Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 12:45:50 Player: pappous Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (176) 880 Value Destroyed (7191) 7191 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2043) 2043 TOTAL SCORE: 15714 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 1030 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -200 Cogmind --------- Core Integrity 0/850 Matter 222/300 Energy 76/100 System Corruption 62% Temperature Cool (26) Movement Treading (480) Ox4 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (6) ------ Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Laser Advanced EMP Blaster > --- INVENTORY (25) --- Huge Storage Unit Advanced Energy Well (500) High-capacity Matter Pod (200) Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Damper Plating Experimental Thermal Shield Relay Coupler [NC] (23) Gatling Laser Scatter Rocket Array Remote Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Relay Coupler [NC] > --- WEAPON ----------- Heavy Laser Flak Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Antimatter Reactor Heavy Treads Armored Huge Wheel Huge Storage Unit Advanced Energy Well High-capacity Matter Pod Advanced Visual Processing Unit Advanced Signal Interpreter Damper Plating Experimental Thermal Shield Relay Coupler [NC] Long-range Tractor Beam Gauss Rifle Coil Gun Hypervelocity Gauss Rifle Advanced EMP Blaster Advanced EMP Blaster Scatter Rocket Array Remote Datajack Makeshift Hammer [Rating: 82] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Slots Evolved 8 | . . 2 . 2 . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . 1 . . . Utility 4 | . . 1 . 2 . . . . . . . . 1 . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . Parts Attached 190 | 6 8 11 . 11 10 10 30 6 1 3 . 19 41 7 11 16 Power 25 | 1 1 1 . 2 . 3 3 1 . 1 . 2 4 2 1 3 Engine 15 | 1 1 1 . 2 . 2 3 1 . . . 1 2 . . 1 Core 6 | . . . . . . 1 . . . 1 . 1 2 . . 1 Reactor 4 | . . . . . . . . . . . . . . 2 1 1 Propulsion 38 | 2 1 2 . 1 2 2 3 3 1 1 . 4 8 2 2 4 Treads 26 | 1 . 2 . 1 2 1 3 3 1 . . 4 2 2 2 2 Leg 6 | . . . . . . . . . . . . . 6 . . . Wheel 5 | 1 1 . . . . 1 . . . 1 . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . Utility 58 | 1 5 2 . 4 6 4 8 2 . 1 . 7 14 1 2 1 Device 27 | . 2 . . 1 4 . 3 1 . . . 4 9 1 1 1 Storage 6 | 1 3 . . . . . 1 . . . . 1 . . . . Processor 7 | . . . . 1 . . 2 . . . . 1 2 . 1 . Hackware 3 | . . . . . . 2 . . . . . . 1 . . . Protection 15 | . . 2 . 2 2 2 2 1 . 1 . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 69 | 2 1 6 . 4 2 1 16 . . . . 6 15 2 6 8 Energy Gun 16 | 1 . 1 . 1 1 . 1 . . . . 2 7 . . 2 Energy Cannon 2 | . . . . . . . 2 . . . . . . . . . Ballistic Gun 37 | 1 1 5 . 3 1 1 11 . . . . 4 2 2 3 3 Ballistic Cannon 2 | . . . . . . . 1 . . . . . 1 . . . Launcher 7 | . . . . . . . 1 . . . . . 2 . 2 2 Special Weapon 5 | . . . . . . . . . . . . . 3 . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 . . 5 . . . . 2 1 . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . System Corruption 6 | . . . . . . . 6 . . . . . . . . . Parts Lost 66 | . 2 1 1 2 4 6 2 . . 2 . 15 15 . . 16 Power 12 | . 1 . 1 . . 1 . . . . . 3 2 . . 4 Propulsion 20 | . . 1 . 1 2 1 . . . 1 . 6 4 . . 4 Utility 16 | . 1 . . . 2 3 1 . . 1 . 2 5 . . 1 Weapon 18 | . . . . 1 . 1 1 . . . . 4 4 . . 7 Highest Loss Streak 9 | . 1 1 1 2 2 5 1 . . 2 . 7 5 . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 90 99 92 86 99 89 93 97 100 89 84 78 83 88 85 77 Engine 8 | . 11 11 4 8 9 6 8 13 15 12 7 4 7 . . . Reactor 1 | . . . . . . . . . . . . . . 10 12 9 Treads 14 | . 14 15 22 17 17 12 18 22 23 15 15 11 5 7 12 8 Leg 2 | . . . . . . . . . . . . . 12 7 . . Wheel 2 | . 14 6 . . . 5 . . . 2 7 4 . . . . Device 11 | . 7 11 11 13 18 6 8 15 15 15 15 11 14 6 6 4 Storage 8 | . 14 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 Processor 9 | . . . . . 9 9 13 7 7 7 7 11 11 20 20 20 Hackware 1 | . . . . . . 7 1 . . . . . . 6 6 5 Protection 5 | . . 10 11 9 8 6 9 7 7 4 . . 3 . . . Energy Gun 7 | . 14 11 11 9 9 6 5 7 7 7 7 6 8 7 6 4 Ballistic Gun 14 | . 14 22 22 17 18 18 19 15 15 12 7 13 5 5 12 12 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 128 | 13 91 98 98 104 102 105 105 114 112 112 103 108 126 128 128 127 Greatest Support 140 | 20 20 40 40 40 40 40 40 60 60 60 12 40 55 140 140 140 Greatest Overweight (x) 32 | . 5 6 2 2 4 10 2 2 1 8 8 8 29 2 1 32 Average Overweight (x) 2 | . 1 4 2 2 2 6 2 1 1 4 8 3 2 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 22 25 25 25 25 25 25 25 25 25 24 24 25 25 25 25 Average Carried 22 | 1 12 24 25 24 24 24 24 24 25 24 24 18 22 22 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 22 25 25 24 25 23 25 25 25 24 24 19 24 25 25 16 Class Distribution -------------------- 35% | Scavenger-Gunner 17% | Mutant 12% | Scavenger-Mutant 8% | Scavenger-Tank 7% | Gunner 7% | Commander-Gunner 5% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Commander-Gunner | -8/Storage Commander-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Matter Collected 6444 | 199 372 276 267 98 496 377 956 131 178 95 . 645 874 439 346 695 Remotely 181 | . . . . . . . . . . . . . . . . 181 Salvage Created 9032 | . 618 554 225 154 607 616 950 345 239 189 . 506 1263 1210 575 981 Parts 403 | . 39 41 15 7 36 22 49 17 9 5 . 14 52 24 20 53 Haulers Intercepted 6 | . 1 1 . . . 1 1 1 . . . . 1 . . . Recyclers Shooed 6 | . 2 . . . . . 1 . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . 15 4 . 26 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Combat Hostiles Destroyed 154 | . 16 15 9 3 14 10 17 6 5 4 . 9 22 4 10 10 Guns 136 | . 16 15 9 3 14 9 17 6 5 4 . 9 15 4 6 4 Cannons 6 | . . . . . . . . . . . . . 6 . . . AOE 7 | . . . . . . . . . . . . . . . 2 5 Classes Destroyed 15 | . 4 3 . 1 . 1 . . . 1 . 2 1 1 . 1 Worker 3 | . . . . . . . . . . . . . 1 . . 2 Builder 4 | . . . . . . . . . . . . . . . . 4 Hauler 6 | . 1 1 . . . 1 1 1 . . . . 1 . . . Recycler 8 | . 1 . . . . 2 2 . . . . . 1 . . 2 Watcher 1 | . . 1 . . . . . . . . . . . . . . Swarmer 36 | . 6 7 6 . 3 2 4 2 . . . . 3 . . 3 Grunt 64 | . 10 3 2 . 8 4 7 3 2 2 . 5 8 . 7 3 Brawler 3 | . . . . . . 2 . . . 1 . . . . . . Duelist 3 | . . 1 1 . . . . . . . . 1 . . . . Sentry 22 | . . 4 . 2 2 1 5 1 . . . 1 4 . . 2 Hunter 8 | . . . . 1 1 1 1 . 3 . . . 1 . . . Programmer 11 | . . . . . . . . . . . . 1 6 . 3 1 Behemoth 2 | . . . . . . . . . . . . 1 . . . 1 Compactor 4 | . . . . . . . . . . . . . . 4 . . Thief 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 3 4 3 2 3 3 4 4 2 3 . 3 6 2 4 8 Combat Bots Only 6 | . 3 4 3 2 3 3 4 3 2 3 . 3 6 2 4 6 Max Kills in Single Turn 4 | . 1 1 2 1 1 1 2 1 2 1 . 1 2 1 1 4 Gunslinging 1 | . . . 1 . . . 1 . 1 . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . 1 4 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Damage Taken 13101 | . 481 577 301 482 798 654 961 263 344 348 . 