Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.29 @ 21:05:08 Player: AlmondRoll Result: Destroyed by AY-IC8(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (864) 864 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1434 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 190/200 System Corruption 1% Temperature Cool (36) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Makeshift Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (25) --- Subdweller Power Source Light Treads Spiked Treads Subdweller Monowheel Improved Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (200) Structural Scanner Machine Analyzer Makeshift Sensor Array Makeshift Hacking Suite High-powered Tractor Beam Beam Cannon Beam Cannon Subdweller Beam Cannon Assault Rifle Subdweller Machine Gun Battle Cannon Grenade Launcher Makeshift Axe Scrap Shield Fragment (49) Scrap Shield Fragment (49) Scrap Shield Fragment (48) Scrap Shield Fragment (47) Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Makeshift Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Subdweller Power Source Light Treads Spiked Treads Subdweller Monowheel Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Machine Analyzer Makeshift Sensor Array Makeshift Hacking Suite High-powered Tractor Beam Beam Cannon Beam Cannon Subdweller Beam Cannon Assault Rifle Subdweller Machine Gun Battle Cannon Grenade Launcher Makeshift Axe Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 18] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Makeshift Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Jun Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 39 | . 19 20 Power 4 | . 2 2 Engine 4 | . 2 2 Core . | . . . Reactor . | . . . Propulsion 14 | . 9 5 Treads 4 | . 2 2 Leg . | . . . Wheel 10 | . 7 3 Hover . | . . . Flight . | . . . Utility 8 | . 4 4 Device 4 | . 1 3 Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 13 | . 4 9 Energy Gun 1 | . 1 . Energy Cannon 6 | . . 6 Ballistic Gun 4 | . 3 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 6 2 Power 3 | . 2 1 Propulsion 4 | . 3 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 94 94 Engine 11 | . 13 9 Treads 11 | . 4 19 Wheel 15 | . 23 8 Device 7 | . 9 5 Storage 14 | . 14 14 Protection 4 | . . 8 Energy Gun 2 | . 5 . Energy Cannon 12 | . . 23 Ballistic Gun 10 | . 22 . Ballistic Cannon 1 | . . 2 Naked Turns . | . . . Heaviest Build 105 | 14 90 105 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 5 | . 5 4 Average Overweight (x) 2 | . 2 2 Largest Inventory Capacity 25 | . 25 25 Average Capacity 23 | . 22 25 Most Carried 25 | . 25 25 Average Carried 21 | . 17 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 6 23 25 Class Distribution -------------------- 61% | Mutant 28% | Derelict-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Jun Mat Sub Matter Collected 1404 | 200 884 320 Remotely . | . . . Salvage Created 1384 | . 999 385 Parts 75 | . 56 19 Haulers Intercepted 2 | . 2 . Recyclers Shooed 5 | . 5 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Sub Combat Hostiles Destroyed 23 | . 15 8 Guns 15 | . 15 . Cannons 6 | . . 6 Classes Destroyed 9 | . 7 2 Worker 3 | . 3 . Hauler 2 | . 2 . Recycler 3 | . 3 . Mechanic 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 12 | . 12 . Cobbler 1 | . . 1 Subdweller 8 | . . 8 Best Kill Streak 5 | . 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Sub Damage Taken 1397 | . 783 614 Core 262 | . 131 131 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 110 | . 80 30 Largest 2 | . 2 2 Hottest 160 | . 60 160 Shots Fired 220 | . 160 60 Gun 160 | . 160 . Cannon 60 | . . 60 Launcher . | . . . Special . | . . . Kinetic 130 | . 123 7 Thermal 90 | . 37 53 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | . 16 17 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 148 | . 108 40 Core Hits 57 | . 45 12 Critical Kills 2 | . . 2 Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 1 2 Meltdown 2 | . . 2 Destroy 1 | . 1 . Melee Attacks 7 | . . 