Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 12:42:55 Player: Darcyisverycute Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (828) 828 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 2474 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 83 Friendly Fire -1 Cogmind --------- Core Integrity 163/400 Matter 190/300 Energy 80/100 System Corruption 0% Temperature Cool (16) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Ion Engine High-capacity Matter Pod (200) Light Armor Plating Light Armor Plating Light Armor Plating Tractor Beam Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Beamcaster Light Assault Rifle Autogun Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg High-capacity Matter Pod Light Armor Plating Light Armor Plating Light Armor Plating Tractor Beam Mini Grenade Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 19 | 5 4 2 2 6 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 4 1 . 1 Device . | . . . . . Storage 2 | . 1 1 . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 8 | 2 . 1 2 3 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . 2 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . . 11 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 6 | . . . . 6 Highest Loss Streak 10 | . . . . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 93 100 88 88 Engine 12 | . 14 14 11 11 Leg 25 | . 28 28 22 21 Storage 12 | . 12 14 11 11 Processor 3 | . 6 . . 5 Protection 5 | . 3 14 . . Energy Gun 5 | . 14 . . 4 Ballistic Gun 18 | . 14 14 33 23 Launcher 8 | . . 14 11 11 Peak Build Rating 17 | 5 8 9 14 17 Average Rating 9 | 2 7 9 13 14 On Entrance 7 | . 5 8 9 14 Naked Turns . | . . . . . Heaviest Build 23 | 6 14 18 20 23 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 8 10 10 10 Average Capacity 9 | 5 7 9 10 10 Most Carried 10 | 5 8 9 10 10 Average Carried 7 | 4 7 8 7 9 Final Capacity 10 | 5 8 10 10 10 Final Carried 10 | 4 8 8 10 6 Class Distribution -------------------- 65% | Mutant 34% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1030 | 139 145 152 429 165 Remotely . | . . . . . Salvage Created 1171 | . 238 20 597 316 Parts 75 | . 11 5 36 23 Haulers Intercepted 5 | . . . 5 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 26 | . 4 5 6 11 Guns 18 | . 4 . 6 8 AOE 8 | . . 5 . 3 Classes Destroyed 11 | . 2 1 5 3 Worker 6 | . . . 2 4 Hauler 5 | . . . 5 . Recycler 1 | . . . 1 . Watcher 4 | . 3 . 1 . Swarmer 8 | . . 5 . 3 Grunt 11 | . 4 . 4 3 Brawler 2 | . . . 1 1 Duelist 1 | . . . 1 . Sentry 2 | . . . . 2 Demolisher 1 | . . . . 1 Assembled 1 | . . . . 1 Best Kill Streak 10 | . 3 3 10 5 Combat Bots Only 4 | . 3 3 3 4 Max Kills in Single Turn 3 | . 1 2 2 3 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 73 | . 16 4 10 43 Missed 23 | . 9 1 4 9 Damage Taken 1121 | . 99 20 89 913 Core 237 | . . . 11 226 Absorbed by Shields . | . . . . . Redirected to Shielding 3 | . 3 . . . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 79 | . 31 3 23 22 Largest 4 | . 2 2 4 4 Hottest 148 | . 70 50 97 148 Shots Fired 201 | . 60 6 68 67 Gun 183 | . 60 3 65 55 Cannon . | . . . . . Launcher 18 | . . 3 3 12 Special . | . . . . . Kinetic 148 | . 31 3 65 49 Thermal 35 | . 29 . . 6 Explosive 18 | . . 3 3 12 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 . 11 8 Robot Miss Streak 10 | . 3 1 5 10 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 109 | . 38 . 38 33 Core Hits 67 | . 15 2 24 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2396 | . 400 357 683 956 Guns 1456 | . 400 . 568 488 Cannons . | . . . . . Explosions 940 | . . 357 115 468 Melee . | . . . . . Ramming . | . . . . . Kinetic 1165 | . 152 . 568 445 Thermal 291 | . 248 . . 43 Explosive 940 | . . 357 115 468 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 154 | . . 75 . 