Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.12 @ 13:42:28 Player: XorOwl Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (118) 590 Value Destroyed (3452) 3452 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 8335 Bonus ------- High Alert Combat Kills 378 Friendly Fire -45 Cogmind --------- Core Integrity 0/1000 Matter 137/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Cooled VTOL Module Nuclear Pulse Thruster Transmission Jammer Rocket Array Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Transport Network Coupler Hacking Suite System Guard > --- WEAPON ----------- Flak Gun Flak Cannon > --- INVENTORY -------- VTOL Module Energy Well Advanced Weight Redist. System Terrain Scan Processor Rocket Array [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Transport Network Coupler Device Seismic Detector Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Array Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 4 | . . 1 1 . 1 1 Utility 6 | . . 1 1 2 1 1 Weapon . | . . . . . . . Parts Attached 136 | 9 9 8 43 43 23 1 Power 21 | 1 2 . 8 5 4 1 Engine 14 | 1 2 . 8 2 1 . Core 6 | . . . . 3 2 1 Reactor 1 | . . . . . 1 . Propulsion 45 | 4 2 3 15 13 8 . Treads 6 | 2 2 . . 2 . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 37 | . . 3 15 11 8 . Utility 33 | 2 1 4 8 12 6 . Device 19 | 1 1 3 6 4 4 . Storage 3 | 1 . . . 2 . . Processor 10 | . . 1 2 5 2 . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 37 | 2 4 1 12 13 5 . Energy Gun 5 | 2 . . 1 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 16 | . 4 . 5 5 2 . Ballistic Cannon 5 | . . . . 4 1 . Launcher 9 | . . 1 5 2 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 11 | . . 1 2 7 1 . Corrupted Parts 1 | . . . 1 . . . System Corruption 6 | . . . 6 . . . Parts Lost 34 | . 2 1 9 17 4 1 Power 7 | . 1 . 1 4 1 . Propulsion 15 | . 1 1 5 6 2 . Utility 8 | . . . 1 6 . 1 Weapon 4 | . . . 2 1 1 . Highest Loss Streak 5 | . 1 1 5 5 1 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 99 89 88 89 98 69 Engine 5 | . 13 11 8 3 . . Core 2 | . . . . 2 5 4 Treads 6 | . 27 3 . 1 . . Flight 22 | . . 22 30 22 32 24 Device 12 | . 14 24 16 8 12 8 Storage 3 | . 14 3 . 4 . . Processor 18 | . . 3 17 26 25 20 Hackware 2 | . . . . 1 6 4 Energy Gun 2 | . 12 . . 1 . . Ballistic Gun 9 | . 14 20 8 11 5 4 Ballistic Cannon 1 | . . . . 1 4 . Naked Turns 49 | . . . . . . 49 Heaviest Build 25 | 14 15 16 14 21 25 17 Greatest Support 40 | 40 40 20 18 22 36 29 Greatest Overweight (x) 5 | . . 5 1 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 Most Carried 8 | . 8 8 5 5 5 5 Average Carried 4 | . 6 5 4 3 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 8 | . 8 5 5 3 4 5 Class Distribution -------------------- 35% | Scavenger-Scout 28% | Mutant 15% | Scavenger-Sprinter 6% | Hacker-Sprinter 5% | Scavenger-Mutant 3% | Hacker-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Scout | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2711 | 225 223 65 801 683 712 2 Remotely . | . . . . . . . Salvage Created 3519 | 113 525 154 1301 871 555 . Parts 194 | 5 34 16 51 50 38 . Haulers Intercepted 8 | . 1 . 2 4 1 . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 77 | . 11 3 28 21 14 . Melee 10 | . . . 10 . . . Guns 33 | . 11 3 4 11 4 . Cannons 14 | . . . . 4 10 . AOE 14 | . . . 8 6 . . Classes Destroyed 17 | 2 4 2 6 3 . . Worker 3 | . . 1 1 . 1 . Builder 3 | . . . 2 . 1 . Tunneler 2 | 2 . . . . . . Hauler 8 | . 1 . 2 4 1 . Recycler 7 | 1 . . 4 2 . . Mechanic 2 | . . . 1 1 . . Operator 3 | . . . 1 1 1 . Watcher 13 | . 3 1 4 2 3 . Swarmer 28 | . 3 . 13 9 3 . Grunt 23 | . 8 1 7 3 4 . Brawler 1 | . . . 