Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 14:55:33 Player: CrossedViper Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (546) 2730 Value Destroyed (22993) 22993 Prototype IDs (73) 1460 Alien Tech Used (0) 0 Bonus (15448) 15448 TOTAL SCORE: 51731 Bonus ------- Triggered High Security 500 High Alert Combat Kills 11471 Follower Combat Kills 2587 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 710 Scanned by Researcher 500 Win 3000 Friendly Fire -5220 Cogmind --------- Core Integrity 523/1600 Matter 158/300 Energy 82/350 System Corruption 25% Temperature Cool (1) Movement Flying (600) Ox7 Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Quantum Reactor > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (13) ----- Spectral Analyzer Precision Energy Filter System Mapper > --- WEAPON (2) ------- Omega Cannon > --- INVENTORY (5) ---- Thunder Hammer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Graviton Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Weapon Cycler SHELL Armor Graphene Brace AEGIS Remote Shield Advanced Hacking Suite > --- WEAPON ----------- Omega Cannon > --- INVENTORY -------- Advanced Heat Sink Experimental Matter Compressor Thermal Barrier System Mapper Improved Matter Neutralizer Improved Matter Neutralizer Guided Micro-nuke Launcher Guided Micro-nuke Launcher Guided Micro-nuke Launcher Plasma Cutter RU-N14's Throwing Claymores Thunder Hammer [Rating: 224] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Centrium Wheel Hover Unit Cooled Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Thunder Hammer Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 2 . . . . 2 2 . 2 Power 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Propulsion 4 | . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . Utility 11 | . . . 1 . . . 2 1 . . . . 1 . 2 . . . . 1 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 430 | 7 4 4 35 4 . 1 18 52 6 5 7 15 35 39 24 2 3 12 . 9 23 41 84 Power 43 | 1 1 . 2 . . . 1 5 . . 1 2 3 3 2 . 1 1 . . 4 7 9 Engine 16 | 1 1 . 2 . . . 1 5 . . 1 2 2 . . . . . . . . . 1 Core 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Reactor 24 | . . . . . . . . . . . . . 1 . 2 . 1 1 . . 4 7 8 Propulsion 110 | 2 . 1 9 1 . . 6 20 . 1 2 4 15 15 6 . . 1 . 3 1 10 13 Treads 55 | 2 . 1 9 1 . . 6 7 . 1 . 4 5 2 . . . 1 . 1 1 4 10 Leg 10 | . . . . . . . . 2 . . . . . 2 . . . . . . . 6 . Wheel 36 | . . . . . . . . 11 . . 2 . 9 4 6 . . . . 2 . . 2 Hover 8 | . . . . . . . . . . . . . 1 7 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 133 | 2 1 2 7 . . . 7 10 2 2 . 4 12 11 15 1 2 7 . 3 12 13 20 Device 69 | 1 . 2 . . . . 2 3 2 2 . 3 7 4 8 . 2 3 . 2 6 6 16 Storage 8 | 1 . . 1 . . . . . . . . . 1 2 . 1 . 1 . . . . 1 Processor 15 | . 1 . . . . . 1 1 . . . . 1 1 4 . . 1 . . 2 3 . Hackware 6 | . . . . . . . 1 1 . . . . . 1 1 . . . . . . . 2 Protection 35 | . . . 6 . . . 3 5 . . . 1 3 3 2 . . 2 . 1 4 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 144 | 2 2 1 17 3 . 1 4 17 4 2 4 5 5 10 1 1 . 3 . 3 6 11 42 Energy Gun 26 | 1 . . 11 3 . . 3 8 . . . . . . . . . . . . . . . Energy Cannon 22 | . . . . . . . . . . . . . . 3 . . . 1 . 1 2 8 7 Ballistic Gun 12 | 1 2 1 2 . . . . 1 3 1 . . . . . . . . . . . 1 . Ballistic Cannon 20 | . . . . . . . . 4 . . . 2 2 . . . . . . . . 1 11 Launcher 26 | . . . 3 . . 1 . 2 1 1 . . 2 1 . . . 1 . . . 1 13 Special Weapon 12 | . . . . . . . . . . . 3 2 . 1 . . . . . . 3 . 3 Impact Weapon 19 | . . . 1 . . . 1 2 . . 1 . . 3 . . . . . 2 1 . 8 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . 1 1 2 1 1 . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . 1 4 . . . . 3 1 . 1 1 1 4 4 . . 6 . . 6 11 5 Parts Lost 108 | . . 1 7 . . . 2 20 . 2 . . 20 6 . . . . . 2 4 9 35 Power 18 | . . . 2 . . . . 2 . . . . 2 . . . . . . . 1 2 9 Propulsion 39 | . . 1 3 . . . . 10 . 1 . . 12 3 . . . . . 1 . . 8 Utility 40 | . . . 2 . . . 2 4 . 1 . . 6 3 . . . . . 1 3 5 13 Weapon 11 | . . . . . . . . 4 . . . . . . . . . . . . . 2 5 Highest Loss Streak 14 | . . 1 2 . . . 2 13 . 2 . . 8 4 . . . . . 1 2 3 14 To Critical Strikes 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 97 100 100 100 97 90 98 99 92 99 80 83 99 100 98 95 89 82 82 86 58 Engine 5 | . 14 14 10 11 11 11 9 6 7 7 6 7 8 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 10 10 7 5 4 7 12 8 Treads 15 | . 28 28 32 33 33 33 27 20 7 7 13 14 15 5 . . . 2 5 4 4 4 9 Wheel 8 | . . . . . . . . 6 23 22 16 15 6 3 12 31 31 26 21 18 17 3 . Hover 1 | . . . . . . . . . . . . . 1 8 18 . . . . . . . . Device 14 | . 8 1 11 11 11 11 13 9 20 22 23 22 15 9 14 15 13 14 15 19 20 20 12 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 4 4 4 3 Processor 7 | . 5 11 . . . . 3 9 8 7 7 7 4 5 10 10 10 12 15 14 9 13 11 Hackware 2 | . . . . . . . 6 . . . . . . . 10 10 10 7 5 4 4 4 4 Protection 6 | . . . 8 11 11 11 10 11 7 7 7 7 5 15 5 5 5 4 5 1 5 1 3 Energy Gun 4 | . 10 . 10 21 22 21 17 12 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 5 . . . . . . 4 5 1 Ballistic Gun 3 | . 17 28 9 . . . . . 11 15 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . 11 . . . . . . . . 1 1 Special Weapon 1 | . . . . . . . . . . . 8 11 . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . 2 1 . 