1717 2335 22 484 3334 Core 1805 | . 123 142 38 47 123 96 120 20 18 27 . 194 324 . 9 524 Absorbed by Shields 34 | . . . . . 34 . . . . . . . . . . . Reduced by Siege Mode 211 | . . . . . . . . . . . . . . . 22 189 Core Remaining (%) 59 | 100 50 . 55 . . . 29 . . . . 63 . . . . Volleys Fired 613 | . 46 35 17 15 42 43 69 11 13 15 . 50 96 71 23 67 Largest 3 | . 2 3 3 3 3 3 3 3 3 3 . 3 3 2 3 3 Hottest 186 | . 73 102 102 104 98 98 106 106 106 106 . 130 186 149 130 138 Shots Fired 1434 | . 92 105 51 45 126 119 166 33 41 39 . 135 183 114 51 134 Gun 1366 | . 92 105 51 45 126 119 165 33 41 39 . 135 148 108 42 117 Cannon 30 | . . . . . . . 1 . . . . . 29 . . . Launcher 15 | . . . . . . . . . . . . . 1 . 6 8 Special 23 | . . . . . . . . . . . . . 5 6 3 9 Kinetic 941 | . 46 70 34 30 84 87 158 22 28 25 . 93 107 37 29 91 Thermal 455 | . 46 35 17 15 42 32 8 11 13 14 . 42 70 71 13 26 Explosive 1 | . . . . . . . . . . . . . 1 . . . Electromagnetic 14 | . . . . . . . . . . . . . . . 6 8 Robot Hit Streak 33 | . 9 11 13 10 9 15 14 13 13 17 . 31 33 22 17 18 Robot Miss Streak 4 | . 4 3 4 4 4 3 2 1 2 1 . 3 3 2 3 3 Penetration Max 2 | . . . . . . . . . . . . . 2 . . 1 Secondary Targets 22 | . 2 . 1 1 4 1 2 3 2 1 . 3 1 . . 1 Max Gunslinging Chain 2 | . 1 . 1 1 1 1 1 1 2 1 . 1 1 . . 1 Shots Hit Robots 1012 | . 61 61 24 25 74 88 107 24 28 34 . 108 146 98 36 98 Core Hits 439 | . 29 28 12 7 33 27 42 16 9 9 . 46 65 15 28 73 Critical Kills 8 | . . . . . . . . . . . . . . 2 2 4 Critical Parts Destroyed 8 | . 1 . . . . . . . . . . . 5 . 1 1 Critical Strikes 54 | . 5 3 . . 1 7 . . 2 . . . 8 18 3 7 Burn 22 | . 4 3 . . 1 7 . . 2 . . . 1 4 . . Destroy 30 | . 1 . . . . . . . . . . . 5 14 3 7 Blast 2 | . . . . . . . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18737 | . 722 866 358 337 1020 1242 1634 378 428 583 . 2116 3146 1555 1013 3339 Guns 16590 | . 722 866 358 333 1020 1242 1634 378 428 583 . 2116 2384 1555 580 2391 Cannons 614 | . . . . . . . . . . . . . 614 . . . Explosions 1529 | . . . . . . . . . . . . . 148 . 433 948 Melee . | . . . . . . . . . . . . . . . . . Ramming 4 | . . . . 4 . . . . . . . . . . . . Kinetic 10438 | . 350 533 198 222 666 944 1532 249 265 394 . 1197 1636 215 335 1702 Thermal 6880 | . 372 333 160 111 354 298 102 129 163 189 . 919 1362 1340 245 803 Explosive 148 | . . . . . . . . . . . . . 148 . . . Electromagnetic 1267 | . . . . . . . . . . . . . . . 433 834 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 62 | . . . . . . 4 10 4 4 6 6 6 4 58 62 62 Average Corruption 15 | . . . . . . 4 6 3 4 5 6 6 2 32 59 62 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 407 | . . . . . . 16 64 8 30 22 7 49 34 35 77 65 Message Errors 100 | . . . . . . . 22 3 10 7 3 10 6 8 17 14 Matter Fused 82 | . . . . . . 4 14 1 5 3 3 11 8 9 13 11 Heat Flow Errors 41 | . . . . . . 2 8 1 3 1 . 7 5 3 8 3 Energy Discharges 46 | . . . . . . 4 4 1 3 4 . 8 4 4 10 4 Parts Rejected 8 | . . . . . . . . . . 1 . 1 . . 3 3 Data Loss (minor) 41 | . . . . . . 3 6 . 3 3 1 5 8 3 6 3 Data Loss (major) 25 | . . . . . . 1 4 1 2 2 . 3 2 2 6 2 Misfires 15 | . . . . . . 1 3 . 2 . . 3 . 2 1 3 Alerts 13 | . . . . . . 1 1 1 2 . . 1 1 . 4 2 Misdirections 8 | . . . . . . . . . . . . . . . 5 3 Weapon Failures 28 | . . . . . . . 2 . . 1 . . . 4 4 17 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 57 | . . . . . . . . . . . . . 9 . . 