Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.18 @ 12:49:36 Player: ExAliquo Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (688) 688 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 2520 Bonus ------- Follower Combat Kills 67 Aligned with FarCom 300 Cogmind --------- Core Integrity 69/250 Matter 274/300 Energy 263/265 System Corruption 0% Temperature Cool (3) Movement Hovering (66) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Hover Unit Combat Airjet > --- UTILITY (2) ------ Structural Scanner Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (4) ---- Beam Rifle Light Cannon Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Combat Airjet > --- UTILITY ---------- Signal Interpreter Supersonic Drone Bay > --- WEAPON ----------- Light EM Pulse Cannon Light Cannon > --- INVENTORY -------- High-capacity Battery Structural Scanner Shock Trap Shock Trap [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 78 | 12 38 13 2 13 Power 5 | 2 2 . . 1 Engine 5 | 2 2 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 4 9 3 . 1 Treads 5 | . 5 . . . Leg 3 | 2 . 1 . . Wheel 6 | 2 4 . . . Hover 2 | . . 1 . 1 Flight 1 | . . 1 . . Utility 17 | 3 10 . 2 2 Device 10 | 2 4 . 2 2 Storage 4 | . 4 . . . Processor 2 | 1 1 . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 39 | 3 17 10 . 9 Energy Gun 6 | 1 4 . . 1 Energy Cannon 13 | . 9 3 . 1 Ballistic Gun 5 | 2 . . . 3 Ballistic Cannon 5 | . . 4 . 1 Launcher 1 | . . . . 1 Special Weapon 6 | . 2 3 . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 . . 1 Unidentified Prototypes 1 | . . . 1 . Parts Lost 6 | . 3 . . 3 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 6 | . 3 . . 3 Highest Loss Streak 2 | . 2 . . 2 Average Slot Usage (%) 97 | . 98 92 98 99 Engine 13 | . 13 14 14 14 Treads 8 | . 14 11 . . Leg 4 | . . 1 14 9 Wheel 5 | . 13 . . . Hover 7 | . . 8 14 18 Device 12 | . 10 14 12 14 Storage 2 | . 5 . . . Processor 12 | . 9 14 14 14 Energy Gun 2 | . 6 . . . Energy Cannon 12 | . 15 14 14 1 Ballistic Gun 2 | . . . . 11 Ballistic Cannon 6 | . . 11 14 11 Special Melee Weapon 2 | . 4 . . . Naked Turns . | . . . . . Heaviest Build 28 | 6 28 16 15 14 Greatest Support 40 | 20 40 40 22 30 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 4 10 4 4 4 Average Capacity 4 | 4 5 4 4 4 Most Carried 7 | 4 7 4 4 4 Average Carried 3 | 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 1070 | 342 375 170 . 183 Remotely . | . . . . . Salvage Created 1451 | 155 974 175 . 147 Parts 96 | 13 66 4 . 13 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 5 | . 5 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 18 | 1 6 5 . 6 Guns 1 | 1 . . . . Cannons 13 | . 5 4 . 4 AOE 3 | . 1 . . 2 Classes Destroyed 10 | 3 5 1 . 1 Worker 3 | 1 1 . . 1 Builder 8 | . 8 . . . Tunneler 6 | 4 2 . . . Hauler 2 | . 2 . . . Recycler 5 | . 5 . . . Watcher 3 | . 3 . . . Swarmer 7 | . 3 . . 4 Grunt 8 | 1 3 4 . . Sentry 2 | . . . . 2 Assembled 1 | . . 1 . . Best Kill Streak 5 | 4 5 2 . 4 Combat Bots Only 4 | 1 2 2 . 4 Max Kills in Single Turn 2 | 1 1 1 . 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1008 | 33 392 146 . 437 Core 181 | . 66 37 . 78 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 136 | 16 81 22 . 17 Largest 2 | 2 2 2 . 2 Hottest 135 | 40 112 135 . 135 Shots Fired 234 | 27 145 36 . 26 Gun 100 | 27 72 . . 1 Cannon 109 | . 61 27 . 21 Launcher 2 | . . . . 2 Special 23 | . 12 9 . 2 Kinetic 45 | 22 . 10 . 13 Thermal 27 | . 13 9 . 5 Explosive 2 | . . . . 2 Electromagnetic 160 | 5 132 17 . 6 Robot Hit Streak 9 | 7 7 9 . 4 Robot Miss Streak 6 | 4 5 6 . 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 116 | 15 77 12 . 12 Core Hits 57 | 10 31 5 . 11 Critical Hits 3 | 2 1 . . . Critical Kills 1 | 1 . . . . Critical Parts Destroyed 2 | 1 1 . . . Melee Attacks 11 | . 8 . . 3 Impact . | . . . . . Slashing 3 | . 3 . . . Piercing . | . . . . . Sneak Attacks 8 | . 5 . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2067 | 133 1382 342 . 210 Guns 687 | 133 554 . . . Cannons 1118 | . 703 270 . 145 Explosions 228 | . 101 62 . 65 Melee . | . . . . . Ramming 10 | . . 10 . . Kinetic 194 | 105 . 20 . 69 Thermal 205 | . 125 62 . 18 Explosive 65 | . . . . 