Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.25 @ 12:25:28 Player: FAYE Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2599) 2599 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6029 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 199/300 Energy 121/150 System Corruption 0% Temperature Critical (2343) Movement Hovering (540) Ox8 Location -7/DSF Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Airjet Airjet > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Hacking Suite Authchip [R/Combat] Authchip [Weapon] > --- WEAPON (4) ------- Beamcaster Coil Gun Coil Gun Coil Gun > --- INVENTORY (20) --- Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Power Shielding Hardened Medium Armor Plating Gatling Laser Gatling Laser Coil Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Hacking Suite Authchip [R/Combat] Authchip [Weapon] > --- WEAPON ----------- Beamcaster Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Power Shielding Hardened Medium Armor Plating Gatling Laser Gatling Laser Coil Gun [Rating: 54] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon 2 | . . . . 2 . Parts Attached 91 | 6 7 14 38 3 23 Power 10 | 1 1 2 2 1 3 Engine 4 | 1 1 2 . . . Core 6 | . . . 2 1 3 Reactor . | . . . . . . Propulsion 23 | 2 2 5 11 2 1 Treads 6 | . . 3 3 . . Leg 14 | 2 2 2 5 2 1 Wheel . | . . . . . . Hover 3 | . . . 3 . . Flight . | . . . . . . Utility 26 | . 3 4 14 . 5 Device 8 | . . 2 4 . 2 Storage 2 | . 1 . . . 1 Processor 6 | . 1 2 3 . . Hackware 3 | . . . 1 . 2 Protection 7 | . 1 . 6 . . Artifact . | . . . . . . Weapon 32 | 3 1 3 11 . 14 Energy Gun 14 | 1 . 1 3 . 9 Energy Cannon 5 | . . 1 4 . . Ballistic Gun 10 | 2 . . 3 . 5 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 37 | . . 10 9 . 18 Power 2 | . . 1 . . 1 Propulsion 10 | . . 4 2 . 4 Utility 8 | . . 2 3 . 3 Weapon 17 | . . 3 4 . 10 Highest Loss Streak 8 | . . 3 4 . 8 To Critical Strikes 1 | . . 1 . . . Average Backups 12 | 1 4 7 16 18 17 Power 1 | . . . 3 1 2 Propulsion 1 | . . 1 2 3 2 Utility 4 | . 1 2 4 11 10 Weapon 4 | . 3 3 5 3 1 Tool/Special . | . . . . . . Unused Backups 29 | . . 1 9 . 19 Power 5 | . . . 3 . 2 Propulsion 6 | . . 1 2 . 3 Utility 14 | . . . 1 . 13 Weapon 4 | . . . 3 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 95 95 99 84 89 Engine 6 | . 14 9 4 . . Core 3 | . . . 4 7 7 Treads 4 | . . 5 6 . . Leg 14 | . 28 14 10 12 8 Device 7 | . . 9 8 7 5 Storage 9 | . 7 11 9 7 7 Processor 15 | . 11 23 11 15 11 Hackware 2 | . . . . 7 16 Protection 10 | . 4 . 23 7 . Energy Gun 6 | . . 7 7 . 12 Energy Cannon 3 | . . 7 2 7 2 Ballistic Gun 7 | . 19 3 7 7 6 Launcher 2 | . 8 3 . . . Peak Build Rating 54 | 5 7 13 34 34 54 Average Rating 20 | 2 6 11 24 34 41 On Entrance 15 | . 5 7 13 34 34 Avg Prop Armor Cover (%) 8 | . . 8 11 . . Naked Turns . | . . . . . . Heaviest Build 71 | 5 47 52 64 63 71 Greatest Support 43 | 20 20 40 43 29 29 Greatest Overweight (x) 9 | . 2 4 9 2 8 Average Overweight (x) 1 | . . 1 1 2 2 Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 18 | 5 13 20 20 20 20 Most Carried 20 | 5 8 12 20 19 20 Average Carried 12 | 1 4 7 16 18 17 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 20 | 1 8 9 20 18 19 Class Distribution -------------------- 57% | Mutant 35% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1700 | 161 163 336 572 . 468 Remotely . | . . . . . . Salvage Created 2941 | . 239 829 1271 . 602 Parts 150 | . 20 46 67 . 17 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 65 | . 8 17 27 . 13 Guns 41 | . 6 6 18 . 11 Cannons 14 | . . 8 6 . . AOE 7 | . 2 3 2 . . Classes Destroyed 12 | . 4 3 5 . . Worker 2 | . 1 . 1 . . Builder 2 | . . 1 1 . . Hauler 1 | . . . 1 . . Recycler 1 | . . 1 . . . Watcher 3 | . 1 1 1 . . Swarmer 14 | . 