Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.01 @ 03:31:18 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (303) 1515 Value Destroyed (16612) 16612 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (16443) 16443 TOTAL SCORE: 42710 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8083 Follower Combat Kills 559 Entered Garrisons 800 Used RIF Installer 3000 Entered DSFs 500 Scanned by Researcher 500 Win 3000 Friendly Fire -499 Cogmind --------- Core Integrity 475/1600 Matter 296/300 Energy 698/700 System Corruption 13% Temperature Cool (0) Movement Core (150) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Energy Well Ghost Barrier Relay Coupler [NC] (1) > --- WEAPON (3) ------- Makeshift Hammer Power Sword > --- INVENTORY (5) ---- Relay Coupler [Duelist] (25) Improved Datajack Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Cooled Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Medium Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Weapon Cycler Improved Transmission Jammer Advanced Phase Shifter Improved Powered Armor Advanced Shield Generator Improved Hacking Suite System Mapper Ghost Barrier Relay Coupler [NC] > --- WEAPON ----------- Enhanced Nova Cannon Perforator > --- INVENTORY -------- Light Quantum Reactor Medium Treads Heavy Siege Treads Advanced Heat Sink Experimental Energy Well Matter Compressor Long-range Sensor Array Long-range Terrain Scanner Improved Heavy Armor Plating Advanced Shield Generator Warp Gun Compact HERF Cannon Improved Potential Cannon Heavy Mass Driver Heavy Mass Driver Micro-nuke Launcher Improved Datajack Remote Datajack Advanced Remote Datajack Makeshift Hammer [Rating: 197] Favorites ----------- Power Particle Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Improved Powered Armor Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Res Tes Res Acc Slots Evolved 18 | . . . 4 . 2 . . . 2 . 2 . 2 2 . 2 2 Power 2 | . . . . . . . . . 1 . . . . 1 . . . Propulsion 4 | . . . 1 . 1 . . . . . . . 2 . . . . Utility 11 | . . . 3 . 1 . . . 1 . 2 . . 1 . 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 Parts Attached 320 | 2 8 25 15 15 2 37 13 23 14 36 4 9 11 8 18 30 50 Power 22 | . . 2 2 . . 2 . 3 1 . . . . 2 . 2 8 Engine 7 | . . 2 2 . . . . 3 . . . . . . . . . Core 3 | . . . . . . 2 . . . . . . . 1 . . . Reactor 12 | . . . . . . . . . 1 . . . . 1 . 2 8 Propulsion 45 | 2 1 3 4 2 1 11 1 4 2 3 . . 1 . 1 4 5 Treads 36 | 2 1 3 3 2 1 11 1 . . 2 . . 1 . 1 4 4 Leg 5 | . . . . . . . . 4 . . . . . . . . 1 Wheel 4 | . . . 1 . . . . . 2 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 87 | . 2 2 5 4 1 8 4 4 3 8 2 3 4 4 6 11 16 Device 35 | . . 2 1 2 1 3 1 1 1 3 . . 1 2 2 5 10 Storage 5 | . 1 . . . . . . . . . . . . . 3 . 1 Processor 5 | . . . 2 . . . . . . . . . . 1 . 1 1 Hackware 23 | . . . . . . 1 2 3 1 3 1 3 3 1 1 3 1 Protection 19 | . 1 . 2 2 . 4 1 . 1 2 1 . . . . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 166 | . 5 18 4 9 . 16 8 12 8 25 2 6 6 2 11 13 21 Energy Gun 4 | . 1 1 . . . . . . . . . . . . 1 . 1 Energy Cannon 33 | . . . . 2 . 4 2 7 4 4 . . . . 3 . 7 Ballistic Gun 8 | . 1 . 1 . . 3 1 1 . 1 . . . . . . . Ballistic Cannon 60 | . 2 9 2 3 . 4 . 2 . 9 . 4 3 1 6 9 6 Launcher 8 | . . 2 . 3 . . . . . . . . . . . . 3 Special Weapon 32 | . . . . . . 2 3 2 3 10 1 2 3 1 1 3 1 Impact Weapon 19 | . 1 6 1 1 . 3 2 . 1 1 1 . . . . . 2 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 11 | . . . . . . . . . . . . . . . 9 1 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . . . . . Parts Lost 70 | . . 7 . 4 . 15 . 3 . 3 . . . . . 1 37 Power 7 | . . 1 . . . 1 . . . . . . . . . . 5 Propulsion 18 | . . 2 . 1 . 5 . 2 . . . . . . . . 8 Utility 29 | . . 2 . 3 . 5 . . . 2 . . . . . 1 16 Weapon 16 | . . 2 . . . 4 . 1 . 1 . . . . . . 8 Highest Loss Streak 22 | . . 3 . 2 . 11 . 2 . 1 . . . . . 1 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 99 98 100 91 93 92 89 86 77 75 79 78 80 79 82 78 Engine 6 | . 14 13 9 9 7 2 . 2 6 6 5 5 5 4 4 . . Core 1 | . . . . . . 4 7 4 . . . . . 4 4 4 . Reactor 2 | . . . . . . . . . 6 6 5 5 5 4 4 7 11 Treads 19 | . 28 27 25 27 26 28 30 8 . 1 11 11 15 14 14 14 14 Leg 2 | . . . . . . . . 21 13 . . . . . . . . Wheel 1 | . . . 1 . . . . . 6 11 . . . . . . . Device 11 | . . 10 9 15 19 16 . 1 3 10 17 17 19 19 18 16 16 Storage 8 | . 14 14 9 9 7 7 7 7 6 6 5 5 5 4 4 4 4 Processor 4 | . . . 9 9 7 7 7 7 6 3 . . . 