48 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 57 | . . . . . . . . . . . . . 9 . . 48 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 406 | . . . . . . . . . . . . . 264 . 13 129 Shots 15 | . . . . . . . . . . . . . 7 . 2 6 Rammed 1 | . . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 507 | . 148 66 78 24 33 215 251 115 185 253 . 312 201 231 314 507 Average Temperature 69 | . 52 23 30 10 11 81 61 33 32 48 . 92 46 33 114 137 Received Heat Transfer 3654 | . 180 177 60 162 318 243 306 141 45 117 . 486 597 9 108 705 Effects 14 | . . . . . . . . . . . . 5 . . 1 8 Shutdowns 3 | . . . . . . . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . . . . . . . . 1 2 Interference 7 | . . . . . . . . . . . . 5 . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Siege Activations 6 | . . . . . . . . . . . . . . . 3 3 Total Turns 88 | . . . . . . . . . . . . . . . 42 46 Longest Duration 38 | . . . . . . . . . . . . . . . 22 38 Robots Corrupted 3 | . . . . . . . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . 2 1 Parts Fried 11 | . . . . . . . . . . . . . . . 6 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . . . . . 1 . . . Combat Hostiles 2 | . . . . . . 1 . . . . . . 1 . . . Parts Melted 21 | . 2 3 . . . . . 2 1 1 . 1 10 . 1 . Heat Transferred 16997 | . 1406 1184 407 273 933 1406 259 333 555 481 . 2036 2740 3006 407 1571 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . 1 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Peak Influence 954 | . 225 245 214 91 954 600 481 263 . . . . 333 119 125 287 Initial 464 | . . 59 54 38 59 464 170 96 . . . . . 104 . 17 Average 202 | . 99 143 108 33 544 458 238 123 . . . . 151 71 50 61 Maximum Alert Level 3 | . 1 1 1 . 3 2 2 1 . . . . 1 . . 1 Low Security (%) 61 | 100 88 74 74 100 7 . 34 83 . . . . 68 100 100 97 Level 1 24 | . 11 25 25 . 28 22 57 16 . . . . 31 . . 2 Level 2 9 | . . . . . 28 77 8 . . . . . . . . . Level 3 4 | . . . . . 35 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 4 2 . 2 . 2 5 2 . . . . 10 . 3 2 Investigation 5 | . 2 . . . . . 1 . . . . . 2 . . . Extermination 8 | . . . . . . . . . . . . . 6 . 2 . Reinforcement 14 | . 2 2 . . . 2 2 1 . . . . 2 . 1 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 5 | . . . . 2 . . 2 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Distress Signals 18 | . 5 2 . . . 3 5 1 . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 250 | . 27 24 12 6 16 25 24 11 7 6 . 16 30 6 12 28 Peak Tracking Total 8 | . 5 4 3 3 3 6 4 4 3 3 . 4 8 3 4 6 Tactical Retreats 11 | . 1 3 2 . 1 . . . . . . 1 2 . 1 . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Traps Triggered 27 | . 3 . . . 11 . 3 2 . . . . 6 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . 2 2 2 2 . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Machines Disabled 14 | . . . 1 . 4 . 4 . . . . . 3 . . 2 Max in Single Turn 1 | . . . 1 . 1 . 1 . . . . . 1 . . 1 Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . Garrison Relay 4 | . . . . . 4 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Machines Accessed 23 | . . 2 . 1 . 2 6 2 . . 4 . 1 . 4 1 Terminals 16 | . . 2 . . . 2 5 1 . . . . 1 . 4 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 1 . . . . . . . . Total Hacks 70 | . . 2 . 1 . 8 13 5 . . 29 . 4 . 7 1 Successful 40 | . . . . 1 . 1 4 3 . . 29 . . . 1 1 Failed 30 | . . 2 . . . 7 9 2 . . . . 4 . 6 . Catastrophic 8 | . . 2 . . . 2 2 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 15 | . . 