Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 12:37:27 Player: nowtakenusername Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (182) 910 Value Destroyed (6103) 6103 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1942) 1942 TOTAL SCORE: 14255 Bonus ------- High Alert Combat Kills 565 Follower Combat Kills 511 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -834 Cogmind --------- Core Integrity 0/850 Matter 29/300 Energy 150/150 System Corruption 9% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Mass Driver Mass Driver Heavy Flail > --- INVENTORY (15) --- Superbattery (1500) Gravity Neutralizer System Restoration Module Heavy Laser Heavy Ion Cannon Mass Driver Mass Driver Mass Driver Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Laser Mass Driver Mass Driver > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Superbattery High-capacity Matter Pod Gravity Neutralizer System Restoration Module Heavy Ion Cannon Mass Driver Mass Driver Mass Driver Mass Driver Heavy Rocket Launcher Heavy Flail [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . . . 2 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 . Utility 5 | . . . 1 . . . 2 . . . 2 . . Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 172 | 4 5 3 26 1 2 1 3 28 9 13 33 2 42 Power 14 | 1 1 1 2 . 1 . . . 1 . 4 . 3 Engine 14 | 1 1 1 2 . 1 . . . 1 . 4 . 3 Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 54 | 2 . . 12 . 1 . . 10 3 5 8 1 12 Treads 43 | 2 . . 11 . 1 . . 10 2 5 8 1 3 Leg 9 | . . . . . . . . . . . . . 9 Wheel 1 | . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . Utility 43 | 1 1 1 4 . . . 2 5 3 4 13 . 9 Device 17 | . . . . . . . . 1 . 3 7 . 6 Storage 6 | 1 . 1 2 . . . . . 1 . 1 . . Processor 4 | . 1 . 1 . . . . . 1 . . . 1 Hackware 2 | . . . . . . . 1 . . . 1 . . Protection 14 | . . . 1 . . . 1 4 1 1 4 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 61 | . 3 1 8 1 . 1 1 13 2 4 8 1 18 Energy Gun 15 | . 2 1 3 1 . . . . 1 2 2 . 3 Energy Cannon 12 | . . . 3 . . . 1 5 . 1 2 . . Ballistic Gun 7 | . . . . . . 1 . 2 . . . . 4 Ballistic Cannon 14 | . 1 . 1 . . . . . 1 1 2 1 7 Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 13 | . . . 1 . . . . 6 . . 2 . 4 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . . 2 4 1 . . Parts Lost 43 | . . . 1 . . 1 . 7 1 2 6 . 25 Power 3 | . . . . . . . . . . . . . 3 Propulsion 13 | . . . . . . . . 3 . 1 . . 9 Utility 18 | . . . . . . . . 2 1 1 4 . 10 Weapon 9 | . . . 1 . . 1 . 2 . . 2 . 3 Highest Loss Streak 8 | . . . 1 . . 1 . 2 1 1 3 . 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 93 100 95 100 100 99 92 98 99 99 98 100 94 Engine 8 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 Treads 25 | . 28 28 31 33 33 33 27 26 27 26 22 26 14 Leg 1 | . . . . . . . . . . . . . 8 Device 6 | . . . . . . . . 7 9 9 11 6 6 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 6 6 Processor 9 | . 8 14 11 11 11 11 9 9 9 9 7 6 8 Hackware 7 | . . . . . . . 4 9 9 9 14 13 11 Protection 9 | . . . 7 11 11 11 16 10 8 9 10 13 8 Energy Gun 5 | . 14 14 5 7 11 11 9 1 6 5 4 . 3 Energy Cannon 6 | . . . 9 14 11 5 9 12 8 3 5 6 2 Ballistic Cannon 4 | . 13 14 6 . . . . . 3 8 4 13 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 70 | 10 14 21 43 43 42 42 49 49 45 51 70 66 66 Greatest Support 88 | 40 40 40 63 63 63 63 63 63 60 72 68 88 88 Greatest Overweight (x) 17 | . . . 