7 Impact . | . . . Slashing 7 | . . 7 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2274 | . 1407 867 Guns 1407 | . 1407 . Cannons 867 | . . 867 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1293 | . 1147 146 Thermal 981 | . 260 721 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 21 | . 9 12 Message Errors 5 | . 2 3 Matter Fused 4 | . 2 2 Heat Flow Errors 3 | . 1 2 Energy Discharges 3 | . 1 2 Data Loss (minor) 2 | . 2 . Data Loss (major) 2 | . 1 1 Misfires 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 250 | . 218 250 Average Temperature 67 | . 46 75 Received Heat Transfer 447 | . 402 45 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Melted 8 | . 2 6 Heat Transferred 1833 | . 575 1258 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Sub Peak Influence 208 | . 208 . Initial . | . . . Average 56 | . 56 . Maximum Alert Level 1 | . 1 . Low Security (%) 99 | . 99 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 23 9 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Sub Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Sub Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 4 | . 4 . Failed 13 | . 13 . Catastrophic 4 | . 4 . Database Lockouts 1 | . 1 . Manual 11 | . 11 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Unreport Threat 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 2 | . 2 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 4 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Sub Turns Passed 3785 | . 1813 1972 Spaces Moved 1550 | 1 802 747 Core . | . . . Treads 450 | . 80 370 Legs 4 | 1 3 . Wheels 1096 | . 719 377 Hover . | . . . Flight . | . . . Fastest Speed 119 | 120 120 119 Average Speed 179 | 120 138 224 Slowest Speed 320 | 120 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 1 100 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 9 | . . 9 Spaces Dug 5 | . . 5 Terrain Destroyed 9 | . . 9 Melee 5 | . . 5 Projectile 4 | . . 4 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Sub Total 2325 | . 1347 978 Wait 546 | . 411 135 Move 1548 | . 801 747 Hop . | . . . Pick Up 46 | . 29 17 Fast Attach 6 | . . 6 Attach 13 | . 7 6 Detach 3 | . . 3 Swap 20 | . 12 8 Drop 26 | . 7 19 Fire 110 | . 80 30 Melee 7 | . . 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 6) 360 | -10/Materials | Discovered new exit (range 13) 774 | -10/Materials | Discovered new exit (range 14) 989 | -10/Materials | Discovered new exit (range 15) 989 | -10/Materials | Discovered new exit (range 19) 1016 | -10/Materials | Central database locked down 1580 | -10/Materials | Lost 3 parts (2n1w) 1737 | -10/Materials | Core integrity fell below 50% 1814 | -10/Materials | Identified exit to Subcaves 1814 | -10/Materials | Entered Subcaves 1966 | -10/Subcaves | Discovered new exit (range 11) 2030 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2346 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2610 | -10/Subcaves | Core integrity fell below 20% 3023 | -10/Subcaves | Build established: Derelict-Mutant 3765 | -10/Subcaves | Disturbed a concealed Subdweller 3786 | -10/Subcaves | Destroyed by AY-IC8(R) with Subdweller Machine Gun Last Messages --------------- 03260_ Triggered Piercing Trap. 03260_ Spikes shoot up from the floor. 03260_ Critical hit (Impale). 03310_ O DT9U:LW1OEMMPD GRYT9Q 03361_ DA-RPS(R): "LEAVESUB!" 03363_ DA-RPS(R) destroyed. 03365_ HO-1HS(O) collects matter. 03366_ HO-1HS(O) puts together Sub. Monowheel. 03406_ HO-1HS(O) puts together Battle Rifle. 03480_ System corrupted: Matter fused (-10). 03513_ 08-NSK(u) builds Twisted Machinery. 03599_ System corrupted: Substantial component data lost. 03654_ N3-CKM(R) destroyed. 03663_ Overheating: System interference. 03663_ Sub. Beam Cannon temporarily disabled. 03663_ MJ-44V(R) suffers critical hit (Meltdown). 03663_ Disposable Heat Sink melted. 03666_ Acquired 20 matter. 03762_ System corrupted: Matter fused (-8). 03765_ AY-IC8(R) angrily emerges from the Twisted Machinery. 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