Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.07 @ 22:56:49 Player: Ez Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (53) 265 Value Destroyed (1647) 1647 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1055) 1055 TOTAL SCORE: 6067 Bonus ------- Follower Combat Kills 155 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 98/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Advanced Assault Cannon Heavy Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Terrain Scan Processor Melee Analysis Suite Improved Melee Analysis Suite Microactuators Improved Light Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Recoil Stabilizer Ion Cannon Advanced Assault Cannon Grenade Launcher Heavy Missile Launcher [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 . 2 2 . . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 3 | . . 1 . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 62 | 5 3 13 1 7 4 12 13 4 Power 12 | 1 . 1 1 2 . 4 2 1 Engine 6 | 1 . 1 1 2 . . 1 . Core 6 | . . . . . . 4 1 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 . 4 . 2 1 5 3 . Treads 6 | . . 3 . 2 1 . . . Leg 4 | 2 . 1 . . . 1 . . Wheel 2 | . . . . . . . 2 . Hover 1 | . . . . . . . 1 . Flight 4 | . . . . . . 4 . . Utility 18 | 1 2 4 . 2 2 . 6 1 Device 5 | . . 1 . . . . 4 . Storage 3 | 1 2 . . . . . . . Processor 4 | . . . . 1 2 . 1 . Hackware . | . . . . . . . . . Protection 6 | . . 3 . 1 . . 1 1 Artifact . | . . . . . . . . . Weapon 15 | 1 1 4 . 1 1 3 2 2 Energy Gun 1 | . . . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 . 1 . 1 . 2 . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 2 | . 1 . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon 2 | . . 1 . . . 1 . . Slashing Weapon 2 | . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . Parts Lost 31 | . . 1 1 6 1 10 6 6 Power 8 | . . . . 1 1 3 2 1 Propulsion 9 | . . 1 . 1 . 4 2 1 Utility 8 | . . . . 3 . 1 2 2 Weapon 6 | . . . 1 1 . 2 . 2 Highest Loss Streak 4 | . . 1 1 4 1 4 3 4 To Critical Strikes . | . . . . . . . . . Average Backups 3 | 1 1 5 6 6 4 4 4 3 Power . | 1 1 1 . . . . . . Propulsion . | . . . . . . . . . Utility . | . . 1 2 2 1 . . . Weapon 1 | . . 2 4 3 2 3 3 2 Tool/Special . | . . . . . . . . . Unused Backups 4 | . . 2 . . . . 1 1 Power 1 | . . 1 . . . . . . Propulsion 1 | . . 1 . . . . . . Utility . | . . . . . . . . . Weapon 2 | . . . . . . . 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 80 | . 84 92 97 90 78 78 70 31 Engine 8 | . 14 11 11 16 12 1 2 . Core 2 | . . . . . . 5 9 . Treads 11 | . . 4 33 33 30 17 . . Leg 10 | . 28 28 . . . . . . Wheel 1 | . . . . . . . 8 7 Flight 1 | . . . . . . 5 6 . Device 4 | . . 4 11 8 . . 6 5 Storage 6 | . 14 11 11 8 1 5 . . Processor 7 | . . . . . 10 23 22 7 Protection 6 | . . 10 11 6 7 4 2 2 Ballistic Gun 6 | . 14 11 8 8 3 1 . . Ballistic Cannon 1 | . . . . . 3 5 . . Launcher 1 | . 12 1 . . . . . . Impact Weapon 1 | . . 5 . . . . 2 . Slashing Weapon 4 | . . 3 11 9 7 5 3 4 Peak Build Rating 41 | 5 7 18 18 24 31 31 41 28 Average Rating 15 | 4 5 11 16 21 24 28 34 21 On Entrance 17 | . 5 6 18 15 22 31 30 28 Avg Prop Armor Cover (%) 11 | . . 11 . . . 15 9 . Naked Turns . | . . . . . . . . . Heaviest Build 67 | 12 55 26 26 40 64 67 27 12 Greatest Support 86 | 20 20 66 66 86 86 86 38 38 Greatest Overweight (x) 5 | 3 2 1 . . . 