Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.07 @ 21:04:41 Player: Dhoby_Ghaut Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (577) 577 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (474) 474 TOTAL SCORE: 4091 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 207 Aligned with FarCom 300 Friendly Fire -44 Cogmind --------- Core Integrity 228/550 Matter 234/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Transport Network Coupler Latent Energy Streamer Heavy Assault Rifle Grenade Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Light Armor Plating Light Armor Plating Shield Generator > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Transport Network Coupler Pulse Rifle Latent Energy Streamer Heavy Assault Rifle Grenade Launcher Grenade Launcher Mining Laser [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 47 | 6 19 . 10 4 1 . 7 Power 6 | 1 4 . . . . . 1 Engine 5 | 1 4 . . . . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 14 | 2 7 . 4 1 . . . Treads . | . . . . . . . . Leg 12 | . 7 . 4 1 . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 2 . 3 . 1 . 2 Device 3 | . . . 2 . . . 1 Storage 4 | 1 2 . . . 1 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . 1 . . . 1 Artifact . | . . . . . . . . Weapon 18 | 2 6 . 3 3 . . 4 Energy Gun 1 | . . . . . . . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 14 | 2 6 . 2 3 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 14 | . . . 3 . . . 11 Power 2 | . . . . . . . 2 Propulsion 5 | . . . 2 . . . 3 Utility 3 | . . . . . . . 3 Weapon 4 | . . . 1 . . . 3 Highest Loss Streak 11 | . . . 1 . . . 11 Average Slot Usage (%) 94 | . 93 100 92 99 100 100 80 Engine 10 | . 12 14 11 11 11 11 4 Leg 26 | . 11 28 29 33 33 33 20 Wheel 2 | . 14 . . . . . . Device 5 | . . . 7 11 4 . 6 Storage 19 | . 27 28 17 11 17 22 18 Protection 6 | . . . 4 11 11 11 13 Ballistic Gun 22 | . 25 28 21 21 22 22 13 Naked Turns . | . . . . . . . . Heaviest Build 49 | 10 27 27 33 31 44 44 49 Greatest Support 36 | 26 26 26 36 30 30 30 30 Greatest Overweight (x) 10 | . 7 1 1 1 1 1 10 Average Overweight (x) . | . . 1 . . . 1 1 Largest Inventory Capacity 16 | 6 10 10 10 10 16 16 16 Average Capacity 10 | 5 7 10 10 10 13 16 16 Most Carried 12 | 6 7 8 10 10 12 12 11 Average Carried 8 | 3 6 7 8 9 10 12 9 Final Capacity 16 | 6 10 10 10 10 16 16 16 Final Carried 12 | 6 7 8 10 10 12 12 9 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1090 | 257 196 62 487 33 . . 55 Remotely . | . . . . . . . . Salvage Created 748 | . 224 . 387 15 . . 122 Parts 58 | . 24 . 25 2 . . 7 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 7 . 8 1 . . 5 Guns 16 | . 7 . 5 1 . . 3 AOE 5 | . . . 3 . . . 2 Classes Destroyed 7 | . 3 . 4 . . . . Hauler 1 | . . . 1 . . . . Recycler 1 | . . . 1 . . . . Watcher 1 | . 1 . . . . . . Swarmer 10 | . 3 . 3 1 . . 3 Grunt 9 | . 4 . 3 . . . 2 Duelist 1 | . . . 1 . . . . Sentry 1 | . . . 1 . . . . Best Kill Streak 7 | . 7 . 4 1 . . 3 Combat Bots Only 7 | . 7 . 3 1 . . 3 Max Kills in Single Turn 4 | . 1 . 4 1 . . 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1923 | . 284 . 580 6 . . 1053 Core 470 | . 70 . 78 . . . 322 Absorbed by Shields 215 | . . . 93 3 . . 119 Core Remaining (%) 84 | 100 . 72 . . . 80 . Volleys Fired 82 | . 25 . 27 2 . . 28 Largest 2 | . 2 . 2 2 . . 2 Hottest 83 | . 40 . 50 40 . . 83 Shots Fired 163 | . 50 . 54 4 . . 55 Gun 160 | . 50 . 53 4 . . 53 Cannon . | . . . . . . . . Launcher 3 | . . . 1 . . . 2 Special . | . . . . . . . . Kinetic 157 | . 50 . 53 4 . . 50 Thermal 3 | . . . . . . . 3 Explosive 3 | . . . 1 . . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 9 . 6 . . . 7 Robot Miss Streak 5 | . 2 . 5 4 . . 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . 1 . . 1 Max Gunslinging Chain 1 | . . . . 1 . . 1 Shots Hit Robots 95 | . 29 . 33 . . . 33 Core Hits 55 | . 14 . 24 1 . . 16 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1306 | . 329 . 570 20 . . 387 Guns 1073 | . 