3 2 6 . 3 Grunt 29 | . 5 8 10 . 6 Brawler 1 | . . . 1 . . Sentry 12 | . . 7 5 . . Specialist 4 | . . . 2 . 2 Hunter 3 | . . . 2 . 1 Heavy 2 | . . . 1 . 1 Best Kill Streak 9 | . 4 5 9 . 4 Combat Bots Only 9 | . 4 5 9 . 4 Max Kills in Single Turn 2 | . 1 2 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . 1 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 573 | . 61 107 243 . 162 Missed 174 | . 18 33 81 . 42 Hits 399 | . 43 74 162 . 120 Melee 5 | . . . 5 . . Projectile 394 | . 43 74 157 . 120 Critical Strikes 13 | . 1 2 7 . 3 Actively Blocked 1 | . . . 1 . . Damage Taken 6388 | . 509 938 2499 . 2442 Core 1556 | . 143 134 497 . 782 Absorbed by Shields 204 | . . . 204 . . Redirected to Shielding 166 | . . . 166 . . Core Remaining (%) 54 | 100 42 66 9 . . Volleys Fired 264 | . 37 79 109 . 39 Largest 4 | . 2 2 2 . 4 Hottest 320 | . 50 116 123 . 320 Shots Fired 466 | . 58 115 199 . 94 Gun 358 | . 54 75 143 . 86 Cannon 95 | . . 38 49 . 8 Launcher 13 | . 4 2 7 . . Special . | . . . . . . Kinetic 163 | . 54 44 49 . 16 Thermal 285 | . . 69 141 . 75 Explosive 13 | . 4 2 7 . . Electromagnetic 5 | . . . 2 . 3 Robot Hit Streak 17 | . 8 13 9 . 17 Robot Miss Streak 4 | . 2 2 4 . 4 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 318 | . 35 82 125 . 76 Core Hits 142 | . 24 35 55 . 28 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 12 | . . 2 3 . 7 Burn 9 | . . 2 1 . 6 Meltdown 1 | . . . 1 . . Destroy 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5917 | . 471 1202 2577 . 1667 Guns 3945 | . 281 592 1523 . 1549 Cannons 1367 | . . 467 782 . 118 Explosions 569 | . 190 127 252 . . Melee . | . . . . . . Ramming 36 | . . 16 20 . . Kinetic 1248 | . 281 287 466 . 214 Thermal 3973 | . . 772 1796 . 1405 Explosive 569 | . 190 127 252 . . Electromagnetic 91 | . . . 43 . 48 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . 13 . . Average Corruption 12 | . . . 12 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 72 | . . . 72 . . Message Errors 12 | . . . 12 . . Matter Fused 16 | . . . 16 . . Heat Flow Errors 6 | . . . 6 . . Energy Discharges 14 | . . . 14 . . Parts Fused 2 | . . . 2 . . Data Loss (minor) 9 | . . . 9 . . Data Loss (major) 3 | . . . 3 . . Misfires 1 | . . . 1 . . Alerts 2 | . . . 2 . . Weapon Failures 7 | . . . 7 . . Overload Shots . | . . . . . . Overflow Damage 39 | . . . 39 . . Projectiles 23 | . . . 23 . . Explosions 16 | . . . 16 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 38 | . . . 38 . . Shots 1 | . . . 1 . . Rammed 2 | . . 2 . . . Targets Rammed 8 | . . 3 5 . . Kicked 5 | . . . 5 . . Crushed 1 | . . 1 . . . Highest Temperature 2343 | . 46 324 214 . 2343 Average Temperature 144 | . 13 92 56 . 387 Received Heat Transfer 1701 | . 201 309 660 . 531 Effects 32 | . . . 1 . 31 Shutdowns 6 | . . . . . 6 Energy Bleed 2 | . . . 1 . 1 Interference 1 | . . . . . 1 Matter Decay 4 | . . . . . 4 Short Circuit 8 | . . . . . 8 Damage (minor) 2 | . . . . . 2 Damage (major) 6 | . . . . . 6 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Melted 25 | . . 8 10 . 7 Heat Transferred 8805 | . . 1912 3401 . 3492 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 92 | 100 100 100 83 100 97 Level 1 7 | . . . 16 . 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Peak Influence 336 | . 105 123 336 149 235 Initial 149 | . . 16 39 149 90 Average 61 | . 31 43 64 140 127 Influence Increases 1882 | . 243 517 797 . 325 Destroy 0b10 Robot/C 1300 | . 160 340 540 . 260 Destroy 0b10 Robot/NC 45 | . 10 15 20 . . Destroy Leader 338 | . 42 102 144 . 50 Successful Hack 19 | . . 12 7 . . Disable Machine 30 | . . . 30 . . Destroy Structure 75 | . 16 18 41 . . Lose Combat Pursuer 75 | . 15 30 15 . 15 Influence Decreases 1647 | . 