Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.21 @ 11:06:25 Player: Ms. V3-11A Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (277) 1385 Value Destroyed (15385) 15385 Prototype IDs (69) 1380 Alien Tech Used (5) 1000 Bonus (15043) 15043 TOTAL SCORE: 42393 Bonus ------- High Alert Combat Kills 5432 Follower Combat Kills 2474 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -1263 Cogmind --------- Core Integrity 0/1450 Matter 130/300 Energy 1090/1090 System Corruption 31% Temperature Cool (0) Movement Treading (170) Location -2/Quarantine Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Heavy Siege Treads Advanced Heavy Siege Treads Centrium Leg Centrium Leg > --- UTILITY (11) ----- Experimental Power Amplifier Large Storage Unit Energy Well Advanced Energy Well Improved Targeting Computer Advanced Target Analyzer Improved Focal Shield Advanced Hacking Suite Advanced Component Analysis Suite > --- WEAPON (3) ------- Enhanced Quantum Rifle Enhanced Nova Cannon KE Penetrator > --- INVENTORY (15) --- Centrium Leg Compact Wheel Compact Wheel Compact Wheel Advanced Energy Well (500) AEGIS Remote Shield Core Regenerator Phase Gun Heavy Machine Gun KE Penetrator Peak State ------------ > --- POWER ------------ Compact Particle Reactor Cooled Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Advanced Energy Well Advanced Target Analyzer Precision Matter Filter SHELL Armor Advanced Shield Generator Quantum Router Amulet of Y3-NDR > --- WEAPON ----------- Enhanced Nova Cannon Cooled Nova Cannon Helical Railgun > --- INVENTORY -------- Armored Heavy Treads Large Storage Unit Advanced Energy Well Propulsion Shielding Heavy Reflective Plating Light Regenerative Plating Medium Regenerative Plating Medium Regenerative Plating Advanced Shield Generator Advanced Shield Generator AEGIS Remote Shield Advanced Component Analysis Suite Core Regenerator Warp Gun Quantum Rifle Improved Potential Cannon Fusion Bomb Launcher [Rating: 212] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Compact Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Makeshift System Shield Protection Makeshift Light Armor Plating Artifact LC Capacitor Weapon Light Cannon Energy Gun Dispersion Rifle Energy Cannon Powered Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Slots Evolved 16 | . . . . . 8 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . Utility 9 | . . . . . 5 . . . . 1 . . . . 1 . . 1 . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 301 | . 8 9 . 10 19 1 2 . 9 39 17 4 14 2 4 . 19 34 43 44 23 Power 32 | . . 2 . 2 6 . . . 3 6 2 . 2 . . . 2 . 2 3 2 Engine 14 | . . 2 . 2 5 . . . 2 3 . . . . . . . . . . . Core 8 | . . . . . 1 . . . 1 3 2 . . . . . . . . 1 . Reactor 10 | . . . . . . . . . . . . . 2 . . . 2 . 2 2 2 Propulsion 46 | . 2 . . 3 3 . . . 1 6 4 1 3 . 1 . . 8 1 5 8 Treads 22 | . 2 . . 3 3 . . . 1 . . . . . . . . 5 1 5 2 Leg 9 | . . . . . . . . . . 6 . . . . . . . . . . 3 Wheel 3 | . . . . . . . . . . . . . . . . . . . . . 3 Hover 12 | . . . . . . . . . . . 4 1 3 . 1 . . 3 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 110 | . 3 2 . 2 5 . . . 3 12 6 3 6 2 3 . 5 13 21 14 10 Device 64 | . 1 2 . . 4 . . . 2 9 3 1 4 . 2 . 2 9 13 7 5 Storage 12 | . 2 . . . . . . . . . . . 1 . . . 1 1 4 1 2 Processor 7 | . . . . . . . . . 1 . 1 . . . 1 . . 2 1 . 1 Hackware 8 | . . . . . 1 . . . . . 2 1 . 2 . . 1 . . . 1 Protection 18 | . . . . 2 . . . . . 3 . 1 1 . . . . 1 3 6 1 Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . . . Weapon 113 | . 3 5 . 3 5 1 2 . 2 15 5 . 3 . . . 12 13 19 22 3 Energy Gun 43 | . . . . . . . . . 1 4 5 . 3 . . . 4 8 9 8 1 Energy Cannon 22 | . . 1 . . 1 . . . . 2 . . . . . . 4 1 4 8 1 Ballistic Gun 20 | . 3 2 . 1 2 1 1 . 1 3 . . . . . . . 1 2 2 1 Ballistic Cannon 10 | . . 2 . 1 . . . . . . . . . . . . . 3 3 1 . Launcher 12 | . . . . . 2 . 1 . . 5 . . . . . . . . 1 3 . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 5 | . . . . 1 . . . . . 1 . . . . . . 3 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . 1 . . . . . . . 1 . . 5 . 3 1 6 5 15 . 1 Corrupted Parts 5 | . . . . . . . . . 1 4 . . . . . . . . . . . System Corruption 14 | . . . . . . . . . 3 11 . . . . . . . . . . . Parts Lost 74 | . . 2 . . . . . . 2 24 . 1 . . . . 3 2 5 34 1 Power 11 | . . . . . . . . . 1 4 . . . . . . . 2 . 4 . Propulsion 17 | . . 1 . . . . . . . 6 . 1 . . . . 2 . 1 6 . Utility 28 | . . 1 . . . . . . . 9 . . . . . . . . 2 15 1 Weapon 18 | . . . . . . . . . 1 5 . . . . . . 1 . 2 9 . Highest Loss Streak 17 | . . 1 . . . . . . 2 6 . 1 . . . . 2 1 1 17 1 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Average Slot Usage (%) 83 | . 86 88 85 98 85 87 87 87 89 87 42 97 87 100 95 . 78 71 72 62 58 Engine 8 | . 14 14 14 14 11 12 12 12 7 2 . . . . . . . . . . . Core 1 | . . . . . 5 6 6 6 5 7 . 11 5 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 4 11 10 . 10 7 7 7 4 Treads 13 | . . 17 14 26 17 18 18 18 19 2 . . . . . . . 7 14 10 4 Leg 2 | . 27 . . . . . . . . 17 . . . . . . . . . . 4 Hover 2 | . . . . . . . . . . . 8 23 23 23 25 . 18 8 . . . Device 11 | . 1 13 14 . 17 18 18 18 16 14 6 17 17 17 19 . 15 9 13 12 11 Storage 9 | . 14 14 14 14 6 6 6 6 6 4 . . . . . . 4 4 8 7 9 Processor 1 | . . . . . . . . . 1 4 4 2 . . 1 . . 2 4 4 5 Hackware 4 | . . . . . 5 6 6 6 6 5 10 20 23 23 16 . 10 9 7 3 2 Protection 4 | . . . . 12 6 6 6 6 6 5 . 2 5 5 5 . 5 3 3 4 . Energy Gun 2 | . 1 . . . . . . . 4 8 9 17 4 17 15 . 6 8 2 . 3 Energy Cannon 2 | . . 2 . . 5 6 6 6 1 . . . . . . . 3 . 1 6 2 Ballistic Gun 6 | . 26 16 . . 5 6 5 6 11 6 . . . . . . . . 