13 . . . . . . 1 1 . 17 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 25 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 12 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 8 9 15 15 15 15 14 15 15 15 15 14 15 Average Carried 13 | 4 7 8 12 15 14 14 12 13 14 14 14 13 14 Final Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 8 9 15 15 15 14 12 12 15 15 15 13 9 Class Distribution -------------------- 44% | Scavenger-Mutant 33% | Mutant 13% | Hacker-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Tank | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Gar Matter Collected 3533 | 192 256 100 436 64 . 20 39 256 123 297 658 . 1092 Remotely . | . . . . . . . . . . . . . . Salvage Created 6193 | . 230 64 976 210 . 72 56 989 133 574 1466 . 1423 Parts 311 | 2 13 2 71 12 . 12 1 54 6 32 68 . 38 Haulers Intercepted 11 | . . . 5 . . . . . 1 3 2 . . Recyclers Shooed 3 | . . . . . . . . . 1 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Gar Combat Hostiles Destroyed 136 | . 5 2 21 7 . 4 . 25 3 11 25 . 33 Melee 1 | . . . . . . . . 1 . . . . . Guns 30 | . 3 2 . 2 . 4 . . 2 1 9 . 7 Cannons 94 | . 2 . 18 4 . . . 22 1 8 14 . 25 AOE 4 | . . . 2 1 . . . . . 1 . . . Classes Destroyed 17 | 1 4 . 5 1 . . . 1 . 1 3 . 1 Worker 6 | 1 . . 3 . . 1 . . . . 1 . . Builder 3 | . . . . . . . . . . . 3 . . Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 11 | . . . 5 . . . . . 1 3 2 . . Recycler 6 | . 2 . . . . . 1 . 1 1 1 . . Mechanic 1 | . . . . . . . . . . 1 . . . Operator 2 | . . . 2 . . . . . . . . . . Watcher 14 | . 1 . 5 . . . . . . 1 7 . . Swarmer 36 | . 3 . 6 4 . 4 . 8 2 2 3 . 4 Grunt 68 | . 2 2 11 3 . . . 8 1 8 11 . 22 Brawler 3 | . . . 1 . . . . . . . 1 . 1 Duelist 5 | . . . 1 . . . . 2 . . . . 2 Sentry 16 | . . . 2 . . . . 7 . 1 3 . 3 Hunter 2 | . . . . . . . . . . . 2 . . Programmer 4 | . . . . . . . . . . . 4 . . Heavy 1 | . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . 1 Guerrilla 2 | . . . . . . . . 2 . . . . . Best Kill Streak 9 | 1 6 2 6 4 . 2 1 4 1 9 3 . 8 Combat Bots Only 8 | . 3 2 5 3 . 2 . 4 1 6 3 . 8 Max Kills in Single Turn 3 | 1 1 1 3 2 . 1 1 2 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . 1 1 . . . . . 1 . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Gar Hostile Shots Fired 954 | . 47 13 74 22 . 12 2 138 7 72 222 . 345 Missed 255 | . 11 4 18 6 . 3 1 29 1 24 66 . 92 Damage Taken 10493 | . 373 134 751 162 . 78 34 1499 121 666 2468 . 4207 Core 1411 | . 70 16 52 19 . 24 . 97 33 68 164 . 868 Absorbed by Shields 89 | . . . . . . . . . . . . . 89 Regen/Repaired (Parts) 590 | . . . 129 . . . . . 239 . 222 . . Core Remaining (%) 76 | 100 . 65 . . . 76 . . . 64 76 . . Volleys Fired 462 | . 25 7 71 11 . 8 1 66 9 38 123 . 103 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 2 . 3 Hottest 183 | . 75 75 136 136 . 65 113 136 136 105 130 . 183 Shots Fired 958 | . 45 14 137 20 . 12 2 117 18 70 244 . 279 Gun 337 | . 20 7 42 3 . 12 1 9 7 15 102 . 119 Cannon 621 | . 25 7 95 17 . . 1 108 11 55 142 . 160 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 371 | . 25 7 43 . . 4 . 7 7 28 58 . 192 Thermal 552 | . 20 7 73 17 . . 1 108 11 42 186 . 87 Explosive . | . . . . . . . . . . . . . . Electromagnetic 35 | . . . 21 3 . 8 1 2 . . . . . Robot Hit Streak 17 | . 8 7 10 9 . 4 6 12 8 9 17 . 12 Robot Miss Streak 8 | . 3 1 8 1 . 5 1 5 4 8 7 . 8 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . 