | 2 53 13 4 Core Hits 60 | 3 38 14 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing 1 | . . 1 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1361 | 35 1076 179 71 Guns 833 | 35 631 96 71 Cannons . | . . . . Explosions 509 | . 426 83 . Melee . | . . . . Ramming 19 | . 19 . . Kinetic 627 | 35 592 . . Thermal 206 | . 39 96 71 Explosive 509 | . 426 83 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 30 | . 30 . . Projectiles . | . . . . Explosions 30 | . 30 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . 21 . . Shots 1 | . 1 . . Rammed 3 | . 3 . . Targets Rammed 4 | . 4 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 144 | . 144 45 127 Average Temperature 42 | . 50 23 76 Received Heat Transfer 297 | . 231 36 30 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 260 | . 55 115 90 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . 1 . . Low Security (%) 73 | 100 69 . 100 Level 1 26 | . 30 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 304 | 10 304 . 64 Initial 14 | . . . 14 Average 121 | . 134 . 34 Influence Increases 659 | 10 529 60 60 Destroy 0b10 Robot/C 400 | . 340 60 . Destroy 0b10 Robot/NC 35 | 10 25 . . Destroy Leader 74 | . 74 . . Select Force Hacks 60 | . . . 60 Disable Machine 30 | . 30 . . Destroy Structure 30 | . 30 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 605 | 10 372 187 36 Entered New Map 92 | . . 76 16 Time Decay 492 | 10 362 100 20 Lost Part 21 | . 10 11 . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 5 | . 5 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 30 7 1 Peak Tracking Total 6 | . 6 3 1 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 9 | . 7 . 2 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 20 . 10 Successful 14 | . 9 . 5 Failed 16 | . 11 . 5 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 18 | . 15 . 3 Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 12 | . 2 . 10 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Terminal Index 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 2 . 3 Report Inventory 3 | . 1 . 2 Retrieve Matter 1 | . . . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 5 . 2 Terminals 5 | . 5 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Tunnel 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 293 | 16 277 . . Seismic 293 | 16 277 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 1628 | 98 1266 211 53 Spaces Moved 803 | 61 629 91 22 Core 13 | 13 . . . Treads 244 | . 244 . . Legs 546 | 48 385 91 22 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 168 | 128 168 190 190 Slowest Speed 260 | 250 260 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 87 8 8 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 44 | . 36 8 . Melee . | . . . . Projectile . | . . . . AOE 44 | . 36 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 954 | 73 739 112 30 Wait 18 | . 11 2 5 Move 800 | 60 628 90 22 Hop . | . . . . Pick Up 23 | 4 16 3 . Fast Attach 15 | 7 8 . . Attach 4 | . 2 1 1 Detach 1 | . 1 . . Swap 16 | . 12 4 . Drop 14 | . 11 3 . Fire 58 | 2 46 8 2 Melee 1 | . . 1 . Ram . | . . . . Kick . | . . . . Crush 4 | . 4 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 15) 670 | -10/Materials | Discovered new exit (range 13) 795 | -10/Materials | Discovered new exit (range 11) 1198 | -10/Materials | Core integrity fell below 50% 1348 | -10/Materials | Discovered new exit (range 10) 1365 | -10/Materials | Entered Subcaves 1366 | -10/Subcaves | Approached by a straggling Scientist 1384 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1388 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1399 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1554 | -10/Subcaves | Discovered new exit (range 10) 1575 | -10/Subcaves | Core integrity fell below 20% 1576 | -10/Subcaves | Entered Recycling 1629 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- GOAL=ESCAPE 01600_ Connecting with Recycling Unit... 01600_ Current location identified: Recycling >>Recycling(Report) Matter reserves: 0 Inventory: Imp. Field Recycling Unit (55%) Hvy. Ion Cannon (68%) Spear (52%) >>Force(Tunnel) DISCOVERED[-7/Factory] 01606_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Med. Reactive Plating (52%) 01606_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-7/Storage] 01616_ Y-54 Guardian springs to life. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???#####??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# ###????????????????????? | | ?### ""#????????????????????? | | ?#"" Y"#????????????????????? | | ?#"Y ""#??#?????????????????? | | ?#"" #### ##### ???????????? | | ?### "???????????? | | ???# "???????????? | | ???# ??????????? | | ???##Y########### ???????????? | | ??# @ #????????????????? | | ??# [ #????????????????? | | ??# !#????????????????? | | ??# !% #????????????????? | | ??# #????????????????? | | ??# = #????????????????? | | ??# ! % #????????????????? | | ??#[ ] #????????????????? | | ??# #????????????????? | | ??# ] #????????????????? | | ??#% #????????????????? | | ??# +????????????????? | | ??#! #????????????????? | | ??# !#????????????????? | | ??# % % ???????????????????? | | ????#####?????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorPlexusStorm Manual? 0 Play Time 00:09:00 Cumulative 99.6 hours Start 2025.05.25 @ 22:12:46 End 2025.05.25 @ 22:21:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 264 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d93f164f-767e-4278-94a5-0bda25dd17ba