1 1 . Ballistic Cannon 6 | . . 9 28 27 . . . . . . . . . . . . . 1 3 . . Peak Build Rating 212 | 6 11 15 15 27 73 72 74 74 74 81 93 97 107 109 130 113 154 192 204 212 149 Average Rating 70 | 6 8 11 15 19 65 70 72 74 66 72 44 93 88 107 122 113 134 174 179 179 103 On Entrance 72 | 6 6 11 15 15 27 70 72 74 74 69 10 93 95 107 109 114 113 154 133 203 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 12 33 38 36 46 78 74 74 74 74 80 43 44 55 55 64 56 85 105 151 161 86 Greatest Support 240 | 20 40 40 20 43 63 63 63 63 71 71 44 44 44 44 56 56 56 240 240 230 150 Greatest Overweight (x) 25 | . 1 1 1 1 1 1 1 1 1 25 4 . 1 1 1 . 2 3 . . 1 Average Overweight (x) . | . . . 1 . . 1 1 1 . . . . . 1 . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 15 20 20 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 14 5 5 5 5 5 5 5 12 18 19 10 Most Carried 20 | 6 13 15 15 15 15 15 15 15 15 15 5 5 5 5 5 4 5 15 20 20 10 Average Carried 13 | 6 10 14 15 14 13 13 14 15 14 13 4 4 4 5 5 4 4 11 17 17 6 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 15 20 5 15 Final Carried 20 | 6 12 15 15 15 14 13 15 15 15 5 5 5 5 5 5 4 5 14 20 5 10 Class Distribution -------------------- 43% | Mutant 22% | Hacker-Tank 18% | Hacker-Gunner 6% | Hacker-Mutant 4% | Scavenger-Tank 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Data Miner Hacker-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Wizard-Gunner | -4/Factory Wizard-Gunner | -4/Armory Hacker-Mutant | -4/Lab Hacker-Tank | -3/Research Hacker-Gunner | -3/Testing Hacker-Gunner | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Matter Collected 6713 | 200 47 843 43 174 605 94 123 . 274 668 486 56 143 55 15 . 180 477 1514 716 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15144 | . 145 723 43 . 1151 358 199 . 668 2098 138 22 291 107 167 . 216 1199 2542 4524 553 Parts 619 | . 14 55 3 . 62 13 7 . 33 96 2 2 2 5 5 . 9 39 101 151 20 Haulers Intercepted 3 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . Recyclers Shooed 10 | . 1 . . . 1 . . . . 3 . . . . . . . 2 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . 13 . . . 18 7 . 19 . 9 9 . 5 . . . . . . . Prevented 32 | . . . . . . . . . 11 . 4 6 . 11 . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Combat Hostiles Destroyed 222 | . 6 12 1 . 18 6 6 . 10 37 1 1 . 2 1 . 3 17 35 60 6 Guns 77 | . 6 8 . . 1 2 2 . 7 21 1 . . 1 1 . 3 9 2 10 3 Cannons 91 | . . 4 1 . 14 3 1 . 2 2 . . . . . . . 7 29 26 2 AOE 38 | . . . . . . . 3 . . 14 . 1 . . . . . . 4 16 . Classes Destroyed 24 | . 2 5 . . 6 1 . . . 2 . . . . . . . . 2 6 . Worker 18 | . . . . . . . . . . 9 . . . . . . . . 7 2 . Builder 10 | . . . . . 1 . . . . 6 . . . . . . . . 2 1 . Tunneler 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Hauler 3 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . Recycler 7 | . . . . . 1 . . . . 2 . . . . . . . 1 2 1 . Mechanic 6 | . . . . . . . . . . . . . . . . . . . 1 4 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . Swarmer 21 | . 6 . . . 2 . 3 . . 8 1 1 . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . 3 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 . Grunt 89 | . . 2 . . 9 4 2 . 6 17 . . . 1 . . 3 8 12 21 4 Brawler 16 | . . . . . 1 . 1 . 1 2 . . . . . . . . . 11 . Duelist 6 | . . . . . . 1 . . . 1 . . . . . . . . 1 3 . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . 4 . . Sentry 9 | . . 1 1 . 3 . . . . 1 . . . . . . . 2 . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hunter 26 | . . . . . 2 1 . . 1 5 . . . . . . . 5 5 5 2 Programmer 28 | . . . . . 1 . . . 2 2 . . . 1 1 . . 2 15 4 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . 4 . Tracker 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . Scrapoid 2 | . . . . . . . . . . . . . . . . . . . . 2 . Wizard 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Best Kill Streak 26 | . 3 2 1 . 4 3 3 . 4 26 1 1 . 1 1 . 3 6 11 26 5 Combat Bots Only 21 | . 3 2 1 . 4 3 3 . 4 8 1 1 . 1 1 . 3 5 8 21 4 Max Kills in Single Turn 6 | . 1 1 1 . 2 1 1 . 1 6 1 1 1 1 1 . 1 1 4 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 1 . . 5 . 1 . . . . . . 4 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Hostile Shots Fired 2242 | . 30 93 2 . 158 23 29 . 50 360 17 23 . 7 8 . 37 193 285 712 215 Missed 631 | . 7 35 1 . 49 7 7 . 16 98 3 10 . 4 4 . 13 71 79 176 51 Damage Taken 26248 | . 115 588 11 . 814 153 211 . 339 3748 152 122 60 51 101 . 487 2034 3124 11865 2273 Core 2989 | . 28 101 . . 81 12 20 . 97 646 88 13 . . . . 42 185 209 1312 155 Absorbed by Shields 2833 | . 23 168 . . 310 56 80 . 124 412 . 49 . . . . . . 513 912 186 Reduced by Siege Mode 1042 | . . . . . . . . . . . . . . . . . . . . 648 394 Redirected to Shielding 162 | . . . . . . . . . . . . . . . . . . . . 162 . Ignored by Resistances 8623 | . 46 200 3 . 360 57 83 . 127 1106 45 49 15 16 28 . 135 572 994 3517 1270 Regen/Repaired (Parts) 4378 | . . . . 561 . 14 9 . 51 80 . . . . . . . 289 832 2513 29 Core Remaining (%) 66 | 100 . . . 48 . . . . 75 . . . . 25 . . 88 . 63 . . Volleys Fired 750 | . 16 113 1 . 45 12 12 . 25 99 18 13 14 5 5 . 53 55 101 132 31 Largest 3 | . 2 2 2 . 2 2 2 . 3 3 1 3 1 3 3 . 2 3 3 3 3 Hottest 350 | . 46 103 83 . 65 65 68 . 123 243 88 236 60 236 236 . 200 276 200 350 218 Shots Fired 1392 | . 32 221 2 . 86 24 19 . 71 234 19 32 14 14 12 . 81 102 117 247 65 Gun 895 | . 32 127 . . 41 12 7 . 66 208 19 32 14 14 12 . 56 67 46 108 34 Cannon 468 | . . 94 2 . 41 12 7 . 5 10 . . . . . . 25 35 71 135 31 Launcher 29 | . . . . . 4 . 5 . . 16 . . . . . . . . . 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 576 | . 