1 . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . 1 . . Shots Hit Robots 653 | . 29 10 85 15 . 7 1 79 12 53 173 . 189 Core Hits 355 | . 12 4 38 9 . 5 1 38 9 42 85 . 112 Critical Kills 6 | . . . 1 . . . . 1 . 1 2 . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 Critical Strikes 22 | . . . 2 . . . . 1 1 1 7 . 10 Burn 13 | . . . 1 . . . . . 1 . 5 . 6 Meltdown 6 | . . . 1 . . . . 1 . 1 2 . 1 Destroy 2 | . . . . . . . . . . . . . 2 Blast 1 | . . . . . . . . . . . . . 1 Melee Attacks 60 | . . . 1 . . . . 26 . . 6 . 27 Impact 60 | . . . 1 . . . . 26 . . 6 . 27 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15433 | 4 438 137 1788 354 . 102 65 2005 245 1513 4125 . 4657 Guns 4043 | . 166 53 383 31 . 97 21 97 102 184 1373 . 1536 Cannons 10146 | . 272 82 1184 244 . . . 1465 128 1248 2536 . 2987 Explosions 778 | . . . 212 79 . . 44 363 . 80 . . . Melee 294 | . . . . . . . . 49 . . 111 . 134 Ramming 172 | 4 . 2 9 . . 5 . 31 15 1 105 . . Kinetic 5549 | . 272 82 486 . . 7 . 80 86 473 810 . 3253 Thermal 8620 | . 166 53 1097 323 . . 44 1465 144 959 3099 . 1270 Explosive 443 | . . . . . . . . 363 . 80 . . . Electromagnetic 355 | . . . 196 31 . 90 21 17 . . . . . Impact 294 | . . . . . . . . 49 . . 111 . 134 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 1 1 . . . . 3 . 9 Average Corruption 1 | . 1 1 1 1 1 1 . . . . 1 . 8 Corruption Purged 3 | . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 38 | . 3 1 3 2 2 4 . . . . 20 . 3 Message Errors 9 | . . 1 1 . 1 . . . . . 5 . 1 Matter Fused 8 | . 1 . 2 . . 1 . . . . 4 . . Heat Flow Errors 7 | . 1 . . 1 1 2 . . . . 1 . 1 Energy Discharges 5 | . . . . 1 . . . . . . 4 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (major) 4 | . 1 . . . . 1 . . . . 2 . . Misfires 2 | . . . . . . . . . . . 2 . . Alerts 2 | . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 160 | . 6 . . . . . . 40 . 41 73 . . Projectiles 98 | . 6 . . . . . . 1 . 41 50 . . Explosions . | . . . . . . . . . . . . . . Melee 62 | . . . . . . . . 39 . . 23 . . Knockbacks 84 | . 7 3 5 . . . . . 1 15 25 . 28 Impact 5 | . . . . . . . . . . . 4 . 1 Kinetic 73 | . 6 3 5 . . . . . 1 11 21 . 26 Secondary 6 | . 1 . . . . . . . . 4 . . 1 Self-Inflicted Damage 333 | . . . 102 . . . 20 155 . 56 . . . Shots 6 | . . . 2 . . . 1 1 . 2 . . . Rammed 27 | . . 1 2 . . 2 . 5 3 2 12 . . Targets Rammed 33 | 1 . 1 3 . . 3 . 5 4 2 14 . . Kicked . | . . . . . . . . . . . . . . Crushed 6 | 1 . . 1 . . 1 . . 1 . 2 . . Highest Temperature 489 | . 254 180 343 489 233 117 66 342 54 70 375 . 462 Average Temperature 100 | . 94 97 82 175 122 32 40 124 15 15 86 . 119 Received Heat Transfer 3334 | . 123 75 168 57 . . 9 540 18 297 612 . 1435 Effects 17 | . . . . 6 . . . 5 . . 1 . 5 Shutdowns 2 | . . . . 1 . . . . . . . . 1 Energy Bleed 7 | . . . . 1 . . . 1 . . 1 . 4 Interference 4 | . . . . . . . . 4 . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . Damage (major) 3 | . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . . . 1 . . Impact Corruptions 4 | . . . . . . . . 1 . . 3 . . Robots Melted 6 | . . . 1 . . . . 1 . 1 2 . 1 Combat Hostiles 5 | . . . 1 . . . . 1 . 1 1 . 1 Parts Melted 38 | . . . . 1 . 1 . 8 . 2 19 . 7 Heat Transferred 15852 | . 375 125 1926 544 . . 50 2607 370 1607 5700 . 2548 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 1 . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Gar Peak Influence 977 | . 