204 463 560 201 219 Entered New Map 297 | . . 23 54 181 39 Time Decay 1090 | . 204 410 456 20 . Lost Part 260 | . . 30 50 . 180 Squads Dispatched 13 | . 2 1 7 . 3 Investigation 3 | . 1 1 1 . . Extermination . | . . . . . . Reinforcement 10 | . 1 . 6 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 7 | . . 4 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 13 27 48 . 15 Peak Tracking Total 7 | . 4 5 7 . 6 Tactical Retreats 4 | . 1 1 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 4 | . 2 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 9 | . . 2 6 1 . Terminals 4 | . . . 3 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 1 2 . . Garrison Access 1 | . . . 1 . . Total Hacks 20 | . . 3 16 1 . Successful 13 | . . 2 10 1 . Failed 7 | . . 1 6 . . Catastrophic 3 | . . 1 2 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . . . 9 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 8 | . . 2 6 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 4 | . . . 3 1 . Record 2 | . . . 2 . . Open DSF 1 | . . . . 1 . Locate Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . 1 6 . . Insert Component 4 | . . 1 3 . . Analyze 3 | . . . 3 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 1 4 . . Full Trace Events 5 | . . 1 4 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) 1921 | . . 569 659 52 641 Optics 1352 | . . . 659 52 641 Terrain 569 | . . 569 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 5102 | 60 794 1399 2147 52 650 Spaces Moved 1678 | 51 384 423 646 18 156 Core 27 | 27 . . . . . Treads 381 | . . 153 228 . . Legs 1188 | 24 384 270 390 18 102 Wheels . | . . . . . . Hover 82 | . . . 28 . 54 Flight . | . . . . . . Fastest Speed 50 | 50 120 240 195 270 185 Average Speed 242 | 82 176 271 263 270 286 Slowest Speed 620 | 120 260 400 620 270 540 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 65 41 58 1 81 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 85 | . 17 22 46 . . Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 82 | . 17 22 43 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2282 | 68 453 563 890 22 286 Wait 65 | 6 11 18 14 . 16 Move 1673 | 50 383 422 645 17 156 Hop . | . . . . . . Pick Up 112 | 6 10 17 49 . 30 Fast Attach 5 | . 2 . . . 3 Attach 50 | 5 . 12 15 . 18 Detach . | . . . . . . Swap 50 | 1 6 8 25 3 7 Drop 50 | . 4 4 28 2 12 Fire 264 | . 37 79 109 . 39 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . . 5 . . Crush 3 | . . 3 . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 9) 320 | -10/Materials | Build established: Mutant 347 | -10/Materials | Identified exit to Mines 740 | -10/Materials | Discovered new exit (range 16) 787 | -10/Materials | Core integrity fell below 50% 809 | -10/Materials | Identified exit to Materials 855 | -10/Materials | Entered another Materials area 855 | -9/Materials | Evolved 2 slots: Utility x2 1157 | -9/Materials | Discovered new exit (range 16) 1252 | -9/Materials | Discovered new exit (range 8) 1571 | -9/Materials | Discovered new exit (range 5) 1792 | -9/Materials | Build established: Scavenger-Mutant 2081 | -9/Materials | Lost 3 parts (1n1u1w) 2252 | -9/Materials | Identified exit to Materials 2254 | -9/Materials | Entered another Materials area 2254 | -8/Materials | Evolved 2 slots: Utility x2 2333 | -8/Materials | Build established: Mutant 2677 | -8/Materials | System corruption reached 10% 2707 | -8/Materials | Lost 4 parts (1n3u) 2992 | -8/Materials | Build established: Scavenger-Mutant 3930 | -8/Materials | Build established: Mutant 4019 | -8/Materials | Core integrity fell below 50% 4098 | -8/Materials | Destroyed 9 combat bots 4295 | -8/Materials | Discovered new exit (range 7) 4330 | -8/Materials | Core integrity fell below 20% 4401 | -8/Materials | Entered