Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 18:57:34 Player: War__Prophet Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (2421) 2421 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1504) 1504 TOTAL SCORE: 8335 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 575 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -82 Cogmind --------- Core Integrity 0/850 Matter 43/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Relay Coupler [Sentry] (31) Heavy Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Melee Analysis Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Hunter] Relay Coupler [Heavy] > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Weight Redist. System [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Shield Generator Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Fac Gar Slots Evolved 8 | . . 2 . . . 4 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 6 | . . 2 . . . 2 . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 82 | 6 4 11 10 18 2 13 6 3 4 5 Power 12 | 1 1 2 3 3 . . 1 . . 1 Engine 11 | 1 1 2 3 3 . . 1 . . . Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 21 | 2 1 2 2 3 . 8 1 1 . 1 Treads . | . . . . . . . . . . . Leg 1 | . . . . . . . . . . 1 Wheel 13 | 2 1 2 2 3 . 2 . 1 . . Hover . | . . . . . . . . . . . Flight 7 | . . . . . . 6 1 . . . Utility 28 | 1 2 5 1 5 2 3 3 1 4 1 Device 5 | . 1 . . 3 . . . 1 . . Storage 4 | 1 1 1 . . . 1 . . . . Processor 5 | . . 1 . 1 . 2 1 . . . Hackware 8 | . . . . . 1 . 2 . 4 1 Protection 6 | . . 3 1 1 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 . 2 4 7 . 2 1 1 . 2 Energy Gun 2 | . . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 13 | 2 . 1 3 5 . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . . . . Corrupted Parts 2 | . . . . . 1 . 1 . . . System Corruption 6 | . . . . . 1 . 5 . . . Parts Lost 27 | . 1 . 3 10 . 3 3 . . 7 Power 3 | . . . . 1 . . 1 . . 1 Propulsion 12 | . 1 . 2 3 . 2 1 . . 3 Utility 4 | . . . . 2 . 1 . . . 1 Weapon 8 | . . . 1 4 . . 1 . . 2 Highest Loss Streak 9 | . 1 . 2 9 . 3 3 . . 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 20 | . 5 15 24 22 25 24 14 4 3 1 Power 1 | . 1 . 1 1 1 1 . . . . Propulsion 5 | . 1 5 9 5 4 4 3 . . . Utility 11 | . . 7 11 12 19 17 10 4 3 1 Weapon 1 | . 1 2 2 1 . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 21 | . . . 4 5 . . 11 . . 1 Power 1 | . . . 1 . . . . . . . Propulsion 4 | . . . 2 1 . . 1 . . . Utility 16 | . . . 1 4 . . 10 . . 1 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 94 99 96 93 100 86 59 60 56 43 Engine 9 | . 14 11 10 10 11 7 3 . . . Wheel 18 | . 26 22 19 17 22 13 10 4 6 3 Flight 1 | . . . . . . 8 7 15 13 6 Device 5 | . 10 1 . 7 11 7 3 3 . . Storage 10 | . 14 11 11 11 11 8 7 . . . Processor 10 | . . 9 11 11 11 19 18 15 13 6 Hackware 1 | . . . . . 5 . 1 15 16 19 Protection 12 | . . 21 21 13 5 4 . . . . Ballistic Gun 19 | . 28 19 21 21 22 9 . . . 1 Peak Build Rating 43 | 6 7 15 21 24 27 33 34 34 43 43 Average Rating 18 | 4 6 13 17 19 25 28 21 31 39 19 On Entrance 21 | . 6 7 15 21 24 24 33 25 34 43 Avg Prop Armor Cover (%) 10 | . . . . . . 4 4 19 20 20 Naked Turns 30 | . . . . . . . . . . 30 Heaviest Build 100 | 11 17 93 100 100 97 100 100 3 3 8 Greatest Support 50 | 26 26 26 26 38 38 50 50 28 10 28 Greatest Overweight (x) 10 | . 1 4 9 8 2 10 4 . . 2 Average Overweight (x) 2 | . . 3 4 4 2 2 . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 5 5 5 Average Capacity 22 | 7 8 22 25 25 25 25 13 5 5 5 Most Carried 25 | 1 9 25 25 25 25 25 25 5 5 3 Average Carried 20 | . 6 15 24 22 25 24 13 4 2 1 Final Capacity 25 | 8 10 25 25 25 25 25 5 5 5 5 Final Carried 25 | 1 9 25 25 25 25 25 5 4 1 3 Class Distribution -------------------- 43% | Mutant 29% | Bothacker-Mutant 17% | Scavenger-Mutant 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Bothacker-Mutant | -9/Recycling Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Fac Gar Matter Collected 2225 | 226 196 311 670 472 167 155 . . . 