2 . . . 3 3 3 . . . . . . 4 . Terminals 38 | . . 2 . . . 8 12 4 . . . . 4 . 7 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 1 . . . . . . . . Terminal Hacks 37 | . . . . . . 1 3 2 . . 29 . . . 1 1 Record 11 | . . . . . . . . . . . 11 . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . Open Door 4 | . . . . . . . 3 . . . . . . . 1 . Branch Access Points 2 | . . . . . . 1 . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 1 . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . 2 . . . 2 4 1 . . . . 1 . 3 . Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . 4 6 1 . Non-combat 5 | . . . . . . . . . . . . . 4 . 1 . Combat 6 | . . . . . . . . . . . . . . 6 . . Robot Hacks Applied 13 | . . . . . . . . . . . . . 5 6 2 . no_distress 2 | . . . . . . . . . . . . . 1 . 1 . find_chute 4 | . . . . . . . . . . . . . 4 . . . ignore_repairs 1 | . . . . . . . . . . . . . . . 1 . ignore_targets 6 | . . . . . . . . . . . . . . 6 . . Relay Couplers Released 15 | . . . . . 15 . . . . . . . . . . . Machine Destruction 15 | . . . . . 15 . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Total Allies 25 | . . . . . . . 10 . . . . 1 . 1 . 13 Largest Group 11 | . . . . . . . 10 7 5 1 . 1 . 1 . 11 Highest-Rated Group 342 | . . . . . . . 173 125 93 16 . 96 . 31 . 342 Highest-Rated Ally 96 | . . . . . . . 29 29 29 16 . 96 . 31 . 39 Total Orders 6 | . . . . . . . 2 4 . . . . . . . . STAY 2 | . . . . . . . . 2 . . . . . . . . FOLLOW 2 | . . . . . . . . 2 . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . Ally Attacks 302 | . . . . . . . 38 37 36 . . 18 . 113 . 60 Total Damage 5084 | . . . . . . . 499 464 522 . . 502 . 1883 . 1214 Kills 33 | . . . . . . . 7 6 3 . . 5 . 2 . 10 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 1 . 2 . . . . Drone Launches 15 | . . . . . . . 15 . . . . . . . . . Drone Recoveries 3 | . . . . . . . 3 . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Turns Passed 19563 | 57 1181 1377 610 641 1763 1089 2393 905 1425 785 192 1682 2854 628 1179 802 Spaces Moved 6379 | 44 514 514 169 177 487 313 624 356 573 279 92 445 745 196 597 254 Core 7 | 3 . . . . . . . . . . . . 2 . . 2 Treads 4710 | 1 365 165 169 177 487 135 624 356 573 158 . 338 170 146 597 249 Legs 623 | . . . . . . . . . . . . . 573 50 . . Wheels 1036 | 40 149 349 . . . 178 . . . 121 92 107 . . . . Hover 3 | . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 175 320 320 320 230 325 243 243 210 210 195 189 160 160 160 Average Speed 264 | 97 188 231 320 320 320 281 325 244 243 265 210 343 333 214 160 202 Slowest Speed 1650 | 160 480 480 320 320 480 560 325 325 243 320 210 560 1500 265 240 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 78 49 48 16 76 27 86 13 75 40 75 66 16 76 18 40 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . . 1 1 . . . . Known Exits Taken 4 | . . . . 1 . 1 . 1 . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 . 1 1 1 1 . . . . Scrap Searched 2 | . . . . . . . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 67 | . . . . . . . . . . . . . 65 . . 2 Melee . | . . . . . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . . . 3 . . 1 AOE 62 | . . . . . . . . . . . . . 62 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Was Fac Ext Total 8035 | 54 648 638 205 228 615 438 881 377 588 300 91 525 971 291 774 411 Wait 574 | 2 44 56 20 7 47 62 107 1 . 3 . . 