Factory 4401 | -7/Factory | Evolved 2 slots: Weapon x2 4434 | -7/Factory | Identified exit to DSF 4453 | -7/Factory | Entered DSF 4454 | -7/DSF | Joined Warlord attack on 0b10 via DSF 4476 | -7/DSF | Additional patrols routed to DSF 4505 | -7/DSF | Lost 3 allies 4741 | -7/DSF | Lost 5 parts (1n1u3w) 4778 | -7/DSF | Lost 3 parts (1n2w) 4783 | -7/DSF | Core integrity fell below 50% 4945 | -7/DSF | Sterilization system engaged 4946 | -7/DSF | Lost 8 parts (1p2n1u4w) 4965 | -7/DSF | Ambient heat levels rising (+10) 4980 | -7/DSF | Ambient heat levels rising (+10) 4995 | -7/DSF | Ambient heat levels rising (+10) 5010 | -7/DSF | Ambient heat levels rising (+10) 5025 | -7/DSF | Ambient heat levels rising (+10) 5040 | -7/DSF | Ambient heat levels rising (+10) 5055 | -7/DSF | Ambient heat levels rising (+10) 5067 | -7/DSF | Discovered new exit (range 16) 5070 | -7/DSF | Ambient heat levels rising (+10) 5085 | -7/DSF | Ambient heat levels rising (+10) 5098 | -7/DSF | Core integrity fell below 20% 5100 | -7/DSF | Ambient heat levels rising (+10) 5104 | -7/DSF | Core destroyed Last Messages --------------- 05093_ Overheating: Authchip [R/Combat] damaged (-6). 05093_ S-27 Virus heat spikes uncontrollably. 05093_ S-27 Virus overheating. 05093_ Slug penetrates Matter Repository. 05094_ Adv. Visual Processing Unit broken. 05094_ Overheating: Short circuit. 05094_ S-27 Virus overheating. 05095_ Coil Gun broken. 05095_ Overheating: Short circuit. 05095_ S-27 Virus overheating. 05098_ Overheating: Core damaged (-70). 05098_ S-27 Virus heat damages core (-6). 05098_ S-27 Virus overheating. 05099_ Lgt. Nuclear Core melted. 05099_ S-27 Virus destroyed. 05100_ Power failure, Mic. Nuclear Core shutdown. 05100_ ALERT: Ambient heat levels +10. 05101_ Overheating: Core damaged (-91). 05101_ Acquired 63 matter. 05104_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????#########???????????????? | | ?????????????#??##### !!!]]#???????????????? | | ??????#"""""##!!#!!!# !!!]]#???????????????? | | ??????#""<%!=[ % [! #???????????????? | | ????""%%%% !%[ % @*=[% #???????????????? | | ??????#""% !## #!!!###%= ###???????????????? | | ????????????????#!!!###=!!###???????????????? | | ????????????????###?#!!%= !!#???????????????? | | ????????????????????#!! !!#???????????????? | | ????????????????????#!! !!#???????????????? | | ????????????????????### ###???????????????? | | ????????????????????#[[ !!#???????????????? | | ????????????????????#[[ !!#???????????????? | | ????????????????????#[[ !!#???????????????? | | ????????????????###?### #################?? | | ????????????#!??#!!!?## %###!!!# ## #?? | | ??????#** ##!!!#!!!##%= ##! # "" #?? | | ??????# =!!! % %%!!#?? | | ??????# !=%! ^^ %%/ !!#?? | | ??????# !!% ^ % !! = !#?? | | ??????# ##!!!#!!!## " "#!!!"!!!!! *!##? | | ??????#?????#!??#!!!?## "%"#!!!#!!!"# *"#? | | ????????????????###?### "%############ ####? | | ????????????????????#!! "[[#??????#!! !#??? | | ????????????????????#!! [#??????#!! !#??? | | ????????????????????#!! #??????#! !#??? | | ????????????????????### ###??????### ##??? | | ????????????????????#! #??????#! ! #??? | | ????????????????????#!! #??????#!!! #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Core Shielding 20 Power Shielding 66 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Medium Laser | -8/Materials | Scanalyzed Utility Shielding | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hot Goods Hydra System Compromised That Tickles Challenges ------------ None Game ------ Seed FieldAntimatterNanosword Manual? 0 Play Time 00:44:18 Cumulative 5.5 hours Start 2026.02.25 @ 11:42:28 End 2026.02.25 @ 12:25:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4b09563-d5f9-4564-9aea-ce0402c4cc03