2 6 10 7 5 4 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 13 14 15 59 58 57 57 63 79 63 66 74 74 131 151 84 114 113 135 108 109 166 166 163 Greatest Support 242 | 40 40 40 60 60 60 60 60 80 30 30 30 104 96 60 96 96 96 96 64 70 70 242 240 Greatest Overweight (x) 15 | . . . 1 . . . 1 5 2 3 3 2 13 15 3 1 1 2 1 2 2 2 7 Average Overweight (x) . | . . . . . . . . . 1 2 2 1 2 1 . . . 1 1 1 1 . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 20 20 25 25 10 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 19 20 20 20 20 20 20 20 20 20 23 13 10 17 20 20 20 20 20 20 17 Most Carried 25 | 5 8 8 20 20 20 20 20 20 17 16 20 20 25 18 10 14 20 20 20 20 20 20 20 Average Carried 16 | 3 7 7 17 19 20 20 19 16 16 15 17 18 20 11 9 11 17 19 20 19 18 18 14 Final Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 20 20 25 10 10 20 20 20 20 20 20 20 5 Final Carried 20 | 4 8 8 20 20 20 20 20 15 17 15 18 20 18 10 10 14 20 20 20 19 16 20 1 Class Distribution -------------------- 61% | Scavenger-Mutant 19% | Mutant 8% | Hacker-Mutant 7% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Mutant | -3/Proximity Caves Generator-Mutant | -3/Research Generator-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 12631 | 269 235 131 800 40 . 12 146 671 132 234 70 150 780 536 194 66 30 710 60 104 210 819 6232 Remotely 2946 | . . . . . . . . . . . . . . . . . . . . . . . 2946 Salvage Created 23224 | 148 551 127 2126 313 10 121 1147 1976 7 203 . 400 1021 1801 447 119 . 203 69 887 2623 2080 6845 Parts 947 | 4 32 6 151 17 1 12 54 112 . 4 . 30 49 44 8 5 . 4 1 42 120 65 186 Haulers Intercepted 26 | . 1 . 6 . . . 1 3 . . . . 1 3 2 . . . . . . 1 8 Recyclers Shooed 27 | . 1 . 1 . . . 2 2 . . . . 2 2 . . . . . . 2 . 15 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . . . . . . . . 3 3 2 6 . . . 37 10 61 1 . . . . Prevented 9 | . . . . . . . . . . . . 1 . . . . . 8 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 390 | . 11 5 47 4 . 6 21 32 1 3 . 5 22 21 5 1 . 5 2 12 21 30 136 Melee 24 | . . . . . . . . 1 . . . . 5 5 3 1 . . . 7 . 1 1 Guns 96 | . 11 5 38 4 . 2 18 15 . 3 . . . . . . . . . . . . . Cannons 86 | . . . . . . . . . . . . . 8 1 . . . . . . 17 25 35 AOE 151 | . . . 9 . . 4 . 13 1 . . 5 9 4 . . . 5 2 . 4 2 93 Classes Destroyed 28 | 2 3 1 8 1 . . 1 2 . . . 1 . . . 1 . 1 . . 2 5 . Worker 42 | . . . 5 . . . . 4 . . . . 6 1 1 . . . . 2 1 2 20 Builder 37 | . . . 4 . . . 2 3 . . . . 3 2 1 . . . . 3 4 6 9 Tunneler 7 | 2 . . . 1 . . . 2 . . . . . 2 . . . . . . . . . Hauler 26 | . 1 . 6 . . . 1 3 . . . . 1 3 2 . . . . . . 1 8 Recycler 34 | 1 . . . 1 . . 1 5 . . . . 2 3 . . . . . . 5 3 13 Mechanic 9 | . . . 2 . . . . 2 . . . . 1 . . . . . . . . . 4 Operator 6 | . . . 2 . . . . 2 . . . . . . . . . . . 1 . . 1 Watcher 20 | . 2 . 3 . . . 2 3 . . . . 1 1 1 . . . . . 3 . 4 Swarmer 57 | . . 3 13 1 . 4 3 . . . . 3 6 4 4 . . 1 . . . . 15 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 Grunt 149 | . 11 2 22 3 . 1 12 13 1 . . 1 8 8 . . . 1 . . 5 6 55 Brawler 15 | . . . 1 . . . 2 1 . 2 . . 1 . . . . . . . . 1 7 Duelist 12 | . . . 1 . . 1 . 1 . . . 1 . . . . . . . . . 2 6 Protector 11 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 7 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 30 | . . . 9 . . . 3 3 . 1 . . 4 2 1 . . . . 4 2 . 1 Specialist 5 | . . . . . . . . 2 . . . . . . . . . . . . . 3 . Hunter 48 | . . . . . . . 1 6 . . . . . 4 . . . 1 2 1 10 4 19 Programmer 41 | . . . . . . . . 5 . . . . 3 3 . . . . . 7 3 6 14 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 Executioner 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 45 | 2 3 3 9 2 . 4 6 18 1 2 . 3 17 6 7 1 . 3 2 3 16 9 45 Combat Bots Only 33 | . 3 3 9 2 . 4 6 13 1 2 . 3 11 4 5 1 . 3 2 3 9 6 33 Max Kills in Single Turn 5 | 1 1 2 3 2 1 4 2 5 1 1 . 3 5 4 1 1 . 2 1 1 4 2 4 Gunslinging 1 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . 4 . 4 1 . . 3 2 3 . . . 2 1 . 2 1 4 Melee 1 | . . . . . . . . 1 . . . . 1 1 1 1 . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Damage Taken 31559 | . 454 303 1545 147 . 237 769 4258 13 371 . . 2989 1422 205 470 97 348 147 1478 1232 3089 11985 Core 3570 | . 81 56 270 . . 51 110 631 . 32 . . 486 146 82 31 43 38 . 96 79 261 1077 Absorbed by Shields 4807 | . . . . . . . . . . . . . . . 8 87 61 363 154 1421 950 163 1600 Reduced by Siege Mode 870 | . . . . . . . . . . . . . . . . . . . . . . 114 756 Redirected to Shielding 559 | . . . . . . . . 44 . . . . 3 7 . . . 22 50 . 141 128 164 Regen/Repaired (Parts) 2903 | . . . . . . . 97 . . . . . . . . . . . . . . . 2806 Core Remaining (%) 59 | 100 . 45 . . . 19 80 . . . . 5 42 85 . . . . 83 92 . 76 32 Volleys Fired 987 | 8 46 16 132 13 1 10 70 113 4 13 . 36 59 26 . . . 7 4 . 73 109 247 Largest 2 | 2 2 2 2 2 2 2 2 2 1 2 . 2 2 2 . . . 1 1 . 2 2 2 Hottest 226 | 70 70 40 122 122 122 122 122 150 30 56 . 20 96 150 . . . 100 43 . 180 226 226 Shots Fired 1602 | 16 92 32 261 26 2 19 140 207 4 26 . 38 101 30 . . . 7 4 . 128 177 292 Gun 787 | 16 92 32 252 26 2 18 140 183 . 26 . . . . . . . . . . . . . Cannon 610 | . . . . . . . . 7 . . . . 93 26 . . . 1 . . 117 174 192 Launcher 151 | . . . 9 . . 1 . 17 4 . . . 8 2 . . . 6 4 . . 3 97 Special 54 | . . . . . . . . . . . . 38 . 2 . . . . . . 11 . 3 Kinetic 500 | 8 59 32 138 . . . . 18 . 26 . . 93 . . . . . . . . 23 103 Thermal 697 | 8 33 . 96 26 2 18 140 172 . . . 34 . 15 . . . . . . 8 56 89 Explosive 163 | . . . 