1 4 7 7 Hackware 6 | . . . . . . . 11 13 15 10 5 6 9 13 14 17 12 Protection 7 | . 13 3 16 11 7 8 10 7 6 8 15 17 11 7 4 4 3 Energy Cannon 2 | . . . . 4 7 3 5 10 10 2 . . . . . . 3 Ballistic Gun 1 | . 10 . 6 2 . 3 7 . . . . . . . . . . Ballistic Cannon 9 | . 9 25 9 10 7 4 . 1 . 3 4 3 4 3 3 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 13 94 98 104 108 107 116 117 126 142 165 168 168 169 187 175 180 215 Greatest Support 220 | 40 40 40 60 60 80 88 91 91 56 150 150 150 220 220 220 210 200 Greatest Overweight (x) 29 | . 2 2 4 1 1 29 1 2 5 2 1 1 . . . 1 2 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 2 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 6 12 21 23 24 24 20 24 24 24 24 24 23 23 24 24 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 17 25 24 25 25 24 25 25 25 25 24 23 25 25 25 25 4 Class Distribution -------------------- 28% | Mutant 27% | Bothacker-Mutant 14% | Scavenger-Mutant 11% | Hacker-Mutant 8% | Derelict-Mutant 6% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -8/Materials Derelict-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/DSF Botlord-Mutant | -4/Factory Bothacker-Mutant | -3/Research Scavenger-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Res Tes Res Acc Matter Collected 12972 | 220 154 581 358 704 97 427 186 529 180 1067 . 249 621 353 356 3337 3553 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 16430 | . 344 150 319 613 220 269 179 632 90 1269 . 46 678 296 147 4266 6912 Parts 672 | . 27 14 11 17 9 27 7 32 1 46 . . 23 16 3 194 245 Haulers Intercepted 6 | . 2 . 2 . . . . . . . . . . . . 1 1 Recyclers Shooed 6 | . . . . . . . 1 . . . . . 1 1 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Res Tes Res Acc Combat Hostiles Destroyed 257 | . 10 12 6 20 3 12 1 9 2 20 . 2 12 6 1 42 99 Melee 5 | . . . 2 . . . . . . . . . . . . . 3 Guns 17 | . 10 . . 2 . 5 . . . . . . . . . . . Cannons 174 | . . 9 2 13 3 7 1 8 1 16 . 2 12 6 1 42 51 AOE 50 | . . 3 . 5 . . . . . 2 . . . . . . 40 Classes Destroyed 25 | . 4 1 3 3 1 1 . 1 . 2 . . 1 . . 2 6 Worker 12 | . . . 1 . . . . . . . . . . 1 . 2 8 Builder 17 | . . . . . . . . . . . . . 2 . . 7 8 Hauler 6 | . 2 . 2 . . . . . . . . . . . . 1 1 Recycler 13 | . . . . . 1 . 2 . . . . . 1 . 1 6 2 Carrier 5 | . . . . . . . . . . . . . . . . 1 4 Mechanic 4 | . . . . . . . . . . . . . . . . 1 3 Operator 3 | . . . 1 . . 1 . . . . . . . . . . 1 Watcher 11 | . 1 . 1 . 1 . . 2 . . . . 1 1 . . 4 Swarmer 25 | . 6 4 . . . 6 1 . . 3 . . . . . 1 4 Cutter 3 | . . . . . . 3 . . . . . . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . 5 Grunt 117 | . 4 1 3 11 3 . . 3 1 13 . 2 5 3 . 23 45 Brawler 8 | . . . . . . . . . . 1 . . . . . 2 5 Duelist 8 | . . . . 1 . . . . . . . . 1 . . . 6 Protector 5 | . . . . . . . . . . . . . . . . . 5 Sentry 18 | . . . 3 3 . 3 . 2 . . . . 1 1 . 1 4 Demolisher 1 | . . . . . . . . . . 1 . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . Hunter 21 | . . . . 3 . . 1 . . 2 . . 2 . . 4 9 Programmer 34 | . . . . 2 . 1 . 2 1 . . . 3 2 1 11 11 Behemoth 2 | . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . 1 Subdweller 7 | . . 7 . . . . . . . . . . . . . . . Best Kill Streak 37 | . 3 3 4 7 5 4 2 4 1 4 . 2 5 4 1 8 37 Combat Bots Only 27 | . 3 3 4 7 3 4 1 4 1 4 . 2 4 3 1 6 27 Max Kills in Single Turn 7 | . 1 2 1 2 1 2 1 1 1 1 . 1 5 1 1 4 7 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 . . . . . 1 . . . . . . 3 Melee 1 | . . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Res Tes Res Acc Damage Taken 20325 | . 380 1035 292 932 104 2357 150 790 339 1246 . 120 643 704 200 2442 8591 Core 2181 | . 41 208 61 126 . 307 . 42 . 112 . . . 18 . 141 1125 Absorbed by Shields 7648 | . . 127 114 230 36 43 . 199 . 223 . 46 241 154 31 702 5502 Reduced by Siege Mode 808 | . . . . . . . . . . . . . 37 53 4 33 681 Redirected to Shielding 26 | . . . . . . . . . . . . . . . . . 26 Ignored by Resistances 313 | . . . 22 32 . . . . . . . . . . . . 259 Regen/Repaired (Parts) 480 | . . . . . . . . . . 120 . . 26 . 334 . . Core Remaining (%) 71 | 100 . . . 66 . . . 50 . 86 . 100 100 . 98 90 29 Volleys Fired 904 | . 43 53 23 68 12 54 5 48 10 118 . 15 51 27 31 102 244 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 . 1 1 1 1 1 2 Hottest 200 | . 70 70 70 119 119 160 112 112 112 112 . 75 75 75 90 100 200 Shots Fired 1134 | . 86 102 40 122 23 77 7 62 12 134 . 15 51 27 31 104 241 Gun 195 | . 84 . 5 25 . 26 . 3 . 41 . . . . 1 . 