46 2 132 45 Move 6364 | 43 513 513 168 177 485 312 623 355 572 278 91 444 745 195 596 254 Hop . | . . . . . . . . . . . . . . . . . Pick Up 109 | 3 26 11 . 7 4 4 13 1 1 1 . 8 22 3 4 1 Fast Attach 75 | 6 4 . . 4 4 3 14 1 . 1 . 4 20 5 4 5 Attach 55 | . 1 3 . 4 1 3 3 2 . 2 . 15 11 1 1 8 Detach 7 | . . . . . . . 3 . . . . 2 2 . . . Swap 60 | . 3 8 . 3 5 4 13 3 1 . . . 10 1 6 3 Drop 118 | . 11 12 . 10 6 7 28 3 1 . . 2 19 13 6 . Fire 613 | . 46 35 17 15 42 43 69 11 13 15 . 50 96 71 23 67 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . Escape Stasis 23 | . . . . . 21 . 2 . . . . . . . . . Rewire 28 | . . . . . . . . . . . . . . . . 28 Trap 2 | . . . . . . . . . . . . . . . 2 . Miscellaneous 6 | . . . . . . . 6 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Extension History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 16) 1098 | -10/Materials | Discovered new exit (range 3) 1239 | -10/Materials | Entered another Materials area 1239 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1592 | -9/Materials | Build established: Tank 1803 | -9/Materials | Discovered new exit (range 3) 2370 | -9/Materials | Build established: Scavenger-Tank 2568 | -9/Materials | Discovered new exit (range 15) 2616 | -9/Materials | Entered Mines 3176 | -9/Mines | Discovered new exit (range 7) 3226 | -9/Mines | Entered Materials 3226 | -8/Materials | Evolved 2 slots: Utility x2 3740 | -8/Materials | Garrison activated, responded to threat 3867 | -8/Materials | Identified exit to Garrison 3867 | -8/Materials | Entered Garrison 3946 | -8/Garrison | Triggered checkpoint 3985 | -8/Garrison | Garrison Relay disabled 4086 | -8/Garrison | Build established: Scavenger-Gunner 4174 | -8/Garrison | Triggered checkpoint 4287 | -8/Garrison | Discovered new exit (range 11) 4394 | -8/Garrison | Triggered checkpoint 4455 | -8/Garrison | Garrison Relay disabled 4634 | -8/Garrison | Triggered checkpoint 4756 | -8/Garrison | Triggered checkpoint 4854 | -8/Garrison | Garrison Relay disabled 4968 | -8/Garrison | Triggered checkpoint 5114 | -8/Garrison | Triggered checkpoint 5182 | -8/Garrison | Garrison Relay disabled 5265 | -8/Garrison | Discovered new exit (range 15) 5556 | -8/Garrison | Discovered new exit (range 10) 5614 | -8/Garrison | Installed Relay Interface Framework 5630 | -8/Garrison | Entered Materials 6086 | -8/Materials | Build established: Gunner 6284 | -8/Materials | Identified exit to Storage 6441 | -8/Materials | Lost 5 parts (1p1n2u1w) 6686 | -8/Materials | Build established: Mutant 6719 | -8/Materials | Entered Storage 6745 | -8/Storage | Garrison activated, responded to threat 6748 | -8/Storage | Core integrity fell below 50% 7206 | -8/Storage | Build established: Scavenger-Gunner 7584 | -8/Storage | Discovered new exit (range 44) 7686 | -8/Storage | Build established: Scavenger-Mutant 8245 | -8/Storage | System corruption reached 10% 8289 | -8/Storage | Build established: Gunner 8302 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8601 | -8/Storage | Build established: Commander-Gunner 9112 | -8/Storage | Entered Factory 9112 | -7/Factory | Accompanied by 7 allies 9112 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 9407 | -7/Factory | Identified exit to Lower Caves 10004 | -7/Factory | Build established: Scavenger-Gunner 10017 | -7/Factory | Entered Lower Caves 10017 | -7/Lower Caves | Accompanied by 5 allies 10018 | -7/Lower Caves | Encountered a Warlord checkpoint 11128 | -7/Lower Caves | Learned