9 . . 1 . 17 4 . . 4 8 4 . . . 6 4 . 3 3 100 Electromagnetic 29 | . . . 18 . . . . . . . . . . 11 . . . . . . . . . Entropic 25 | . . . . . . . . . . . . . . . . . . 1 . . . 24 . Phasic 188 | . . . . . . . . . . . . . . . . . . . . . 117 71 . Robot Hit Streak 34 | 4 19 6 12 15 2 5 19 24 . 24 . 33 15 11 . . . 3 4 . 32 33 34 Robot Miss Streak 8 | 3 2 1 8 1 . 2 3 5 . . . 3 2 2 . . . . . . 4 3 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Secondary Targets 19 | . 1 1 9 1 . 1 3 1 . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 1335 | 9 64 23 164 21 2 12 109 163 . 24 . 45 86 63 12 4 1 7 1 64 106 140 215 Core Hits 918 | 4 29 9 99 11 1 8 43 120 3 6 . 18 53 20 2 1 1 33 5 14 50 63 325 Critical Kills 10 | . . . . . . . . . . 1 . . . 3 . . . . . 2 . 1 3 Critical Parts Destroyed 36 | . . . . . . . . 1 . . . . . 12 6 1 . . . 13 . . 3 Critical Strikes 142 | . 2 . 6 1 . 1 10 15 . 1 . 3 7 16 6 2 . . . 20 5 17 30 Burn 34 | . 2 . 6 1 . 1 10 14 . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 Destroy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Blast 33 | . . . . . . . . . . . . . 5 . . . . . . . . 4 24 Smash 44 | . . . . . . . . 1 . . . . . 15 6 1 . . . 18 . . 3 Sever 5 | . . . . . . . . . . . . 2 . 1 . . . . . . 2 . . Impale 7 | . . . . . . . . . . . . 1 2 . . 1 . . . 2 1 . . Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . Phase 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . Melee Attacks 266 | . . . 1 . . . 1 3 . . 1 16 30 58 20 6 1 5 . 83 18 . 23 Impact 161 | . . . 1 . . . 1 3 . . 1 . . 51 20 1 . . . 58 2 . 23 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 105 | . . . . . . . . . . . . 16 30 7 . 5 1 5 . 25 16 . . Sneak Attacks 52 | . . . . . . . . 1 . . . 16 2 7 5 . . . . 6 11 . 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . . . 3 2 1 . 1 . 9 1 . . Damage Inflicted 89334 | 112 840 309 3887 437 32 398 1882 5867 196 458 . 1979 4019 3914 972 170 36 1679 356 3511 7814 10062 40404 Guns 9782 | 112 824 303 2529 373 32 202 1872 3077 . 458 . . . . . . . . . . . . . Cannons 29966 | . . . . . . . . 123 . . . . 1944 446 . . . . . . 5785 9311 12357 Explosions 36973 | . . . 1276 . . 196 . 2492 196 . . 577 1467 573 . . . 1548 356 . 956 693 26643 Melee 11588 | . . . . . . . . 152 . . . 1046 583 2829 972 170 36 131 . 3511 918 . 1240 Ramming 361 | . 16 6 82 64 . . 10 23 . . . . 25 . . . . . . . . 58 77 Kinetic 16176 | 25 524 303 1231 . . . . 422 . 458 . . 1944 . . . . . . . . 1575 9694 Thermal 12356 | 87 300 . 1086 373 32 202 1872 3236 . . . 317 113 181 . . . . . . 47 1827 2683 Explosive 36358 | . . . 1252 . . 196 . 2034 196 . . 577 1354 573 . . . 1548 356 . 956 693 26623 Electromagnetic 501 | . . . 236 . . . . . . . . . . 265 . . . . . . . . . Impact 7910 | . . . . . . . . 152 . . . . . 2597 972 64 . . . 2827 58 . 1240 Slashing 300 | . . . . . . . . . . . . 39 . 66 . . . . . . 108 . 87 Piercing 3678 | . . . . . . . . . . . . 1046 583 232 . 106 36 131 . 684 860 . . Entropic 2269 | . . . . . . . . . . . . . . . . . . . . . . 2269 . Phasic 9425 | . . . . . . . . . . . . . . . . . . . . . 5785 3640 . Highest Corruption 25 | . . . . . . . 3 7 8 9 9 . 15 1 . . . . . 24 1 2 25 Average Corruption 8 | . . . . . . . 3 3 8 8 9 . 8 1 . . . . . 16 1 1 14 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Corruption Blocked 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Effects 192 | . . . . . . . 8 15 12 32 1 . 18 . . . . . . 15 3 15 73 Message Errors 43 | . . . . . . . 1 2 8 4 . . 7 . . . . . . 6 1 4 10 Matter Fused 31 | . . . . . . . . . 2 5 . . 3 . . . . . . 2 . 3 16 Heat Flow Errors 27 | . . . . . . . . 6 . 4 . . 4 . . . . . . 1 . 1 11 Energy Discharges 26 | . . . . . . . 2 2 . 6 1 . . . . . . . . 2 . 4 9 Parts Rejected 9 | . . . . . . . . 1 . . . . . . . . . . . . . 1 7 Data Loss (minor) 30 | . . . . . . . 3 1 2 5 . . 2 . . . . . . 4 2 2 9 Data Loss (major) 9 | . . . . . . . . . . 4 . . 1 . . . . . . . . . 4 Misfires 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Alerts 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 9 | . . . . . . . . 3 . 2 . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8331 | . . . 17 . . . . 247 15 . . 140 195 1170 562 64 . 3 . 1195 301 763 3659 Projectiles 2923 | . . . . . . . . 20 . . . 25 110 16 . . . . . . 223 759 1770 Explosions 1414 | . . . 17 . . . . 116 15 . . . 43 23 . . . . . . 18 4 1178 Melee 3994 | . . . . . . . . 111 . . . 115 42 1131 562 64 . 3 . 1195 60 . 711 Knockbacks 89 | . . . 1 . . . . 1 . . . . 17 9 2 1 . . . 6 1 12 39 Impact 26 | . . . 1 . . . . 1 . . . . . 8 2 1 . . . 6 1 1 5 Kinetic 56 | . . . . . . . . . . . . . 15 . . . . . . . . 11 30 Secondary 7 | . . . . . . . . . . . . . 2 1 . . . . . . . . 4 Self-Inflicted Damage 1765 | . . . 152 . . 32 . 323 . . . . 200 . . . . . . . . . 1058 Shots 33 | . . . 5 . . 1 . 7 . . . . 3 . . . . . . . . . 17 Rammed 33 | . 5 1 8 7 . 1 1 1 . . . . 4 . . . . . . . . . 5 Targets Rammed 41 | . 5 1 9 7 . 1 1 2 . . . . 5 . . . . . . . . 4 6 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Crushed 4 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Highest Temperature 492 | 27 192 2 252 230 69 306 288 340 . 269 . . 332 378 . . . . . 98 222 466 492 Average Temperature 92 | 13 59 2 66 89 48 104 70 106 . 121 . . 86 134 . . . . . 66 45 103 120 Received Heat Transfer 4816 | . 