10 Cannon 835 | . 2 100 35 92 23 48 4 53 4 69 . 8 39 23 26 93 216 Launcher 19 | . . 2 . 5 . . . . . . . . . . . . 12 Special 85 | . . . . . . 3 3 6 8 24 . 7 12 4 4 11 3 Kinetic 712 | . 53 102 40 106 12 46 . 19 . 74 . 8 39 23 26 93 71 Thermal 242 | . 33 . . 16 11 27 . . . . . . . . 1 . 154 Explosive 12 | . . . . . . . . . . . . . . . . . 12 Electromagnetic 83 | . . . . . . 1 4 37 4 36 . . . . . . 1 Robot Hit Streak 36 | . 8 18 14 8 9 16 4 24 8 24 . 9 17 21 4 17 36 Robot Miss Streak 16 | . 5 2 2 3 2 6 2 2 1 1 . 2 5 1 2 16 7 Penetration Max 2 | . . . . . . . . 1 . 1 . . 1 . . 2 1 Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 831 | . 50 78 41 80 14 56 10 45 15 109 . 9 40 22 8 80 174 Core Hits 619 | . 22 19 8 38 8 40 3 19 1 43 . 2 18 9 2 159 228 Critical Kills 83 | . . . . . . . 1 . . . . . . . . 48 34 Critical Parts Destroyed 113 | . 1 . 4 . . 1 2 . 1 1 . . . . . 57 46 Critical Strikes 247 | . 1 1 5 4 . 2 3 . 2 8 . . 3 4 1 108 105 Meltdown 4 | . . . . . . . . . . . . . . . . . 4 Destroy 206 | . 1 . . . . . . . . 1 . . . . . 107 97 Blast 24 | . . 1 1 4 . 1 . . . 5 . . 3 4 1 1 3 Corrupt 3 | . . . . . . . . . 1 2 . . . . . . . Smash 9 | . . . 4 . . 1 3 . 1 . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 97 | . 2 25 22 1 . 14 6 . 9 7 . 2 . . . 1 8 Impact 90 | . 2 25 22 1 . 14 6 . 9 7 . 2 . . . . 2 Slashing 6 | . . . . . . . . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . 1 . . 1 5 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . 1 Damage Inflicted 44772 | . 556 1447 1151 2406 375 1246 468 1429 317 3632 . 301 2594 1357 447 3001 24045 Guns 3133 | . 498 . 89 413 . 389 . 113 . 1336 . . . . 27 . 268 Cannons 24157 | . 16 1246 433 1246 375 767 70 1309 70 2246 . 301 2329 1298 420 2934 9097 Explosions 15628 | . . 156 . 747 . . . . . 50 . . 265 . . . 14410 Melee 1681 | . 38 45 608 . . 90 398 . 247 . . . . . . . 255 Ramming 173 | . 4 . 21 . . . . 7 . . . . . 59 . 67 15 Kinetic 18476 | . 315 1402 522 2143 150 738 . 837 . 3033 . 301 2329 1298 420 2934 2054 Thermal 19699 | . 199 . . 263 225 418 . . . 50 . . 265 . 27 . 18252 Explosive 3426 | . . . . . . . . . . . . . . . . . 3426 Electromagnetic 1317 | . . . . . . . 70 585 70 549 . . . . . . 43 Impact 1458 | . 38 45 608 . . 90 398 . 247 . . . . . . . 32 Slashing 223 | . . . . . . . . . . . . . . . . . 223 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . 1 2 . . . 1 1 1 . . . . 1 5 13 Average Corruption 2 | . . . 1 1 . . . 1 1 1 . . . . 1 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 105 | . . . 10 13 . . . 12 . 10 . . . . . 26 34 Message Errors 25 | . . . 3 4 . . . 3 . 1 . . . . . 7 7 Matter Fused 27 | . . . 2 5 . . . 2 . 3 . . . . . 7 8 Heat Flow Errors 8 | . . . 2 . . . . 2 . . . . . . . . 4 Energy Discharges 12 | . . . 1 2 . . . 1 . 2 . . . . . 3 3 Parts Rejected 2 | . . . 1 . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . 1 . . . 3 . 2 . . . . . 6 2 Data Loss (major) 4 | . . . . . . . . . . 1 . . . . . 1 2 Misfires 5 | . . . . . . . . 1 . 1 . . . . . 2 1 Alerts 1 | . . . 1 . . . . . . . . . . . . . . Weapon Failures 6 | . . . . 1 . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 3978 | . 18 7 296 40 12 118 172 71 93 164 . 11 338 66 81 514 1977 Projectiles 1971 | . . 7 6 40 12 28 . 71 . 164 . 11 232 66 81 514 739 Explosions 1309 | . . . . . . . . . . . . . 106 . . . 1203 Melee 698 | . 18 . 290 . . 90 172 . 93 . . . . . . . 35 Knockbacks 142 | . . 10 . 12 1 3 1 5 3 7 . . 16 6 3 51 24 Impact 4 | . . . . . . . 1 . 3 . . . . . . . . Kinetic 135 | . . 10 . 11 1 3 . 5 . 7 . . 16 6 3 49 24 Secondary 3 | . . . . 1 . . . . . . . . . . . 2 . Self-Inflicted Damage 182 | . . 36 . 3 . . . . . . . . . . . . 143 Shots 4 | . . 1 . 1 . . . . . . . . . . . . 2 Rammed 15 | . 2 . 3 . . . . . . . . . . 1 . 6 3 Targets Rammed 18 | . 2 . 4 . . . . 1 . . . . . 1 . 6 4 Kicked 1 | . . . . . . . . 1 . . . . . . . . . Crushed 2 | . . . 1 . . . . . . . . . . . . . 1 Highest Temperature 439 | . 283 3 227 225 180 63 120 227 174 384 . 39 74 165 95 149 439 Average Temperature 75 | . 110 3 50 83 68 15 64 71 76 66 . 21 22 56 31 39 104 Received Heat Transfer 2566 | . 78 221 114 294 84 234 . 230 45 269 . 31 96 104 . 331 435 Effects 9 | . . . . 2 . . . . . 2 . . . . . . 5 Shutdowns 4 | . . . . . . . . . . 1 . . . . . . 3 Energy Bleed 4 | . . . . 2 . . . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations 18 | . . . . . . . . . . . . . 3 3 2 4 6 Total Turns 538 | . . . . . . . . . . . . . 