65 Electromagnetic 1593 | 28 1257 250 . 58 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 88 | . 72 16 . . Projectiles 58 | . 42 16 . . Explosions 30 | . 30 . . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 112 | . 67 45 . . Shots 3 | . 2 1 . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 326 | 1 326 237 . 222 Average Temperature 72 | 1 71 50 . 114 Received Heat Transfer 207 | 18 93 51 . 45 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 10 | . 9 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 337 | . 200 100 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 3 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 175 | 45 175 132 . 85 Average Influence 45 | 17 43 48 . 55 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | 1 14 12 . 5 Peak Tracking Total 3 | 1 3 2 . 3 Tactical Retreats 5 | . 2 3 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 5 | . 2 2 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 10 | . 4 1 5 . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 67 | . 17 1 49 . Successful 66 | . 16 1 49 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 7 | . . . 7 . Terminals 8 | . 7 1 . . Fabricators . | . . . . . Repair Stations 9 | . 9 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 57 | . 7 1 49 . Record 51 | . 2 1 48 . Repair Station Index 1 | . 1 . . . Alert Level 3 | . 3 . . . Hauler Manifests 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 8 . . . Scan Component 4 | . 4 . . . Repair 3 | . 3 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 1 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 3 . . . Time 90 | . 90 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 5 | . 3 . . 2 Non-combat 5 | . 3 . . 2 Combat . | . . . . . Robot Hacks Applied 6 | . 4 . . 2 parse_system 4 | . 3 . . 1 no_distress 2 | . 1 . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 4 | . . 4 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 40 | . . 40 32 . Highest-Rated Ally 31 | . . 31 16 . Total Orders . | . . . . . Ally Attacks 50 | . . 50 . . Total Damage 532 | . . 532 . . Kills 6 | . . 6 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches 1 | . . . 1 . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 4155 | 186 1726 897 686 660 Spaces Moved 3587 | 152 1213 777 752 693 Core 16 | 16 . . . . Treads 685 | . 488 197 . . Legs 3 | 3 . . . . Wheels 858 | 133 725 . . . Hover 2025 | . . 580 752 693 Flight . | . . . . . Fastest Speed 50 | 50 80 80 90 66 Average Speed 97 | 77 112 101 90 81 Slowest Speed 180 | 120 180 160 90 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 79 | 8 97 98 97 98 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 6 | . . 3 . 3 Spaces Dug 15 | . 7 8 . . Terrain Destroyed 76 | . 51 11 . 14 Melee 2 | . 2 . . . Projectile 13 | . 5 8 . . AOE 61 | . 44 3 . 14 Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 3949 | 197 1406 829 763 754 Wait 15 | . 2 1 . 12 Move 3583 | 151 1212 776 751 693 Hop . | . . . . . Pick Up 68 | 13 36 6 4 9 Fast Attach 7 | 1 2 2 1 1 Attach 29 | 8 13 4 1 3 Detach 5 | 2 . 2 1 . Swap 42 | 3 23 7 . 9 Drop 52 | 3 29 8 5 7 Fire 136 | 16 81 22 . 17 Melee 11 | . 8 . . 3 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 93 | -11/Scrapyard | Discovered new exit (range 8) 187 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 16) 334 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 10) 417 | -10/Materials | Discovered new exit (range 5) 591 | -10/Materials | Discovered new exit (range 10) 772 | -10/Materials | Identified exit to Materials 917 | -10/Materials | Discovered exit to Materials (range 15) 1203 | -10/Materials | Identified exit to Mines 1473 | -10/Materials | Repaired Lgt. Treads 1508 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1544 | -10/Materials | Repaired Imp. Ion Engine 1913 | -10/Materials | Entered Mines 1928 | -10/Mines | Assembled infested the area 2000 | -10/Mines | Received a Mining Laser from a helpful Derelict 2157 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2157 | -10/Mines | Discovered new exit (range 5) 2389 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2505 | -10/Mines | Found a hidden stash of