Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.21 @ 23:42:46 Player: zeramoth Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (121) 605 Value Destroyed (4497) 4497 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (538) 538 TOTAL SCORE: 11000 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 207 Met Data Miner 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1000 Matter 190/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (900) Ox17 Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Machine Gun > --- INVENTORY (18) --- Neutrino Core Neutrino Core Antigrav System Hardened Heavy Armor Plating Flail Ripper Power Sword Phasing Sabre Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Enhanced Flexi-carbon Leg Wheel Compact Wheel Compact Wheel Antigrav System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Improved Arc Projector Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Nuclear Core Micro Fission Core Hardened Heavy Armor Plating High-powered Shock Rifle Tesla Rifle Grenade Launcher Flail Power Sword [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Slots Evolved 10 | . . 2 . 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . Utility 7 | . . 1 . 2 1 2 . . . . 1 . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 129 | 6 6 7 8 7 7 9 5 4 . 19 22 29 Power 13 | 1 . 1 1 1 1 1 . . . 1 3 3 Engine 7 | 1 . 1 1 1 . 1 . . . 1 1 . Core 6 | . . . . . 1 . . . . . 2 3 Reactor . | . . . . . . . . . . . . . Propulsion 29 | 2 . 2 . 2 1 1 1 . . 5 7 8 Treads 8 | . . 2 . 2 1 1 1 . . 1 . . Leg 7 | 2 . . . . . . . . . 4 . 1 Wheel 13 | . . . . . . . . . . . 6 7 Hover 1 | . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . Utility 28 | 1 2 . 2 2 5 5 . . . 3 3 5 Device 13 | . 1 . 2 2 1 1 . . . 2 1 3 Storage 5 | 1 1 . . . 1 1 . . . . 1 . Processor 4 | . . . . . 2 1 . . . . . 1 Hackware 1 | . . . . . . 1 . . . . . . Protection 5 | . . . . . 1 1 . . . 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 59 | 2 4 4 5 2 . 2 4 4 . 10 9 13 Energy Gun 22 | . 2 1 2 2 . 1 1 2 . 3 3 5 Energy Cannon 8 | . . 2 1 . . . . . . 1 2 2 Ballistic Gun 15 | 2 2 1 . . . 1 1 . . 3 2 3 Ballistic Cannon 3 | . . . . . . . . . . . 2 1 Launcher 10 | . . . 2 . . . 1 2 . 3 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . 2 . . Parts Lost 70 | . 3 3 1 2 . 2 . . . 13 13 33 Power 5 | . . . 1 . . . . . . 1 1 2 Propulsion 23 | . 1 . . . . . . . . 5 5 12 Utility 16 | . . 1 . 2 . 1 . . . 3 2 7 Weapon 26 | . 2 2 . . . 1 . . . 4 5 12 Highest Loss Streak 24 | . 1 3 1 2 . 1 . . . 4 5 24 Average Slot Usage (%) 92 | . 96 69 87 82 98 98 100 100 100 92 78 92 Engine 5 | . 14 11 11 9 2 . 6 6 6 6 4 . Core 1 | . . . . . 4 5 . . . . . 4 Treads 17 | . . 10 22 25 30 26 26 26 26 15 . . Leg 4 | . 27 11 11 1 . . . . . 7 11 . Wheel 3 | . . . . . . . . . . . 9 23 Device 12 | . 12 4 10 19 15 13 13 13 13 12 8 10 Storage 13 | . 14 11 11 9 14 13 13 13 13 12 12 15 Processor 8 | . . . . . 5 12 13 13 13 12 11 15 Hackware 2 | . . . . . . 6 6 6 6 5 . . Protection 3 | . . . . . 6 5 6 6 6 3 1 3 Energy Gun 10 | . 17 3 12 18 15 8 5 7 13 8 7 8 Ballistic Gun 3 | . 9 12 . . . 3 5 4 . 3 3 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 91 | 13 28 31 31 31 42 72 73 73 72 72 91 91 Greatest Support 90 | 20 20 40 40 60 80 80 90 90 90 90 86 62 Greatest Overweight (x) 22 | 4 2 2 . . . . . . . 