Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 13:15:13 Player: Rocketboy Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (94) 470 Value Destroyed (2595) 2595 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (191) 191 TOTAL SCORE: 4916 Bonus ------- High Alert Combat Kills 191 Cogmind --------- Core Integrity 0/550 Matter 171/300 Energy 121/150 System Corruption 0% Temperature Critical (590) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Advanced ECM Suite Particle Gun Particle Gun Particle Gun Gauss Cannon Gauss Cannon Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Particle Gun Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Armored Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Small Storage Unit Advanced ECM Suite Particle Gun Gauss Cannon Gauss Cannon Gauss Cannon Datajack [Rating: 32] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 54 | 9 8 14 23 Power 8 | 1 2 2 3 Engine 4 | 1 1 2 . Core 4 | . 1 . 3 Reactor . | . . . . Propulsion 19 | 4 2 3 10 Treads 17 | 2 2 3 10 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 1 3 4 Device 7 | 1 . 3 3 Storage 2 | 1 . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 3 6 6 Energy Gun 12 | 2 1 5 4 Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon 3 | . 1 . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 15 | . 1 5 9 Power 2 | . . 1 1 Propulsion 8 | . 1 1 6 Utility 3 | . . 1 2 Weapon 2 | . . 2 . Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 98 Engine 5 | . 9 8 . Core 5 | . 4 2 8 Treads 27 | . 27 21 35 Device 18 | . 6 21 17 Storage 10 | . 14 11 9 Processor 9 | . 7 11 9 Energy Gun 13 | . 16 13 11 Ballistic Gun 4 | . 4 8 . Ballistic Cannon 3 | . 6 . 6 Naked Turns . | . . . . Heaviest Build 38 | 13 16 21 38 Greatest Support 83 | 40 40 40 83 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 6 8 8 12 Most Carried 15 | 2 8 8 15 Average Carried 8 | 1 5 7 11 Final Capacity 15 | 8 8 8 15 Final Carried 14 | 2 8 6 14 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1227 | 282 184 333 428 Remotely . | . . . . Salvage Created 2994 | 76 360 1502 1056 Parts 178 | 7 28 97 46 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 69 | . 11 34 24 Guns 49 | . 5 34 10 Cannons 17 | . 6 . 11 Classes Destroyed 14 | 1 4 4 5 Worker 8 | . 1 3 4 Builder 1 | . . . 1 Tunneler 3 | 3 . . . Hauler 3 | . . 3 . Recycler 1 | . . 1 . Mechanic 1 | . . 1 . Operator 1 | . . . 1 Watcher 7 | . 2 4 1 Swarmer 17 | . 3 14 . Grunt 40 | . 8 14 18 Brawler 1 | . . . 1 Sentry 9 | . . 6 3 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 8 | 2 5 8 5 Combat Bots Only 8 | . 3 8 5 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 370 | . 57 126 187 Missed 75 | . 9 32 34 Damage Taken 4756 | . 555 1103 3098 Core 853 | . 75 129 649 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 385 | . . . 385 Core Remaining (%) 79 | 100 70 67 . Volleys Fired 233 | 4 32 100 97 Largest 2 | 2 2 2 2 Hottest 113 | 90 85 112 113 Shots Fired 459 | 8 63 200 188 Gun 373 | 8 38 200 127 Cannon 86 | . 25 . 61 Launcher . | . . . . Special . | . . . . Kinetic 160 | . 32 67 61 Thermal 269 | 4 31 107 127 Explosive . | . . . . Electromagnetic 30 | 4 . 26 . Robot Hit Streak 18 | 2 14 18 16 Robot Miss Streak 6 | 2 6 5 2 Penetration Max . | . . . . Secondary Targets 6 | . . 6 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 314 | 5 37 135 137 Core Hits 148 | 3 20 68 57 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 22 | . 4 7 11 Burn 16 | . 3 6 7 Destroy 1 | . . 1 . Blast 5 | . 1 . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5755 | 79 566 2250 2860 Guns 4176 | 79 312 2198 1587 Cannons 1506 | . 254 . 1252 Explosions 37 | . . 37 . Melee . | . . . . Ramming 36 | . . 15 21 Kinetic 2167 | . 335 580 1252 Thermal 3098 | 39 231 1241 1587 Explosive . | . . . . Electromagnetic 454 | 40 . 414 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 11 | . . 7 4 Projectiles 4 | . . . 4 Explosions 7 | . . 7 . Melee . | . . . . Knockbacks 11 | . 2 . 9 Impact . | . . . . Kinetic 11 | . 2 . 9 Secondary . | . . . . Self-Inflicted Damage 77 | . . 77 . Shots 2 | . . 2 . Rammed 8 | . . 6 2 Targets Rammed 11 | . . 7 4 Kicked . | . . . . Crushed 3 | . . 1 2 Highest Temperature 590 | 60 295 27 590 Average Temperature 97 | 30 94 12 125 Received Heat Transfer 1710 | . 306 360 1044 Effects 18 | . 3 . 15 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 9 | . 3 . 6 Short Circuit 3 | . . . 3 Damage (minor) 2 | . . . 