170 50 395 278 . 140 60 977 507 536 505 230 951 Initial 475 | . 3 . 19 130 . . . 39 475 165 243 230 161 Average 316 | . 101 47 205 202 . 48 37 506 424 348 251 230 538 Maximum Alert Level 3 | . . . 1 1 . . . 3 2 2 2 1 3 Low Security (%) 32 | 100 100 100 42 31 . 100 100 17 . 1 37 . 5 Level 1 38 | . . . 57 68 . . . 11 38 69 51 100 31 Level 2 22 | . . . . . . . . 46 61 28 10 . 40 Level 3 6 | . . . . . . . . 24 . . . . 22 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 4 . . . . . 1 4 10 . . Investigation 5 | . . . 2 . . . . . 1 1 1 . . Extermination 4 | . . . . . . . . . . . 4 . . Reinforcement 7 | . . . 2 . . . . . . . 5 . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Gar Distress Signals 6 | . 1 . . . . . . . 1 2 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 190 | . 8 2 31 10 . 7 1 27 10 19 41 . 34 Peak Tracking Total 9 | . 5 2 5 4 . 4 1 9 3 6 4 . 6 Tactical Retreats 7 | . 1 . . 1 . . . 1 1 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Gar Traps Triggered 11 | . 1 . 3 . . . . . 1 . 3 . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Gar Machines Disabled 11 | . . . 3 . . . . 2 1 2 . . 3 Max in Single Turn 2 | . . . 1 . . . . 2 . 2 . . 1 Garrison Relay 1 | . . . . . . . . . . . . . 1 Phase Generator 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Gar Machines Accessed 39 | . 2 . 6 . 1 . 2 5 3 6 10 1 3 Terminals 26 | . 1 . 4 . . . 1 5 1 6 5 . 3 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 5 | . . . 1 . . . . . 1 . 3 . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . Total Hacks 101 | . 3 . 31 . 1 . 5 9 15 14 17 2 4 Successful 56 | . 2 . 17 . 1 . 2 5 10 6 9 2 2 Failed 44 | . 1 . 13 . . . 3 4 5 8 8 . 2 Catastrophic 10 | . . . 4 . . . . . 1 3 2 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 22 | . . . 15 . 1 . . . 3 1 2 . . Terminals 61 | . 2 . 19 . . . 2 9 4 14 7 . 4 Fabricators 2 | . . . . . . . . . . . 2 . . Repair Stations 16 | . . . 3 . . . . . 6 . 7 . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . Scanalyzers 14 | . . . 9 . . . . . 5 . . . . Garrison Access 5 | . . . . . . . 3 . . . . 2 . Terminal Hacks 28 | . 1 . 7 . 1 . 1 5 2 6 3 . 2 Record 7 | . . . 5 . . . . . 1 . 1 . . Part Schematic 3 | . . . 1 . . . . . 1 1 . . . Robot Analysis 4 | . . . 1 . . . . . . 2 1 . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . Open Door 4 | . . . . . . . . 2 . 2 . . . Open DSF 1 | . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . 1 . . . . 1 Locate Traps 1 | . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . Security Stations 2 | . . . . . . . . 1 . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 10 | . . . 2 . . . . . 4 . 4 . . Scan Component 5 | . . . 1 . . . . . 2 . 2 . . Repair 5 | . . . 1 . . . . . 2 . 2 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Scanalyzer 12 | . . . 8 . . . . . 4 . . . . Insert Component 5 | . . . 3 . . . . . 2 . . . . Analyze 7 | . . . 5 . . . . . 2 . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . 2 . Unlock Access 2 | . . . . . . . 1 . . . . 1 . Coupler Status 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . 1 . . . Hacking Detections 31 | . 1 . 6 . . . 1 4 2 6 9 1 1 Full Trace Events 6 | . . . 3 . . . . . 1 1 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 4 . . . . . 3 1 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . . . . . 2 . 2 . . Time 171 | . . . 26 . . . . . 