Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 16:45:09

Player: graour

Result: Destroyed by A3-WAW(B) with Heavy Battle Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (4)        800
Robots Destroyed (16)      80
Value Destroyed (303)      303
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-23)                -23
              TOTAL SCORE: 1660

 Bonus
-------
Friendly Fire              -23

 Cogmind 
---------
Core Integrity             0/400
Matter                     269/300
Energy                     84/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (140)
Location                   -7/Zion

 Parts 
-------
>           --- POWER (2) --------
                (None)
>           --- PROPULSION (2) ---
  Makeshift Leg
>           --- UTILITY (2) ------
                (None)
>           --- WEAPON (3) -------
                (None)
>           --- INVENTORY (5) ----
            Aluminum Leg
      Small Storage Unit

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
  Light Ion Engine
>       --- PROPULSION -------
        Aluminum Leg
        Aluminum Leg
>       --- UTILITY ----------
  Small Storage Unit
        Terrain Scanner
>       --- WEAPON -----------
        Beam Cannon
   Mini Grenade Launcher
   Mini Grenade Launcher
>       --- INVENTORY --------
        Aluminum Leg
  Small Storage Unit
  Light Assault Rifle
   Mini Grenade Launcher
[Rating: 11]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Terrain Scanner
  Device                   Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     Mini Grenade Launcher
  Energy Gun               Small Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -9  -9  -7  
-------                    Run  | Yrd Mat Mat Min Zio 
Slots Evolved              2    | .   .   2   .   .   
  Power                    1    | .   .   1   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   1    | .   .   1   .   .   
Parts Attached             17   | 5   6   2   .   4   
  Power                    3    | 1   1   1   .   .   
    Engine                 3    | 1   1   1   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               3    | 2   .   .   .   1   
    Treads                 .    | .   .   .   .   .   
    Leg                    3    | 2   .   .   .   1   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  2    | .   2   .   .   .   
    Device                 1    | .   1   .   .   .   
    Storage                1    | .   1   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   9    | 2   3   1   .   3   
    Energy Gun             2    | 1   .   .   .   1   
    Energy Cannon          1    | .   1   .   .   .   
    Ballistic Gun          2    | 1   .   .   .   1   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               4    | .   2   1   .   1   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 13   | .   1   .   1   11  
  Power                    2    | .   .   .   1   1   
  Propulsion               2    | .   .   .   .   2   
  Utility                  2    | .   .   .   .   2   
  Weapon                   7    | .   1   .   .   6   
  Highest Loss Streak      11   | .   1   .   1   11  
  To Critical Strikes      1    | .   .   .   .   1   
Average Slot Usage (%)     87   | .   86  100 88  81  
  Engine                   14   | .   14  22  11  10  
  Leg                      24   | .   28  22  22  20  
  Device                   11   | .   12  11  11  11  
  Storage                  7    | .   4   11  11  10  
  Energy Gun               1    | .   4   .   .   .   
  Energy Cannon            5    | .   .   11  11  9   
  Ballistic Gun            6    | .   12  .   .   .   
  Launcher                 14   | .   8   22  22  20  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             19   | 5   13  19  16  16  
  Greatest Support         20   | 20  20  20  20  20  
  Greatest Overweight (x)  1    | .   .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 8    | 5   8   8   8   8   
  Average Capacity         6    | 5   6   8   8   7   
  Most Carried             6    | 3   6   6   6   6   
  Average Carried          4    | 2   4   5   6   5   
  Final Capacity           8    | 5   8   8   8   5   
  Final Carried            6    | 3   6   6   6   2   

 Class Distribution 
--------------------
 54% | Mutant
 45% | Skirmisher

 Dominant Class 
----------------
     Mutant | -10/Materials
 Skirmisher | -9/Materials
 Skirmisher | -9/Mines
 Skirmisher | -7/Zion