28 Remotely 258 | . 196 62 . . . . . . . . Salvage Created 2930 | . 356 564 899 406 416 289 . . . . Parts 158 | . 18 30 56 34 8 12 . . . . Haulers Intercepted 5 | . 1 . 4 . . . . . . . Recyclers Shooed 6 | . 1 3 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Fac Gar Combat Hostiles Destroyed 43 | . 7 8 9 13 2 4 . . . . Melee 1 | . . . . . . 1 . . . . Guns 39 | . 7 8 9 11 2 2 . . . . AOE 2 | . . . . 2 . . . . . . Classes Destroyed 11 | . 3 4 2 2 . . . . . . Worker 9 | . 1 . 6 . . 2 . . . . Builder 2 | . . 2 . . . . . . . . Hauler 5 | . 1 . 4 . . . . . . . Recycler 9 | . . 2 2 . 3 2 . . . . Mechanic 1 | . . . 1 . . . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 10 | . . . . 6 . 4 . . . . Grunt 16 | . 7 4 5 . . . . . . . Duelist 2 | . . 1 1 . . . . . . . Sentry 14 | . . 3 3 6 2 . . . . . Programmer 1 | . . . . 1 . . . . . . Best Kill Streak 6 | . 6 5 4 4 2 6 . . . . Combat Bots Only 5 | . 5 3 3 4 1 2 . . . . Max Kills in Single Turn 2 | . 1 1 2 1 1 1 . . . . Gunslinging 1 | . . . 1 . . . . . . . Exploded 1 | . . . . 1 . . . . . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Fac Gar Hostile Shots Fired 396 | . 38 34 58 90 10 39 4 . . 123 Missed 114 | . 10 13 18 17 2 14 1 . . 39 Hits 282 | . 28 21 40 73 8 25 3 . . 84 Melee 9 | . . . . . . . 3 . . 6 Projectile 273 | . 28 21 40 73 8 25 . . . 78 AOE 2 | . . . 2 . . . . . . . Critical Strikes 10 | . . . 3 . 1 . 1 . . 5 Part Disruptions 1 | . . . . 1 . . . . . . Damage Taken 4186 | . 327 264 570 975 129 371 137 . . 1413 Core 1390 | . 103 43 54 151 33 43 105 . . 858 Absorbed by Shields 130 | . . . . 56 . . . . . 74 Redirected to Shielding 53 | . . 11 16 26 . . . . . . Core Remaining (%) 66 | 100 58 . . . 29 . . 78 . . Volleys Fired 224 | . 28 39 80 42 20 11 . . . 4 Largest 2 | . 2 2 2 2 2 2 . . . 2 Hottest 60 | . 40 60 46 46 46 46 . . . 46 Shots Fired 418 | . 56 78 143 77 38 20 . . . 6 Gun 411 | . 56 78 143 72 38 20 . . . 4 Cannon . | . . . . . . . . . . . Launcher 5 | . . . . 5 . . . . . . Special 2 | . . . . . . . . . . 2 Kinetic 408 | . 56 75 143 72 38 20 . . . 4 Thermal 3 | . . 3 . . . . . . . . Explosive 5 | . . . . 5 . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | . 12 7 17 7 5 4 . . . 5 Robot Miss Streak 6 | . 3 6 3 5 4 2 . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 2 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 265 | . 44 45 92 39 23 17 . . . 5 Core Hits 123 | . 19 23 36 24 13 7 . . . 1 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . . Critical Strikes 3 | . . . 1 . . 2 . . . . Destroy 1 | . . . 1 . . . . . . . Smash 2 | . . . . . . 2 . . . . Melee Attacks 10 | . . . . . . 10 . . . . Impact 10 | . . . . . . 10 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3945 | . 471 504 1335 624 394 553 . . . 64 Guns 3412 | . 471 504 1335 495 385 168 . . . 54 Cannons . | . . . . . . . . . . . Explosions 129 | . . . . 129 . . . . . . Melee 385 | . . . . . . 385 . . . . Ramming 19 | . . . . . 9 . . . . 10 Kinetic 3402 | . 471 494 1335 495 385 168 . . . 54 Thermal 10 | . . 10 . . . . . . . . Explosive 129 | . . . . 129 . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 385 | . . . . . . 385 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 23 | . . . 3 5 6 . 21 23 . 2 Average Corruption 4 | . . . 2 4 5 . 13 21 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 105 | . . . 15 57 19 . 10 4 . . Message Errors 28 | . . . 7 15 4 . 1 1 . . Matter Fused 23 | . . . 2 11 4 . 5 1 . . Heat Flow Errors 12 | . . . 3 6 3 . . . . . Energy Discharges 10 | . . . 1 7 1 . . 1 . . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 16 | . . . . 12 1 . 2 1 . . Data Loss (major) 6 | . . . 2 2 2 . . . . . Misfires 5 | . . . . 