Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 18:40:05 Player: Toa of Guts Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1456) 1456 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4441 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- Chainsword > --- INVENTORY (15) --- Ion Engine Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cooling System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Improved Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Seismic Detector Improved Medium Armor Plating > --- WEAPON ----------- Minigun Gauss Rifle Gauss Rifle Chainsword > --- INVENTORY -------- Ion Engine Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cooling System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Hardened Medium Armor Plating Beam Rifle Heavy Assault Rifle Flak Cannon Missile Launcher [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . . 1 . 1 Utility 2 | . . 1 . . . 1 Weapon 2 | . . 1 . 1 . . Parts Attached 54 | 6 6 5 6 6 7 18 Power 5 | 1 . 2 . . 1 1 Engine 4 | 1 . 2 . . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 2 . 2 1 2 2 Treads 3 | . 1 . . 1 1 . Leg 4 | 2 . . . . . 2 Wheel 4 | . 1 . 2 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 2 1 3 . 2 4 Device 6 | . 1 1 2 . . 2 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . 1 . 2 2 Artifact . | . . . . . . . Weapon 25 | 2 2 2 1 5 2 11 Energy Gun 11 | 2 2 2 . 3 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | . . . . 1 1 5 Ballistic Cannon 2 | . . . . . . 2 Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 21 | . . . 2 . 3 16 Power 2 | . . . . . . 2 Propulsion 5 | . . . . . 1 4 Utility 5 | . . . 2 . . 3 Weapon 9 | . . . . . 2 7 Highest Loss Streak 15 | . . . 2 . 2 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 94 100 97 99 99 93 Engine 9 | . 14 11 11 9 9 6 Treads 11 | . 8 11 11 18 18 7 Leg 6 | . 11 . . . . 13 Wheel 8 | . 8 11 11 9 9 6 Device 14 | . 8 22 10 18 13 14 Storage 9 | . 14 11 11 9 9 7 Protection 4 | . . . 8 . 4 6 Energy Gun 18 | . 28 33 24 26 20 4 Ballistic Gun 7 | . . . . 9 14 11 Ballistic Cannon 2 | . . . . . . 5 Launcher 1 | . . . 8 . . . Slashing Weapon 1 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 53 | 13 30 36 38 40 44 53 Greatest Support 20 | 20 20 10 16 12 16 16 Greatest Overweight (x) 7 | 2 2 3 2 3 3 7 Average Overweight (x) 2 | . 1 3 2 3 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 6 12 15 15 14 15 15 Average Carried 13 | 4 8 13 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 12 15 15 14 15 11 Class Distribution -------------------- 31% | Tank 30% | Skirmisher 22% | Scavenger-Tank 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 1020 | 242 78 40 77 122 98 363 Remotely . | . . . . . . . Salvage Created 1596 | . 138 142 112 314 234 656 Parts 95 | . 10 12 . 15 17 41 Haulers Intercepted 3 | . . . . 2 . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 35 | . 3 3 7 7 4 11 Guns 28 | . 3 3 7 5 3 7 Cannons 3 | . . . . . . 3 AOE 4 | . . . . 2 1 1 Classes Destroyed 13 | . 2 2 1 2 . 6 Worker 1 | . . . . . . 1 Builder 1 | . . . . . . 1 Hauler 3 | . . . . 2 . 1 Recycler 1 | . . . . . . 1 Operator 2 | . 2 . . . . . Watcher 1 | . . 1 . . . . Swarmer 3 | . . . . 3 . . Grunt 11 | . 3 2 . 4 . 2 Sentry 6 | . . 1 . . 4 1 Specialist 3 | . . . . . . 3 Hunter 1 | . . . . . . 1 Programmer 4 | . . . . . . 4 Assembled 7 | . . . 7 . . . Best Kill Streak 7 | . 2 2 5 6 2 7 Combat Bots Only 7 | . 2 2 5 6 2 7 Max Kills in Single Turn 2 | . 1 1 2 2 1 2 Gunslinging 1 | . . . 1 1 . . Exploded 2 | . . . . 2 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 401 | . 6 9 30 21 41 294 Missed 126 | . 2 3 7 5 20 89 Damage Taken 3714 | . 62 75 318 199 345 2715 Core 795 | . . . 43 22 29 701 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 100 . 89 . 90 . Volleys Fired 93 | . 10 4 21 16 6 36 Largest 4 | . 2 3 2 4 4 4 Hottest 173 | . 100 156 100 173 173 123 Shots Fired 235 | . 20 12 42 38 24 99 Gun 215 | . 20 12 42 36 24 81 Cannon 18 | . . . . . . 18 Launcher 2 | . . . . 2 . . Special . | . . . . . . . Kinetic 105 | . . . . 14 11 80 Thermal 113 | . 19 12 42 22 7 11 Explosive 2 | . . . . 2 . . Electromagnetic 15 | . 1 . . . 6 8 Robot Hit Streak 14 | . 7 14 5 12 14 14 Robot Miss Streak 5 | . 4 . 4 2 1 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . . . 2 1 . 2 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 162 | . 