uninstalled traps 2573 | -10/Mines | Discovered exit to Materials (range 10) 2794 | -10/Mines | Identified exit to Exiles 2810 | -10/Mines | Entered Exiles 2810 | -10/Exiles | Accompanied by 2 allies 2841 | -10/Exiles | Met 8R-AWN 2856 | -10/Exiles | Met EX-HEX 2899 | -10/Exiles | Met EX-DEC 2922 | -10/Exiles | Learned location of Zion (-7) 2953 | -10/Exiles | Discovered new exit (range 14) 2963 | -10/Exiles | Identified exit to Mines 3026 | -10/Exiles | Met EX-BIN 3040 | -10/Exiles | Aligned with FarCom system 3041 | -10/Exiles | Given EX-Vault access code 3085 | -10/Exiles | Opened EX-Vault 3092 | -10/Exiles | Found Prototype Device 3092 | -10/Exiles | Identified Supersonic Drone Bay 3128 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3229 | -10/Exiles | Visited The Gauntlet 3377 | -10/Exiles | Discovered exit to Mines (range 15) 3496 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 3496 | -10/Exiles | Entered Mines 3496 | -9/Mines | Accompanied by 1 ally 3505 | -9/Mines | Met a Derelict bent on vengeance 3606 | -9/Mines | Learned location of Recycling (-9) 3766 | -9/Mines | Discovered new exit (range 5) 3770 | -9/Mines | Identified exit to Materials 3826 | -9/Mines | Build established: Scavenger-Mutant 3894 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3972 | -9/Mines | Discovered exit to Materials (range 14) 4077 | -9/Mines | Core integrity fell below 50% 4156 | -9/Mines | Self-destructed Last Messages --------------- Beam Cannon destroyed. Spread Laser destroyed. Y-45 Defender destroyed. K-01 Serf destroyed. Y-45 Defender destroyed. Acquired 20 matter. Acquired Imp. Ion Engine. Dropped Imp. Ion Engine. Acquired 42 matter. The unstable cave ceiling collapses. Acquired Beam Rifle. Acquired 10 matter. U-05 Engineer lays Concrete. Acquired Assault Rifle. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired 4 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????####??????###?????????????????????? | | ??????????????## ##????## ##??####??????????????? | | ####??????###?# #????# #### ##?????????????? | | # #?????## ### ##???# ## ##????????????? | | #?????# ## ###?# ###??????????? | | #??????# #### ##?????????? | | #??????## ### ##????????? | | ##??????### ## #### ##???????? | | ##???????## ##??## ######??? | | #???###### ### #????## ##?? | | ##??# !%* #?## #?????## #?? | | ##?# ##??### < #??????## #?? | | ### #######?????## ##???????## #?? | | ## #???????????## #?????????## #?? | | ! #??????????## @ ##??????????### ##?? | | #??????????# ##?????????????####??? | | #####??????????# ##????????????????????? | | #####???????????## ##?????????????????????? | | ######## #????????????####??????????????????????? | | ?????## #??????????????????????????????????????? | | ????## #???????????????????????????????????????? | | ??### ##???????######??????????????????????????? | | ?## #???????## ##?????????????????????????? | | ## ##??????## ###???????????????????????? | | #?????### ##??????????????????????? | | """ ##????## ## #??????????????????????? | | """ ##???## #### #??????????????????????? | | """ ##??# #??# #??????????????????????? | | #### #??# #??????????????????????? | | ## #??## ##??????????????????????? | | ### ##???####???????????????????????? | | #?## #??????????????????????????????? | | ???## #??????????????????????????????? | | ????## ##?????????????????????????????? | | ?????### ######????????????????????????? | | ##?????#### ##???????????????????????? | | #????????## #???????????????????????? | | #???????## #???????????????????????? | | #???????# ##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Propulsion Shielding 33 Reclamation Efficiency 10 Evasion (%) 51 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! I Survived The Infestation Librarian Loot Pinata Part-time Mechanic Power Corrupts Risk Taker Shopping List Storm Trooper Tourist Challenges ------------ None Game ------ Seed DispersionGlidesysFirepult Manual? 0 Play Time 01:58:58 Cumulative 3.9 hours Start 2020.02.15 @ 11:41:26 End 2020.02.18 @ 12:49:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 4 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9326fea5-edaf-47ae-960f-1a441214b1d3