Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 19:38:32 Player: IsAway Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (71) 355 Value Destroyed (1703) 1703 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (302) 302 TOTAL SCORE: 6200 Bonus ------- High Alert Combat Kills 2 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (27) Movement Rolling (100) Location -6/Deep Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Beamcaster Heavy Beamcaster Cooled Particle Cannon Bore Cannon Ripper Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Surveybot 24 Scanner Surveybot 24 Chip > --- WEAPON ----------- Proton Missile Launcher Proton Missile Launcher Longsword +1 > --- INVENTORY -------- Light Ion Engine Light Fission Core Huge Storage Unit Large Matter Pod Advanced Targeting Computer Melee Analysis Suite Target Analyzer Microactuators Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Corruption Screen Beamcaster Heavy Beamcaster Heavy Beamcaster Cooled Particle Cannon Cooled Particle Cannon Bore Cannon Proton Missile Launcher Remote Datajack Ripper CR-A16's Pointy Stick GAL Module [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . Power 2 | . . . . . . 2 . . . Propulsion 1 | . . . . . 1 . . . . Utility 2 | . . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 76 | 6 2 9 . 4 18 27 . 5 5 Power 11 | 1 . 2 . 1 1 5 . . 1 Engine 7 | 1 . 2 . 1 . 2 . . 1 Core 4 | . . . . . 1 3 . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 . 1 . 1 4 11 . . . Treads 3 | . . . . . . 3 . . . Leg 2 | . . . . . . 2 . . . Wheel 11 | 2 . 1 . 1 3 4 . . . Hover 2 | . . . . . . 2 . . . Flight 1 | . . . . . 1 . . . . Utility 18 | 1 1 2 . 1 5 5 . . 3 Device 5 | 1 . . . . . 3 . . 1 Storage 4 | . 1 . . 1 2 . . . . Processor 2 | . . 1 . . . . . . 1 Hackware . | . . . . . . . . . . Protection 7 | . . 1 . . 3 2 . . 1 Artifact . | . . . . . . . . . . Weapon 28 | 2 1 4 . 1 8 6 . 5 1 Energy Gun 6 | 2 . 1 . . . . . 3 . Energy Cannon 10 | . . . . . 7 2 . 1 . Ballistic Gun 3 | . . 2 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . 1 . . 1 2 . . 1 Special Weapon 2 | . 1 . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . Corrupted Parts 7 | . . . . . . 7 . . . System Corruption 29 | . . . . . . 29 . . . Parts Lost 39 | . . 7 . 2 6 13 . . 11 Power 9 | . . 2 . . . 4 . . 3 Propulsion 9 | . . 1 . 1 2 3 . . 2 Utility 9 | . . 2 . 1 . 2 . . 4 Weapon 12 | . . 2 . . 4 4 . . 2 Highest Loss Streak 11 | . . 5 . 1 4 11 . . 11 To Critical Strikes 1 | . . 1 . . . . . . . Average Backups 19 | 1 6 12 20 22 22 22 23 24 20 Power 2 | . 1 1 4 4 6 3 1 1 1 Propulsion . | . . . . . . 2 4 . . Utility 8 | . 2 6 7 9 8 10 11 9 9 Weapon 7 | . 3 4 8 7 6 5 6 12 9 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . . . 1 2 8 9 . 1 10 Power 4 | . . . . 1 2 . . . 1 Propulsion 1 | . . . . . . 1 . . . Utility 14 | . . . 1 . 1 6 . 1 5 Weapon 11 | . . . . 1 5 2 . . 3 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 87 | . 86 94 100 84 91 85 84 73 91 Engine 10 | . 14 12 14 14 2 2 15 15 13 Core 5 | . . . . . 6 18 7 7 6 Wheel 22 | . 28 26 28 21 20 12 23 23 21 Device 4 | . 14 2 . . . 4 7 7 12 Storage 12 | . 9 14 14 15 17 12 7 7 7 Processor 2 | . . 1 14 4 . . . . 4 Protection 7 | . . 7 . . 17 8 7 7 2 Energy Gun 5 | . 15 14 14 6 1 . . 1 . Energy Cannon 5 | . . . . . 18 15 . 2 . Ballistic Gun 5 | . . 11 14 22 1 . . . . Launcher 2 | . . 1 . . 4 2 15 . 14 Peak Build Rating 56 | 6 7 10 13 13 25 42 36 46 56 Average Rating 22 | 4 6 8 12 11 21 35 36 32 48 On Entrance 17 | . 6 7 10 13 12 23 36 36 30 Avg Prop Armor Cover (%) 3 | . . . . . . 