255 120 492 36 . 108 297 1149 9 84 . . 760 342 9 50 21 57 18 48 133 45 783 Effects 30 | . . . . . . . . 9 . . . . 1 . . . . . . . 1 1 18 Shutdowns 7 | . . . . . . . . 1 . . . . . . . . . . . . . . 6 Energy Bleed 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 Interference 14 | . . . . . . . . 6 . . . . 1 . . . . . . . . 1 6 Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 15 | . . . . . . . . . . . . . . . . . . . . . 1 6 8 Total Turns 296 | . . . . . . . . . . . . . . . . . . . . . 8 102 186 Longest Duration 69 | . . . . . . . . . . . . . . . . . . . . . 8 25 69 Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 68 | . . . 5 . . . . 1 . . . 1 . 32 10 . . 1 . 6 . 2 10 Impact Corruptions 110 | . . . . . . . . 2 . . . . . 37 14 1 . . . 36 . . 20 Robots Melted 10 | . . . . . . . 3 2 . . . . . . . . . . . . . 2 3 Combat Hostiles 10 | . . . . . . . 3 2 . . . . . . . . . . . . . 2 3 Parts Melted 59 | 2 2 . 12 2 . 1 16 15 . . . . . . . . . . . . . 3 6 Heat Transferred 22732 | 259 999 . 3010 851 54 518 4810 6581 . . . 1036 50 222 . . . . . . 222 1702 2418 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Peak Influence 4621 | 15 214 183 933 556 . 225 535 791 . . . . 489 472 667 . . . . 278 958 1256 4621 Initial 695 | . 9 73 . 363 . . 87 175 . . . . . 198 231 . . . . 33 151 526 695 Average 613 | 5 93 152 482 419 . 116 339 362 . . . . 194 186 423 . . . . 163 612 903 2195 Maximum Alert Level 5 | . 1 . 3 2 . 1 2 3 . . . . 2 2 2 . . . . 1 3 4 5 Low Security (%) 32 | 100 98 100 17 . . 96 25 35 . . . . 51 43 . . . . . 60 20 . . Level 1 21 | . 1 . 8 48 . 3 33 34 . . . . 41 54 44 . . . . 39 3 . . Level 2 20 | . . . 51 51 . . 40 16 . . . . 6 2 55 . . . . . 35 29 3 Level 3 14 | . . . 22 . . . . 13 . . . . . . . . . . . . 41 30 40 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 39 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . 47 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 84 | . 3 . 11 . . . 4 10 . . . . 8 6 1 . . . . 2 6 7 26 Investigation 12 | . 2 . 4 . . . 3 1 . . . . 1 . 1 . . . . . . . . Extermination 14 | . . . . . . . . 2 . . . . 2 2 . . . . . 1 2 3 2 Reinforcement 29 | . 1 . 5 . . . 1 2 . . . . 3 4 . . . . . 1 4 2 6 Assault 21 | . . . 2 . . . . . . . . . 1 . . . . . . . . 2 16 Garrison 8 | . . . . . . . . 5 . . . . 1 . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . . . . 1 . . . . 1 1 . . . . . . 2 1 4 Haulers Reinforced 6 | . . . . . . . . 1 . . . . . 3 . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 12 | . . . 2 . . . 4 1 . . . . . . . . . 1 . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 588 | . 19 6 77 7 . 10 32 56 1 3 . 2 25 26 13 10 4 29 6 16 32 38 176 Peak Tracking Total 16 | . 2 2 8 3 2 4 5 15 1 3 . 3 8 3 5 5 3 8 4 3 9 7 16 Tactical Retreats 23 | . 1 . 4 . . . 1 5 . . . . 1 . 2 . . 2 . 1 . 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 16 | . 1 . 2 2 . . 1 2 . . . . . 1 1 . . . . 1 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . 2 . . . 1 11 . . . . . Most Traps Carried 8 | . . . . . . . . . . . . . 8 6 3 3 7 7 4 4 . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 29 | . . . 2 2 . . . 4 . . . 1 8 2 . . . 1 . . 2 2 5 Max in Single Turn 4 | . . . 1 . . . . 4 . . . 1 3 . . . . 1 . . 1 1 1 Garrison Access 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 30 | . 4 . 7 1 2 . 5 3 1 . . . 1 2 1 . 1 1 . . . . 1 Terminals 15 | . 3 . 5 . . . 3 3 1 . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 Total Hacks 66 | . 9 . 17 1 2 . 14 5 3 . . . 4 5 2 . 1 1 . . . . 2 Successful 32 | . 4 . 8 1 2 . 5 1 3 . . . . 4 2 . 1 1 . . . . . Failed 33 | . 4 . 9 . . . 9 4 . . . . 4 1 . . . . . . . . 2 Catastrophic 7 | . 1 . 3 . . . . 2 . . . . 1 . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . 9 . 8 . 1 . 1 . . . . . 13 24 25 . . . . . 8 2 4 Terminals 39 | . 8 . 14 . . . 9 5 3 . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . 5 2 . . . . . . . . Repair Stations 5 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . . 4 . . . . . . . . . 2 Terminal Hacks 18 | . 3 . 5 1 2 . 1 1 3 . . . . . . . 1 1 . . . . . Record 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . . 1 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 1 . . . . . . . . . . 4 2 . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . 4 2 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . Haulers 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . 7 . . . 4 3 1 . . . 1 1 1 . . . . . . . 1 Full Trace Events 9 | . 2 . 2 . . . 2 1 1 . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 1 . . . . . . . 14 . . . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Time 26 | . . . . . . . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . 6 . . . . . . . . . 2 Machine Destruction 5 | . . . . . . . . . . . . . 3 . . . . . . . . . 2 Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Total Allies 41 | . . . . 6 . . . . . . 4 . 1 5 18 1 . . . . 1 1 4 Largest Group 6 | . . . . 5 2 2 . . . . 4 4 1 4 6 5 5 3 . . 1 1 2 Highest-Rated Group 459 | . . . . 85 32 32 . . . . 153 153 28 238 412 459 459 253 . . 269 90 244 Highest-Rated Ally 269 | . . . . 31 16 16 . . . . 40 40 28 70 103 103 103 103 . . 269 90 122 Zionite Dispatches 12 | . . . . . . . . . . . . . 2 3 4 . . . . . 1 . 2 Heavy 4 | . . . . . . . . . . . . . . . 2 . . . . . . . 