5 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 20 20 5 5 Average Capacity 8 | 7 8 10 10 9 8 16 5 5 Most Carried 10 | 2 3 10 7 8 5 5 5 5 Average Carried 3 | 1 1 5 6 6 4 4 4 3 Final Capacity 20 | 8 10 10 10 5 20 5 5 5 Final Carried 8 | 1 3 8 6 4 4 3 3 5 Class Distribution -------------------- 60% | Mutant 26% | Scavenger-Mutant 7% | Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Gladiator | -7/Factory Gladiator | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Matter Collected 1337 | 215 19 193 . 92 38 328 258 194 Remotely . | . . . . . . . . . Salvage Created 1729 | . 81 481 170 164 24 464 148 197 Parts 101 | . 8 25 14 16 1 23 12 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 44 | . 4 9 6 2 1 16 2 4 Melee 16 | . . 4 1 1 . 5 2 3 Guns 17 | . 4 3 5 1 . 4 . . Cannons 8 | . . . . . 1 7 . . AOE 1 | . . . . . . . . 1 Classes Destroyed 8 | . 2 5 . . . . 1 . Builder 5 | . . 1 . 3 . . 1 . Tunneler 2 | . . 1 . . . . 1 . Watcher 2 | . . 2 . . . . . . Swarmer 16 | . 3 . 3 . . 10 . . Grunt 18 | . 1 4 3 . . 6 . 4 Duelist 1 | . . 1 . . . . . . Sentry 8 | . . 4 . 2 1 . 1 . Programmer 1 | . . . . . . . 1 . Best Kill Streak 5 | . 3 4 3 2 1 5 2 3 Combat Bots Only 5 | . 3 2 3 1 1 5 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Hostile Shots Fired 487 | . 9 71 69 44 72 121 27 74 Missed 146 | . 4 21 21 13 23 32 10 22 Hits 341 | . 5 50 48 31 49 89 17 52 Melee 1 | . . 1 . . . . . . Projectile 340 | . 5 49 48 31 49 89 17 52 AOE 1 | . . . . . . . 1 . Critical Strikes 7 | . . 2 1 2 . 1 . 1 Damage Taken 4916 | . 37 535 351 1017 262 1004 744 966 Core 1074 | . 15 86 42 227 32 219 95 358 Absorbed by Shields 62 | . . . . . . 48 . 14 Ignored by Resistances 1142 | . 10 156 115 105 86 309 87 274 Core Remaining (%) 80 | 100 94 . 68 58 . . . . Volleys Fired 133 | . 10 28 28 13 8 29 . 17 Largest 2 | . 1 2 1 1 1 2 . 1 Hottest 120 | . 20 120 23 23 40 46 . 65 Shots Fired 141 | . 10 29 28 13 8 36 . 17 Gun 103 | . 10 28 28 13 . 14 . 10 Cannon 30 | . . . . . 8 22 . . Launcher 7 | . . . . . . . . 7 Special 1 | . . 1 . . . . . . Kinetic 123 | . 10 28 28 13 8 36 . . Thermal 11 | . . 1 . . . . . 10 Explosive 7 | . . . . . . . . 7 Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | . 4 8 12 25 6 11 . 10 Robot Miss Streak 3 | . 2 2 2 . 2 3 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 160 | . 6 40 16 20 6 33 10 29 Core Hits 76 | . 5 12 9 6 2 21 3 18 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . . 2 1 1 . 3 . 3 Burn 1 | . . . . . . . . 1 Destroy 1 | . . . 1 . . . . . Blast 2 | . . . . . . 2 . . Smash 1 | . . 1 . . . . . . Sever 5 | . . 1 . 1 . 1 . 2 Melee Attacks 224 | . . 52 1 39 12 39 64 17 Impact 59 | . . 29 . . . 9 21 . Slashing 161 | . . 23 1 39 12 30 41 15 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . 1 . 3 . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5302 | . 82 1061 252 498 172 854 545 1838 Guns 1052 | . 82 254 214 198 . 170 . 134 Cannons 641 | . . . . . 172 469 . . Explosions 942 | . . . . . . . . 942 Melee 2667 | . . 807 38 300 . 215 545 762 Ramming . | . . . . . . . . . Kinetic 1559 | . 82 254 214 198 172 639 . . Thermal 134 | . . . . . . . . 134 Explosive 942 | . . . . . . . . 942 Electromagnetic . | . . . . . . . . . Impact 498 | . . 498 . . . . . . Slashing 2169 | . . 309 38 300 . 215 545 762 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . 2 . . 9 9 Average Corruption 4 | . . . . 1 . . 2 9 Corruption Purged 1 | . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . Effects 20 | . . . . 1 . . 6 13 Message Errors 7 | . . . . . . . 1 6 Matter Fused 5 | . . . . 1 . . 2 2 Heat Flow Errors 4 | . . . . . . . 2 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 322 | . . 131 . 