1 . . . Duelist 2 | . . . 2 . . . Protector 2 | . . . 1 1 . . Sentry 9 | . . 2 4 1 2 . Specialist 1 | . . . . 1 . . Hunter 4 | . . . . 4 . . Programmer 7 | . . . . 2 5 . Best Kill Streak 13 | 3 3 2 11 13 4 . Combat Bots Only 9 | . 3 1 7 9 3 . Max Kills in Single Turn 5 | 1 2 2 5 3 2 . Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . 3 3 . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 633 | . 95 16 127 239 93 63 Missed 218 | . 18 5 39 98 43 15 Damage Taken 4886 | . 688 108 1110 1420 512 1048 Core 2184 | . 147 11 539 389 85 1013 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1390 | . 218 32 325 424 153 238 Core Remaining (%) 62 | 100 41 97 2 44 90 . Volleys Fired 259 | 9 49 19 44 82 54 2 Largest 2 | 2 2 2 2 2 2 1 Hottest 90 | 90 90 50 40 89 72 28 Shots Fired 464 | 18 88 36 60 160 100 2 Gun 376 | 18 88 34 51 133 50 2 Cannon 71 | . . . . 24 47 . Launcher 17 | . . 2 9 3 3 . Special . | . . . . . . . Kinetic 375 | . 40 34 51 151 97 2 Thermal 72 | 18 48 . . 6 . . Explosive 17 | . . 2 9 3 3 . Electromagnetic . | . . . . . . . Robot Hit Streak 36 | 10 14 26 19 36 19 1 Robot Miss Streak 7 | 2 3 1 2 5 7 6 Penetration Max . | . . . . . . . Secondary Targets 6 | . 5 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 419 | 13 66 27 102 130 79 2 Core Hits 270 | 4 27 8 45 95 87 4 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 7 | . . . 6 1 . . Critical Strikes 10 | . 1 . 8 1 . . Burn 1 | . 1 . . . . . Destroy 2 | . . . 1 1 . . Smash 7 | . . . 7 . . . Melee Attacks 61 | . . . 61 . . . Impact 61 | . . . 61 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . 6 . . . Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10245 | 168 829 392 4023 2970 1718 145 Guns 4171 | 168 829 361 394 1541 861 17 Cannons 1356 | . . . . 499 857 . Explosions 1965 | . . 31 1004 930 . . Melee 2625 | . . . 2625 . . . Ramming 128 | . . . . . . 128 Kinetic 4910 | . 436 361 394 1984 1718 17 Thermal 1076 | 168 393 . . 515 . . Explosive 1506 | . . 31 1004 471 . . Electromagnetic . | . . . . . . . Impact 2625 | . . . 2625 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 6 . . . Average Corruption 4 | . . . 4 . . . Corruption Purged 5 | . . . 5 . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . 14 . . . Message Errors 1 | . . . 1 . . . Matter Fused 3 | . . . 3 . . . Heat Flow Errors 5 | . . . 5 . . . Energy Discharges 2 | . . . 2 . . . Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 1 | . . . 1 . . . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 713 | . . . 712 . . 1 Projectiles . | . . . . . . . Explosions 55 | . . . 55 . . . Melee 658 | . . . 657 . . 1 Knockbacks 41 | . . . 7 4 28 2 Impact 9 | . . . 7 . . 2 Kinetic 32 | . . . . 4 28 . Secondary . | . . . . . . . Self-Inflicted Damage 209 | . . . 121 . 32 56 Shots 7 | . . . 5 . 2 . Rammed 39 | . . . . . . 39 Targets Rammed 39 | . . . . . . 39 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 400 | 162 400 2 222 82 87 4 Average Temperature 68 | 94 141 2 72 27 25 4 Received Heat Transfer 1560 | . 456 42 333 414 120 195 Effects 4 | . 4 . . . . . Shutdowns 1 | . 1 . . . . . Interference 3 | . 3 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 24 | . . . 24 . . . Impact Corruptions 35 | . . . 34 . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 1 1 . . . . . Heat Transferred 2095 | 446 1163 . . 486 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 842 | 15 176 181 842 779 425 120 Initial 328 | . 8 25 64 297 328 40 Average 237 | 6 71 88 550 385 164 78 Maximum Alert Level 3 | . . . 3 3 2 . Low Security (%) 57 | 100 100 100 13 8 65 100 Level 1 25 | . . . 10 63 33 . Level 2 10 | . . . 