329 . 417 20 . . 307 Cannons . | . . . . . . . . Explosions 231 | . . . 153 . . . 78 Melee . | . . . . . . . . Ramming 2 | . . . . . . . 2 Kinetic 1039 | . 329 . 417 20 . . 273 Thermal 34 | . . . . . . . 34 Explosive 231 | . . . 153 . . . 78 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 174 | . 9 . 8 2 . . 174 Average Temperature 31 | . 5 . 3 1 . . 45 Received Heat Transfer 900 | . 129 . 204 . . . 567 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 74 | . . . . . . . 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 400 | . 211 4 400 181 . . 113 Average Influence 111 | . 127 4 172 126 . . 68 Maximum Alert Level 2 | . 1 . 2 . . . . Low Security (%) 79 | 100 72 100 52 100 . 100 100 Level 1 18 | . 27 . 42 . . . . Level 2 1 | . . . 5 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . 3 . . . 1 Investigation 2 | . . . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . . . 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . 12 . 18 3 . . 11 Peak Tracking Total 8 | . 8 . 5 3 . . 5 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 8 | . 6 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . 3 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 2 | . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 8 | . 3 . 3 . 1 . 1 Terminals 6 | . 3 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 21 | . 7 . 9 . 1 . 4 Successful 12 | . 2 . 5 . 1 . 4 Failed 9 | . 5 . 4 . . . . Catastrophic 3 | . 1 . 2 . . . . Database Lockouts . | . . . . . . . . Manual 10 | . 3 . 6 . 1 . . Terminals 16 | . 7 . 9 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 . 4 . 1 . . Prototype ID Bank 2 | . 1 . 1 . . . . Alert Level 1 | . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . . . 4 Insert Component 2 | . . . . . . . 2 Analyze 2 | . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . Terminals 1 | . . . 1 . . . . Botnet 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . 3 . . . 1 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 6 | . . 3 . 3 . . . Largest Group 3 | . . 3 3 3 3 . . Highest-Rated Group 79 | . . 40 40 79 79 . . Highest-Rated Ally 31 | . . 16 16 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 39 | . . . 35 4 . . . Total Damage 424 | . . . 380 44 . . . Kills 9 | . . . 7 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 2101 | 53 430 146 498 333 332 108 201 Spaces Moved 1313 | 46 273 89 311 222 239 73 60 Core 14 | 5 6 . . . . . 3 Treads . | . . . . . . . . Legs 1112 | . 121 89 311 222 239 73 57 Wheels 187 | 41 146 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 150 120 120 120 150 150 Average Speed 132 | 84 115 150 129 139 135 150 171 Slowest Speed 550 | 90 400 150 150 150 150 150 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 48 17 24 42 62 29 10 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 26 | . . . 10 . . . 16 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 26 | . . . 10 . . . 16 Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 1520 | 57 339 102 359 242 246 72 103 Wait 40 | . 6 13 . 12 5 . 4 Move 1306 | 45 272 88 310 221 238 72 60 Hop . | . . . . . . . . Pick Up 20 | 6 5 1 4 1 2 . 1 Fast Attach 27 | 6 15 . 5 1 . . . Attach 7 | . . . 1 1 . . 5 Detach 3 | . . . 2 . . . 1 Swap 13 | . 4 . 4 2 1 . 2 Drop 19 | . 11 . 6 2 . . . Fire 82 | . 25 . 27 2 . . 28 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . 1 . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Destroyed 7 combat bots 313 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 11) 454 | -10/Materials | Discovered new exit (range 12) 484 | -10/Materials | Entered Mines 489 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 525 | -10/Mines | Learned location of 1 exit from Materials 549 | -10/Mines | Assembled infested the area 554 | -10/Mines | Assisted by a Guerilla fighting off Assembled 606 | -10/Mines | Discovered new exit (range 8) 630 | -10/Mines | Entered Materials 630 | -9/Materials | Accompanied by 3 allies 630 