2 Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Resupply 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 9 | . . . . . . . . . . . . . 4 3 2 . . . . . . . . DROP 5 | . . . . . . . . . . . . . 1 2 2 . . . . . . . . PICKUP 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . Ally Attacks 246 | . . . . 26 2 33 . . . . . 7 . 22 16 35 17 48 . . 9 12 19 Total Damage 12758 | . . . . 243 31 433 . . . . . 231 . 401 1059 3125 1388 2927 . . 840 583 1497 Kills 59 | . . . . 3 1 4 . . . . . 1 . 2 5 11 5 14 . . 6 3 4 Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 1 . 2 2 . . . . 1 . . . . . . Drone Launches 6 | . . . . . . . . . . . . . 2 4 . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . . 2 2 3 . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Active Terminals 3 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 20175 | 140 775 452 2144 608 504 317 807 1370 388 864 1320 705 1482 1388 400 271 504 978 454 656 518 1202 1928 Spaces Moved 11609 | 77 348 247 1006 338 296 170 302 626 329 743 1085 381 633 600 626 230 455 723 406 358 198 561 871 Core 290 | 22 . . . . . . . . . . . . . . . . . . . . . . 268 Treads 4290 | 55 348 247 1006 338 296 170 302 371 . . . 64 299 140 . . . . . 1 1 100 552 Legs 407 | . . . . . . . . 11 . . . . . 18 . . . . . . . 378 . Wheels 5821 | . . . . . . . . 244 329 743 1085 317 325 161 151 230 455 723 406 357 197 83 15 Hover 765 | . . . . . . . . . . . . . 9 281 475 . . . . . . . . Flight 36 | . . . . . . . . . . . . . . . . . . . . . . . 36 Fastest Speed 30 | 50 160 160 160 160 160 160 160 95 95 95 110 110 130 30 30 90 90 110 110 110 110 115 40 Average Speed 130 | 128 160 160 160 160 160 160 172 144 107 110 115 119 178 162 44 103 104 113 110 110 125 142 121 Slowest Speed 960 | 160 160 160 240 160 160 160 240 330 110 125 125 245 800 960 150 110 110 130 110 225 225 186 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 60 65 82 75 69 48 38 28 48 58 89 62 24 24 17 41 65 90 56 7 8 66 26 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 5 | . 1 1 . . 1 . . . . . 2 . . . . . . . . . . . . Known Exits Taken 12 | . 1 . . . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 . 1 1 . . . . . . . . . . 1 . Scrap Searched 13 | . . 1 . 1 . 1 . . 2 1 3 1 . . . 1 . . 2 . . . . Spaces Dug 95 | . . . 1 . . 16 1 . . . . 31 1 6 3 . . . . 1 1 7 27 Terrain Destroyed 1140 | . . . 59 . . 16 1 123 23 . . 47 67 48 3 . . 65 21 1 47 72 547 Melee 10 | . . . 1 . . . 1 . . . . . 1 . 3 . . . . 1 1 . 2 Projectile 108 | . . . . . . . . 1 . . . 2 14 7 . . . 1 . . 18 43 22 AOE 1022 | . . . 58 . . 16 . 122 23 . . 45 52 41 . . . 64 21 . 28 29 523 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Total 14787 | 102 474 273 1279 378 325 195 448 864 357 760 1155 533 827 895 721 251 484 871 409 485 343 862 1496 Wait 924 | . 54 . 37 4 29 14 41 30 15 . 52 65 38 135 27 9 9 96 . 39 6 85 139 Move 11585 | 76 347 246 1005 337 295 169 301 625 328 742 1084 380 632 599 625 229 454 722 405 357 197 560 870 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 217 | 11 10 2 32 6 . . 5 19 2 . 6 9 11 9 6 3 10 12 . 4 11 21 28 Fast Attach 165 | . 1 1 12 . . . 5 17 . 1 2 4 18 28 20 . 2 5 . 4 6 18 21 Attach 156 | 7 1 2 9 1 . . 3 17 1 2 3 4 10 3 3 . . 3 . 1 11 16 59 Detach 49 | . . 1 . 1 . . . . 2 . . . 3 2 1 . 1 . . . 3 5 30 Swap 109 | . 2 1 14 3 . 1 10 18 5 2 2 7 7 8 1 2 1 4 . 4 6 7 4 Drop 264 | . 8 3 28 6 . . 11 20 . . 5 12 12 30 23 1 6 18 . 7 11 30 33 Fire 987 | 8 46 16 132 13 1 10 70 113 4 13 . 36 59 26 . . . 7 4 . 73 109 247 Melee 241 | . . . 1 . . . 1 3 . . 1 16 30 55 15 5 1 4 . 69 17 . 23 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Crush 36 | . 5 1 9 7 . 1 1 2 . . . . 5 . . . . . . . . . 5 Escape Stasis 38 | . . . . . . . . . . . . . . . . . . . . . 2 . 36 Rewire 9 | . . . . . . . . . . . . . . . . 2 . . . . . 7 . Trap 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 5) 459 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Identified exit to Mines 887 | -10/Materials | Central database locked down 916 | -10/Materials | Entered Mines 956 | -10/Mines | Discovered new exit (range 4) 1014 | -10/Mines | Core integrity fell below 50% 1023 | -10/Mines | Learned location of Zion (-7) 1253 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1283 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1290 | -10/Mines | Found Prototype Device 1290 | -10/Mines | Identified Exp. Sensor Array 1347 | -10/Mines | Discovered new exit (range 3) 1368 | -10/Mines | Entered Materials 1368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1776 | -9/Materials | Destroyed 9 combat bots 1978 | -9/Materials | Discovered new exit (range 9) 2068 | -9/Materials | Discovered new exit (range 7) 2168 | -9/Materials | First assault squad dispatched 2219 | -9/Materials | Build established: Scavenger-Mutant 2641 | -9/Materials | Discovered new exit (range 12) 2641 | -9/Materials | Discovered new exit (range 4) 2740 | -9/Materials | Core integrity fell below 50% 3044 | -9/Materials | Discovered new exit (range 12) 3512 | -9/Materials | Entered Mines 3518 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3584 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3590 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3612 | -9/Mines | Learned Materials non-interactive machine intel 3716 | -9/Mines | Discovered new exit (range 9) 3763 | -9/Mines | Discovered new exit (range 11) 3798 | -9/Mines | Received a Mining Laser from a helpful Derelict 4112 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4112 | -9/Mines | Discovered new exit (range 5) 4120 | -9/Mines | Entered Exiles 4120 | -9/Exiles | Accompanied by 2 allies 4160 | -9/Exiles | Met 8R-AWN 4188 | -9/Exiles | Met EX-HEX 4245 | -9/Exiles | Met EX-DEC 4380 | -9/Exiles | Met EX-BIN 4402 | -9/Exiles | Aligned with FarCom system 4404 | -9/Exiles | Given EX-Vault access code 4440 | -9/Exiles | Opened EX-Vault 4477 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4505 | -9/Exiles | Exiles lab attacked by MAIN.C 4575 | -9/Exiles | Discovered new exit (range 12) 4621 | -9/Exiles | Attacked by the Exiles 4624 | -9/Exiles | Entered Mines 4624 | -8/Mines | Accompanied by 2 allies 4922 | -8/Mines | Discovered new exit (range 6) 4932 | -8/Mines | Core integrity fell below 20% 4941 | -8/Mines | Entered Materials 4941 | -8/Materials | Evolved 2 slots: Utility x2 4942 | -8/Materials | Loaded intel: 40 non-interactive machine locations 4984 | -8/Materials | Repaired Lgt. Treads 5724 | -8/Materials | Discovered new exit (range 6) 5748 | -8/Materials | Entered Factory 5748 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6139 | -7/Factory | Garrison activated, responded to threat 6691 | -7/Factory | Garrison activated, responded to threat 6709 | -7/Factory | Cargo convoy interrupted 6713 | -7/Factory | Core integrity fell below 50% 6750 | -7/Factory | Destroyed 13 combat bots 6767 | -7/Factory | Lost 13 parts (2p7n3u1w) 6804 | -7/Factory | Garrison activated, responded to threat 6925 | -7/Factory | Core integrity fell below 20% 7108 | -7/Factory | Discovered new exit (range 5) 7118 | -7/Factory | Entered Lower Caves 7252 | -7/Lower Caves | Identified exit to Lower Caves 7506 | -7/Lower Caves | Entered another Lower Caves area 7507 | -7/Lower Caves | Identified exit to Factory 7629 | -7/Lower Caves | Encountered a Warlord checkpoint 8306 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8360 | -7/Lower Caves | Discovered new exit (range 5) 8370 | -7/Lower Caves | Entered Zion 8412 | -7/Zion | System corruption cleaned by Quarantine Array 8455 | -7/Zion | Given the Hacking Drone Bay 8508 | -7/Zion | Discovered new exit (range 11) 8634 | -7/Zion | Found GAL Module 8659 | -7/Zion | Learned 8 Factory zone layouts 8700 | -7/Zion | Learned Factory emergency access door positions 8716 | -7/Zion | Learned Factory garrison access intel 8743 | -7/Zion | Learned Factory emergency access door positions 8791 | -7/Zion | Found Prototype Device 8811 | -7/Zion | Found CR-A16's Pointy Stick 8954 | -7/Zion | Found Prototype Special Weapon 8954 | -7/Zion | Identified RU-N14's Throwing Claymores 8957 | -7/Zion | Found RU-N14's Throwing Claymores 8959 | -7/Zion | Found RU-N14's Throwing Claymores 8962 | -7/Zion | Found RU-N14's Throwing Claymores 9180 | -7/Zion | Learned location of Data Miner (-6) 9208 | -7/Zion | Learned location of Armory (-3) 9336 | -7/Zion | Imprinted 9339 | -7/Zion | Declared Zion's savior 9594 | -7/Zion | Found Prototype Device 9690 | -7/Zion | Entered Proximity Caves 9690 | -6/Proximity Caves | Accompanied by 4 allies 9818 | -6/Proximity Caves | Learned Factory terminal intel 9983 | -6/Proximity Caves | Learned location of 1 exit from Factory 10251 | -6/Proximity Caves | Identified Hacking Drone Bay 10395 | -6/Proximity Caves | Entered Factory 10395 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10396 | -6/Factory | Identified exit to Factory 10397 | -6/Factory | Identified exit to Lower Caves 10400 | -6/Factory | Loaded intel: 26 terminal locations 10401 | -6/Factory | Loaded intel: 2 garrison access locations 10816 | -6/Factory | Retrieved Zion intel report: Active Terminals 10832 | -6/Factory | Retrieved Zion intel report: Branch Access 10833 | -6/Factory | Zion Trap Resupply teleported in 11170 | -6/Factory | Garrison activated, responded to threat 11222 | -6/Factory | Lost 7 parts (1p3n3u) 11224 | -6/Factory | Destroyed 11 combat bots 11299 | -6/Factory | Lost 3 parts (1p2n) 11525 | -6/Factory | System corruption reached 10% 11542 | -6/Factory | Core integrity fell below 50% 11582 | -6/Factory | Lost 8 parts (5n3u) 11748 | -6/Factory | Zion Recon squad teleported in 11877 | -6/Factory | Entered another Factory area 11877 | -5/Factory | Evolved 2 slots: Propulsion x2 11982 | -5/Factory | Lost 4 parts (2n2u) 12527 | -5/Factory | Build established: Mutant 12901 | -5/Factory | Retrieved Zion intel report: Active Terminals 12912 | -5/Factory | Discovered new exit (range 16) 13010 | -5/Factory | Retrieved Zion intel report: Branch Access 13010 | -5/Factory | Identified exit to Upper Caves 13011 | -5/Factory | Zion Light squad teleported in 13111 | -5/Factory | Zion Melee Resupply teleported in 13174 | -5/Factory | Zion Hacking Resupply teleported in 13251 | -5/Factory | Discovered new exit (range 12) 13265 | -5/Factory | Identified exit to Factory 13265 | -5/Factory | Entered another Factory area 13265 | -4/Factory | Evolved 2 slots: Utility x2 13281 | -4/Factory | Retrieved Zion intel report: Active Terminals 13313 | -4/Factory | Retrieved Zion intel report: Emergency Access 13352 | -4/Factory | Retrieved Zion intel report: Active Garrisons 