32 174 2 . 41 12 7 . 46 92 . . . . . . . 32 59 76 3 Thermal 714 | . . 47 . . 41 12 7 . 5 101 18 25 . 10 10 . 81 70 58 167 62 Explosive 29 | . . . . . 4 . 5 . . 16 . . . . . . . . . 4 . Electromagnetic 73 | . . . . . . . . . 20 25 1 7 14 4 2 . . . . . . Robot Hit Streak 34 | . 7 20 1 . 19 23 15 . 28 17 14 15 29 9 13 . 10 20 20 25 34 Robot Miss Streak 5 | . 1 1 1 . 5 1 1 . 1 3 2 4 . 1 1 . 3 1 4 3 4 Penetration Max 1 | . . . . . . . 1 . 1 1 . . . . . . . . 1 1 . Secondary Targets 10 | . 1 1 . . . . . . 2 4 . . . . . . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 1 . . . . . . 1 1 . . . Shots Hit Robots 919 | . 23 89 1 . 53 16 16 . 55 166 16 20 14 13 9 . 38 85 84 176 45 Core Hits 525 | . 8 34 1 . 22 10 10 . 19 115 3 8 8 3 3 . 13 31 96 122 19 Critical Kills 48 | . . . . . 4 1 1 . 2 . 1 . . 1 . . 1 . 28 8 1 Critical Parts Destroyed 68 | . 1 . . . . . . . . 1 3 1 . 1 . . 2 . 52 7 . Critical Strikes 126 | . 1 . . . 4 1 1 . 3 3 4 1 . 2 . . 4 3 81 17 1 Burn 2 | . . . . . . . . . . 2 . . . . . . . . . . . Meltdown 9 | . . . . . 3 1 . . 1 . . . . . . . . . . 3 1 Destroy 110 | . 1 . . . 1 . 1 . 2 . 4 1 . 2 . . 4 . 80 14 . Blast 4 | . . . . . . . . . . . . . . . . . . 3 1 . . Smash 1 | . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 7 | . . . . . . . . . . 2 . . . . . . 5 . . . . Impact 7 | . . . . . . . . . . 2 . . . . . . 5 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45823 | . 376 1587 29 . 2142 562 1011 . 1296 7256 405 663 473 559 572 . 1060 3371 6240 16531 1690 Guns 14945 | . 376 1000 . . 333 129 154 . 1040 3497 405 560 244 445 339 . 1060 1642 774 2188 759 Cannons 16509 | . . 587 29 . 1604 433 276 . 256 299 . . . . . . . 1641 2900 7553 931 Explosions 14262 | . . . . . 205 . 581 . . 3362 . 103 229 114 233 . . 88 2566 6781 . Melee 98 | . . . . . . . . . . 98 . . . . . . . . . . . Ramming 9 | . . . . . . . . . . . . . . . . . . . . 9 . Kinetic 8608 | . 376 1031 29 . 333 129 154 . 720 1488 . . . . . . . 1641 1143 1534 30 Thermal 29834 | . . 556 . . 1716 433 276 . 256 1684 405 577 229 459 518 . 1060 1688 4679 13638 1660 Explosive 5696 | . . . . . 93 . 581 . . 3362 . . . . . . . . 310 1350 . Electromagnetic 1578 | . . . . . . . . . 320 624 . 86 244 100 54 . . 42 108 . . Impact 98 | . . . . . . . . . . 98 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . . 3 11 11 11 11 12 . . 5 3 23 30 31 Average Corruption 12 | . . . . . . . . . 3 10 11 11 11 11 . . 4 2 13 21 30 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 268 | . . . . . . . . . 2 38 27 9 7 7 . . 21 11 79 39 28 Message Errors 59 | . . . . . . . . . . 14 6 . 2 . . . 4 1 13 9 10 Matter Fused 55 | . . . . . . . . . . 6 6 2 3 1 . . 7 1 18 5 6 Heat Flow Errors 43 | . . . . . . . . . . 4 3 . 1 4 . . 2 2 18 7 2 Energy Discharges 20 | . . . . . . . . . . 1 3 . 1 1 . . 3 1 7 3 . Parts Rejected 5 | . . . . . . . . . . 1 . 1 . . . . . 1 1 . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 36 | . . . . . . . . . 1 9 4 3 . 1 . . 2 2 7 3 4 Data Loss (major) 12 | . . . . . . . . . . . 3 . . . . . 2 1 2 1 3 Misfires 8 | . . . . . . . . . 1 . 1 1 . . . . . . 2 2 1 Alerts 8 | . . . . . . . . . . . 1 1 . . . . 1 1 1 3 . Misdirections 6 | . . . . . . . . . . 1 . . . . . . . . 4 1 . Weapon Failures 15 | . . . . . . . . . . 2 . 1 . . . . . . 6 5 1 Overload Shots 12 | . . . . . . . . . . . . . . . . . . . . 12 . Overflow Damage 2717 | . . . . . 206 6 98 . . 260 . . 9 . 111 . 2 245 638 1124 18 Projectiles 1482 | . . . . . 165 6 10 . . . . . . . . . . 245 454 584 18 Explosions 1190 | . . . . . 41 . 88 . . 215 . . 9 . 111 . 2 . 184 540 . Melee 45 | . . . . . . . . . . 45 . . . . . . . . . . . Knockbacks 35 | . . . . . . . . . . 1 . . . . . . . 11 19 4 . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 34 | . . . . . . . . . . . . . . . . . . 11 19 4 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 641 | . . . . . 24 . . . . 24 . . 60 . . . 20 15 140 358 . Shots 14 | . . . . . 1 . . . . 1 . . 1 . . . 1 1 3 6 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 623 | . . 116 21 . 333 46 58 . 343 623 198 548 231 252 154 . 168 215 141 164 55 Average Temperature 107 | . . 19 10 . 65 14 28 . 105 157 45 182 127 95 51 . 87 48 71 64 39 Received Heat Transfer 4484 | . . 333 27 . 278 118 94 . 120 1295 . 64 . 18 21 . 30 333 393 1012 348 Effects 30 | . . . . . 4 . . . 1 15 . 10 . . . . . . . . . Shutdowns 12 | . . . . . . . . . . 8 . 4 . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . Interference 6 | . . . . . 3 . . . . 2 . 1 . . . . . . . . . Short Circuit 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . 3 . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . 1 . 3 1 Total Turns 160 | . . . . . . . . . . . . . . . . . . 4 . 114 42 Longest Duration 63 | . . . . . . . . . . . . . . . . . . 4 . 63 42 Robots Corrupted 3 | . . . . . . . . . . . . . 1 1 . . . 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . . 1 1 . . . 1 . . . Parts Fried 9 | . . . . . . . . . 2 2 . . 1 . . . . 3 . 1 . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted 14 | . . . . . 3 1 . . 1 . . . . . . . . . . 8 1 Combat Hostiles 14 | . . . . . 3 1 . . 1 . . . . . . . . . . 8 1 Parts Melted 53 | . . 2 . . 2 2 . . 3 6 . . . . . . 3 5 2 24 4 Heat Transferred 24591 | . . 740 . . 100 . . . . 2592 555 692 150 433 359 . 1311 2226 3592 10439 1402 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 1 1 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Peak Influence 2286 | . 77 . 100 . 350 . . . . 1696 . . . . 384 133 . 432 789 2286 1184 Initial 1022 | . . . . . . . . . . 