2 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 3 | . . . 3 Combat Hostiles 3 | . . . 3 Parts Melted 10 | . . 5 5 Heat Transferred 8309 | 111 851 3240 4107 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 577 | 15 372 577 530 Initial 219 | . 9 72 219 Average 272 | 3 184 241 358 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 34 | 100 55 54 . Level 1 42 | . 44 21 71 Level 2 22 | . . 24 28 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 2 7 3 Investigation 7 | . 1 6 . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 100 | . 14 49 37 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 18 | . 4 10 4 Terminals 13 | . 2 8 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 58 | . 9 35 14 Successful 31 | . 5 17 9 Failed 27 | . 4 18 5 Catastrophic 4 | . . 2 2 Database Lockouts . | . . . . Manual 49 | . 8 31 10 Terminals 47 | . 7 30 10 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 3 | . 2 1 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 5 | . . 4 1 Terminal Index 1 | . . 1 . Alert Level 2 | . . 1 1 Unreport Threat 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 20 | . 5 11 4 Terminals 18 | . 3 11 4 Track 6 | . 1 4 1 Botnet 12 | . 2 7 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 3 10 3 Full Trace Events 3 | . . 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 76 | . . . 76 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4139 | 144 448 1937 1610 Spaces Moved 1684 | 77 204 786 617 Core 2 | 2 . . . Treads 1670 | 63 204 786 617 Legs 12 | 12 . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 165 Average Speed 166 | 150 160 169 165 Slowest Speed 170 | 160 160 170 167 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 5 38 62 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . . 5 16 Melee . | . . . . Projectile 16 | . . . 16 AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2561 | 93 265 1189 1014 Wait 505 | . 6 262 237 Move 1681 | 76 203 785 617 Hop . | . . . . Pick Up 40 | 2 8 9 21 Fast Attach 21 | 9 3 4 5 Attach 15 | . . 7 8 Detach 3 | . 1 1 1 Swap 18 | . 5 3 10 Drop 34 | 2 7 11 14 Fire 233 | 4 32 100 97 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 11 | . . 7 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 10) 364 | -10/Materials | Discovered new exit (range 12) 368 | -10/Materials | Identified exit to Mines 572 | -10/Materials | Discovered new exit (range 14) 592 | -10/Materials | Identified exit to Materials 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Utility x2 894 | -9/Materials | Build established: Scavenger-Mutant 1398 | -9/Materials | Build established: Mutant 1958 | -9/Materials | Discovered new exit (range 7) 1972 | -9/Materials | Identified exit to Mines 2064 | -9/Materials | Build established: Scavenger-Mutant 2193 | -9/Materials | First assault squad dispatched 2319 | -9/Materials | Destroyed 8 combat bots 2420 | -9/Materials | Discovered new exit (range 6) 2428 | -9/Materials | Identified exit to Materials 2484 | -9/Materials | Build established: Mutant 2530 | -9/Materials | Entered another Materials area 2530 | -8/Materials | Evolved 2 slots: Propulsion x2 3289 | -8/Materials | Discovered new exit (range 9) 3623 | -8/Materials | Repaired Arm. Treads 3663 | -8/Materials | Repaired Arm. Treads 3715 | -8/Materials | Core integrity fell below 50% 3911 | -8/Materials | Discovered new exit (range 8) 3958 | -8/Materials | Identified exit to Factory 4138 | -8/Materials | Core integrity fell below 20% 4141 | -8/Materials | Core destroyed Last Messages --------------- G-47 Trooper destroyed. Power failure, Mic. Nuclear Core shutdown. Destroyed Core Analyzer. X-62 Marksman knocked back. Penetrated by Slug. Lgt. Treads destroyed. Slug penetrates X-62 Marksman. X-62 Marksman knocked back. Critical hit (Burn: +37). Particle Gun broken. Overheating: Short circuit. Penetrated by Slug. Overheating: Energy bleed (-33). Overheating: Core damaged (-110). Penetrated by Slug. Overheating: Mic. Nuclear Core damaged (-11). Penetrated by Slug. Gauss Cannon broken. Overheating: Short circuit. Overheating: Core damaged (-104). 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Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyEnhancedFrame Manual? 0 Play Time 00:34:37 Cumulative 34.9 hours Start 2024.04.11 @ 12:40:44 End 2024.04.11 @ 13:15:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b33c4258-3840-44cb-82ca-565bf486a0c2