83 . 62 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . . . . 2 . . . . Part Schematics Acquired 5 | . . . 3 . . . . . 2 . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . . . . 1 Hotswap 1 | . . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Gar Total Allies 8 | . . . . 3 . . . 5 . . . . . Largest Group 3 | . . . . 3 3 3 1 3 2 1 . . . Highest-Rated Group 224 | . . . . 40 40 40 16 224 164 146 . . . Highest-Rated Ally 146 | . . . . 16 16 16 16 146 146 146 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 50 | . . . . 5 . 9 5 13 9 9 . . . Total Damage 1654 | . . . . 28 . 92 70 532 393 539 . . . Kills 25 | . . . . 2 . 3 1 4 7 8 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Gar Robot Analysis Total 4 | . . . 1 . . . . . . 2 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Gar Turns Passed 11249 | 101 418 286 1392 551 393 447 89 1483 912 724 2859 47 1547 Spaces Moved 5575 | 57 212 160 662 318 244 264 49 670 476 362 1398 28 675 Core 8 | 4 . . 1 . . . . . . . . . 3 Treads 5210 | 53 212 160 607 318 244 264 49 670 476 362 1398 28 369 Legs 303 | . . . . . . . . . . . . . 303 Wheels 54 | . . . 54 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 105 160 160 160 160 160 160 160 160 165 120 Average Speed 159 | 152 160 160 156 160 160 160 160 160 160 160 163 165 151 Slowest Speed 900 | 160 160 160 700 160 160 160 160 160 160 240 250 165 900 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 32 34 51 65 62 66 6 80 32 55 28 1 63 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . Spaces Dug 10 | . . . 1 . . . . . . . 4 . 5 Terrain Destroyed 176 | . . . 34 3 . . 1 81 . 20 27 . 10 Melee 10 | . . . 1 . . . . . . . 4 . 5 Projectile 31 | . . . . . . . . . . 3 23 . 5 AOE 135 | . . . 33 3 . . 1 81 . 17 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Gar Total 6957 | 69 246 178 883 340 247 276 57 909 608 437 1746 29 932 Wait 435 | . . . 75 11 . . 5 55 90 8 135 . 56 Move 5562 | 57 211 159 661 317 243 263 48 668 475 361 1397 27 675 Hop . | . . . . . . . . . . . . . . Pick Up 81 | 8 3 3 21 . 1 . . 3 12 1 16 . 13 Fast Attach 46 | 4 1 . 9 . . 1 . 2 2 7 7 . 13 Attach 39 | . 2 . 3 . 1 . 2 6 . 1 10 2 12 Detach 8 | . . . 3 . . . . . . 2 2 . 1 Swap 88 | . 2 3 14 1 1 . 1 20 7 6 16 . 17 Drop 91 | . 2 5 22 . 1 1 . 5 9 11 20 . 15 Fire 462 | . 25 7 71 11 . 8 1 66 9 38 123 . 103 Melee 60 | . . . 1 . . . . 26 . . 6 . 27 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 32 | . . 1 3 . . 3 . 5 4 2 14 . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 53 | . . . . . . . . 53 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 7) 518 | -10/Materials | Identified exit to Mines 520 | -10/Materials | Entered Mines 664 | -10/Mines | Discovered new exit (range 15) 685 | -10/Mines | Identified exit to Materials 806 | -10/Mines | Entered Materials 806 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 867 | -9/Materials | Repaired Lgt. Treads 971 | -9/Materials | Discovered new exit (range 14) 1333 | -9/Materials | Discovered new exit (range 16) 2066 | -9/Materials | Discovered new exit (range 6) 2072 | -9/Materials | Identified exit to Materials 2152 | -9/Materials | Central database locked down 2197 | -9/Materials | Identified exit to Mines 2198 | -9/Materials | Entered Mines 2684 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2702 | -9/Mines | Discovered exit to Materials (range 11) 2740 