3 5 22 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 6 10 10 10 10 12 20 18 18 18 18 20 20 Average Capacity 15 | 5 8 10 10 10 11 17 18 18 18 18 18 19 Most Carried 20 | 6 6 8 8 10 12 17 18 18 18 18 15 20 Average Carried 13 | 3 5 5 7 9 11 12 17 18 18 16 11 16 Final Capacity 20 | 6 10 10 10 10 12 18 18 18 18 18 20 18 Final Carried 18 | 6 5 8 8 10 12 17 18 18 18 10 13 9 Class Distribution -------------------- 49% | Scavenger-Skirmisher 40% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Matter Collected 2390 | 190 205 70 150 55 75 75 67 56 . 560 412 475 Remotely . | . . . . . . . . . . . . . Salvage Created 4491 | . 334 115 272 228 348 75 78 147 . 1090 680 1124 Parts 229 | . 22 7 20 11 18 5 2 16 . 47 32 49 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . 3 13 . 45 . . Prevented 4 | . . . . . . . 2 1 . 1 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 109 | . 9 2 14 5 9 1 3 8 . 30 9 19 Guns 63 | . 9 2 9 5 8 1 . 2 . 20 1 6 Cannons 17 | . . . 3 . . . . . . 1 7 6 AOE 26 | . . . 2 . . . 3 6 . 9 1 5 Classes Destroyed 15 | . 3 1 1 . 2 . . . . 1 6 1 Worker 3 | . . . . . . . . . . . 1 2 Builder 3 | . . . . . . . . . . . 2 1 Tunneler 1 | . . . . . . . . . . . 1 . Recycler 2 | . . . . . . . . . . . 1 1 Mechanic 1 | . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . 1 . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 43 | . 3 . 8 . 4 . . 7 . 13 . 8 Grunt 43 | . 6 . 5 3 3 . 2 . . 16 3 5 Brawler 1 | . . . . . . . . . . 1 . . Duelist 2 | . . . 1 . . . 1 . . . . . Sentry 9 | . . 2 . 2 . 1 . . . . 1 3 Hunter 3 | . . . . . . . . . . . 1 2 Programmer 7 | . . . . . 2 . . 1 . . 4 . Behemoth 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | . 3 2 6 1 5 1 3 4 . 7 3 7 Combat Bots Only 7 | . 3 2 6 1 5 1 3 4 . 7 2 6 Max Kills in Single Turn 3 | . 1 1 2 1 2 1 1 2 . 2 2 3 Gunslinging 1 | . . . . . 1 . . . . 1 . . Exploded 3 | . . . 2 . . . 1 2 . 2 1 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Damage Taken 9655 | . 431 143 400 208 494 240 95 278 . 2196 1544 3626 Core 1692 | . 72 14 65 18 62 35 . 28 . 391 203 804 Absorbed by Shields 42 | . . . . . . . . . . . . 42 Core Remaining (%) 80 | 100 71 . 80 96 91 . . . . 46 . . Volleys Fired 300 | 3 33 12 28 15 22 4 8 11 . 59 42 63 Largest 3 | 2 2 2 2 2 2 2 2 2 . 2 3 3 Hottest 212 | 40 112 56 136 120 118 85 85 135 . 135 212 183 Shots Fired 600 | 6 61 17 35 30 44 8 9 14 . 102 119 155 Gun 464 | 6 61 17 22 30 44 8 2 6 . 83 58 127 Cannon 99 | . . . 8 . . . . . . 4 61 26 Launcher 37 | . . . 5 . . . 7 8 . 15 . 2 Special . | . . . . . . . . . . . . . Kinetic 209 | 6 30 15 . . . 4 1 1 . 41 44 67 Thermal 200 | . 31 2 30 30 44 . . 3 . 32 24 4 Explosive 37 | . . . 5 . . . 7 8 . 15 . 2 Electromagnetic 154 | . . . . . . 4 1 2 . 14 51 82 Robot Hit Streak 15 | 3 8 4 15 9 14 8 4 2 . 15 13 14 Robot Miss Streak 9 | 1 2 2 6 3 2 2 1 4 . 9 5 3 Penetration Max 1 | . . . . . . . . . . 1 . 1 Secondary Targets 12 | . 1 . 1 . 2 . . . . 7 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . 1 . 1 Shots Hit Robots 419 | 4 40 12 31 26 36 5 6 3 . 72 75 109 Core Hits 275 | 1 15 4 31 25 14 2 9 9 . 82 34 49 Critical Hits 6 | . . . . . . . . . . 3 2 1 Critical Kills 2 | . . . . . . . . . . 1 . 1 Critical Parts Destroyed 4 | . . . . . . . . . . 2 2 . Melee Attacks 1 | . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . Slashing 1 | . . . . . . . 1 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10971 | 24 466 122 511 431 662 99 525 651 . 2978 1927 2575 Guns 5645 | 24 466 122 172 431 661 99 16 73 . 1310 540 1731 Cannons 1991 | . . . 123 . . . . . . 93 1285 490 Explosions 3258 | . . . 216 . . . 509 578 . 1575 98 282 Melee . | . . . . . . . . . . . . . Ramming 77 | . . . . . 1 . . . . . 4 72 Kinetic 2665 | 24 191 93 . . . 49 . . . 734 587 987 Thermal 3115 | . 275 29 295 431 661 . . 55 . 465 753 151 Explosive 3080 | . . . 216 . . . 509 578 . 1575 . 202 Electromagnetic 2034 | . . . . . . 50 16 18 . 204 583 1163 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . 1 . . . 1 2 2 2 2 2 7 22 Average Corruption 3 | . 1 . . . 1 1 2 2 2 2 4 7 Corruption Purged . | . . . . . . . . . . . . . Effects 93 | . 2 . . . 2 5 5 12 1 11 17 38 Message Errors 25 | . 1 . . . 1 . 2 5 . 2 5 9 Matter Fused 9 | . . . . . . . . . . . 3 6 Heat Flow Errors 14 | . . . . . . 3 1 2 1 2 1 4 Energy Discharges 12 | . . . . . 1 1 2 3 . 2 . 3 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 1 . 1 . 3 2 . Data Loss (major) 1 | . . . . . . . . . . . . 1 Targeting Errors 19 | . . . . . . . . 1 . 1 5 12 Weapon Failures 5 | . 1 . . . . . . . . 1 1 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 123 | . . . . . . . 3 39 . 16 9 56 Projectiles 35 | . . . . . . . . . . . 9 26 Explosions 63 | . . . . . . . 3 39 . 16 . 5 Melee 25 | . . . . . . . . . . . . 25 Knockbacks 12 | . . . . . . . . . . . 6 6 Impact . | . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . 5 5 Secondary 2 | . . . . . . . . . . . 1 1 Self-Inflicted Damage 193 | . . . 21 . . . . 19 . 81 37 35 Shots 11 | . . . 1 . . . . 1 . 8 1 . Rammed 4 | . . . . . 1 . . . . . 1 2 Targets Rammed 4 | . . . . . 1 . . . . . 1 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 408 | . 357 29 309 18 36 253 210 236 146 141 408 191 Average Temperature 99 | . 117 15 133 12 17 105 111 70 83 48 141 41 Received Heat Transfer 1617 | . 183 54 87 108 90 42 45 . . 543 144 321 Effects 3 | . . . 2 . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . 1 . Interference 1 | . . . 1 . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 10 | . . . . . . 1 . . . . . 9 Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 10 | . 2 . . 2 3 . . . . 1 1 1 Heat Transferred 4815 | . 703 74 442 728 1258 . . 74 . 777 598 161 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Peak Influence 437 | . 256 96 310 205 175 35 . . . . 180 437 Average Influence 93 | . 111 65 176 116 28 2 . . . . 82 236 Maximum Alert Level 2 | . 1 . 1 1 . . . . . . . 2 Low Security (%) 84 | 100 80 100 47 72 100 100 . . . . 100 49 Level 1 13 | . 19 . 52 27 . . . . . . . 36 Level 2 2 | . . . . . . . . . . . . 14 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . . . 5 . . . . 1 3 1 Investigation 2 | . 1 . . . . . . . . 1 . . Extermination 4 | . . . . . 2 . . . . . 2 . Reinforcement 3 | . 1 . . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Distress Signals 3 | . 1 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 160 | . 12 5 15 7 12 1 3 8 . 44 19 34 Peak Tracking Total 8 | . 3 3 4 2 4 1 3 4 . 8 3 7 Tactical Retreats 12 | . . . 1 . . . . . . 10 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Traps Triggered 3 | . . . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 5 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Machines Disabled 3 | . 1 . . . . . . . . . . 2 Max in Single Turn 1 | . 1 . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Machines Accessed 22 | . 3 2 . 2 2 . . . 4 1 4 4 Terminals 18 | . 3 2 . 2 2 . . . . 1 4 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 71 | . 8 6 . 6 4 . . . 27 3 12 5 Successful 51 | . 5 2 . 4 4 . . . 27 3 6 . Failed 20 | . 3 4 . 2 . . . . . . 6 5 Catastrophic 4 | . 1 . . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . 6 5 . 5 3 . . . . . 9 5 Terminals 44 | . 8 6 . 6 4 . . . . 3 12 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 43 | . 1 1 . 2 3 . . . 27 3 6 . Record 18 | . . . . 1 . . . . 11 3 3 . Part Schematic 7 | . . . . . . . . . 7 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Unreport Threat 3 | . . 1 . . 1 . . . . . 1 . Locate Traps 4 | . 1 . . 1 1 . . . . . 1 . Zone Layout 2 | . . . . . 1 . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 1 . 2 1 . . . . . . . Terminals 8 | . 4 1 . 2 1 . . . . . . . Track 2 | . 1 . . 1 . . . . . . . . Botnet 6 | . 3 1 . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . 1 . Hacking Detections 9 | . 1 1 . 1 . . . . . 1 4 1 Full Trace Events 2 | . 1 . . . . . . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 7 . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Total Allies 4 | . . . . . . . . . . 1 . 3 Largest Group 2 | . . . . . . . . . . 1 . 2 Highest-Rated Group 193 | . . . . . . . . . . 94 . 193 Highest-Rated Ally 156 | . . . . . . . . . . 94 . 156 Total Orders . | . . . . . . . . . . . . . Ally Attacks 57 | . . . . . . . . . . 5 . 52 Total Damage 1322 | . . . . . . . . . . 237 . 1085 Kills 14 | . . . . . . . . . . 2 . 12 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . . 1 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Turns Passed 7932 | 78 423 308 308 621 1412 458 556 782 176 1259 774 777 Spaces Moved 4130 | 41 231 142 145 267 739 252 297 404 104 619 444 445 Core 21 | 20 . . . . . . . . . . . 1 Treads 2689 | . . 83 145 267 739 252 297 404 104 398 . . Legs 760 | 21 231 59 . . . . . . . 221 227 1 Wheels 660 | . . . . . . . . . . . 217 443 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 165 165 165 165 165 120 100 95 Average Speed 148 | 134 134 168 160 163 165 165 165 165 165 154 114 101 Slowest Speed 1150 | 250 180 180 160 166 165 165 165 165 165 230 180 1150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 4 24 18 41 27 25 9 49 65 80 74 14 55 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 5 | . . . 1 . . . . 2 1 1 . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . 1 . . . 1 . . . . . Spaces Dug 1 | . . . . . . . 1 . . . . . Terrain Destroyed 199 | . . . 25 . . . 32 46 . 64 15 17 Melee 1 | . . . . . . . 1 . . . . . Projectile 17 | . . . . . . . . . . 3 11 3 AOE 181 | . . . 25 . . . 31 46 . 61 4 14 Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Ext Total 5349 | 55 283 193 183 426 889 284 351 504 109 817 606 649 Wait 667 | . 9 29 2 122 105 15 39 86 6 118 88 48 Move 4118 | 40 230 141 144 266 738 251 296 403 103 618 443 445 Hop . | . . . . . . . . . . . . . Pick Up 52 | 6 1 4 1 7 8 2 1 . . . 8 14 Fast Attach 49 | 6 4 2 2 3 4 5 . . . 