 Resources                      | -11 -10 -9  -9  -7  
-----------                Run  | Yrd Mat Mat Min Zio 
Matter Collected           489  | 252 124 71  10  32  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            552  | 66  319 115 21  31  
  Parts                    27   | 2   10  6   3   6   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           1    | .   1   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -9  -9  -7  
-------                    Run  | Yrd Mat Mat Min Zio 
Combat Hostiles Destroyed  8    | .   4   1   3   .   
  Guns                     1    | .   1   .   .   .   
  Cannons                  1    | .   .   1   .   .   
  AOE                      6    | .   3   .   3   .   
Classes Destroyed          6    | 1   1   1   1   2   
  Recycler                 6    | 1   4   1   .   .   
  Swarmer                  3    | .   .   .   3   .   
  Grunt                    4    | .   4   .   .   .   
  Sentry                   1    | .   .   1   .   .   
  Zionite                  2    | .   .   .   .   2   
  Tinkerer                 1    | .   .   .   .   1   
Best Kill Streak           8    | 1   8   1   3   2   
  Combat Bots Only         4    | .   4   1   3   .   
Max Kills in Single Turn   3    | 1   2   1   3   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 3    | .   1   .   3   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -9  -9  -7  
--------                   Run  | Yrd Mat Mat Min Zio 
Hostile Shots Fired        95   | .   17  4   .   74  
  Missed                   43   | .   7   1   .   35  
Damage Taken               1285 | .   237 45  30  973 
  Core                     457  | .   51  .   .   406 
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         89   | 100 79  .   .   .   
Volleys Fired              38   | 2   22  4   1   9   
  Largest                  3    | 2   2   3   3   3   
  Hottest                  120  | 60  50  120 120 120 
Shots Fired                61   | 4   33  6   3   15  
  Gun                      30   | 4   22  .   .   4   
  Cannon                   9    | .   .   4   1   4   
  Launcher                 22   | .   11  2   2   7   
  Special                  .    | .   .   .   .   .   
  Kinetic                  27   | 2   22  .   .   3   
  Thermal                  11   | 2   .   4   1   4   
  Explosive                22   | .   11  2   2   7   
  Electromagnetic          1    | .   .   .   .   1   
  Robot Hit Streak         6    | 2   6   3   1   6   
  Robot Miss Streak        6    | 1   6   1   1   2   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        .    | .   .   .   .   .   
Shots Hit Robots           36   | 3   18  4   1   10  
  Core Hits                33   | 2   19  3   3   6   
  Critical Kills           .    | .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
  Critical Strikes         .    | .   .   .   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           1380 | 26  765 122 189 278 
  Guns                     143  | 26  94  .   .   23  
  Cannons                  100  | .   .   52  17  31  
  Explosions               1101 | .   635 70  172 224 
  Melee                    .    | .   .   .   .   .   
  Ramming                  36   | .   36  .   .   .   
  Kinetic                  123  | 6   94  .   .   23  
  Thermal                  120  | 20  .   52  17  31  
  Explosive                1101 | .   635 70  172 224 
  Electromagnetic          .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            26   | .   2   5   2   17  
  Projectiles              .    | .   .   .   .   .   
  Explosions               26   | .   2   5   2   17  
  Melee                    .    | .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      198  | .   67  .   30  101 
  Shots                    8    | .   3   .   1   4   
  Rammed                   .    | .   .   .   .   .   
Targets Rammed             13   | .   13  .   .   .   
  Kicked                   13   | .   13  .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        90   | 20  41  90  51  79  
  Average Temperature      29   | 15  17  45  27  37  
  Received Heat Transfer   99   | .   81  18  .   .   
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             1    | .   .   1   .   .   
  Heat Transferred         272  | 50  .   111 37  74  
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   

 Alert                          | -11 -10 -9  -9  -7  
-------                    Run  | Yrd Mat Mat Min Zio 
Peak Influence             197  | 5   197 65  98  .   
  Initial                  25   | .   3   5   25  .   
  Average                  58   | 2   71  53  98  .   
Maximum Alert Level        .    | .   .   .   .   .   
  Low Security (%)         100  | 100 100 100 100 .   
  Level 1                  .    | .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          1    | .   1   .   .   .   
  Investigation            .    | .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            1    | .   1   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -9  -9  -7  
---------                  Run  | Yrd Mat Mat Min Zio 
Distress Signals           1    | .   .   1   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              14   | .   8   2   .   4   
  Peak Tracking Total      5    | .   5   5   .   3   
  Tactical Retreats        .    | .   .   .   .   .   