3 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 133 | 10 89 92 89 92 110 126 126 131 133 Greatest Support 60 | 20 20 26 26 26 42 60 48 48 48 Greatest Overweight (x) 8 | 2 4 8 3 5 6 7 2 2 5 Average Overweight (x) 2 | . 2 3 3 3 2 3 2 2 1 Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 21 25 25 25 25 25 25 25 24 Most Carried 25 | 3 8 18 23 25 25 25 23 25 25 Average Carried 19 | 1 6 12 20 22 22 23 23 24 22 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 7 17 23 25 21 23 23 25 5 Class Distribution -------------------- 43% | Mutant 26% | Scavenger-Mutant 15% | Tank 8% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Matter Collected 1922 | 260 . 398 . 103 387 412 . 180 182 Remotely . | . . . . . . . . . . Salvage Created 2846 | 164 . 318 . 155 1122 930 . . 157 Parts 157 | 10 . 25 . 15 50 55 . . 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | 1 . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 43 | . . 11 . 5 17 10 . . . Guns 14 | . . 9 . 5 . . . . . Cannons 14 | . . . . . 11 3 . . . AOE 14 | . . 2 . . 5 7 . . . Classes Destroyed 11 | 2 . 3 . 1 2 3 . . . Worker 5 | . . . . 2 2 1 . . . Builder 4 | . . . . . 1 3 . . . Tunneler 6 | 4 . . . 2 . . . . . Recycler 9 | 1 . 1 . . 4 3 . . . Mechanic 1 | . . . . . . 1 . . . Watcher 3 | . . . . . 3 . . . . Swarmer 17 | . . 8 . 5 4 . . . . Grunt 15 | . . 2 . . 7 6 . . . Sentry 7 | . . 1 . . 6 . . . . Programmer 3 | . . . . . . 3 . . . Heavy 1 | . . . . . . 1 . . . Best Kill Streak 10 | 5 . 3 . 3 10 3 . . . Combat Bots Only 5 | . . 3 . 3 5 3 . . . Max Kills in Single Turn 3 | 1 . 2 . 1 2 3 . . . Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . 1 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Hostile Shots Fired 315 | . . 92 . 17 84 49 . . 73 Missed 81 | . . 24 . 7 18 10 . . 22 Hits 234 | . . 68 . 10 66 39 . . 51 Projectile 234 | . . 68 . 10 66 39 . . 51 Critical Strikes 9 | . . 4 . . . 5 . . . Damage Taken 4651 | . . 784 . 107 840 1296 . . 1624 Core 985 | . . 171 . 43 68 390 . . 313 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 11 | . . . . . 11 . . . . Core Remaining (%) 67 | 100 . . . 14 87 . . . . Volleys Fired 147 | 11 2 36 . 20 43 32 . . 3 Largest 3 | 2 2 2 . 2 3 3 . . 3 Hottest 226 | 90 140 79 . 79 226 189 . . 159 Shots Fired 275 | 22 4 70 . 40 78 53 . 1 7 Gun 131 | 22 2 65 . 40 . . . . 2 Cannon 96 | . . . . . 61 34 . 1 . Launcher 43 | . . 5 . . 14 19 . . 5 Special 5 | . 2 . . . 3 . . . . Kinetic 66 | . . 29 . 37 . . . . . Thermal 51 | 11 2 29 . 3 3 . . 1 2 Explosive 19 | . . 5 . . 14 . . . . Electromagnetic 139 | 11 2 7 . . 61 53 . . 5 Robot Hit Streak 16 | 4 . 8 . 7 14 16 . . 1 Robot Miss Streak 5 | 2 . 5 . 2 4 3 . . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 157 | 11 . 31 . 26 45 35 . . 9 Core Hits 117 | 4 . 19 . 9 40 37 . . 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . Burn 1 | . . 1 . . . . . . . Melee Attacks 7 | . . . . . . . . . 7 Impact . | . . . . . . . . . . Slashing 7 | . . . . . . . . . 7 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4870 | 178 . 505 . 383 1949 1238 . . 617 Guns 913 | 131 . 399 . 383 . . . . . Cannons 1283 | . . . . . 989 294 . . . Explosions 2067 | 47 . 106 . . 937 944 . . 33 Melee 584 | . . . . . . . . . 584 Ramming 23 | . . . . . 23 . . . . Kinetic 562 | . . 193 . 369 . . . . . Thermal 564 | 85 . 185 . 14 36 244 . . . Explosive 1079 | . . 106 . . 901 72 . . . Electromagnetic 2058 | 93 . 21 . . 989 922 . . 33 Impact . | . . . . . . . . . . Slashing 584 | . . . . . . . . . 