5 10 8 Attach 39 | . 1 2 1 1 1 2 . . . 8 8 15 Detach 7 | . . . . 1 1 3 . . . . 2 . Swap 42 | . 1 3 5 3 2 2 5 4 . 7 4 6 Drop 29 | . 4 . . 8 7 . 1 . . 2 . 7 Fire 300 | 3 33 12 28 15 22 4 8 11 . 59 42 63 Melee 1 | . . . . . . . 1 . . . . . Ram 3 | . . . . . . . . . . . 1 2 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 Rewire 33 | . . . . . . . . . . . . 33 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 3) 502 | -10/Materials | Entered another Materials area 502 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 679 | -9/Materials | Lost 3 parts (1u2w) 696 | -9/Materials | Discovered new exit (range 12) 810 | -9/Materials | Entered Mines 839 | -9/Mines | Discovered new exit (range 15) 972 | -9/Mines | Discovered new exit (range 8) 1010 | -9/Mines | Learned Materials emergency access door positions 1118 | -9/Mines | Entered Materials 1118 | -8/Materials | Evolved 2 slots: Utility x2 1725 | -8/Materials | Discovered new exit (range 3) 1739 | -8/Materials | Entered Factory 1739 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2066 | -7/Factory | Garrison activated, responded to threat 3090 | -7/Factory | Discovered new exit (range 18) 3151 | -7/Factory | Entered another Factory area 3151 | -6/Factory | Evolved 2 slots: Utility x2 3418 | -6/Factory | Discovered new exit (range 16) 3476 | -6/Factory | Identified exit to Factory 3505 | -6/Factory | Discovered new exit (range 8) 3515 | -6/Factory | Build established: Skirmisher 3561 | -6/Factory | Identified exit to Lower Caves 3609 | -6/Factory | Entered Lower Caves 3820 | -6/Lower Caves | Build established: Scavenger-Skirmisher 3926 | -6/Lower Caves | Found Alien Artifact 3985 | -6/Lower Caves | Learned Factory emergency access door positions 4125 | -6/Lower Caves | Discovered new exit (range 9) 4162 | -6/Lower Caves | Identified exit to Lower Caves 4165 | -6/Lower Caves | Entered another Lower Caves area 4180 | -6/Lower Caves | Discovered exit to Factory (range 10) 4880 | -6/Lower Caves | Discovered new exit (range 11) 4898 | -6/Lower Caves | Identified exit to Data Miner 4947 | -6/Lower Caves | Entered Data Miner 4947 | -6/Data Miner | Discovered new exit (range 6) 4956 | -6/Data Miner | Identified exit to Proximity Caves 4971 | -6/Data Miner | Met Data Miner 5038 | -6/Data Miner | Learned location of Section 7 (-2) 5038 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5081 | -6/Data Miner | Received God Mode back door access code from Data Miner 5123 | -6/Data Miner | Entered Proximity Caves 5133 | -5/Proximity Caves | Learned 4 Factory zone layouts 5374 | -5/Proximity Caves | Escorted by Enhanced Grunt 5550 | -5/Proximity Caves | Learned Factory emergency access door positions 5754 | -5/Proximity Caves | Attracted the attention of an 0b10 base 5830 | -5/Proximity Caves | Learned location of Extension (-5) 5836 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 6184 | -5/Proximity Caves | Spotted B-75 Beast 6341 | -5/Proximity Caves | Core integrity fell below 50% 6363 | -5/Proximity Caves | Lost 3 parts (2u1w) 6365 | -5/Proximity Caves | Identified Core Expander 6365 | -5/Proximity Caves | Installed Core Expander, added new Propulsion slot 6366 | -5/Proximity Caves | Destroyed 7 combat bots 6372 | -5/Proximity Caves | Discovered exit