62 49 14 55 358 Longest Duration 132 | . . . . . . . . . . . . . 34 33 11 19 132 Robots Corrupted 2 | . . . . . . . . 1 . 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . 1 . . . . . . . Parts Fried 13 | . 1 . 3 . . 2 3 2 1 1 . . . . . . . Impact Corruptions 22 | . 1 . 10 . . 1 3 . 5 . . . . . . 2 . Robots Melted 5 | . . . . . . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 5 Parts Melted 17 | . . . . . . . . . . . . . . . . . 17 Heat Transferred 14690 | . 555 . . 370 296 592 . . . . . . 250 . 37 . 12590 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 1 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Res Tes Res Acc Peak Influence 3108 | . 224 . 177 675 465 1058 667 756 513 993 520 586 708 487 141 1332 3108 Initial 724 | . . . 5 24 354 325 555 326 396 219 520 364 307 333 14 78 724 Average 561 | . 107 . 46 360 448 652 555 526 435 616 520 468 526 270 64 679 1351 Maximum Alert Level 5 | . 1 . . 2 2 3 2 3 2 3 2 2 3 2 . 4 5 Low Security (%) 23 | 100 78 . 100 40 . . . . . . . . . 33 100 18 . Level 1 12 | . 21 . . 6 9 4 . 14 18 21 . 33 25 52 . 20 . Level 2 38 | . . . . 53 90 60 100 78 81 40 100 66 71 13 . 15 . Level 3 17 | . . . . . . 34 . 7 . 38 . . 2 . . 18 53 Level 4 4 | . . . . . . . . . . . . . . . . 27 19 Level 5 . | . . . . . . . . . . . . . . . . . . High Security 3 | . . . . . . . . . . . . . . . . . 26 Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . Squads Dispatched 52 | . 2 . 4 . 1 . 2 . 2 . . 1 3 . 1 8 28 Investigation 6 | . 1 . 2 . . . 1 . 1 . . . . . . . 1 Extermination 8 | . . . . . . . 1 . 1 . . . 1 . 1 2 2 Reinforcement 8 | . 1 . 1 . 1 . . . . . . 1 1 . . 3 . Assault 29 | . . . . . . . . . . . . . 1 . . 3 25 Garrison 1 | . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Res Tes Res Acc Distress Signals 4 | . . . . . 1 . . . . . . . . 1 . 2 . Communications Jammed 362 | . . . . . . . . 5 . 10 . . 31 8 . 99 209 Distress Signals 362 | . . . . . . . . 5 . 10 . . 31 8 . 99 209 Times Spotted 432 | . 15 13 15 24 5 22 6 17 6 41 . 14 21 13 4 77 139 Peak Tracking Total 12 | . 5 3 4 5 4 7 3 5 3 5 . 6 5 4 2 11 12 Tactical Retreats 24 | . 1 1 1 4 . 6 1 . . . . 1 2 . 1 4 2 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Res Tes Res Acc Traps Triggered 30 | . 1 1 1 2 . 6 . 10 . 5 . 1 . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 4 | . . . 2 . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 4 | . . . 2 . . 2 . . . . . . . . . . . Triggered 4 | . . . 2 . . 2 . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 2 2 2 . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Res Tes Res Acc Machines Disabled 43 | . . . . 6 . 8 . 1 . 3 . 1 8 . 9 1 6 Max in Single Turn 6 | . . . . 1 . 1 . 1 . 1 . . 6 . 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . 1 2 Garrison Relay 8 | . . . . 2 . 2 . 1 . 3 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Res Tes Res Acc Machines Accessed 57 | . 6 . 4 2 2 4 2 2 4 2 2 . 1 5 4 6 11 Terminals 38 | . 5 . 2 2 . 4 . 2 . 2 1 . 1 4 2 5 8 Fabricators 3 | . . . . . . . . . 1 . . . . . 1 . 1 Repair Stations 3 | . . . . . . . . . 1 . . . . 1 1 . . Recycling Units 3 | . 1 . 1 . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . . . Garrison Access 8 | . . . 1 . 1 . 1 . 1 . 1 . . . . 1 2 Total Hacks 144 | . 16 . 11 5 5 9 6 5 9 5 3 . 1 15 11 14 29 Successful 47 | . 5 . 6 1 2 2 2 1 4 . 1 . . 5 5 5 8 Failed 97 | . 11 . 5 4 3 7 4 4 5 5 2 . 1 10 6 9 21 Catastrophic 24 | . 1 . 2 . . 2 2 . 1 . 1 . 1 4 2 5 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 65 | . 10 . 7 2 1 . 2 1 3 . 2 . . 11 4 10 12 Terminals 99 | . 14 . 5 5 . 9 . 5 . 5 1 . 1 12 5 13 24 Fabricators 9 | . . . . . . . . . 2 . . . . . 4 . 3 Repair Stations 8 | . . . . . . . . . 3 . . . . 3 2 . . Recycling Units 7 | . 2 . 3 . . . . . 2 . . . . . . . . Scanalyzers 6 | . . . . . 3 . 3 . . . . . . . . . . Garrison Access 15 | . . . 3 . 2 . 3 . 2 . 2 . . . . 1 2 Terminal Hacks 20 | . 4 . . 1 . 2 . 1 . . 1 . . 3 1 2 5 Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . 1 . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . 1 . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . . . . . . . 2 . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 1 . 1 Network Status 2 | . . . . . . . . . . . . . . . 1 . 1 Repair Station Hacks 4 | . . . . . . . . . 2 . . . . . 2 . . Scan Component 2 | . . . . . . . . . 1 . . . . . 1 . . Repair 2 | . . . . . . . . . 1 . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . 1 . . . . . . . . . . Insert Component 2 | . . . . . 1 . 1 . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . 1 . 1 . 1 . . . . . . 1 2 Unlock Access 4 | . . . 1 . 1 . 1 . 1 . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . 1 2 Unauthorized Hacks 12 | . 1 . 5 . . . . . 1 . . . . 2 1 2 . Terminals 6 | . . . 2 . . . . . . . . . . 1 1 2 . Botnet 5 | . . . 2 . . . . . . . . . . 1 1 1 . Disrupt 1 | . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . . . . . . 1 . . . Recycling Units 4 | . 1 . 2 . . . . . 1 . . . . . . . . Reject 2 | . . . 1 . . . . . 1 . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 6 . 4 2 2 4 2 2 4 2 2 . 1 5 2 5 9 Full Trace Events 7 | . 1 . . . . 1 1 1 1 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . Time 94 | . . . . . . . . . 32 . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Res Tes Res Acc Used RIF Installer 6 | . . . . 2 . 2 . 1 . 1 . . . . . . . Hotswap 1 | . . . . 1 . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . 1 . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . Robots Hacked 55 | . . . . . . 2 2 5 4 17 . 4 6 3 2 7 3 Non-combat 7 | . . . . . . . . . 2 1 . . 2 . 1 1 . Combat 48 | . . . . . . 2 2 5 2 16 . 4 4 3 1 6 3 Robot Hacks Applied 60 | . . . . . . 2 2 5 5 18 . 4 7 4 2 8 3 no_distress 1 | . . . . . . . . . . . . . . . . 1 . block_reporting 1 | . . . . . . . . . . . . . . . 1 . . disable_scanner 1 | . . . . . . . . . . . . . . . 1 . . scatter_targeting 1 | . . . . . . . . . . . . . . . . 1 . mark_system 1 | . . . . . . . . . . . . . 1 . . . . spike_heat 3 | . . . . . . . . . . 2 . . . . . 1 . overload_power 1 | . . . . . . . . . . 1 . . . . . . . amplify_resonance 9 | . . . . . . . . . 2 1 . 2 . 1 . 2 1 wipe_record 1 | . . . . . . . . 1 . . . . . . . . . overwrite_iff 27 | . . . . . . 1 2 3 1 10 . . 3 3 . 2 2 formatsys_low 3 | . . . . . . . . . 2 . . . 1 . . . . formatsys_high 11 | . . . . . . 1 . 1 . 4 . 2 2 . . 1 . Relay Couplers Released 33 | . . . . 8 . 7 . 3 . 12 . . . . . 2 1 Machine Destruction 33 | . . . . 8 . 7 . 3 . 12 . . . . . 2 1 Attached 17 | . . . . . . 1 1 3 1 3 1 2 3 . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . Allies Hacked 2 | . . . . 1 . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Res Tes Res Acc Total Allies 45 | . . . 3 . . 2 2 5 3 14 . 2 6 3 . 3 2 Largest Group 4 | . . . 3 3 . 1 1 2 2 4 . 2 2 2 . 1 . Highest-Rated Group 205 | . . . 48 48 . 32 12 45 38 130 . 205 137 102 . 64 . Highest-Rated Ally 137 | . . . 16 16 . 32 12 32 24 47 . 137 137 65 . 64 . Total Orders 26 | . . . . . . . . 4 2 11 . 2 6 1 . . . STAY 14 | . . . . . . . . 2 1 6 . 1 3 1 . . . FOLLOW 9 | . . . . . . . . 2 1 3 . 1 2 . . . . AID 3 | . . . . . . . . . . 2 . . 1 . . . . Ally Attacks 108 | . . . . 5 . 5 5 11 3 41 . 14 9 7 . 8 . Total Damage 3135 | . . . . 35 . 171 80 284 59 778 . 962 399 171 . 196 . Kills 18 | . . . . . . 1 3 . 1 5 . 6 1 . . 1 . Allies Corrupted 3 | . . . . 1 . 1 . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Res Tes Res Acc Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Res Tes Res Acc Turns Passed 20505 | 18 980 4368 1319 1151 235 1835 566 1944 418 1785 60 352 793 552 752 1230 2147 Spaces Moved 7240 | 10 292 1209 403 349 81 605 197 608 172 924 23 124 362 263 328 535 755 Core 5 | . . . . . . 1 . . . . . . . . . . 4 Treads 5684 | 10 292 1209 294 349 81 604 197 211 . 56 23 124 362 263 328 535 746 Legs 480 | . . . . . . . . 397 78 . . . . . . . 5 Wheels 1071 | . . . 109 . . . . . 94 868 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 160 160 320 150 243 242 160 240 240 130 130 240 240 166 166 163 155 100 Average Speed 218 | 160 256 325 222 246 242 247 241 269 189 135 240 240 166 166 164 161 158 Slowest Speed 1500 | 160 320 340 249 249 243 1500 245 320 260 240 240 240 166 166 166 243 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 58 57 19 51 3 66 6 72 6 70 1 85 10 10 37 22 22 Regions Visited 17 Branch Regions 2 Pre-discovered Areas 3 | . 1 1 1 . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 . 1 . 1 . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . 1 . . . . Scrap Searched 10 | . . 10 . . . . . . . . . . . . . . . Spaces Dug 103 | . 1 31 2 . . 9 . . . 5 . 5 . 3 7 12 28 Terrain Destroyed 502 | . 1 32 3 16 2 10 . 6 . 16 . 8 36 9 15 69 279 Melee 19 | . 1 1 . . . 9 . . . 5 . 2 . . . . 1 Projectile 125 | . . 1 3 . 2 1 . 6 . 8 . 