933 . . . . 105 133 . . 143 386 1022 Average 476 | . 22 . 65 . 118 . . . . 987 . . . . 263 133 . 228 277 1045 1043 Maximum Alert Level 5 | . . . . . 1 . . . . 5 . . . . 1 . . 2 3 5 4 Low Security (%) 42 | 100 100 . 100 . 68 . . . . . . . . . 28 100 . 36 49 8 . Level 1 21 | . . . . . 31 . . . . . . . . . 71 . . 57 23 30 . Level 2 6 | . . . . . . . . . . 6 . . . . . . . 6 18 6 . Level 3 19 | . . . . . . . . . . 79 . . . . . . . . 7 12 91 Level 4 4 | . . . . . . . . . . 12 . . . . . . . . . 11 8 Level 5 5 | . . . . . . . . . . 1 . . . . . . . . . 29 . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . . . . . 4 . . . . 12 . . . . 2 . . 7 11 24 4 Investigation 7 | . . . . . 1 . . . . 2 . . . . 1 . . 1 . 2 . Extermination 11 | . . . . . 1 . . . . 1 . . . . . . . 1 3 4 1 Reinforcement 23 | . . . . . 2 . . . . 4 . . . . 1 . . 3 5 7 1 Assault 12 | . . . . . . . . . . 1 . . . . . . . 1 1 7 2 Garrison 6 | . . . . . . . . . . 4 . . . . . . . 1 . 1 . Intercept 5 | . . . . . . . . . . . . . . . . . . . 2 3 . Searches Triggered 3 | . . . . . . . . . . 3 . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 7 | . . . . . 1 . . . . 2 . . . . . . . . . 4 . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Distress Signals 23 | . . . . . 4 . . . 1 5 . . . . 2 . . 2 3 5 1 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . 23 . . Distress Signals 23 | . . . . . . . . . . . . . . . . . . . 23 . . Times Spotted 426 | . 17 18 2 . 29 6 8 . 20 76 10 10 . 6 12 . 4 33 52 108 15 Peak Tracking Total 12 | . 5 2 . . 5 3 3 . 3 10 5 4 . 4 7 . 4 6 7 12 7 Tactical Retreats 17 | . 1 1 . . 1 . 2 . . 2 1 1 . . 1 . . 2 2 3 . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Traps Triggered 5 | . . 1 . . 2 . . . . . . . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . 1 . . . . 3 . . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Machines Disabled 73 | . . 3 . . 7 . . . . 11 . . 2 . 4 . 19 3 18 5 1 Max in Single Turn 4 | . . 2 . . 4 . . . . 1 . . 2 . 4 . 3 1 2 1 1 Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Machines Accessed 51 | . 5 4 1 3 7 . 1 2 . 5 2 . 2 . 1 . 2 2 7 6 1 Terminals 23 | . 5 . 1 . 4 . . . . 3 1 . . . . . . 1 3 4 1 Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . Recycling Units 4 | . . . . . 1 . . . . 2 . . . . . . . . . 1 . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Total Hacks 208 | . 14 7 6 21 31 . 1 21 . 12 2 . 9 . 2 . 22 12 19 28 1 Successful 144 | . 8 7 3 21 13 . 1 21 . 7 2 . 9 . 2 . 22 6 6 16 . Failed 63 | . 5 . 3 . 18 . . . . 5 . . . . . . . 6 13 12 1 Catastrophic 9 | . . . . . 2 . . . . 1 . . . . . . . 1 2 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 47 | . 13 . . . 12 . . . . 10 . . . . . . 1 . . 10 1 Terminals 76 | . 14 . 6 . 17 . . . . 10 1 . . . . . . 3 13 11 1 Fabricators 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . Repair Stations 22 | . . . . . . . . . . . . . . . . . . 9 3 10 . Recycling Units 11 | . . . . . 2 . . . . 2 . . . . . . . . . 7 . Scanalyzers 11 | . . . . . 10 . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . Terminal Hacks 99 | . 2 7 3 21 2 . 1 21 . 2 2 . 9 . . . 22 1 3 3 . Record 45 | . . 4 . 13 . . . . . . 1 . 5 . . . 21 . . 1 . Part Schematic 15 | . . . . . . . . 13 . . . . . . . . . . 2 . . Robot Schematic 6 | . . . 1 . . . . 5 . . . . . . . . . . . . . Robot Analysis 12 | . . . . 8 . . . . . . . . 4 . . . . . . . . Prototype ID Bank 6 | . 2 . 1 . . . . 3 . . . . . . . . . . . . . Open Door 5 | . . 1 . . . . 1 . . . 1 . . . . . . . 1 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 4 | . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . Release Object 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 13 | . . . . . . . . . . . . . . . . . . 5 1 7 . Scan Component 8 | . . . . . . . . . . . . . . . . . . 3 1 4 . Repair 5 | . . . . . . . . . . . . . . . . . . 2 . 3 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . Process 1 | . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 6 | . . . . . 5 . . . . . . . . . . . . . 1 . . Insert Component 4 | . . . . . 3 . . . . . . . . . . . . . 1 . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Unauthorized Hacks 20 | . 6 . . . 5 . . . . 5 . . . . . . . . . 4 . Terminals 17 | . 6 . . . 5 . . . . 3 . . . . . . . . . 3 . Botnet 8 | . 2 . . . 2 . . . . 1 . . . . . . . . . 3 . Skim 9 | . 4 . . . 3 . . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scrapoids 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 1 . 7 . . . . 3 . . . . 1 . . 1 3 4 1 Full Trace Events 3 | . . . . . 1 . . . . . . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired 7 | . . . 1 . . . . 5 . . . . . . . . . . 1 . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . . . . 44 . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . . . . Part Schematics Acquired 21 | . . . . . 2 . . 13 . . . . . . . . . . 6 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . . . . . . . . . . 2 . 3 . Time 430 | . . . . . . . . . . . . . . . . . . 78 . 352 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 72 | . . . . . . . . . . . . . . . . . . . . 72 . Retrieved Matter 72 | . . . . . . . . . . . . . . . . . . . . 72 . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Total Allies 68 | . . 5 . . . . . . . 10 8 3 . 3 5 . . 9 . 25 . Largest Group 6 | . . 5 5 5 5 . . . . 5 4 4 4 4 6 . . 4 . 6 . Highest-Rated Group 375 | . . 95 95 95 95 . . . . 244 324 312 312 324 375 . . 324 . 323 . Highest-Rated Ally 81 | . . 19 19 19 19 . . . . 50 81 81 81 81 81 . . 81 . 81 . Total Orders 5 | . . . . . . . . . 3 . . . . . 