13354 | -4/Factory | Zion Infowar Resupply teleported in 13358 | -4/Factory | Found Prototype Processor 13358 | -4/Factory | Identified Exp. Signal Interpreter 13369 | -4/Factory | Zion Trap Resupply teleported in 13461 | -4/Factory | Discovered new exit (range 11) 13486 | -4/Factory | Zion Heavy squad teleported in 13572 | -4/Factory | Zion Heavy squad teleported in 13659 | -4/Factory | Identified exit to Upper Caves 13665 | -4/Factory | Entered Upper Caves 13665 | -4/Upper Caves | Accompanied by 4 allies 13722 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13808 | -4/Upper Caves | Build established: Hacker-Mutant 13837 | -4/Upper Caves | Spotted B-86 Titan 13857 | -4/Upper Caves | Destroyed B-86 Titan 13918 | -4/Upper Caves | Discovered new exit (range 9) 13930 | -4/Upper Caves | Identified exit to Upper Caves 13936 | -4/Upper Caves | Entered another Upper Caves area 13936 | -4/Upper Caves | Accompanied by 5 allies 14315 | -4/Upper Caves | Found Prototype Protection 14430 | -4/Upper Caves | Discovered new exit (range 4) 14436 | -4/Upper Caves | Identified exit to Warlord 14440 | -4/Upper Caves | Entered Warlord 14440 | -4/Warlord | Accompanied by 3 allies 14906 | -4/Warlord | Visited the Vortex Lab 14913 | -4/Warlord | Found Prototype Energy Cannon 14915 | -4/Warlord | Found Prototype Energy Cannon 14921 | -4/Warlord | Warlord's base attacked by MAIN.C 14963 | -4/Warlord | Rebuked by Warlord 14976 | -4/Warlord | Identified Vortex Driver (x2) 14985 | -4/Warlord | Found Prototype Reactor 14985 | -4/Warlord | Identified Vortex Chain Reactor 14991 | -4/Warlord | Found Prototype Processor 14991 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 15000 | -4/Warlord | Found Prototype Device 15000 | -4/Warlord | Identified Thermal Barrier 15012 | -4/Warlord | Found Prototype Hackware 15018 | -4/Warlord | Found Prototype Processor 15166 | -4/Warlord | Spotted B-86 Titan 15183 | -4/Warlord | Allies destroyed B-86 Titan 15271 | -4/Warlord | Warlord forces counterattacked 15288 | -4/Warlord | Build established: Mutant 15329 | -4/Warlord | Spotted Striker 15336 | -4/Warlord | Spotted Executioner 15345 | -4/Warlord | Destroyed Executioner 15349 | -4/Warlord | Identified Zio. Weapon Casing 15355 | -4/Warlord | Found Zio. Weapon Casing 15380 | -4/Warlord | Discovered new exit (range 12) 15390 | -4/Warlord | Identified exit to Proximity Caves 15418 | -4/Warlord | Entered Proximity Caves 15861 | -3/Proximity Caves | Discovered new exit (range 9) 15871 | -3/Proximity Caves | Identified exit to Research 15872 | -3/Proximity Caves | Entered Research 15872 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16058 | -3/Research | Discovered new exit (range 5) 16071 | -3/Research | Identified exit to Research 16134 | -3/Research | System corruption reached 10% 16172 | -3/Research | Build established: Generator-Mutant 16528 | -3/Research | Entered another Research area 16528 | -2/Research | Evolved 2 slots: Utility x2 16529 | -2/Research | Identified exit to Testing 16574 | -2/Research | Zion Experimental squad teleported in 16699 | -2/Research | Found Prototype Protection 16701 | -2/Research | Identified Zio. Shade Armor 16706 | -2/Research | Found Prototype Energy Cannon 16711 | -2/Research | Found Zio. Weapon Casing 16716 | -2/Research | Found Zio. Shade Armor 16725 | -2/Research | Found Prototype Processor 16725 | -2/Research | Identified Exp. Targeting Computer (x2) 16731 | -2/Research | Identified Zio. Alpha Cannon Mk. II 16749 | -2/Research | Found Zio. Alpha Cannon Mk. II 16760 | -2/Research | Found Zio. Shade Armor 16769 | -2/Research | Found Zio. Weapon Casing 16928 | -2/Research | Destroyed 9 combat bots 17044 | -2/Research | Zion dispatch access revoked 17046 | -2/Research | Entered Testing 17170 | -2/Testing | Spotted Alpha 7 17201 | -2/Testing | Destroyed Alpha 7 17214 | -2/Testing | Spotted SU-YMR(L) 17214 | -2/Testing | Spotted 45-6X9(L) 17219 | -2/Testing | Found Prototype Processor 17219 | -2/Testing | Identified Exp. Target Analyzer 17261 | -2/Testing | Rewired 45-6X9(L) 17264 | -2/Testing | Allies destroyed SU-YMR(L) 17297 | -2/Testing | Build established: Scavenger-Mutant 17420 | -2/Testing | Destroyed 45-6X9(L) 17450 | -2/Testing | Lost 3 parts (2u1w) 17556 | -2/Testing | Spotted Striker 17558 | -2/Testing | Spotted Striker 17571 | -2/Testing | Destroyed Striker 17573 | -2/Testing | Spotted Alpha 7 17574 | -2/Testing | First assault squad dispatched 17626 | -2/Testing | Destroyed Striker 17684 | -2/Testing | Destroyed Alpha 7 17759 | -2/Testing | Found Prototype Ballistic Cannon 17792 | -2/Testing | Found Prototype Processor 17792 | -2/Testing | Identified Spectral Analyzer 17900 | -2/Testing | Spotted PX-H6A7F6WT9A 17906 | -2/Testing | Identified Omega Cannon 17932 | -2/Testing | Destroyed PX-H6A7F6WT9A 17990 | -2/Testing | Discovered new exit (range 9) 18004 | -2/Testing | Found Prototype Device 18215 | -2/Testing | Found Prototype Protection 18215 | -2/Testing | Identified SHELL Armor 18248 | -2/Testing | Entered Access 18248 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18590 | -1/Access | Found Prototype Launcher 18592 | -1/Access | Identified Gui. Micro-nuke Launcher 18599 | -1/Access | Found Gui. Micro-nuke Launcher 18601 | -1/Access | Found Gui. Micro-nuke Launcher 