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 631 | -9/Materials | Identified exit to Materials 1033 | -9/Materials | Discovered new exit (range 12) 1099 | -9/Materials | Build established: Scavenger-Mutant 1128 | -9/Materials | Entered Mines 1330 | -9/Mines | Received a Mining Laser from a helpful Derelict 1444 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1444 | -9/Mines | Discovered new exit (range 5) 1461 | -9/Mines | Entered Exiles 1461 | -9/Exiles | Accompanied by 3 allies 1490 | -9/Exiles | Met 8R-AWN 1491 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1509 | -9/Exiles | Met EX-HEX 1544 | -9/Exiles | Met EX-BIN 1559 | -9/Exiles | Aligned with FarCom system 1560 | -9/Exiles | Given EX-Vault access code 1591 | -9/Exiles | Opened EX-Vault 1599 | -9/Exiles | Found Latent Energy Streamer 1642 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1653 | -9/Exiles | Exiles lab attacked by MAIN.C 1780 | -9/Exiles | Discovered new exit (range 11) 1793 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1793 | -9/Exiles | Entered Mines 1889 | -8/Mines | Discovered exit to Materials (range 5) 1901 | -8/Mines | Entered Materials 1901 | -8/Materials | Evolved 2 slots: Utility x2 2094 | -8/Materials | Core integrity fell below 50% 2102 | -8/Materials | Lost 11 parts (2p3n3u3w) 2102 | -8/Materials | Self-destructed Last Messages --------------- 02042_ K-01 Serf collects debris. 02048_ Shield Generator destroyed. 02050_ K-01 Serf collects debris. 02057_ Lgt. Assault Rifle destroyed. 02058_ K-01 Serf collects debris. 02061_ K-01 Serf cleans the Fusion Modulator. 02065_ Lgt. Nuclear Core destroyed. 02067_ Lgt. Armor Plating destroyed. 02067_ Pulse Rifle destroyed. 02069_ K-01 Serf collects debris. 02069_ Lgt. Assault Rifle destroyed. 02069_ Aluminum Leg destroyed. 02072_ K-01 Serf collects debris. 02078_ Slammed into G-47 Trooper. 02078_ Destabilizing: System corrupted (+2). 02079_ Acquired 55 matter. 02079_ W-25 Informer sends out distress signal. 02079_ K-01 Serf collects debris. 02084_ Slammed into W-25 Informer. 02086_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????? ???#??????????????????????????? | | ?????? ??????????????????????????? | | ???? ??????????????????????????? | | ???? ?????????????????????????? | | ??? ?????????????????????????? | | ??? ?????????????????????????? | | ????! ?????????????????????????? | | ?????# ??###########????????????? | | ?????# ??# #????????????? | | ?????# ??# * "" #????????????? | | ?????# ### % """#????????????? | | ?????# # """ S"#????????????? | | ?????# + """ #????????????? | | ????????##### g#g""" #????????????? | | ????????????# @# #????????????? | | ????????????#u # #????????????? | | ????????????# ###+#######????????????? | | ????????????# #?? g??????????????????? | | ???????###### #??""??????????????????? | | ???????# #??R" ?????????????????? | | ???????# #### #???"g?????????????????? | | ????#### #??# #??????????????????????? | | ????# #??# #??????????????????????? | | ????# #??# #??????????????????????? | | ????# #??# w####???????????????????? | | ????# #?## # #???????????????????? | | ????# #?# ????????????????????? | | ????# #?# #????????????????????? | | ????# #?? # #????????????????????? | | ??###+##+### ##????????????????????? | | ??# # # #????????????????????? | | ??# """ ## #?????????????????????? | | ??# """ # #?????????????????????? | | ??# """ # #?????????????????????? | | ??# """ + #?????????????????????? | | ??# """ # #?????????????????????? | | ??# # #?????????????????????? | | ??# ## ##?????????????????????? | | ??# ## #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Pulse Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredTargetModule Manual? 0 Play Time 00:20:28 Cumulative 82.5 hours Start 2020.05.07 @ 19:47:18 End 2020.05.07 @ 21:04:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0 Lore% 69 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 41eadb9f-2b4f-41ce-898c-5e54c9ece865