22 . 5 121 43 Projectiles 5 | . . . . . . 5 . . Explosions 8 | . . . . . . . . 8 Melee 309 | . . 131 . 22 . . 121 35 Knockbacks 8 | . . 1 . . . 7 . . Impact 1 | . . 1 . . . . . . Kinetic 6 | . . . . . . 6 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 315 | . . . . . . . . 315 Shots 7 | . . . . . . . . 7 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 175 | . . 19 1 24 54 30 173 175 Average Temperature 43 | . . 5 1 14 26 10 82 86 Received Heat Transfer 1344 | . 6 285 120 189 90 210 30 414 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . 2 . . . . . . Combat Hostiles 2 | . . 2 . . . . . . Parts Fried 3 | . . 3 . . . . . . Impact Corruptions 6 | . . 6 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 407 | . . . . . . . . 407 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Maximum Alert Level 1 | . . . . . . 1 . 1 Low Security (%) 96 | 100 100 100 100 100 100 66 100 89 Level 1 3 | . . . . . . 33 . 10 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 342 | . 70 59 60 56 31 342 159 223 Initial 155 | . . 7 . 13 . 6 155 . Average 27 | . 12 15 29 16 2 130 48 103 Influence Increases 1577 | . 100 304 140 146 57 436 121 273 Destroy 0b10 Robot/C 960 | . 80 180 120 40 20 320 40 160 Destroy 0b10 Robot/NC 55 | . . 20 . 15 . . 10 10 Destroy Leader 194 | . 20 54 20 20 10 30 20 20 Allied During Kill 6 | . . . . . . . . 6 Successful Hack 12 | . . . . . 12 . . . Destroy Structure 185 | . . 20 . 26 15 41 36 47 Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 150 | . . 30 . 45 . 45 . 30 Influence Decreases 1394 | . 80 324 100 184 47 106 463 90 Entered New Map 235 | . . 13 . 27 2 6 187 . Time Decay 891 | . 80 301 90 134 45 . 241 . Lost Part 228 | . . 10 10 23 . 100 35 50 Lost Ally 40 | . . . . . . . . 40 Squads Dispatched 2 | . 1 . . . . . 1 . Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Distress Signals 3 | . 1 1 . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 6 17 7 7 1 19 7 24 Peak Tracking Total 14 | . 5 4 4 3 1 5 2 14 Tactical Retreats 6 | . . 2 . 2 . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Traps Triggered 6 | . 1 . . 2 . 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Machines Accessed 12 | . 4 3 . 1 2 . 1 1 Terminals 10 | . 4 3 . 1 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 18 | . 7 5 . 1 3 . 1 1 Successful 3 | . . 1 . . 1 . 1 . Failed 15 | . 7 4 . 1 2 . . 1 Catastrophic 4 | . 3 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 14 | . 6 5 . 1 2 . . . Terminals 16 | . 7 5 . 1 2 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 1 | . . 1 . . . . . . Level Access Points 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 3 . . . 2 . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . 4 . Programmers 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Total Allies 2 | . . . . . . . . 2 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 160 | . . . . . . . . 160 Highest-Rated Ally 80 | . . . . . . . . 80 Total Orders . | . . . . . . . . . Ally Attacks 9 | . . . . . . . . 9 Total Damage 501 | . . . . . . . . 501 Kills 4 | . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Active Infowar (turns) 1174 | . . 493 207 363 . . 111 . Terrain 1063 | . . 493 207 363 . . . . ECM 111 | . . . . . . . 111 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Turns Passed 5801 | 1813 403 1148 207 399 435 481 581 334 Spaces Moved 2672 | 341 308 714 92 164 234 201 440 178 Core 53 | 30 . . . . . . . 23 Treads 709 | . . 92 92 164 234 127 . . Legs 1246 | 311 308 622 . . . 