4 1 . . . . . Misdirections 1 | . . . . . . . 1 . . . Weapon Failures 3 | . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 152 | . . . . 8 . 144 . . . . Projectiles . | . . . . . . . . . . . Explosions 8 | . . . . 8 . . . . . . Melee 144 | . . . . . . 144 . . . . Knockbacks 1 | . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 31 | . . . . 25 4 . . . . 2 Shots 2 | . . . . 2 . . . . . . Rammed 10 | . . . . . 1 . . . . 9 Targets Rammed 11 | . . . . . 1 . . . . 10 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 279 | . 24 49 207 279 244 . . . . 7 Average Temperature 47 | . 8 7 39 94 82 . . . . 5 Received Heat Transfer 1038 | . 183 105 288 174 63 . . . . 225 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 3 | . . . . . . 3 . . . . Impact Corruptions 5 | . . . . . . 5 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 25 | . . 25 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Fac Gar Maximum Alert Level 4 | . . . 1 4 2 1 . . . . Low Security (%) 49 | 100 100 100 96 2 . 80 100 100 100 100 Level 1 8 | . . . 3 14 . 19 . . . . Level 2 21 | . . . . 32 100 . . . . . Level 3 18 | . . . . 43 . . . . . . Level 4 3 | . . . . 7 . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1258 | . 80 103 238 1258 578 216 40 . . 186 Initial 565 | . . 24 27 146 565 204 40 . . . Average 369 | . 28 43 36 715 525 165 7 . . 91 Influence Increases 2874 | . 172 233 607 1332 112 142 . . . 276 Destroy 0b10 Robot/C 1400 | . 140 160 300 540 80 80 . . . 100 Destroy 0b10 Robot/NC 145 | . 10 20 75 . 20 20 . . . . Destroy Leader 224 | . 22 50 102 30 . 10 . . . 10 Allied During Kill 175 | . . . 99 56 12 2 . . . 6 Anti-Garrison Action 700 | . . . . 700 . . . . . . Destroy Structure 20 | . . 3 1 6 . . . . . 10 Lose Combat Pursuer 210 | . . . 30 . . 30 . . . 150 Influence Decreases 2688 | . 115 225 446 300 883 513 116 . . 90 Entered New Map 1203 | . . 33 38 80 693 283 76 . . . Time Decay 995 | . 105 192 328 . 190 160 20 . . . Lost Part 230 | . 10 . 20 100 . 30 . . . 70 Lost Ally 260 | . . . 60 120 . 40 20 . . 20 Squads Dispatched 7 | . 2 1 4 . . . . . . . Investigation 1 | . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 2 1 3 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Fac Gar Distress Signals 8 | . . 4 3 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 106 | . 9 11 19 24 3 7 6 . . 27 Peak Tracking Total 17 | . 2 6 4 4 1 4 6 . . 17 Tactical Retreats 8 | . . . 2 . . 1 . . . 5 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Fac Gar Traps Triggered 19 | . . . 5 9 . 1 . 2 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Fac Gar Machines Disabled 4 | . . . . 4 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . Garrison Relay 4 | . . . . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Fac Gar Machines Accessed 4 | . . . 1 2 . . . . 1 . Terminals 2 | . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . Total Hacks 12 | . . . 2 8 . . . . 2 . Successful 4 | . . . 1 1 . . . . 2 . Failed 8 | . . . 1 7 . . . . . . Catastrophic 2 | . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 8 | . . . . 8 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 2 . . . . . 2 . Terminal Hacks 1 | . . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . 2 . Unlock Access 2 | . . . 1 . . . . . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . 2 . . . . 1 . Full Trace Events 2 | . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Fac Gar Used RIF Installer 1 | . . . . 1 . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . 1 Relay Couplers Released 23 | . . . . 23 . . . . . . Machine Destruction 19 | . . . . 19 . . . . . . Programmers 4 | . . . . 4 . . . . . . Attached 7 | . . . . . . . 2 . 4 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Fac Gar Total Allies 14 | . . . 10 2 . . 1 . . 1 Largest Group 10 | . . . 10 7 2 2 1 . . 