Factory non-interactive machine intel 11401 | -7/Lower Caves | Discovered new exit (range 8) 11442 | -7/Lower Caves | Entered another Lower Caves area 11442 | -7/Lower Caves | Accompanied by 1 ally 11477 | -7/Lower Caves | Discovered new exit (range 10) 12197 | -7/Lower Caves | Discovered new exit (range 14) 12227 | -7/Lower Caves | Entered Data Miner 12227 | -7/Data Miner | Discovered new exit (range 6) 12260 | -7/Data Miner | Build established: Scavenger-Mutant 12267 | -7/Data Miner | Met Data Miner 12307 | -7/Data Miner | Learned location of Section 7 (-2) 12307 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12341 | -7/Data Miner | Received God Mode back door access code from Data Miner 12419 | -7/Data Miner | Entered Proximity Caves 12421 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12460 | -6/Proximity Caves | Lost 4 parts (2n2w) 12514 | -6/Proximity Caves | Escorted by Enhanced Grunt 12727 | -6/Proximity Caves | Build established: Scavenger-Gunner 12949 | -6/Proximity Caves | Spotted B-75 Beast 13024 | -6/Proximity Caves | Lost 7 parts (1p2n2u2w) 13218 | -6/Proximity Caves | Destroyed B-75 Beast 13335 | -6/Proximity Caves | Found Prototype Device 13335 | -6/Proximity Caves | Identified Exp. Thermal Shield 13489 | -6/Proximity Caves | Learned 4 Factory zone layouts 13510 | -6/Proximity Caves | Build established: Gunner 13872 | -6/Proximity Caves | Build established: Mutant 14028 | -6/Proximity Caves | Discovered new exit (range 10) 14101 | -6/Proximity Caves | Entered Factory 14101 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14103 | -6/Factory | Loaded intel: 206 non-interactive machine locations 14978 | -6/Factory | Lost 5 parts (1n2u2w) 15247 | -6/Factory | Found Prototype Launcher 15247 | -6/Factory | Identified Scatter Rocket Array 15623 | -6/Factory | Build established: Scavenger-Gunner 16086 | -6/Factory | Lost 3 parts (1p1n1w) 16527 | -6/Factory | Discovered new exit (range 11) 16952 | -6/Factory | Incoming investigation squad redirected 16955 | -6/Factory | Sucked down chute 16955 | -6/Factory | Entered Waste 16956 | -6/Waste | Met a frightened Derelict 16970 | -6/Waste | EMP discharged 16970 | -6/Waste | System corruption reached 10% 16973 | -6/Waste | Spotted C-40 Crusher 16989 | -6/Waste | Spotted C-40 Crusher 16989 | -6/Waste | Spotted C-40 Crusher 17014 | -6/Waste | Spotted C-40 Crusher 17032 | -6/Waste | Allies destroyed C-40 Crusher 17034 | -6/Waste | Spotted C-40 Crusher 17070 | -6/Waste | EMP discharged 17092 | -6/Waste | Spotted C-40 Crusher 17112 | -6/Waste | Destroyed C-40 Crusher 17122 | -6/Waste | Destroyed C-40 Crusher 17169 | -6/Waste | Allies destroyed C-40 Crusher 17170 | -6/Waste | EMP discharged 17170 | -6/Waste | System corruption reached 30% 17179 | -6/Waste | Destroyed C-40 Crusher 17211 | -6/Waste | Build established: Scavenger-Mutant 17270 | -6/Waste | EMP discharged 17370 | -6/Waste | EMP discharged 17470 | -6/Waste | EMP discharged 17470 | -6/Waste | Destroyed C-40 Crusher 17510 | -6/Waste | Found Damper Plating 17546 | -6/Waste | Discovered new exit (range 22) 17570 | -6/Waste | EMP discharged 17583 | -6/Waste | Entered Factory 18309 | -6/Factory | Build established: Scavenger-Skirmisher 18756 | -6/Factory | Discovered new exit (range 6) 18760 | -6/Factory | Identified exit to Extension 18762 | -6/Factory | Entered Extension 18839 | -6/Extension | Rescued a captive Derelict 18962 | -6/Extension | Rescued a captive Derelict 18980 | -6/Extension | Rescued a captive Derelict 19112 | -6/Extension | Rescued a captive Derelict 19201 | -6/Extension | Rescued a captive Derelict 19232 | -6/Extension | Rescued a captive Derelict 19289 | -6/Extension | Spotted B-75 Beast 19313 | -6/Extension | Spotted B-75 Beast 19343 | -6/Extension | Core integrity fell below 50% 19415 | -6/Extension | Destroyed B-75 Beast 19423 | -6/Extension | Core integrity fell below 20% 19437 | -6/Extension | Disrupted transfer network 19453 | -6/Extension | Lost 9 parts (3p3n3w) 19553 | -6/Extension | Lost 3 parts (1n1u1w) 19564 | -6/Extension | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 19558_ C-30 ARC bursts open, deploying its payload. 19558_ G-67 Veteran unfolds itself. 19558_ G-50 Soldier unfolds itself. 19558_ System corrupted: Coil Gun jammed. 19558_ Destroyed Welding Torch. 19558_ Adv. EMP Blaster destroyed. 19558_ Destroyed Adv. EMP Blaster. 19558_ Mic. Nuclear Core destroyed. 19558_ Destroyed Mic. Nuclear Core. 19558_ Coil Gun destroyed. 19558_ Destroyed Coil Gun. 19558_ Chain reaction triggered in Corrupted Imp. Ion Engine. 19558_ U-05 Engineer destroyed. 19558_ R-10 Processor destroyed. 19558_ Chain reaction triggered in Corrupted Lgt. Deuterium Engine. 19559_ Acquired 105 matter. 19559_ U-05 Engineer lays Concrete. 19563_ Machine disabled. 19563_ Destroyed Welding Torch. 19564_ System corrupted: Imp. Deuterium Engine rejected. Map ----- +----------------------------------------------------+ | ??????######### #????????????????????????????? | | ??????????# ## %#######???????????????????????? | | ??????##### #???????????????????????? | | ??????# #### ##### #???????????????????????? | | ??????###T#####??# T#??# #???????????????????????? | | ????????##???????# ##??# #???????????????????????? | | ?????????????????# #???# #???????????????????????? | | ?????????????????###???# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????#!#???????????????????????? | | ???????????????????????#=#???????????????????????? | | ???????????????????????#%#???????????????????????? | | ???????????????????????#%#???????????????????????? | | ???????????????????????#=#???????????????????????? | | ???????????????????????#R#???????????????????????? | | ???????????????????????#/#???????????????????????? | | ???????????????????????#=#???????????????????????? | | ???????????????????????# #??##?##???#????????????? | | ?????????????????????###%### ## ### ###??????????? | | ?????????????????????# R =!= #??????????? | | ?????????????????????#! %!%[R* g % #??????????? | | ?????????????????????#[!%@ !=! g #??????????? | | ?????????????????????#% %! g #??????????? | | ??????????????????####!| ==% u #??????????? | | ??????????? % = [ %= ??????? | | ?????????? %! = =%!%= ??????? | | ?????????? *! t %* =%=%% ??????? | | ?????????? !*%% ! [ *%???????? | | ??????????? k k!k%!| t u t% =%=???????? | | ???????????###########|=% ###????????? | | ?????????????????????#= #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????######T#"""#######??????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Imp. Gyrokinetic Inverter | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed RagnarokBarrageDriver Manual? 0 Play Time 01:40:42 Cumulative 89.5 hours Start 2022.04.23 @ 10:46:55 End 2022.04.23 @ 12:45:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f4e679d-aabb-4d9c-96c6-4a3e7ad35cbc