to Factory (range 5) 6382 | -5/Proximity Caves | Entered Factory 6382 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6734 | -5/Factory | Lost 5 parts (3n2w) 6975 | -5/Factory | Lost 4 parts (1n3w) 7057 | -5/Factory | Lost 3 parts (1p1n1u) 7128 | -5/Factory | Discovered new exit (range 12) 7155 | -5/Factory | Identified exit to Extension 7156 | -5/Factory | Entered Extension 7236 | -5/Extension | Lost 5 parts (3n2w) 7334 | -5/Extension | Rescued a captive Derelict 7580 | -5/Extension | Rescued A7 7620 | -5/Extension | Spotted B-75 Beast 7632 | -5/Extension | Spotted B-75 Beast 7657 | -5/Extension | Allies destroyed B-75 Beast 7681 | -5/Extension | Destroyed B-75 Beast 7726 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7781 | -5/Extension | Disrupted transfer network 7870 | -5/Extension | Core integrity fell below 50% 7907 | -5/Extension | Crushed by falling debris 7907 | -5/Extension | System corruption reached 10% 7919 | -5/Extension | Core integrity fell below 20% 7933 | -5/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07916_ K-01 Serf destroyed. 07918_ Penetrated by Slug. 07918_ U-05 Engineer destroyed. 07918_ Penetrated by Slug. 07919_ Slug penetrates H-66 Slayer. 07919_ K-01 Serf destroyed. 07920_ Slug penetrates Wall. 07921_ Slug penetrates H-66 Slayer. 07922_ Penetrated by Slug. 07923_ System corrupted: Gauss Rifle targeting data glitched. 07923_ Slug penetrates R-10 Processor. 07925_ Penetrated by Slug. 07925_ R-10 Processor destroyed. 07926_ System corrupted: Matter fused (-7). 07926_ Slug penetrates H-66 Slayer. 07927_ Slug penetrates Wall. 07928_ Gauss Rifle destroyed. 07928_ Penetrated by Slug. 07929_ Mic. Fission Core destroyed. 07933_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ???##??#?????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | #???##???#??#????????????????????????????????????? | | ??????#???#?#?#??????????????????????????????????? | | #??#??#?#?##????##??#???#????????????????????????? | | #?##????????#??#?#??#??????##??#?????????????????? | | ###?#?????#?##???#?##??###???????????????????????? | | ?#?##??#?#??#???#??##???????#??????#?????????????? | | #?#?#?#??#??#####?##???#?????##?#????????????????? | | ##???##???#??##??#?#????#?##?#??##???????????????? | | ######????###??###?#####?##??#??###??????????????? | | #?#??##???#?##??##???????#?#?#?#?#???????????????? | | #################################################? | | | | % s | | R R %= * s | | R * R !==%=! == | | AtAk=%! %h%@%[!!%* %* A | | ####################+#####%##################????? | | ?##??#??#??###??#?# !####h#??#??#???##??????????? | | ##????##???#?###?## [[ ! *##?#?#???##???????????? | | ###?###?#??#???#### =[######????##?????#?????????? | | ####?????????#??#######?#??#?#?#???#??#??????????? | | ##?#??#????###?#?#??##?###?###?##?????#??????????? | | ??##?##?#??#?##???###???#??#?#?#?##??#???????????? | | ???#???#?#?####?#?##?????##??#?##??????#?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Alien Tech Prison Break Quantum Hacking root@ Challenges ------------ None Game ------ Seed ProcessingWeightFlail Manual? 0 Play Time 01:30:52 Cumulative 25.0 hours Start 2020.04.21 @ 22:06:07 End 2020.04.21 @ 23:42:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df66912f-8bb8-4670-be27-0315c81bb797