32 24 1 . Level 3 7 | . . . 43 3 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 2 2 3 4 8 1 Investigation 5 | . 2 1 1 . 1 . Extermination 3 | . . . . 1 2 . Reinforcement 8 | . . 1 1 3 2 1 Assault 1 | . . . 1 . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 3 | . . . . 2 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 4 | . . 1 1 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 17 6 44 38 23 7 Peak Tracking Total 7 | . 3 2 7 6 4 4 Tactical Retreats 13 | . . 1 3 7 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 13 | . 5 . . 1 . 7 Indirectly . | . . . . . . . Trap Hack Attempts 3 | . . . . . 3 . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . . . 1 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 14 | . . . 2 12 . . Max in Single Turn 8 | . . . 1 8 . . Garrison Access 2 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 35 | . 9 3 12 3 8 . Terminals 29 | . 8 2 10 2 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 3 | . . . 1 1 1 . Total Hacks 120 | . 21 14 55 5 25 . Successful 75 | . 13 11 31 2 18 . Failed 45 | . 8 3 24 3 7 . Catastrophic 5 | . 1 . 3 . 1 . Database Lockouts . | . . . . . . . Manual 90 | . 23 6 37 4 20 . Terminals 104 | . 20 6 50 4 24 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 1 . 4 . . . Scanalyzers 8 | . . 8 . . . . Garrison Access 3 | . . . 1 1 1 . Terminal Hacks 28 | . 4 1 16 . 7 . Part Schematic 2 | . 1 . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Level Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 3 | . 1 1 1 . . . Fabricator Index 1 | . . . 1 . . . Alert Level 3 | . . . 1 . 2 . Unreport Threat 3 | . . . 1 . 2 . Maintenance Status 1 | . . . 1 . . . Surveillance Status 1 | . . . . . 1 . Transport Status 1 | . . . 1 . . . Investigation Status 1 | . . . 1 . . . Recall Investigation 1 | . 1 . . . . . Registered Components 1 | . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 6 | . 1 . 3 . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 8 | . . 8 . . . . Insert Component 4 | . . 4 . . . . Analyze 4 | . . 4 . . . . Garrison Access Hacks 2 | . . . 1 1 . . Seal Access 2 | . . . 1 1 . . Unauthorized Hacks 34 | . 9 2 11 1 11 . Terminals 31 | . 8 2 10 1 10 . Assimilate 5 | . . . . . 5 . Botnet 26 | . 8 2 10 1 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Reject 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Reprogram 1 | . . . . . 1 . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 31 | . 8 2 11 2 8 . Full Trace Events 2 | . . 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 1 3 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 3 | . . . . . 3 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 32 | . . . . . 32 . Highest-Rated Ally 32 | . . . . . 32 . Total Orders . | . . . . . . . Ally Attacks 2 | . . . . . 2 . Total Damage 98 | . . . . . 98 . Kills . | . . . . . . . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4849 | 118 949 180 711 1055 1431 405 Spaces Moved 5714 | 52 486 162 999 1475 1785 755 Core 31 | 3 . 2 . . . 26 Treads 555 | 44 486 25 . . . . Legs 5 | 5 . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 5123 | . . 135 999 1475 1785 729 Fastest Speed 21 | 50 160 34 28 27 21 21 Average Speed 42 | 149 160 56 31 34 25 26 Slowest Speed 300 | 160 160 300 114 115 30 50 Overloaded Moves 22 | . . . . . 19 3 Propulsion Burnouts . | . . . . . . . Robots Hopped 28 | . . . 4 7 14 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 82 25 67 39 31 15 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . 3 . . . Terrain Destroyed 179 | . . 16 70 56 37 . Melee 3 | . . . 3 . . . Projectile . | . . . . . . . AOE 176 | . . 