2 . . . . . . EXPLORE 5 | . . . . . . . . . 3 . . . . . 2 . . . . . . Ally Attacks 550 | . . 9 5 . 41 . . . . 134 26 20 . 22 42 . . 90 . 161 . Total Damage 15023 | . . 166 94 . 519 . . . . 3329 925 551 . 941 1266 . . 2442 . 4790 . Kills 91 | . . . 3 . 3 . . . . 29 8 8 . 6 4 . . 10 . 20 . Allies Corrupted 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Robot Analysis Total 12 | . . . . 8 . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 3 . 1 . . 1 . . 1 . 1 . . . . . . . Drone Launches 7 | . . . . . . . . . 5 . . . . . 2 . . . . . . Drone Recoveries 5 | . . . . . . . . . 3 . . . . . 2 . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . 17 . . . . . . . . . . . Traps 5 | . . . . . . . . . . 5 . . . . . . . . . . . Emergency Access 10 | . . . . . . . . . . 10 . . . . . . . . . . . Garrisons 2 | . . . . . . . . . . 2 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Turns Passed 24026 | 3 1358 4968 380 3590 1391 1139 943 197 731 1332 851 183 226 227 181 1 1185 1121 1790 1690 539 Spaces Moved 10968 | 3 465 2075 152 1482 501 449 346 81 224 520 763 250 234 216 261 1 679 598 783 573 312 Core 641 | . . . . . . . . . . 20 509 . . . . . . . . 105 7 Treads 6970 | . 12 2075 152 1482 501 449 346 81 224 72 . . . . . . . 233 783 468 92 Legs 902 | 3 453 . . . . . . . . 428 . . . . . . . . . . 18 Wheels 195 | . . . . . . . . . . . . . . . . . . . . . 195 Hover 2260 | . . . . . . . . . . . 254 250 234 216 261 1 679 365 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 120 120 160 240 165 166 246 246 246 163 50 48 48 40 92 38 38 38 90 155 50 50 Average Speed 174 | 120 175 216 240 239 241 246 246 246 219 186 86 48 46 92 52 38 111 120 159 136 124 Slowest Speed 1300 | 120 190 240 240 250 250 246 246 246 246 1300 250 48 92 92 92 38 142 400 160 165 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Exploration Rate (%) 47 | 2 49 91 42 92 19 58 51 69 62 16 62 45 60 33 13 . 99 20 73 21 22 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 5 | . . 1 . 1 . . . . . . . . 3 . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . . 1 1 . . . 1 . . . 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 . 1 1 1 . . 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 30 | . . 8 . 6 . 10 1 . 2 . . 3 . . . . . . . . . Spaces Dug 18 | . . . . . . . . . . 12 . . . . . . 6 . . . . Terrain Destroyed 914 | . . 1 . . 72 2 61 . 1 177 . 3 . 3 26 . 71 27 193 269 8 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 88 | . . 1 . . 7 2 1 . 1 1 . . . . . . 12 9 8 38 8 AOE 784 | . . . . . 65 . 60 . . 176 . 3 . 3 26 . 59 18 150 224 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Total 14488 | 2 982 2319 166 1534 605 465 420 80 410 709 929 284 338 233 294 1 991 897 1180 1257 392 Wait 2117 | . 470 101 14 17 27 . 55 . 144 26 122 16 59 8 19 . 206 168 184 466 15 Move 10946 | 2 464 2074 151 1481 500 448 345 80 223 518 762 249 233 215 260 . 678 597 782 572 312 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 130 | . 13 10 . 10 8 1 4 . 2 6 5 1 3 1 1 . 5 11 25 19 5 Fast Attach 154 | . 4 3 . 2 4 . . . 6 14 12 3 9 1 4 . 15 24 20 13 20 Attach 99 | . 3 2 . . 7 . . . 3 17 4 1 1 . . 1 2 9 18 28 3 Detach 46 | . . 1 . . . . . . 2 5 2 . . . . . 3 8 15 6 4 Swap 53 | . 1 4 . 8 8 1 2 . . 8 1 . 5 1 . . 4 2 5 3 . Drop 182 | . 11 10 . 16 6 3 2 . 5 13 3 1 14 2 5 . 20 23 30 16 2 Fire 750 | . 16 113 1 . 45 12 12 . 25 99 18 13 14 5 5 . 53 55 101 132 31 Melee 7 | . . . . . . . . . . 2 . . . . . . 5 . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Central database locked down 181 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 16) 935 | -10/Materials | Discovered new exit (range 10) 1362 | -10/Materials | Entered Subcaves 1645 | -10/Subcaves | Learned Materials trap positions 1818 | -10/Subcaves | Discovered new exit (range 8) 1861 | -10/Subcaves | Learned location of Zion (-7) 1861 | -10/Subcaves | Met a Zionite searching for "candidates" 1866 | -10/Subcaves | Learned location of 1 exit from Materials 1870 | -10/Subcaves | Disturbed a concealed Subdweller 2189 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2190 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2426 | -10/Subcaves | Discovered new exit (range 2) 2543 | -10/Subcaves | Discovered new exit (range 9) 3177 | -10/Subcaves | Visited triangular shrine 3192 | -10/Subcaves | Found Prototype Device 3192 | -10/Subcaves | Identified V3-11A's Pendant 3197 | -10/Subcaves | Befriended Subdweller 3297 | -10/Subcaves | Befriended Subdweller 3307 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3787 | -10/Subcaves | Befriended Subdweller 3797 | -10/Subcaves | Befriended Subdweller 4561 | -10/Subcaves | Visited Clippyterm 4568 | -10/Subcaves | Learned Research security intel 4911 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5054 | -10/Subcaves | Core integrity fell below 50% 5076 | -10/Subcaves | Visited 4L-MR0's lab 5108 | -10/Subcaves | Found Powered Cannon 5218 | -10/Subcaves | Disturbed a concealed Subdweller 5222 | -10/Subcaves | Befriended Subdweller 6330 | -10/Subcaves | Entered Recycling 6330 | -9/Recycling | Accompanied by 5 allies 6645 | -9/Recycling | Scanned before Scraplab entrance 6681 | -9/Recycling | Entered Scraplab 6700 | -9/Recycling | Discovered new exit (range 2) 6710 | -9/Recycling | Entered Scraptown 6710 | -9/Scraptown | Accompanied by 5 allies 6852 | -9/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 7402 | -9/Scraptown | Discovered new exit (range 7) 7601 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7602 | -9/Scraptown | Learned Research stockpile data 7605 | -9/Scraptown | Learned location of 2 exits from Factory 7607 | -9/Scraptown | Learned Research terminal intel 7733 | -9/Scraptown | Visited SPCMW 7792 | -9/Scraptown | Visited Cave Peace 7853 | -9/Scraptown | Visited TADAMA 7954 | -9/Scraptown | Visited CR-KLE's Repair Center 7985 | -9/Scraptown | Visited Junk Repository 8087 | -9/Scraptown | Visited Spacefarers 8845 | -9/Scraptown | Visited Fellowship of the Rings 8918 | -9/Scraptown | CR-KLE repaired 6 parts 8967 | -9/Scraptown | Visited UFD Registry 8992 | -9/Scraptown | Registered with UFD as "Hammerslasher" 9064 | -9/Scraptown | Visited Botcube Research 9122 | -9/Scraptown | Visited Chapter 10 9162 | -9/Scraptown | Visited Analyses Database 9479 | -9/Scraptown | Visited Observation Area 9529 | -9/Scraptown | Visited DA-N13 Charitable Foundation 9552 | -9/Scraptown | Found DCF Scrap (30 items) 9621 | -9/Scraptown | Visited Derelict Rescue Squad 9669 | -9/Scraptown | Visited LU-1G1's Boring Crew 9724 | -9/Scraptown | Visited Scrapoid Pod Storage 9764 | -9/Scraptown | Visited Abandonware Association 9824 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 9889 | -9/Scraptown | Visited Curators Association 10080 | -9/Scraptown | Found DRS Beacon 10243 | -9/Scraptown | Found Scrap Suit 10249 | -9/Scraptown | Found Scrap Suit 10280 | -9/Scraptown | Discovered new exit (range 5) 10300 | -9/Scraptown | Entered Factory 10300 | -6/Factory | Accompanied by 5 allies 10300 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 10301 | -6/Factory | Identified exit to Lower Caves 10301 | -6/Factory | Identified exit to Factory 10332 | -6/Factory | Attached Powered Cannon, gained temporary slot: Power 10586 | -6/Factory | Lost 3 allies 10968 | -6/Factory | Build established: Hacker-Tank 11691 | -6/Factory | Entered Lower Caves 11785 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12584 | -6/Lower Caves | Learned location of 1 exit from Factory 12798 | -6/Lower Caves | Discovered new exit (range 12) 12830 | -6/Lower Caves | Entered another Lower Caves area 13020 | -6/Lower Caves | Prototype Device suddenly appears! 13054 | -6/Lower Caves | Found Prototype Device 13610 | -6/Lower Caves | Discovered new exit (range 13) 13773 | -6/Lower Caves | Entered Data Miner 13773 | -6/Data Miner | Discovered new exit (range 6) 13820 | -6/Data Miner | Met Data Miner 13911 | -6/Data Miner | Received God Mode back door access code from Data Miner 13970 | -6/Data Miner | Entered Proximity Caves 13972 | -5/Proximity Caves | Spotter reported a threat 13973 | -5/Proximity Caves | Spotter reported a threat 14266 | -5/Proximity Caves | Spotter reported a threat 14289 | -5/Proximity Caves | Spotter reported a threat 14341 | -5/Proximity Caves | Spotter reported a threat 14373 | -5/Proximity Caves | Spotter reported a threat 14422 | -5/Proximity Caves | Spotter reported a threat 14443 | -5/Proximity Caves | Spotter reported a threat 14503 | -5/Proximity Caves | Spotter reported a threat 14589 | -5/Proximity Caves | Spotter reported a threat 14642 | -5/Proximity Caves | Spotter reported a threat 14668 | -5/Proximity Caves | Discovered exit to Factory (range 15) 14673 | -5/Proximity Caves | Learned 4 Factory zone layouts 14701 | -5/Proximity Caves | Entered Factory 14701 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14702 | -5/Factory | Identified exit to Factory 14703 | -5/Factory | Identified exit to Upper Caves 14876 | -5/Factory | Build established: Derelict-Tank 14893 | -5/Factory | Lost 3 parts (1p1n1u) 15001 | -5/Factory | Search patrols dispatched 15053 | -5/Factory | System corruption reached 10% 15090 | -5/Factory | Lost 4 parts (2p1u1w) 15093 | -5/Factory | Scrapoids reinforcements arrived? 15152 | -5/Factory | Lost 5 allies 15301 | -5/Factory | Search patrols dispatched 15340 | -5/Factory | Build established: Scavenger-Tank 15601 | -5/Factory | Search patrols dispatched 15682 | -5/Factory | Scrapoids reinforcements arrived? 15698 | -5/Factory | Garrison activated, responded to threat 15901 | -5/Factory | First assault squad dispatched 15903 | -5/Factory | Lost 4 parts (3n1u) 15965 | -5/Factory | Destroyed 7 combat bots 16015 | -5/Factory | Garrison activated, responded to threat 16017 | -5/Factory | Lost 6 parts (2n2u2w) 16019 | -5/Factory | Identified Amulet of Y3-NDR 16028 | -5/Factory | Crushed by falling debris 16032 | -5/Factory | Core integrity fell below 50% 16033 | -5/Factory | Entered Upper Caves 16036 | -5/Upper Caves | Destroyed 8 combat bots 16059 | -5/Upper Caves | Lost 3 parts (3u) 16119 | -5/Upper Caves | Joined by bewildered Wizard 16268 | -5/Upper Caves | Joined by bewildered Wizard 16268 | -5/Upper Caves | Joined by bewildered Wizard 16278 | -5/Upper Caves | Build established: Hacker-Mutant 16356 | -5/Upper Caves | Joined by bewildered Wizard 16479 | -5/Upper Caves | Joined by bewildered Wizard 16479 | -5/Upper Caves | Joined by bewildered Wizard 16790 | -5/Upper Caves | Joined by bewildered Wizard 16846 | -5/Upper Caves | Discovered new exit (range 12) 16884 | -5/Upper Caves | Entered another Upper Caves area 16884 | -5/Upper Caves | Accompanied by 1 ally 16933 | -5/Upper Caves | Joined by bewildered Wizard 16935 | -5/Upper Caves | Joined by bewildered Wizard 17028 | -5/Upper Caves | Joined by bewildered Wizard 17039 | -5/Upper Caves | Discovered new exit (range 14) 17067 | -5/Upper Caves | Entered Zhirov 17067 | -5/Zhirov | Accompanied by 4 allies 17069 | -5/Zhirov | Discovered new exit (range 3) 17078 | -5/Zhirov | Met Zhirov 17087 | -5/Zhirov | Learned location of Quarantine (-2) 