 Traps                          | -11 -10 -9  -9  -7  
-------                    Run  | Yrd Mat Mat Min Zio 
Traps Triggered            1    | .   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -7  
----------                 Run  | Yrd Mat Mat Min Zio 
Machines Disabled          1    | .   1   .   .   .   
  Max in Single Turn       1    | .   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -7  
---------                  Run  | Yrd Mat Mat Min Zio 
Machines Accessed          .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                .    | .   .   .   .   .   
  Successful               .    | .   .   .   .   .   
  Failed                   .    | .   .   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             .    | .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         .    | .   .   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  3    | .   .   .   .   3   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   15   | .   .   .   .   15  
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -7  
------------               Run  | Yrd Mat Mat Min Zio 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -9  -9  -7  
--------                   Run  | Yrd Mat Mat Min Zio 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -9  -9  -7  
-------                    Run  | Yrd Mat Mat Min Zio 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   1   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11 -10 -9  -9  -7  
-------------              Run  | Yrd Mat Mat Min Zio 
Turns Passed               1085 | 114 451 164 28  328 
Spaces Moved               797  | 85  308 125 21  258 
  Core                     19   | 5   .   .   .   14  
  Treads                   .    | .   .   .   .   .   
  Legs                     778  | 80  308 125 21  244 
  Wheels                   .    | .   .   .   .   .   
  Hover                    .    | .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   
  Fastest Speed            50   | 50  120 120 120 50  
  Average Speed            118  | 115 120 120 120 117 
  Slowest Speed            190  | 120 120 120 120 190 
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   
Exploration Rate (%)       17   | 5   45  13  4   21  
  Regions Visited          4
    Branch Regions         2
  Pre-discovered Areas     .    | .   .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   
Scrap Searched             .    | .   .   .   .   .   
Spaces Dug                 .    | .   .   .   .   .   
Terrain Destroyed          134  | .   52  17  20  45  
  Melee                    .    | .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   
  AOE                      134  | .   52  17  20  45  
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11 -10 -9  -9  -7  
---------                  Run  | Yrd Mat Mat Min Zio 
Total                      877  | 94  358 133 21  271 
  Wait                     2    | .   2   .   .   .   
  Move                     793  | 84  307 124 20  258 
  Hop                      .    | .   .   .   .   .   
  Pick Up                  8    | 3   3   2   .   .   
  Fast Attach              12   | 5   5   1   .   1   
  Attach                   4    | .   .   1   .   3   
  Detach                   2    | .   2   .   .   .   
  Swap                     1    | .   1   .   .   .   
  Drop                     4    | .   3   1   .   .   
  Fire                     38   | 2   22  4   1   9   
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     13   | .   13  .   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials
-9/Mines
-7/Zion

 History 
---------
 Turn | Location      | Event
   41 | -11/Scrapyard | Discovered new exit (range 15)
  115 | -11/Scrapyard | Entered Materials
  300 | -10/Materials | Build established: Mutant
  500 | -10/Materials | Discovered new exit (range 15)
  566 | -10/Materials | Entered another Materials area
  566 | -9/Materials  | Evolved 2 slots: Power x1, Weapon x1
  712 | -9/Materials  | Discovered new exit (range 15)
  730 | -9/Materials  | Entered Mines
  745 | -9/Mines      | Met a Derelict bent on vengeance
  753 | -9/Mines      | A Derelict revealed a hidden shortcut to a safe place
  758 | -9/Mines      | Entered Zion
  769 | -7/Zion       | Given A8's code to call for help
  854 | -7/Zion       | Learned 12 Factory zone layouts
  855 | -7/Zion       | Build established: Skirmisher
 1003 | -7/Zion       | Attacked by Zionites
 1032 | -7/Zion       | Spotted A3-WAW(B)
 1032 | -7/Zion       | Spotted ZT-EMM(B)
 1072 | -7/Zion       | Core integrity fell below 50%
 1077 | -7/Zion       | Core integrity fell below 20%
 1086 | -7/Zion       | Destroyed by A3-WAW(B) with Heavy Battle Rifle