584 Piercing . | . . . . . . . . . . Highest Corruption 31 | . . . . . . 31 31 31 . Average Corruption 24 | . . . . . . 17 31 31 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . . . 10 . 10 . Message Errors 3 | . . . . . . . . 3 . Matter Fused 8 | . . . . . . 4 . 4 . Heat Flow Errors 3 | . . . . . . 2 . 1 . Energy Discharges 3 | . . . . . . 2 . 1 . Data Loss (major) 2 | . . . . . . 2 . . . Misfires 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 104 | 17 . 15 . . 8 22 . . 42 Projectiles . | . . . . . . . . . . Explosions 62 | 17 . 15 . . 8 22 . . . Melee 42 | . . . . . . . . . 42 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 180 | . . 16 . . 18 146 . . . Shots 7 | . . 1 . . 1 5 . . . Rammed 1 | . . . . . 1 . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 654 | 210 40 178 . 54 407 654 . 118 94 Average Temperature 151 | 86 23 64 . 28 151 208 . 65 50 Received Heat Transfer 1011 | . . 219 . . 216 117 . . 459 Effects 32 | . . . . . 2 30 . . . Shutdowns 12 | . . . . . 1 11 . . . Energy Bleed 3 | . . . . . . 3 . . . Interference 6 | . . . . . 1 5 . . . Matter Decay 3 | . . . . . . 3 . . . Damage (minor) 1 | . . . . . . 1 . . . Damage (major) 4 | . . . . . . 4 . . . Damage (core) 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 4 | . . . . . 3 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . 2 . . 1 1 . . . Heat Transferred 1090 | 161 . 592 . 37 50 250 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | 1 . . . . 1 7 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Maximum Alert Level 2 | . . . . . 2 . . . . Low Security (%) 87 | 100 100 100 . 100 42 100 . . . Level 1 11 | . . . . . 51 . . . . Level 2 1 | . . . . . 5 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 411 | 10 1 79 . 65 411 199 . . . Initial 164 | . . . . . . 164 . . . Average 89 | 2 . 15 . 21 227 130 . . . Influence Increases 1560 | 25 2 294 . 130 657 452 . . . Destroy 0b10 Robot/C 860 | . . 220 . 100 340 200 . . . Destroy 0b10 Robot/NC 140 | 25 . 5 . 20 50 40 . . . Destroy Leader 226 | . . 40 . 10 116 60 . . . Select Force Hacks 30 | . . . . . . 30 . . . Disable Machine 105 | . . . . . 45 60 . . . Destroy Structure 139 | . 2 29 . . 76 32 . . . Lose Combat Pursuer 60 | . . . . . 30 30 . . . Influence Decreases 1560 | 25 1 295 . 130 295 670 54 90 . Entered New Map 343 | . . 1 . . . 198 54 90 . Time Decay 947 | 25 1 234 . 110 235 342 . . . Lost Part 270 | . . 60 . 20 60 130 . . . Squads Dispatched 7 | . . . . . 2 5 . . . Investigation 1 | . . . . . . 1 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 3 | . . . . . 1 2 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Distress Signals 1 | . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 64 | . 1 13 . 6 25 13 . . 6 Peak Tracking Total 8 | . 1 3 . 3 8 4 . . 8 Tactical Retreats 2 | . . . . . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Machines Disabled 9 | . . 2 . . 3 4 . . . Max in Single Turn 2 | . . 2 . . 2 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Machines Accessed 6 | . 2 . 1 . 2 1 . . . Terminals 3 | . 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 17 | . 7 . 1 . 7 2 . . . Successful 9 | . 3 . 1 . 4 1 . . . Failed 7 | . 4 . . . 2 1 . . . Catastrophic 2 | . 1 . . . 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . Manual 12 | . 3 . 1 . 2 2 . 4 . Terminals 9 | . 7 . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers 5 | . . . . . 5 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . 3 . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Retrieve Study 2 | . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Tunnel 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 2 . . . 1 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . 11 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Active Infowar (turns) 505 | 3 94 194 . . . . . . 214 Terrain 214 | . . . . . . . . . 214 Seismic 291 | 3 94 194 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Turns Passed 4556 | 93 94 1029 389 342 625 761 3 918 302 Spaces Moved 2707 | 59 64 606 283 171 292 370 2 673 187 Core 7 | 7 . . . . . . . . . Treads 9 | . . . . . . 9 . . . Legs 3 | . . . . . . 3 . . . Wheels 2685 | 52 64 606 283 171 292 355 2 673 187 Hover 3 | . . . . . . 3 . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 135 135 135 116 130 130 130 100 Average Speed 137 | 81 122 139 135 149 135 162 130 130 129 Slowest Speed 480 | 150 140 200 135 175 190 480 130 130 175 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 20 96 68 36 37 9 1 68 31 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 5 | . . 1 . 1 . 1 . 2 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 3 . 3 . . . 1 . Spaces Dug 4 | . 2 . . . 2 . . . . Terrain Destroyed 142 | . 2 33 . . 75 31 . 1 . Melee . | . . . . . . . . . . Projectile 5 | . 2 . . . 2 . . 1 . AOE 137 | . . 33 . . 73 31 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Total 3262 | 78 72 720 290 216 448 483 2 720 233 Wait 170 | . . 56 . 13 52 10 1 22 16 Move 2698 | 58 63 605 282 170 291 369 1 672 187 Hop . | . . . . . . . . . . Pick Up 80 | 3 4 13 7 4 19 20 . 6 4 Fast Attach 28 | 6 1 2 . 1 3 12 . 3 . Attach 41 | . 1 5 . 1 11 14 . 1 8 Detach 15 | . 1 . . 1 1 7 . 5 . Swap 22 | . . 3 . 3 7 4 . 2 3 Drop 53 | . . . 1 3 20 15 . 9 5 Fire 147 | 11 2 36 . 20 43 32 . . 3 Melee 7 | . . . . . . . . . 7 Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 17) 188 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 414 | -10/Mines | Core integrity fell below 50% 421 | -10/Mines | Lost 5 parts (1p1n1u2w) 528 | -10/Mines | Discovered new exit (range 10) 678 | -10/Mines | Discovered new exit (range 3) 733 | -10/Mines | Identified exit to Subcaves 740 | -10/Mines | Learned location of Zion (-6) 1209 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1210 | -10/Mines | Discovered new exit (range 5) 1217 | -10/Mines | Entered Exiles 1260 | -10/Exiles | Met 8R-AWN 1280 | -10/Exiles | Met EX-HEX 1330 | -10/Exiles | Met EX-DEC 1345 | -10/Exiles | Met EX-BIN 1364 | -10/Exiles | Aligned with FarCom system 1365 | -10/Exiles | Given EX-Vault access code 1396 | -10/Exiles | Opened EX-Vault 1405 | -10/Exiles | Found Longsword +1 1433 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1594 | -10/Exiles | Discovered new exit (range 10) 1606 | -10/Exiles | Left Exiles lab with Longsword +1 1606 | -10/Exiles | Entered Mines 1753 | -9/Mines | Core integrity fell below 20% 1927 | -9/Mines | Discovered new exit (range 11) 1934 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1948 | -9/Mines | Entered Materials 1948 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2218 | -8/Materials | Garrison activated, responded to threat 2248 | -8/Materials | Central database locked down 2393 | -8/Materials | Build established: Tank 2468 | -8/Materials | Lost 4 parts (1n3w) 2545 | -8/Materials | Discovered new exit (range 16) 2573 | -8/Materials | Entered Factory 2573 | -7/Factory | Evolved 2 slots: Power x2 3095 | -7/Factory | Core integrity fell below 50% 3147 | -7/Factory | Lost 11 parts (3p3n2u3w) 3190 | -7/Factory | System corruption reached 10% 3247 | -7/Factory | System corruption reached 30% 3324 | -7/Factory | Discovered new exit (range 7) 3334 | -7/Factory | Entered Lower Caves 3335 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3337 | -7/Lower Caves | Entered Zion 3423 | -6/Zion | Found CR-A16's Pointy Stick 3473 | -6/Zion | Discovered new exit (range 10) 3577 | -6/Zion | System corruption cleaned by Quarantine Array 3820 | -6/Zion | Learned location of Armory (-3) 3863 | -6/Zion | Build established: Scavenger-Mutant 3967 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4125 | -6/Zion | Found GAL Module 4229 | -6/Zion | Opened final containment barrier to the Deep Caves 4249 | -6/Zion | Discovered new exit (range 3) 4249 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4255 | -6/Zion | Entered Deep Caves 4292 | -6/Deep Caves | Found Surveybot 24 Scanner 4294 | -6/Deep Caves | Found Surveybot 24 Chip 4509 | -6/Deep Caves | Attacked by Z-Imprinter 4512 | -6/Deep Caves | Z-Facility disabled 4548 | -6/Deep Caves | Core integrity fell below 20% 4557 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- Lgt. Ion Engine destroyed. Com. Wheel destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Lgt. Nuclear Core+ destroyed. Surveybot 24 Scanner destroyed. Z-Facility disabled. Discarded Surveybot 24 Chip. Proton Missile Launcher destroyed. Imp. Deuterium Engine destroyed. Hrd. Heavy Armor Plating destroyed. Proton Missile Launcher destroyed. Com. Wheel destroyed. Dropped Huge Storage Unit. Imp. Light Armor Plating destroyed. Extracted 25 matter. Imp. Light Armor Plating destroyed. Dropped Hvy. Beamcaster. Rigged Lgt. Fission Core explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????##?########################## | | ?????????????????????### ######################## | | ?????????????????????#?# #?#### ##### | | ?????????????????????### ### #### | | ???????????????######?## ?## #### | | ?????????????### # ### ## ## | | ?????????????# zz ## | | ???????????? z | | ???????????? |& / | | ???????????? ]* !z | | ??????????? !!I! !/ | | ??????????? " "" " | | ?????????? ["""""""""""" | | ?????????? """"""""""""" | | ?????????? @ """"""""""""" | | ?????????? """""""""" | | ?????????? """""""""""""" | | ??????????? """""""""""""" | | ??????????? """""""""""""" | | ???????????? """""""""""""" | | ???????????? """"""""" " " | | ???????????? """"""""" | | ????????????? """""?"" | | ????????????? """"?"""" | | ?????????????? """"""""" | | ?????????????? """"""""""" | | ???????????????? """"""""""""" | | ?????????????????? """""" | | ????????????????????? "?"""" """ | | ??????????????????????? ????"?" """"" | | ??????????????????????????????????"??"?"""" | | ?????????????????????????????????????"""""" | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 35 Energy Capacity 480 Matter Stores 447 Matter Capacity 450 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Armor Coverage 600 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- Com. Wheel | -8/Materials | Scanalyzed Imp. Antigrav System | -6/Zion | Archive IFF Parser | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Lance | -6/Zion | Archive Focal Shield | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Troublemaker Challenges ------------ None Game ------ Seed ElectronSupersonicLauncher Manual? 0 Play Time 01:00:47 Cumulative 28.0 hours Start 2026.07.11 @ 18:37:10 End 2026.07.11 @ 19:38:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 51x41 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3e3ae15f-53bc-49d7-b0e1-ce7bda8e2e6e