5 . . Wheels 442 | . . . . . . . 287 155 Hover 40 | . . . . . . . 40 . Flight 182 | . . . . . . 69 113 . Fastest Speed 26 | 50 120 120 160 160 160 26 26 50 Average Speed 123 | 117 121 126 160 160 160 142 87 94 Slowest Speed 470 | 200 260 240 160 160 160 470 120 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 25 | . . 5 . 5 . 6 9 . Cave-ins Triggered 4 | . . . . 2 . . 2 . Exploration Rate (%) 27 | 29 48 54 24 22 5 34 10 25 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 160 | . . 30 . 32 12 30 54 2 Terrain Destroyed 253 | . . 30 . 32 15 30 54 92 Melee 159 | . . 29 . 32 12 30 54 2 Projectile 4 | . . 1 . . 3 . . . AOE 90 | . . . . . . . . 90 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Gar Total 4688 | 1750 327 844 123 228 269 297 545 305 Wait 1519 | 1403 3 21 . . 7 4 3 78 Move 2662 | 340 307 713 91 163 233 199 438 178 Hop . | . . . . . . . . . Pick Up 12 | 2 1 3 . 1 1 . 4 . Fast Attach 51 | 4 3 11 . 5 3 11 10 4 Attach 15 | 1 . 1 . 3 1 1 4 4 Detach 27 | . 2 8 . 2 1 2 6 6 Swap 6 | . . 1 1 1 1 . 2 . Drop 29 | . 1 6 2 1 2 3 13 1 Fire 133 | . 10 28 28 13 8 29 . 17 Melee 224 | . . 52 1 39 12 39 64 17 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . 9 1 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 1814 | -11/Scrapyard | Entered Materials 1815 | -10/Materials | Build established: Mutant 2156 | -10/Materials | Discovered new exit (range 12) 2217 | -10/Materials | Entered another Materials area 2217 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2376 | -9/Materials | Discovered new exit (range 8) 2460 | -9/Materials | Discovered new exit (range 5) 2690 | -9/Materials | Discovered new exit (range 10) 2944 | -9/Materials | Identified exit to Materials 3365 | -9/Materials | Entered Mines 3386 | -9/Mines | Build established: Scavenger-Mutant 3556 | -9/Mines | Discovered exit to Materials (range 8) 3572 | -9/Mines | Entered Materials 3572 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3629 | -8/Materials | Crushed by falling debris 3786 | -8/Materials | Discovered new exit (range 16) 3935 | -8/Materials | Crushed by falling debris 3966 | -8/Materials | Lost 4 parts (1p2u1w) 3971 | -8/Materials | Entered Factory 3971 | -7/Factory | Evolved 2 slots: Utility x2 4392 | -7/Factory | Identified exit to Garrison 4406 | -7/Factory | Entered Garrison 4426 | -7/Garrison | Installed Relay Interface Framework 4496 | -7/Garrison | Triggered checkpoint 4720 | -7/Garrison | Triggered checkpoint 4778 | -7/Garrison | Lost 4 parts (1p1n1u1w) 4806 | -7/Garrison | Triggered checkpoint 4883 | -7/Garrison | Discovered new exit (range 7) 4887 | -7/Garrison | Entered Factory 4941 | -7/Factory | Crushed by falling debris 5449 | -7/Factory | Crushed by falling debris 5467 | -7/Factory | Identified exit to Garrison 5468 | -7/Factory | Entered Garrison 5480 | -7/Garrison | Lost 3 parts (1p2u) 5505 | -7/Garrison | Core integrity fell below 50% 5532 | -7/Garrison | Triggered checkpoint 5648 | -7/Garrison | Found embedded Infiltrators 5728 | -7/Garrison | Triggered checkpoint 5777 | -7/Garrison | Core integrity fell below 20% 5802 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 69 matter. Greatsword destroyed. Acquired Lgt. Nuclear Core. Acquired 13 matter. Acquired Particle Gun. System corrupted: Matter fused (-9). G-47 Trooper suffers critical hit (Burn). G-47 Trooper heat short circuits Lgt. Nuclear Core. Lgt. Nuclear Core destroyed. G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. T48JORY91WYHXNAACDK75A5PXXC