Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.03 @ 23:29:19 Player: RustyBridges Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1106) 1106 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3131 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 62/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Visual Processing Unit Reaction Control System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Heat Sink Large Storage Unit Sensor Array Improved Terrain Scan Processor ECM Suite > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Heat Sink Visual Processing Unit Reaction Control System Beam Rifle Beam Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 33 | 6 7 . 7 13 Power 7 | 1 1 . 1 4 Engine 4 | 1 . . 1 2 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 9 | 2 . . 3 4 Treads 2 | 2 . . . . Leg 3 | . . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . 3 1 Utility 8 | 1 2 . 3 2 Device 4 | . 1 . 2 1 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 4 . . 3 Energy Gun 8 | 1 4 . . 3 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 20 | . . . 1 19 Power 4 | . . . . 4 Propulsion 6 | . . . . 6 Utility 5 | . . . 1 4 Weapon 5 | . . . . 5 Highest Loss Streak 14 | . . . 1 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 93 100 99 71 Engine 6 | . 3 . 8 4 Core 5 | . 10 14 2 2 Treads 10 | . 28 28 2 . Flight 12 | . . . 18 15 Device 23 | . 11 14 32 17 Storage 11 | . 13 14 11 9 Processor 1 | . . . . 4 Energy Gun 19 | . 14 28 22 12 Ballistic Gun 2 | . 10 . . . Naked Turns . | . . . . . Heaviest Build 35 | 12 32 32 34 35 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 11 | . . . 11 7 Average Overweight (x) 1 | . . . 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 12 | 4 12 12 12 7 Average Carried 7 | 2 6 11 8 4 Final Capacity 15 | 8 15 15 15 15 Final Carried 12 | 4 11 12 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 530 | 183 191 39 76 41 Remotely . | . . . . . Salvage Created 1716 | . 402 52 667 595 Parts 82 | . 21 4 27 30 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 30 | . 4 3 9 14 Guns 28 | . 4 3 8 13 AOE 1 | . . . . 1 Classes Destroyed 10 | . 4 1 3 2 Worker 2 | . 2 . . . Builder 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 4 | . 1 . 3 . Watcher 3 | . 3 . . . Swarmer 8 | . . 3 2 3 Grunt 15 | . 4 . 5 6 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 5 | . . . 2 3 Best Kill Streak 6 | . 6 3 3 6 Combat Bots Only 6 | . 2 3 2 6 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2061 | . 209 28 237 1587 Core 621 | . 32 7 28 554 Absorbed by Shields . | . . . . . Redirected to Shielding 22 | . . . . 22 Core Remaining (%) 92 | 100 . 84 93 . Volleys Fired 102 | . 28 3 35 36 Largest 2 | . 2 2 2 2 Hottest 112 | . 70 112 112 112 Shots Fired 188 | . 56 6 70 56 Gun 188 | . 56 6 70 56 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 28 | . 28 . . . Thermal 156 | . 28 6 70 52 Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 19 | . 19 6 16 18 Robot Miss Streak 2 | . 1 . 2 1 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 150 | . 47 4 53 46 Core Hits 73 | . 17 3 21 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . 1 2 5 4 Burn 12 | . 1 2 5 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2314 | . 610 58 795 851 Guns 2173 | . 610 58 783 722 Cannons . | . . . . . Explosions 116 | . . . . 116 Melee . | . . . . . Ramming 25 | . . . 12 13 Kinetic 280 | . 280 . . . Thermal 1942 | . 330 58 783 771 Explosive . | . . . . . Electromagnetic 67 | . . . . 67 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Matter Fused 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 9 | . . . 5 4 Shots . | . . . . . Rammed 5 | . . . 3 2 Targets Rammed 9 | . . . 3 6 Kicked 4 | . . . . 4 Crushed . | . . . . . Highest Temperature 189 | . 123 81 189 164 Average Temperature 56 | . 49 40 64 51 Received Heat Transfer 1302 | . 144 . 141 1017 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 18 | . 2 2 8 6 Heat Transferred 5811 | . 1036 296 2368 2111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 319 | . 166 133 163 319 Initial 54 | . . 54 43 . Average 104 | . 114 116 80 182 Maximum Alert Level 1 | . . . . 1 Low Security (%) 90 | 100 100 100 100 42 Level 1 9 | . . . . 57 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 1 4 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . . . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 7 3 13 26 Peak Tracking Total 9 | . 4 3 3 9 Tactical Retreats 6 | . . . 1 5 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1674 | 75 379 127 818 275 Spaces Moved 638 | 46 159 74 291 68 Core 19 | 11 . . 4 4 Treads 327 | 35 159 74 59 . Legs 18 | . . . . 18 Wheels . | . . . . . Hover . | . . . . . Flight 274 | . . . 228 46 Fastest Speed 50 | 50 160 160 160 120 Average Speed 194 | 133 160 160 234 181 Slowest Speed 600 | 160 160 160 600 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 30 21 30 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . . 4 Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 885 | 58 233 77 356 161 Wait 49 | . 6 . 7 36 Move 634 | 45 158 73 290 68 Hop . | . . . . . Pick Up 28 | 7 17 1 3 . Fast Attach 20 | 3 6 . 3 8 Attach 13 | 3 1 . 4 5 Detach 10 | . 5 . 4 1 Swap . | . . . . . Drop 20 | . 12 . 7 1 Fire 102 | . 28 3 35 36 Melee . | . . . . . Ram 5 | . . . 3 2 Kick 4 | . . . . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 8) 329 | -10/Materials | Build established: Mutant 455 | -10/Materials | Entered Mines 544 | -10/Mines | Discovered new exit (range 5) 582 | -10/Mines | Entered Materials 582 | -9/Materials | Evolved 2 slots: Utility x2 1361 | -9/Materials | Discovered new exit (range 12) 1400 | -9/Materials | Entered another Materials area 1400 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1426 | -8/Materials | Garrison activated, responded to threat 1596 | -8/Materials | Core integrity fell below 50% 1637 | -8/Materials | Core integrity fell below 20% 1646 | -8/Materials | Lost 14 parts (3p3n4u4w) 1675 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01638_ W-25 Informer distress signal alerts nearby ally. 01641_ Acquired Core Shielding. 01644_ Acquired Lgt. Nuclear Core. 01645_ K-01 Serf collects debris. 01648_ Critical hit (Burn: +37). 01651_ W-25 Informer distress signal alerts nearby ally. 01656_ Acquired Shock Rifle. 01662_ Lgt. Nuclear Core destroyed. 01664_ Aluminum Leg destroyed. 01665_ Chain reaction triggered in Lgt. Nuclear Core. 01665_ Y-45 Defender destroyed. 01666_ Aluminum Leg destroyed. 01666_ K-01 Serf collects debris. 01668_ Critical hit (Burn: +37). 01670_ K-01 Serf collects debris. 01670_ Aluminum Leg destroyed. 01673_ U-05 Engineer lays Concrete. 01674_ Shock Rifle destroyed. 01674_ U-05 Engineer lays Concrete. 01674_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????? 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