18731 | -1/Access | Zion Heavy squad teleported in 18735 | -1/Access | Destroyed 7 combat bots 18993 | -1/Access | Spotted B-99 Colossus 18999 | -1/Access | Identified AEGIS Remote Shield 19036 | -1/Access | Destroyed B-99 Colossus 19037 | -1/Access | First assault squad dispatched 19113 | -1/Access | System corruption reached 10% 19121 | -1/Access | Garrison activated, responded to threat 19189 | -1/Access | Zion Heavy squad teleported in 19268 | -1/Access | High security lockdown imminent 19279 | -1/Access | Found Zio. Weapon Casing 19289 | -1/Access | Destroyed 13 combat bots 19293 | -1/Access | Lost 4 parts (1p3u) 19348 | -1/Access | High security lockdown engaged 19481 | -1/Access | Destroyed 7 combat bots 19576 | -1/Access | Destroyed 20 combat bots 19598 | -1/Access | Spotted Investigator 19598 | -1/Access | Scanned by Researcher 19599 | -1/Access | Destroyed Investigator 19628 | -1/Access | Destroyed 11 combat bots 19664 | -1/Access | Spotted Executioner 19673 | -1/Access | Destroyed Executioner 19679 | -1/Access | Spotted Striker 19679 | -1/Access | Spotted Executioner 19680 | -1/Access | Destroyed Striker 19697 | -1/Access | Spotted Executioner 19698 | -1/Access | Spotted Executioner 19698 | -1/Access | Spotted Striker 19698 | -1/Access | Spotted Striker 19700 | -1/Access | Destroyed Executioner 19700 | -1/Access | Destroyed Executioner 19704 | -1/Access | Destroyed Striker 19718 | -1/Access | Destroyed Striker 19722 | -1/Access | Destroyed Executioner 19758 | -1/Access | Sterilization system engaged 19777 | -1/Access | Destroyed 33 combat bots 19783 | -1/Access | Core integrity fell below 50% 19833 | -1/Access | Lost 14 parts (4n6u4w) 19841 | -1/Access | Build established: Mutant 19879 | -1/Access | Identified System Mapper 19951 | -1/Access | Spotted B-99 Colossus 19954 | -1/Access | Spotted B-99 Colossus 20058 | -1/Access | Ambient heat levels rising (+10) 20091 | -1/Access | Lost 4 parts (2n1u1w) 20166 | -1/Access | Discovered new exit (range 4) 20172 | -1/Access | Build established: Hacker-Mutant 20176 | *** | Escaped! Last Messages --------------- 20124_ Field strength at 28. 20125_ K-01 Serf heat damages Broken Wheel, Sml. Matter Pod, Lgt. Ion Engine. 20125_ Field strength at 22. 20126_ Field strength at 16. 20127_ Field strength at 10. 20128_ K-01 Serf heat damages Broken Wheel. Corrupted Lgt. Antimatter Reactor melts. 20128_ Field strength at 4. 20129_ Stasis field depleted. 20130_ K-01 Serf heat damages Broken Wheel, Lgt. Ion Engine, Wheel. 20130_ U-05 Engineer heat damages Unknown Special Weapon, Wheel, Terrain Scan Processor. 20131_ K-01 Serf heat damages Wheel. 20134_ U-05 Engineer heat spikes uncontrollably. 20146_ System corrupted: Heat flow error (+132). 20155_ The unstable cave ceiling collapses. 20161_ System corrupted: Matter fused (-8). 20166_ Main Access Shell breached. 20166_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# +???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #######"###?????????????????????????? | | ??????????# """T"""" ?????????????????????????? | | ??????????# """ """" ????????????? ??????????? | | ??????????# " """"""??????? ###+##### | | ??????????# " " "??????? """ | | ??????????# " " "" "?????? "" | | ??????????# " " @" "?????? ! | | ??????????# " " "?????? ^ | | ??????????# " " """" "????? ### | | ??????????# " "????????????# | | ??????????# " "????????????# | | ??????????# ######"";#########????????????# | | ??????????# #????#####????????????????????# | | ??????????# #?????###?????????????????????# | | ########### #?????????????????????????????# | | #?????????????????????????????####### | | #???#############???????????????????? | | ########### #?? ???????????????????? | | ??# #?? ???????????????????? | | ?# #? " " ????????????????????? | | ?# #? """ """????????????????????? | | # # """ """ ?????????????????? | | # ^# " " #????????????????? | | + ^+ #????????????????? | | # # #????????????????? | | # ###################?????????????????? | | ?# # """T""" #??????????????????????? | | ! ?# # """ """ #?????????????????????## | | ??# # #?????????????????????# | | ??# #% #????????????????###### | | #######???# +[* #?????????###?#### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 85 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 12 EM Shielding 4 Corruption Block 8 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 24 Melee Accuracy 12 Target Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 30 Offensive Hacking 28 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Imp. Field Recycling Unit | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Beamcaster | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Adv. Remote Shield | -2/Testing | Archive Graviton Reactor | -2/Testing | Archive Exp. Myomer Leg | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive G-73 Enforcer | -2/Testing | Archive C-55 Analyst | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceRegenerativeProtection Manual? 0 Play Time 02:49:42 Cumulative 636.5 hours Start 2022.04.28 @ 12:04:14 End 2022.04.28 @ 14:55:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 419 Adventurer 0 Explorer 7 Win Type 0 Total 43 Types 15/4/16/2/0/1/3/1/1 Lore% 87 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6534f646-5ad3-492a-8ae4-e0158371d36a