14 9 21 25 15 78 Core Hits 97 | . 9 7 14 20 8 39 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 1 1 3 2 1 1 Burn 8 | . 1 1 3 2 1 . Sever 1 | . . . . . . 1 Melee Attacks 8 | . . . . . . 8 Impact . | . . . . . . . Slashing 8 | . . . . . . 8 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3326 | . 207 118 279 621 268 1833 Guns 2299 | . 167 118 279 351 229 1155 Cannons 272 | . . . . . . 272 Explosions 655 | . 40 . . 270 39 306 Melee 100 | . . . . . . 100 Ramming . | . . . . . . . Kinetic 1416 | . . . . 152 60 1204 Thermal 1337 | . 191 118 279 199 108 442 Explosive 270 | . . . . 270 . . Electromagnetic 203 | . 16 . . . 100 87 Impact . | . . . . . . . Slashing 100 | . . . . . . 100 Piercing . | . . . . . . . Highest Corruption 8 | . . . 5 . . 8 Average Corruption 2 | . . . 5 . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . 4 . . 9 Message Errors 3 | . . . 1 . . 2 Matter Fused 2 | . . . 1 . . 1 Heat Flow Errors 3 | . . . 2 . . 1 Data Loss (minor) 2 | . . . . . . 2 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 23 | . . . . 2 21 . Projectiles . | . . . . . . . Explosions 23 | . . . . 2 21 . Melee . | . . . . . . . Knockbacks 10 | . . . . . . 10 Impact . | . . . . . . . Kinetic 9 | . . . . . . 9 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 159 | . 15 . . . 46 98 Shots 4 | . 1 . . . 1 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 390 | . 168 87 390 263 168 238 Average Temperature 87 | . 58 41 119 93 76 81 Received Heat Transfer 320 | . 24 21 80 72 63 60 Effects 3 | . . . . 3 . . Interference 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . 5 2 . 3 2 1 Heat Transferred 3543 | . 568 407 1036 740 309 483 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . . . 1 1 Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Peak Influence 378 | . 164 200 78 181 88 378 Initial 78 | . . 68 78 . 2 11 Average 101 | . 71 118 72 121 19 140 Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 82 | 100 100 96 100 100 100 54 Level 1 17 | . . 3 . . . 45 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 . . . 5 Investigation 2 | . 1 . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 2 | . . 1 . . . 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 5 | . 1 . . 1 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 9 7 9 8 12 25 Peak Tracking Total 11 | . 3 3 5 4 6 11 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 16 | . 1 . . . 1 14 Max in Single Turn 12 | . 1 . . . 1 12 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 11 | . 1 1 . . 4 5 Terminals 9 | . 1 1 . . 4 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 32 | . 3 3 . . 10 16 Successful 17 | . 1 2 . . 7 7 Failed 15 | . 2 1 . . 3 9 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 4 | . . . . . 2 2 Terminals 24 | . 3 3 . . 10 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 7 | . . . . . . 7 Garrison Access 1 | . . . . . . 1 Terminal Hacks 11 | . 1 2 . . 6 2 Record 1 | . . . . . . 1 Part Schematic 1 | . . . . . 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . . . . . 1 1 Alert Level 1 | . . 1 . . . . Unreport Threat 2 | . . . . . 2 . Locate Traps 2 | . . . . . 2 . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . . 4 Insert Component 2 | . . . . . . 2 Analyze 2 | . . . . . . 2 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Track 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 2 . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . . . 3 3 Full Trace Events 3 | . 1 . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 2763 | 62 281 266 407 413 312 1022 Spaces Moved 1530 | 39 161 160 260 138 195 577 Core 16 | 11 . . . . . 5 Treads . | . . . . . . . Legs 100 | 28 72 . . . . . Wheels 1414 | . 89 160 260 138 195 572 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 110 125 120 135 130 130 Average Speed 133 | 120 114 125 123 135 132 145 Slowest Speed 400 | 190 120 125 130 135 135 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 29 16 59 16 37 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 4 | . . . . . . 4 Terrain Destroyed 64 | . 3 . . 13 5 43 Melee 4 | . . . . . . 4 Projectile . | . . . . . . . AOE 60 | . 3 . . 13 5 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 2058 | 51 236 219 305 332 237 678 Wait 296 | . 51 41 6 170 18 10 Move 1524 | 38 160 159 259 137 194 577 Hop . | . . . . . . . Pick Up 46 | 7 6 6 7 1 5 14 Fast Attach 13 | 5 3 . . 