6 10 9 15 22 42 AOE 276 | . . 30 . 16 . . . . . 3 . . 26 . . . 201 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac DSF Fac Res Tes Res Acc Total 10665 | 11 443 1511 758 513 97 843 273 848 246 1326 29 172 519 359 524 801 1392 Wait 1648 | . 71 174 272 69 2 96 42 110 28 164 . 9 78 50 112 96 275 Move 7224 | 9 291 1208 402 348 80 604 197 607 172 923 22 123 361 262 327 534 754 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 162 | . 16 18 8 7 1 15 3 11 5 21 2 3 8 5 10 9 20 Fast Attach 84 | . 4 2 5 . 1 14 3 6 2 9 . 2 2 1 12 10 11 Attach 121 | . . 7 2 4 1 12 . 9 4 17 3 7 5 4 5 13 28 Detach 56 | . 2 2 . . . 2 1 9 . 9 . 5 2 2 5 9 8 Swap 115 | 2 4 16 8 11 . 11 10 8 8 10 1 . 4 3 1 7 11 Drop 147 | . 8 6 10 3 . 7 6 11 7 21 1 3 5 4 21 13 21 Fire 904 | . 43 53 23 68 12 54 5 48 10 118 . 15 51 27 31 102 244 Melee 96 | . 2 25 22 1 . 14 6 . 9 7 . 2 . . . 1 7 Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . . Crush 17 | . 2 . 4 . . . . . . . . . . 1 . 6 4 Escape Stasis 77 | . . . . 2 . 12 . 27 . 26 . 1 . . . . 9 Rewire 9 | . . . . . . . . 1 1 1 . 2 3 . . 1 . Trap 4 | . . . 2 . . 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/DSF -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 3) 19 | -11/Junkyard | Entered Materials 331 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 3) 719 | -10/Materials | Discovered new exit (range 16) 936 | -10/Materials | Discovered new exit (range 8) 999 | -10/Materials | Entered Subcaves 1686 | -10/Subcaves | Disturbed a concealed Subdweller 2068 | -10/Subcaves | Lost 3 parts (1p1n1u) 2525 | -10/Subcaves | Learned location of Zion (-7) 2525 | -10/Subcaves | Met a Zionite searching for "candidates" 2656 | -10/Subcaves | Discovered new exit (range 5) 2797 | -10/Subcaves | Disturbed a concealed Subdweller 2812 | -10/Subcaves | Core integrity fell below 50% 2881 | -10/Subcaves | Disturbed a concealed Subdweller 3874 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3950 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4047 | -10/Subcaves | Core integrity fell below 20% 4102 | -10/Subcaves | Learned location of 1 exit from Materials 5367 | -10/Subcaves | Entered Materials 5367 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5368 | -8/Materials | Identified exit to Factory 5836 | -8/Materials | Garrison activated, responded to threat 5969 | -8/Materials | Build established: Derelict-Mutant 6546 | -8/Materials | Identified exit to Garrison 6686 | -8/Materials | Entered Garrison 6686 | -8/Garrison | Accompanied by 3 allies 6831 | -8/Garrison | Installed Relay Interface Framework 6878 | -8/Garrison | Triggered checkpoint 6998 | -8/Garrison | Garrison Relay disabled 7133 | -8/Garrison | Triggered checkpoint 7215 | -8/Garrison | Triggered checkpoint 7250 | -8/Garrison | Destroyed 7 combat bots 7366 | -8/Garrison | Triggered checkpoint 7492 | -8/Garrison | Expanded RIF knowledge: Hotswap 7620 | -8/Garrison | Triggered checkpoint 7670 | -8/Garrison | Build established: Scavenger-Mutant 7711 | -8/Garrison | Garrison Relay disabled 7806 | -8/Garrison | Discovered exit to Factory (range 12) 7837 | -8/Garrison | Entered Factory 7837 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7838 | -7/Factory | Identified exit to Storage 7928 | -7/Factory | Identified exit to Garrison 8072 | -7/Factory | Entered Garrison 8106 | -7/Garrison | Garrison Relay disabled 8123 | -7/Garrison | Triggered checkpoint 8157 | -7/Garrison | Garrison Relay disabled 8465 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 8592 | -7/Garrison | Triggered checkpoint 8660 | -7/Garrison | Lost 11 parts (1p3n3u4w) 8678 | -7/Garrison | Heavy support dispatched to Factory 8941 | -7/Garrison | Discovered new exit (range 12) 8963 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 9368 | -7/Garrison | Heavy support dispatched to Factory 9512 | -7/Garrison | Build established: Bothacker-Mutant 9558 | -7/Garrison | Heavy support dispatched to Factory 9640 | -7/Garrison | H-XX Assembler disabled 9826 | -7/Garrison | Discovered new exit (range 3) 9907 | -7/Garrison | Entered Factory 10473 | -7/Factory | Identified exit to Garrison 10473 | -7/Factory | Entered Garrison 10505 | -7/Garrison | Learned Factory security intel 10695 | -7/Garrison | Triggered checkpoint 11050 | -7/Garrison | Triggered checkpoint 11158 | -7/Garrison | Triggered checkpoint 11358 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 11408 | -7/Garrison | Triggered checkpoint 11447 | -7/Garrison | Garrison Relay disabled 11507 | -7/Garrison | Discovered new exit (range 14) 11760 | -7/Garrison | Build established: Botlord-Mutant 11902 | -7/Garrison | Found Imp. Powered Armor 11905 | -7/Garrison | Found Imp. Powered Armor 11909 | -7/Garrison | Found Imp. Powered Armor 12021 | -7/Garrison | Discovered new exit (range 10) 12146 | -7/Garrison | Triggered checkpoint 12158 | -7/Garrison | Build established: Bothacker-Mutant 12265 | -7/Garrison | Discovered new exit (range 8) 12417 | -7/Garrison | Entered Factory 12417 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12835 | -6/Factory | Identified exit to Garrison 12835 | -6/Factory | Entered Garrison 12835 | -6/Garrison | Accompanied by 1 ally 12978 | -6/Garrison | Triggered checkpoint 13000 | -6/Garrison | Garrison Relay disabled 13162 | -6/Garrison | Triggered checkpoint 13200 | -6/Garrison | Triggered checkpoint 13663 | -6/Garrison | Discovered new exit (range 12) 13718 | -6/Garrison | Triggered checkpoint 13736 | -6/Garrison | Triggered checkpoint 13858 | -6/Garrison | Garrison Relay disabled 13868 | -6/Garrison | Triggered checkpoint 14238 | -6/Garrison | Triggered checkpoint 14288 | -6/Garrison | Triggered checkpoint 14302 | -6/Garrison | Discovered new exit (range 12) 14424 | -6/Garrison | Triggered checkpoint 14474 | -6/Garrison | Garrison Relay disabled 14563 | -6/Garrison | Discovered new exit (range 15) 14602 | -6/Garrison | Expanded RIF knowledge: Code Merge 14620 | -6/Garrison | Entered Factory 14620 | -5/Factory | Evolved 2 slots: Utility x2 14675 | -5/Factory | Identified exit to DSF 14680 | -5/Factory | Entered DSF 14706 | -5/DSF | Additional patrols routed to DSF 14808 | -5/DSF | Build established: Botlord-Mutant 14992 | -5/DSF | Discovered new exit (range 16) 14997 | -5/DSF | Sterilization system engaged 15017 | -5/DSF | Ambient heat levels rising (+10) 15032 | -5/DSF | Ambient heat levels rising (+10) 15032 | -5/DSF | Entered Factory 15032 | -4/Factory | Accompanied by 1 ally 15032 | -4/Factory | Evolved 2 slots: Propulsion x2 15209 | -4/Factory | Spotted B-86 Titan 15532 | -4/Factory | First assault squad dispatched 15742 | -4/Factory | Discovered new exit (range 15) 15750 | -4/Factory | Build established: Bothacker-Mutant 15825 | -4/Factory | Entered Research 15825 | -3/Research | Accompanied by 1 ally 15825 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16191 | -3/Research | Identified exit to Testing 16377 | -3/Research | Entered Testing 16479 | -3/Testing | Build established: Scavenger-Mutant 16504 | -3/Testing | Found Prototype Energy Cannon 16504 | -3/Testing | Identified Potential Cannon 16507 | -3/Testing | Found Prototype Energy Cannon 16507 | -3/Testing | Identified Imp. Potential Cannon 16559 | -3/Testing | Found Prototype Energy Cannon 16559 | -3/Testing | Identified Hpw. Disruptor Cannon 16715 | -3/Testing | Found Prototype Hackware 16741 | -3/Testing | Repaired Hvy. Siege Treads? 16793 | -3/Testing | Found Prototype Energy Gun 16793 | -3/Testing | Identified Warp Gun 16844 | -3/Testing | Identified exit to Research 16871 | -3/Testing | Spotted PG-YRBQC43BHD 16997 | -3/Testing | Found Prototype Hackware 16997 | -3/Testing | Identified System Mapper 17102 | -3/Testing | Found Prototype Ballistic Cannon 17102 | -3/Testing | Identified Perforator 17129 | -3/Testing | Entered Research 17129 | -2/Research | Evolved 2 slots: Utility x2 17160 | -2/Research | Identified Ghost Barrier 17286 | -2/Research | Spotted B-90 Cyclops 17409 | -2/Research | Spotted B-90 Cyclops 17673 | -2/Research | Build established: Hacker-Mutant 17794 | -2/Research | Identified exit to Access 17879 | -2/Research | First assault squad dispatched 18359 | -2/Research | Entered Access 18359 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19045 | -1/Access | Identified exit to Surface 19359 | -1/Access | First assault squad dispatched 19644 | -1/Access | Spotted B-99 Colossus 19646 | -1/Access | Destroyed B-99 Colossus 19659 | -1/Access | Spotted B-99 Colossus 19685 | -1/Access | Destroyed B-99 Colossus 19906 | -1/Access | Build established: Scavenger-Skirmisher 19940 | -1/Access | High security lockdown imminent 20006 | -1/Access | Lost 3 parts (1n1u1w) 20011 | -1/Access | Destroyed 7 combat bots 20018 | -1/Access | Found Hvy. Reflective Plating 20020 | -1/Access | High security lockdown engaged 