79 Projectiles . | . . . . . Explosions 154 | . . 75 . 79 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 177 | . . . . 177 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 175 | . 154 32 54 175 Average Temperature 38 | . 48 17 21 39 Received Heat Transfer 195 | . 72 . 24 99 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 962 | . 888 . . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 422 | . 80 210 254 422 Initial 99 | . . 31 3 99 Average 127 | . 24 132 118 330 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 67 | 100 100 66 70 2 Level 1 25 | . . 33 29 57 Level 2 7 | . . . . 40 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 14 5 12 17 Peak Tracking Total 6 | . 2 3 6 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 8 | . 3 . 5 . Terminals 8 | . 3 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 10 . 14 . Successful 12 | . 5 . 7 . Failed 12 | . 5 . 7 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 5 | . 1 . 4 . Terminals 24 | . 10 . 14 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 5 . 6 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 19 | . . . 19 . Total Damage 333 | . . . 333 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1477 | 37 504 433 223 280 Spaces Moved 996 | 27 328 347 123 171 Core 10 | 10 . . . . Treads . | . . . . . Legs 986 | 17 328 347 123 171 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 94 120 120 120 120 Slowest Speed 190 | 120 120 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 54 81 20 32 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 Spaces Dug . | . . . . . Terrain Destroyed 150 | . . 38 24 88 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 149 | . . 38 24 87 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1141 | 36 386 359 157 203 Wait 18 | . 8 1 6 3 Move 992 | 26 327 346 122 171 Hop . | . . . . . Pick Up 21 | 5 10 3 3 . Fast Attach 7 | 4 2 . . 1 Attach 9 | 1 1 . 2 5 Detach 3 | . 1 . 1 1 Swap 3 | . 1 2 . . Drop 9 | . 5 4 . . Fire 79 | . 31 3 23 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 16) 100 | -10/Materials | Discovered new exit (range 17) 304 | -10/Materials | Build established: Mutant 542 | -10/Materials | Entered Mines 545 | -10/Mines | Escorted by a lone wolf Derelict 565 | -10/Mines | Learned location of Storage (-8) 574 | -10/Mines | Met a Derelict bent on vengeance 578 | -10/Mines | Learned location of Zion (-7) 926 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 948 | -10/Mines | Discovered new exit (range 6) 975 | -10/Mines | Entered Materials 975 | -9/Materials | Accompanied by 1 ally 975 | -9/Materials | Evolved 2 slots: Weapon x2 1136 | -9/Materials | Discovered new exit (range 8) 1198 | -9/Materials | Entered Mines 1198 | -9/Mines | Discovered new exit (range 12) 1244 | -9/Mines | Discovered new exit (range 8) 1264 | -9/Mines | Build established: Gunner 1417 | -9/Mines | Assembled infested the area 1468 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1477 | -9/Mines | Core integrity fell below 50% 1478 | -9/Mines | Self-destructed Last Messages --------------- 01467_ Aluminum Leg destroyed. 01468_ A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" 01469_ The unstable cave ceiling collapses. 01469_ Aluminum Leg destroyed. 2V-O70(z) disappears into a concealed tunnel. 01470_ Destroyed Shock Absorption System. 01470_ D-53 Grenadier destroyed. 01470_ Lgt. Ion Engine destroyed. 01470_ Destroyed Lgt. Ion Engine. 01473_ The unstable cave ceiling collapses. 01473_ Beamcaster destroyed. 01473_ Destroyed Beamcaster. 01473_ Aluminum Leg destroyed. 01473_ D-53 Grenadier destroyed. 01474_ The unstable cave ceiling collapses. 01476_ Mni. Grenade Launcher destroyed. 01476_ Destroyed Mni. Grenade Launcher. 01477_ The unstable cave ceiling collapses. 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