1 1 3 Attach 16 | 1 . 2 2 3 1 7 Detach 2 | . . . . 1 . 1 Swap 25 | . 3 3 4 2 5 8 Drop 35 | . 3 4 6 1 7 14 Fire 93 | . 10 4 21 16 6 36 Melee 8 | . . . . . . 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat / [*Exi] / [*Zio]) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 520 | -9/Materials | Discovered new exit (range 16) 610 | -9/Materials | Entered Mines 612 | -9/Mines | Met a Derelict bent on vengeance 672 | -9/Mines | Learned 2 Materials zone layouts 688 | -9/Mines | Assembled infested the area 795 | -9/Mines | Learned Materials trap positions 900 | -9/Mines | Build established: Tank 920 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 954 | -9/Mines | Discovered new exit (range 12) 996 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 996 | -9/Mines | Discovered new exit (range 6) 1017 | -9/Mines | Entered Materials 1017 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1019 | -8/Materials | Loaded intel: 13 trap records 1274 | -8/Materials | Build established: Skirmisher 1386 | -8/Materials | Met 7R-MNS 1410 | -8/Materials | Discovered new exit (range 11) 1430 | -8/Materials | Entered Storage 1725 | -8/Storage | Discovered new exit (range 14) 1742 | -8/Storage | Entered Factory 1742 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1870 | -7/Factory | Build established: Scavenger-Tank 2454 | -7/Factory | Build established: Tank 2650 | -7/Factory | Cargo convoy interrupted 2666 | -7/Factory | Garrison activated, responded to threat 2736 | -7/Factory | Core integrity fell below 50% 2739 | -7/Factory | Destroyed 7 combat bots 2752 | -7/Factory | Core integrity fell below 20% 2764 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02711_ Penetrated by Slug. 02712_ G-47 Trooper destroyed. 02712_ M-28 Smith repairs H-55 Commando. 02714_ M-28 Smith fits Backup Propulsion III on H-55 Commando. 02716_ Structural Scanner destroyed. 02717_ ALERT: Rogue bot located, Programmers report to Factory Zone 9S. 02718_ P-60 Hacker destroyed. 02720_ Penetrated by Slug. 02720_ K-01 Serf destroyed. 02727_ X-57 Shotgunner knocked back. 02728_ Flak Cannon destroyed. 02731_ Penetrated by Slug. 02734_ Beam Rifle destroyed. 02735_ Destroyed Lgt. Nuclear Core. 02740_ H-55 Commando Assault Rifle severed. 02740_ Penetrated by Slug. 02746_ Acquired 123 matter. 02747_ Penetrated by Slug. 02751_ Door malfunctions. 02752_ UJ:XV4H>=ABGLB:OIPKW,O8B59OPZXVN Map ----- +----------------------------------------------------+ | ????????## #####???????? | | ????????## """"""" ! ##??????????? | | ????????## """"""" # ??????????? | | ????????## """"""" + ??????????? | | ????????## """"""" # ??????????? | | ???????### / !# ??????????? | | ???????####"############ ?????????? | | ???????## ????????? | | ???????## ????????? | | ???###### """ ????????? | | ???########+## """ #####????????? | | ???## # """ #####????????? | | ???## """ ! # ##???????????? | | ???## """ # """ ##???????????? | | ???## """ # """ ##???????????? | | ???## # """ ###???????????? | | ???## """ # ##????????????? | | ???## """ # ##????????????? | | ???## """ # ##????????????? | | ???## " ##### ????? | | ???########### ####+##########????? | | ???###########[ # ##????? | | ?????#########!!+ ##????? | | ?????## #[%# ##????? | | ?????## p#|=# ##????? | | ?????## @x/!i/! ##????? | | ?????## !#x##[ ##????? | | ?????## #!## ##????? | | ?????## #=## ##????? | | ?????#########*## ##????? | | ?????#########!## ##????? | | ???????????? #=## ##????? | | ???????????? #=## ##????? | | ???????????? #%########+#######????? | | ???????????? #[! % % ????? | | ???????????? #* " ?????? | | ???????????? + ?????? | | ???????????? # """ """ """ "??????? | | ???????????? # """ """ ???????????? | | ???????????? # """ """????????????? | | ???????????? # ????????????? | | ???????????? + ?????????????? | | ???????????? #####/#?? ????????????? | | ????????????### ???????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Imp. Sensor Array | -8/Storage | Hacked Imp. Signal Interpreter | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedAblativeSpoofer Manual? 0 Play Time 00:42:22 Cumulative 98.9 hours Start 2024.04.10 @ 16:57:37 End 2024.04.10 @ 18:40:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 48 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c0e16ae-6560-42bd-b483-aa126a37f21d