 Last Messages 
---------------
Acquired 3 matter.
Sml. Storage Unit destroyed.
Penetrated by Slug.
Ion Engine destroyed.
Critical hit (Destroy).
Hvy. EM Pulse Gun destroyed.
8X-8FS(z) destroyed.
Aluminum Leg destroyed.
Lgt. Assault Rifle destroyed.
Destroyed Lgt. Nuclear Core.
1Q-FSW(c) destroyed.
Penetrated by Slug.
The unstable cave ceiling collapses.
Acquired 6 matter.
Penetrated by Slug.
Acquired 5 matter.
Terrain Scanner destroyed.
Acquired Mak. Leg.
Acquired 18 matter.
Mni. Grenade Launcher destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| "  """"   ""??????##????????????#??##    #     #?? |
| "  "#""   ""???????????????????????#          #??? |
| "  """"   "##??????????#???????????#     "    ##?? |
| """""""   ""##???????????????#??#??#     "    ##?? |
| """  ""   "##   ## ???????????????##     "     #?  |
|      """  ""##      ###########??##            #   |
|       """"""#      """"""""""#??##                 |
|         """"##   BB """""""" #??##                 |
|           ""#    BB       %% ######                |
|            =%            * %    ###          # #   |
|             !        BB  @     * ;#         ##??#  |
|    """    ""#        BB  =   ;               ##### |
|   """""   ""###     ""       ;                #??# |
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|   """"   """###  "##############                   |
| " ""     ""#"######??????????####      #           |
| ""      """"##???????#??????????####   ## #        |
| ""    """"""##?????#?????#????#?#??## ##?###  #    |
| """   ""  """"????##???????#????#???###?##""  ##   |
| """        ""#????##????????????????????#""   #?   |
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| "   """#"""""#??????????#????????????#         ### |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          15
Energy Capacity            275
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
 Xenon Bombardment Thruster | -7/Zion | Archive
               System Guard | -7/Zion | Archive
               Recalibrator | -7/Zion | Archive
         Imp. Medium Treads | -7/Zion | Archive
             Microactuators | -7/Zion | Archive
          Fusion Compressor | -7/Zion | Archive
                Gauss Rifle | -7/Zion | Archive
         Imp. Weapon Cycler | -7/Zion | Archive
          Imp. Focal Shield | -7/Zion | Archive
                Mak. Hammer | -7/Zion | Archive
           Hpw. Shock Rifle | -7/Zion | Archive
              Weapon Cycler | -7/Zion | Archive
       Mak. Cloaking Device | -7/Zion | Archive
        EM Disruption Field | -7/Zion | Archive
              Energy Filter | -7/Zion | Archive

 Robot Schematics 
------------------
 A-02 Transporter | -7/Zion | Archive
     L-41 Fighter | -7/Zion | Archive
   B-48 Gladiator | -7/Zion | Archive

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Robot Respite

 Challenges 
------------
None

 Game 
------
Seed              PotentialHackingSpoofer
  Manual?         0
Play Time         00:12:05
  Cumulative      3.4 hours
  Start           2024.04.05 @ 16:35:50
  End             2024.04.05 @ 16:45:09
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          6
  Rogue           6
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          10
Achievement%      11
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 97af8b01-0961-4524-8584-9711c8d6f140