1 Highest-Rated Group 88 | . . . 88 56 45 45 31 . . 41 Highest-Rated Ally 41 | . . . 16 25 25 25 31 . . 41 Total Orders . | . . . . . . . . . . . Ally Attacks 141 | . . . 48 65 5 . 14 . . 9 Total Damage 1873 | . . . 368 625 241 . 169 . . 470 Kills 29 | . . . 7 15 2 . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Fac Gar Active Infowar (turns) 4782 | . . 357 1097 2260 389 336 208 60 10 65 Optics 4782 | . . 357 1097 2260 389 336 208 60 10 65 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Fac Gar Turns Passed 5298 | 56 312 419 1097 2260 389 336 208 60 10 151 Spaces Moved 3314 | 53 245 213 543 1285 248 189 248 122 14 154 Core 73 | 3 . . . . . 1 . . . 69 Treads . | . . . . . . . . . . . Legs 5 | . . . . . . . . . . 5 Wheels 2854 | 50 245 213 543 1285 248 188 72 7 . 3 Hover . | . . . . . . . . . . . Flight 382 | . . . . . . . 176 115 14 77 Fastest Speed 32 | 50 80 80 135 130 130 111 32 32 42 42 Average Speed 126 | 86 88 127 151 154 130 131 57 42 42 59 Slowest Speed 550 | 90 95 140 215 200 130 550 160 100 42 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 46 21 60 60 59 4 85 3 1 28 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 . . 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 6 | . . . . 6 . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 6 | . . . . 6 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Fac Gar Total 3988 | 59 289 289 683 1495 274 237 313 128 18 203 Wait 112 | . . . 20 36 2 . 45 2 . 7 Move 3301 | 52 244 212 542 1283 247 189 244 121 13 154 Hop 1 | . . . . . . . 1 . . . Pick Up 62 | 1 10 18 9 20 . 3 . . . 1 Fast Attach 49 | 6 1 2 10 5 2 8 7 3 . 5 Attach 29 | . 1 2 1 10 . 7 3 1 4 . Detach 19 | . . 1 . 5 1 5 5 . 1 1 Swap 22 | . 3 8 5 5 . . 1 . . . Drop 55 | . 2 7 16 17 1 4 7 1 . . Fire 224 | . 28 39 80 42 20 11 . . . 4 Melee 10 | . . . . . . 10 . . . . Ram 10 | . . . . . 1 . . . . 9 Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis 92 | . . . . 72 . . . . . 20 Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: [*Rec x3]) -9/Recycling -7/Factory -7/Waste -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 8) 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Utility x2 773 | -9/Materials | Discovered new exit (range 5) 788 | -9/Materials | Entered Storage 1603 | -9/Storage | Build established: Scavenger-Mutant 1657 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1869 | -9/Storage | Identified exit to Garrison 1885 | -9/Storage | Entered Garrison 1885 | -9/Garrison | Accompanied by 7 allies 1956 | -9/Garrison | Build established: Commander-Mutant 2055 | -9/Garrison | Triggered checkpoint 2183 | -9/Garrison | Triggered checkpoint 2221 | -9/Garrison | Triggered checkpoint 2315 | -9/Garrison | Discovered new exit (range 17) 2345 | -9/Garrison | Triggered checkpoint 2524 | -9/Garrison | Core integrity fell below 50% 2557 | -9/Garrison | Lost 9 parts (1p2n2u4w) 2563 | -9/Garrison | Build established: Mutant 2587 | -9/Garrison | Triggered checkpoint 2650 | -9/Garrison | Discovered new exit (range 11) 2760 | -9/Garrison | Rescued a captive Derelict 2768 | -9/Garrison | Rescued a captive Derelict 2814 | -9/Garrison | Garrison Relay disabled 2985 | -9/Garrison | Discovered new exit (range 19) 3041 | -9/Garrison | Installed Relay Interface Framework 3081 | -9/Garrison | Garrison Relay disabled 3360 | -9/Garrison | Garrison Relay disabled 3650 | -9/Garrison | Garrison Relay disabled 3965 | -9/Garrison | Build established: Bothacker-Mutant 4145 | -9/Garrison | Entered Recycling 4145 | -9/Recycling | Accompanied by 2 allies 4146 | -9/Recycling | Met a Zionite searching for Scraptown 4490 | -9/Recycling | Discovered new exit (range 19) 4534 | -9/Recycling | Entered Factory 4534 | -7/Factory | Accompanied by 2 allies 4534 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4802 | -7/Factory | Lost 3 parts (2n1u) 4870 | -7/Factory | Sucked down chute 4870 | -7/Factory | Entered Waste 4871 | -7/Waste | Met a frightened Derelict 4876 | -7/Waste | Spotted C-40 Crusher 4885 | -7/Waste | EMP discharged 4885 | -7/Waste | System corruption reached 10% 4902 | -7/Waste | Spotted C-40 Crusher 4914 | -7/Waste | Spotted C-40 Crusher 4926 | -7/Waste | Spotted C-40 Crusher 4932 | -7/Waste | Spotted C-40 Crusher 4932 | -7/Waste | Spotted C-40 Crusher 4962 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4965 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4968 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4985 | -7/Waste | EMP discharged 4999 | -7/Waste | Lost 3 parts (1p1n1w) 5073 | -7/Waste | Discovered new exit (range 12) 5078 | -7/Waste | Entered Factory 5136 | -7/Factory | Discovered new exit (range 5) 5138 | -7/Factory | Entered another Factory area 5138 | -6/Factory | Evolved 2 slots: Utility x2 5148 | -6/Factory | Identified exit to Garrison 5148 | -6/Factory | Entered Garrison 5190 | -6/Garrison | Triggered checkpoint 5213 | -6/Garrison | Released all parts (9) 5259 | -6/Garrison | Core integrity fell below 50% 5280 | -6/Garrison | Triggered checkpoint 5293 | -6/Garrison | Core integrity fell below 20% 5299 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05239_ Kicked G-50 Soldier. 05240_ Carbon-fiber Leg destroyed. 05241_ Slammed into G-50 Soldier. 05248_ Autogun destroyed. 05260_ Critical hit (Burn: +37). 05278_ Lgt. Nuclear Core destroyed. 05280_ Beams of light sweep through the air. An alarm sounds. 05288_ Triggered Stasis Trap. 05288_ A bubble of rippling energy engulfs the area. 05288_ Field strength at 94. 05289_ Field strength at 88. 05290_ Field strength at 82. 05291_ Field strength at 72. 05292_ Field strength at 62. 05293_ Field strength at 45. 05294_ Field strength at 22. 05295_ Field strength at 13. 05295_ Stasis field depleted. 05296_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ???????????????????????# ????# #?????????????????? | | ???????????????????????# ????# #???#####?????????? | | ???????????????????????# ????# #???# #?????????? | | ???????????????????????? ??### ##### #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# ##########?????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ?????## ##""""######??????# #??????????????????? | | ?????# ######## #??????????????????? | | ? #??????????????????? | | ? #??????????????????? | | ?????# ## ## ###########??????????????????? | | ?????# ## ## ###??????????????????????????? | | ?????" #??????????????????????????? | | ?????" #??????????????????????????? | | ?????" #??????????????????????????? | | ?????" #??????????????????????????? | | ?????# ## ## ###??????????????????????????? | | ?????# ## ## #????????????????????????????? | | ???? #####????????????????????????? | | ???? #? #????????????????????????? | | ?????# #?# #????????????????????????? | | ?????######""""## #?#p##########???????????????? | | ????????????????# #?#s @ #??????????? | | ????????????????# #?#s##########???????????????? | | ????????????????# #?# #????????????????????????? | | ????????????????# #?# #????????????????????????? | | ????????????????# #?# #????????????????????????? | | ????????????????# ###+#########????????????????? | | ????????????????# ?????????? | | ????????????????# ^ ?????????? | | ????????????????# ?????????? | | ????????????????##################### ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 10 Melee Accuracy 5 Relay Coupler Types 5 Relay Coupler Value 122 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Mindtrick Challenges ------------ None Game ------ Seed ScrapoidFireRigger Manual? 0 Play Time 00:39:22 Cumulative 44.3 hours Start 2025.11.03 @ 22:32:58 End 2025.11.05 @ 18:57:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 398c4d5c-ae48-4e80-acd5-2550a69614ca