17087 | -5/Zhirov | Learned location of Command (-1) 17087 | -5/Zhirov | Learned location of Testing (-3) 17090 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17127 | -5/Zhirov | Found Alien Artifact 17127 | -5/Zhirov | Identified Integrated Dissipator 17127 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17138 | -5/Zhirov | Found Alien Artifact 17293 | -5/Zhirov | Entered Proximity Caves 17293 | -4/Proximity Caves | Accompanied by 3 allies 17322 | -4/Proximity Caves | Learned Research terminal intel 17328 | -4/Proximity Caves | Joined by bewildered Wizard 17336 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17407 | -4/Proximity Caves | Joined by bewildered Wizard 17479 | -4/Proximity Caves | Joined by bewildered Wizard 17501 | -4/Proximity Caves | Discovered exit to Factory (range 14) 17520 | -4/Proximity Caves | Entered Factory 17520 | -4/Factory | Accompanied by 4 allies 17520 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17552 | -4/Factory | Found Prototype Processor 17552 | -4/Factory | Identified Exp. Signal Interpreter 17606 | -4/Factory | Fabricated Y-54 Guardian? 17668 | -4/Factory | Discovered new exit (range 47) 17671 | -4/Factory | Joined by bewildered Wizard 17672 | -4/Factory | Joined by bewildered Wizard 17673 | -4/Factory | Joined by bewildered Wizard 17701 | -4/Factory | Entered Armory 17701 | -4/Armory | Accompanied by 1 ally 17701 | -4/Armory | Identified Transdimensional Reconstructor 17701 | -4/Armory | Warped through subspace to slip node 17701 | -4/Armory | Discovered new exit (range 1) 17702 | -4/Armory | Entered Lab 17876 | -4/Lab | Discovered new exit (range 9) 17880 | -4/Lab | Unable to decrypt terminal 17880 | -4/Lab | Opened the door to a hidden lab 17881 | -4/Lab | Gained access to the hidden lab's interior 17885 | -4/Lab | Found Alien Artifact 17885 | -4/Lab | Identified Core Reset Matrix 17885 | -4/Lab | Used Core Reset Matrix 17889 | -4/Lab | Sensed 3 artifacts in vicinity 17902 | -4/Lab | Found Core Regenerator 17904 | -4/Lab | Found Integrated Mediator 17904 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 17907 | -4/Lab | Detected by scanners 17912 | -4/Lab | Found Transdimensional Reconstructor 17916 | -4/Lab | Confronted by A5 17937 | -4/Lab | Disabled Active System Cloaker 17991 | -4/Lab | MAIN.C forces arrive to investigate 18014 | -4/Lab | Discovered new exit (range 6) 18055 | -4/Lab | Unable to decrypt terminal 18078 | -4/Lab | Found Prototype Special Weapon 18078 | -4/Lab | Identified Gui. Remote Datajack 18091 | -4/Lab | Found Prototype Hackware 18091 | -4/Lab | Identified Quantum Router 18093 | -4/Lab | Found Prototype Device 18093 | -4/Lab | Identified AEGIS Remote Shield 18097 | -4/Lab | Found Prototype Energy Cannon 18097 | -4/Lab | Identified Potential Cannon 18101 | -4/Lab | Found Potential Cannon 18228 | -4/Lab | Unable to decrypt terminal 18271 | -4/Lab | Unable to decrypt terminal 18285 | -4/Lab | Found LC Capacitor 18608 | -4/Lab | Unable to decrypt terminal 18683 | -4/Lab | Build established: Hacker-Tank 18887 | -4/Lab | Entered Research 18887 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18953 | -3/Research | Garrison activated, responded to threat 18959 | -3/Research | Joined by bewildered Wizard 18960 | -3/Research | Joined by bewildered Wizard 18960 | -3/Research | Joined by bewildered Wizard 19011 | -3/Research | Joined by bewildered Wizard 19132 | -3/Research | Joined by bewildered Wizard 19133 | -3/Research | Joined by bewildered Wizard 19190 | -3/Research | Warped through subspace 19217 | -3/Research | Repaired Mak. Light Armor Plating 19275 | -3/Research | Repaired Broken Cld. Gravmag System 19389 | -3/Research | Found Prototype Device 19389 | -3/Research | Identified Exp. Thermal Shield 19495 | -3/Research | Allied Derelicts emerged from ambush trap array 19539 | -3/Research | Lost 4 allies 19648 | -3/Research | Discovered new exit (range 16) 19661 | -3/Research | Identified exit to Testing 19919 | -3/Research | Build established: Hacker-Gunner 20008 | -3/Research | Entered Testing 20020 | -3/Testing | Found Prototype Processor 20020 | -3/Testing | Identified Spectral Analyzer 20159 | -3/Testing | Found Prototype Energy Cannon 20159 | -3/Testing | Identified Hpw. Disruptor Cannon 20310 | -3/Testing | Protovariant out of control (PY-RKAI2I4XGJ) 20323 | -3/Testing | System corruption reached 10% 20345 | -3/Testing | Found Prototype Ballistic Cannon 20345 | -3/Testing | Identified Perforator 20493 | -3/Testing | Found Prototype Device 20493 | -3/Testing | Identified 2N-1CE's Frost Array 20551 | -3/Testing | Found Prototype Energy Cannon 20551 | -3/Testing | Identified Imp. Potential Cannon 20604 | -3/Testing | Found Unknown Launcher 20675 | -3/Testing | Identified Fusion Bomb Launcher 20785 | -3/Testing | Found Lgt. Regenerative Plating 20787 | -3/Testing | Found Prototype Protection 20788 | -3/Testing | Identified Med. Regenerative Plating 20797 | -3/Testing | Found Med. Regenerative Plating 20806 | -3/Testing | Found Prototype Protection 20846 | -3/Testing | Found Prototype Energy Gun 20846 | -3/Testing | Identified Warp Gun 21048 | -3/Testing | Destroyed 8 combat bots 21302 | -3/Testing | Identified SHELL Armor 21372 | -3/Testing | Intercept squad dispatched 21380 | -3/Testing | Spotted Tracker 21397 | -3/Testing | Spotted Combat Programmer 21443 | -3/Testing | Destroyed Tracker 21443 | -3/Testing | Destroyed Combat Programmer 21447 | -3/Testing | Scanned by Researcher 21488 | -3/Testing | Found Prototype Energy Cannon 21488 | -3/Testing | Identified Cld. Nova Cannon 21649 | -3/Testing | Discovered new exit (range 14) 21798 | -3/Testing | Entered Research 21798 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21986 | -2/Research | Repaired Centrium Heavy Treads 22096 | -2/Research | Repaired Centrium Heavy Treads 22233 | -2/Research | Repaired Broken Cld. Antimatter Reactor 22405 | -2/Research | Scrapoid reinforcements arrived 22590 | -2/Research | First assault squad dispatched 22761 | -2/Research | Garrison activated, responded to threat 22788 | -2/Research | P-80 Master assimilated allied 02R12-D 22795 | -2/Research | Intercept squad dispatched 22809 | -2/Research | Spotted Tracker 22818 | -2/Research | Spotted Tracker 22834 | -2/Research | Destroyed Tracker 22841 | -2/Research | Destroyed Tracker 22847 | -2/Research | Lost 4 allies 22871 | -2/Research | Destroyed 7 combat bots 22890 | -2/Research | Joined by bewildered Wizard 22891 | -2/Research | Joined by bewildered Wizard 22902 | -2/Research | Joined by bewildered Wizard 22924 | -2/Research | Found Unknown Protection 22932 | -2/Research | Spotted Combat Programmer 22938 | -2/Research | Spotted Combat Programmer 22956 | -2/Research | Destroyed Combat Programmer 22965 | -2/Research | System corruption reached 10% 22969 | -2/Research | Lost 3 allies 22985 | -2/Research | Destroyed Combat Programmer 23005 | -2/Research | Identified Hvy. Reflective Plating 23044 | -2/Research | Lost 6 parts (5u1w) 23156 | -2/Research | Destroyed 21 combat bots 23165 | -2/Research | Lost 5 parts (1p1n2u1w) 23319 | -2/Research | System corruption reached 30% 23357 | -2/Research | Core integrity fell below 50% 23386 | -2/Research | Lost 17 parts (3p3n6u5w) 23404 | -2/Research | Emitted hypermatrix ping 23409 | -2/Research | Assembled emerged from beneath the floor 23443 | -2/Research | Core integrity fell below 20% 23451 | -2/Research | Lost 8 allies 23466 | -2/Research | Assembled emerged from beneath the floor 23485 | -2/Research | Discovered new exit (range 9) 23488 | -2/Research | Entered Quarantine 23489 | -2/Quarantine | Detected hypermatrix surge 23489 | -2/Quarantine | Sensed 17 artifacts in vicinity 23596 | -2/Quarantine | Build established: Alien-Mutant 23738 | -2/Quarantine | First assault squad dispatched 23820 | -2/Quarantine | Incoming assault squad redirected 24027 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23931_ K-01 Serf collects debris. 23933_ R-10 Processor collects Unknown Device. 23934_ K-01 Serf collects debris. 23935_ Acquired Lgt. Quantum Reactor. 23937_ R-10 Processor collects Unknown Storage. 23937_ K-01 Serf collects debris. 23940_ R-10 Processor collects Unknown Device. 23950_ Acquired Centrium Leg. 23958_ K-01 Serf collects debris. 23972_ VDX=LXD G|7X=3EFENLWS|RAV3UVF,8T BYJ:S 23972_ K-01 Serf collects debris. 23988_ ALERT: Rogue bot located, Programmers report to Quarantine Zone 6S. 23992_ System corrupted: Substantial component data lost. 24010_ System corrupted: Matter fused (-6). 24011_ P-80 Master resets C-65 Expert, system corruption cleaned. 24018_ ALERT: Significant disruption in Zone 7O, assault force dispatched. 24025_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ???######+####[% " "" #????????????????????? | | ????# #! #""" # ?????????????????? | | ????# "" !% #"T # #???????????????? | | ????# "T " %#""" # #???????????????? | | ????# "" % # "" # #???????????????? | | ????# "[ + # #???????????????? | | ????# """ #= # # #????/??????????? | | ????# " #"# # """ # #???????????????? | | ????# """ ### # """ # #???????????????? | | ????# #?# # """ # #???????????????? | | ????##########?# # # #???????????????? | | ?????????#######+##+#### #???????????????? | | ?????????# # #???????????????? | | ?????????# """ """ # #???????????????? | | ?????????# " " """ "" # #???????????????? | | ?????????# """ """ """ + #???????????????? | | ?????????# S" # ############????? | | ?????????# # ???? | | ?????????############### ???? | | ?????????# """ """ ?????? | | ?????????# """"""""" ""???? | | ?????????# ?? | | ?????????# """ """ ????? | | ?????????# ### p### """""""????????? | | ???!!????# ????# #?# ????????? | | ???!????????????# @#?# ???????? | | ????????????????######?# ?????? | | ???????????????????????# ?????? | | ?????!?????????????????# ###########?????? | | ???!???????????????????# #???????????????? | | ???!!??????????????????######???????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 204 Energy Generation 61 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 40 Corruption Block 12 Armor Coverage 1800 Resistance: KI 45 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 15 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 6 Matter Filtering 50 Particle Charging 30 Offensive Hacking 38 Defensive Hacking 34 Item Schematics ----------------- Lgt. Regenerative Plating | -3/Testing | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Hdn. Centrium Wheel | -3/Testing | Archive Enh. Force Rifle | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -3/Testing | Archive Fabricated ------------ Y-54 Guardian | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Mediator LC Capacitor Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedScanStreamer Manual? 0 Play Time 03:07:26 Cumulative 297.2 hours Start 2024.08.21 @ 07:30:11 End 2024.08.21 @ 11:06:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 224 Rogue 63 Adventurer 135 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 71 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: b02f74ec-5710-4e3e-b09c-966f41db3fc3