20180 | -1/Access | Destroyed 9 combat bots 20226 | -1/Access | Scanned by Researcher 20228 | -1/Access | Spotted Investigator 20235 | -1/Access | Destroyed Investigator 20256 | -1/Access | System corruption reached 10% 20287 | -1/Access | Lost 6 parts (1p2n3u) 20331 | -1/Access | Destroyed 27 combat bots 20369 | -1/Access | Build established: Scavenger-Mutant 20372 | -1/Access | Spotted Executioner 20375 | -1/Access | Destroyed Striker 20377 | -1/Access | Spotted Striker 20389 | -1/Access | Spotted Striker 20405 | -1/Access | Destroyed 14 combat bots 20432 | -1/Access | Destroyed Executioner 20443 | -1/Access | Destroyed Striker 20478 | -1/Access | Core integrity fell below 50% 20506 | *** | Escaped! Last Messages --------------- 20487_ H-88 Terminator KE Penetrator severed. 20487_ Slug penetrates H-88 Terminator. 20487_ Penetrated by Slug. 20489_ Mak. Hammer follow-up attack on H-88 Terminator. 20490_ ALERT: Heavy assault forces dispatched. 20490_ K-01 Serf collects debris. 20491_ R-10 Processor collects KE Penetrator. 20492_ H-88 Terminator destroyed. 20492_ Penetrated by Slug. 20494_ System corrupted: Component data lost. 20494_ Acquired 53 matter. 20495_ R-10 Processor collects Adv. Targeting Computer. 20497_ Penetrated by Slug. 20497_ K-01 Serf collects debris. 20497_ Destroyed Biometal Leg. 20498_ R-10 Processor collects KE Penetrator. 20501_ Penetrated by Slug. 20501_ Biometal Leg destroyed. 20502_ H-88 Terminator destroyed. 20505_ Acquired 146 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????###"## | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# [ | | ???????????????????????????????????????????# = * | | ???????????????????????????????????????????# ## | | ???????????????????????????????????########## ## | | ???????????????????????????????????? ] # ## | | ???????????????????????????????????? ## | | ???????????????????????????????????? ## | | ???????????????????????????????????? # ## | | ???????????????????????????????????? # ## | | ???????????????????????????????????####### +# ## | | ???????????????????????????????????# # ## | | ???????????????????????????????????# #% + | | ??????????????????????????????????? # ## +### | | ?????????????????????????????????? % # | | ????????????????????????????????? ## # | | ???????????????????????????????? # # ## "" "" | | ????????????????????????????##? ####= # " " | | ?????????????????#??????????### ## # ## " " | | ???? # ########;########### # = % ## | | ????? # R % *A%[ % # | | ??# ## % /! =!* # | | ??# % % %!* !%%!! % #"####### | | ??# % % % % % =! %%*% ! ##?????? | | + % !=@=!!=! #??????? | | # = "!%=* % ###?????? | | ??# = ! " " *[! !=# #?????? | | ??# " #* * """ %%[!**# ##?????? | | ??# " "?" %* ![*==[%# #?????? | | ??# ? " " "?" !=[%![# #?????? | | ??# ?? "###########?########## #;;!![#[=# #?????? | | ??#??????????????????????????##### [#*%# #????? | | ?????????????????????????????????### # #####????? | | ???????????????????????????????????# # # ???? | | ???????????????????????????????????# # # ?? | | ???????????????????????????????????# # + " # | | ???????????????????????????????????### # """ # | | ???????????????????????????????????? # # """ # | | ???????????????????????????????????? # " # | | ???????????????????????????????????? # # | | ???????????????????????????????????? %%# # | | ???????????????????????????????????? ??? | | ??????????????????????????????????? ""###?? | | ??????????????????????????????????? #???? | | ??????????????????????????????????? " ""##???? | | ??????????????????????????????????? # " ????? | | ??????????????????????????????????? # "" ????? | | ??????????????????????????????????? # ##"" ????? | | ?????????????????????????????????? # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 50 Energy Generation 77 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1900 Resistance: TH 25 Core Shielding 30 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 32 Defensive Hacking 20 Relay Coupler Types 3 Relay Coupler Value 78 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalBiometalLegs Manual? 0 Play Time 02:11:25 Cumulative 1321.4 hours Start 2023.07.01 @ 01:20:29 End 2023.07.01 @ 03:31:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 950 Rogue 946 Adventurer 4 Explorer 0 Win Type 0 Total 150 Types 112/10/10/6/2/1/1/5/3 Lore% 95 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31db9b85-67b0-4619-9e1b-ec09195af20d