16 67 56 37 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 7533 | 71 569 212 1231 1854 2637 959 Wait 1233 | . 10 21 57 230 764 151 Move 5654 | 51 485 161 990 1460 1758 749 Hop 26 | . . . 4 7 12 3 Pick Up 49 | . 10 1 12 12 11 3 Fast Attach 53 | 9 6 1 10 18 8 1 Attach 31 | . . 4 11 10 6 . Detach 2 | . . . 1 1 . . Swap 52 | . 3 3 22 15 9 . Drop 63 | 2 6 2 19 19 12 3 Fire 259 | 9 49 19 44 82 54 2 Melee 61 | . . . 61 . . . Ram 39 | . . . . . . 39 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap 3 | . . . . . 3 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 587 | -10/Materials | Discovered new exit (range 13) 800 | -10/Materials | Discovered new exit (range 13) 1060 | -10/Materials | Core integrity fell below 50% 1068 | -10/Materials | Entered another Materials area 1068 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1133 | -9/Materials | Discovered new exit (range 7) 1237 | -9/Materials | Discovered new exit (range 17) 1248 | -9/Materials | Entered another Materials area 1248 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1648 | -8/Materials | First assault squad dispatched 1735 | -8/Materials | Core integrity fell below 50% 1745 | -8/Materials | Core integrity fell below 20% 1755 | -8/Materials | Lost 5 parts (1p3n1u) 1784 | -8/Materials | Destroyed 7 combat bots 1818 | -8/Materials | Identified exit to Factory 1909 | -8/Materials | Discovered new exit (range 17) 1959 | -8/Materials | Entered Factory 1959 | -7/Factory | Evolved 2 slots: Utility x2 2020 | -7/Factory | Lost 4 parts (1p3n) 2229 | -7/Factory | Lost 5 parts (1p2n2u) 2475 | -7/Factory | Discovered new exit (range 5) 2490 | -7/Factory | Discovered new exit (range 5) 2500 | -7/Factory | Identified exit to Lower Caves 2525 | -7/Factory | Discovered new exit (range 18) 2533 | -7/Factory | Identified exit to Factory 2704 | -7/Factory | Found Prototype Launcher 2704 | -7/Factory | Identified Rocket Array 2796 | -7/Factory | Cargo convoy interrupted 2858 | -7/Factory | Destroyed 9 combat bots 2975 | -7/Factory | Core integrity fell below 50% 3014 | -7/Factory | Entered another Factory area 3014 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3071 | -6/Factory | Build established: Hacker-Sprinter 3400 | -6/Factory | Build established: Scavenger-Scout 3588 | -6/Factory | Discovered new exit (range 20) 3593 | -6/Factory | Identified exit to Factory 3650 | -6/Factory | Garrison activated, responded to threat 4445 | -6/Factory | Entered another Factory area 4445 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4821 | -5/Factory | Spotted B-75 Beast 4834 | -5/Factory | Core integrity fell below 50% 4843 | -5/Factory | Core integrity fell below 20% 4850 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- R-10 Processor collects Wheel. Slammed into Y-64 Sentinel. U-05 Engineer builds a Wall. Slammed into Y-64 Sentinel. Penetrated by Slug. Slammed into Y-64 Sentinel. Destabilizing: Core damaged (-50). R-10 Processor collects Terrain Scanner. Slammed into Y-64 Sentinel. Penetrated by Slug. T-07 Excavator knocked back. Slammed into Y-64 Sentinel. Slug penetrates Wall. Slammed into Y-64 Sentinel. Slug penetrates Wall. M-28 Smith repairs Hpw. Tractor Beam. Slammed into H-66 Slayer. Penetrated by Slug. Slammed into H-66 Slayer. Penetrated by Slug. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaGrenadeScrap Manual? 0 Play Time 02:03:51 Cumulative 58.8 hours Start 2024.04.12 @ 10:52:18 End 2024.04.12 @ 13:42:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 0 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 406c8713-6846-4b80-834f-096a806244e5