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2741 | -9/Mines | Discovered new exit (range 5) 2746 | -9/Mines | Identified exit to Exiles 2749 | -9/Mines | Entered Exiles 2749 | -9/Exiles | Accompanied by 3 allies 2788 | -9/Exiles | Met 8R-AWN 2817 | -9/Exiles | Met EX-HEX 2911 | -9/Exiles | Met EX-BIN 2929 | -9/Exiles | Aligned with FarCom system 2930 | -9/Exiles | Given EX-Vault access code 2969 | -9/Exiles | Opened EX-Vault 2984 | -9/Exiles | Found Superbattery 3021 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3067 | -9/Exiles | Met EX-DEC 3121 | -9/Exiles | Discovered new exit (range 14) 3139 | -9/Exiles | Identified exit to Mines 3142 | -9/Exiles | Left Exiles lab with Superbattery 3142 | -9/Exiles | Entered Mines 3142 | -8/Mines | Accompanied by 3 allies 3564 | -8/Mines | Discovered exit to Materials (range 15) 3589 | -8/Mines | Entered Materials 3589 | -8/Materials | Accompanied by 1 ally 3589 | -8/Materials | Evolved 2 slots: Utility x2 3676 | -8/Materials | Identified exit to Garrison 3678 | -8/Materials | Entered Garrison 3678 | -8/Garrison | Accompanied by 1 ally 3709 | -8/Garrison | Discovered new exit (range 45) 3709 | -8/Garrison | Discovered new exit (range 44) 3709 | -8/Garrison | Discovered new exit (range 38) 3756 | -8/Garrison | Triggered checkpoint 3804 | -8/Garrison | Learned Materials security intel 4072 | -8/Garrison | Build established: Scavenger-Mutant 4228 | -8/Garrison | Triggered checkpoint 4326 | -8/Garrison | Triggered checkpoint 4427 | -8/Garrison | Identified exit to Materials 4500 | -8/Garrison | Triggered checkpoint 4641 | -8/Garrison | Rescued HV-R5K 4848 | -8/Garrison | Triggered checkpoint 4932 | -8/Garrison | Installed Relay Interface Framework 5010 | -8/Garrison | Phase Generator disabled 5112 | -8/Garrison | Triggered checkpoint 5161 | -8/Garrison | Entered Materials 5161 | -8/Materials | Accompanied by 2 allies (HV-R5K) 5875 | -8/Materials | Discovered new exit (range 10) 5898 | -8/Materials | Identified exit to Storage 5972 | -8/Materials | Repaired Adv. Beam Cannon 6005 | -8/Materials | Repaired Med. Armor Plating 6073 | -8/Materials | Entered Storage 6073 | -8/Storage | Accompanied by 1 ally (HV-R5K) 6464 | -8/Storage | Garrison activated, responded to threat 6772 | -8/Storage | Discovered new exit (range 16) 6796 | -8/Storage | Identified exit to Factory 6797 | -8/Storage | Entered Factory 6797 | -7/Factory | Evolved 2 slots: Utility x2 6798 | -7/Factory | Identified exit to Lower Caves 7317 | -7/Factory | Repaired Cld. Plasma Cannon 8430 | -7/Factory | Lost 3 parts (1u2w) 8495 | -7/Factory | Discovered new exit (range 16) 8517 | -7/Factory | Build established: Hacker-Mutant 8717 | -7/Factory | Identified exit to Factory 9196 | -7/Factory | Repaired Med. Treads 9656 | -7/Factory | Entered another Factory area 9656 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9701 | -6/Factory | Identified exit to Garrison 9703 | -6/Factory | Entered Garrison 9771 | -6/Garrison | Triggered checkpoint 9913 | -6/Garrison | Expanded RIF knowledge: Hotswap 10005 | -6/Garrison | Spotted B-75 Beast 10018 | -6/Garrison | Triggered checkpoint 10066 | -6/Garrison | Destroyed B-75 Beast 10138 | -6/Garrison | Triggered checkpoint 10231 | -6/Garrison | Discovered new exit (range 8) 10241 | -6/Garrison | Identified exit to Factory 10269 | -6/Garrison | Learned Factory security intel 10282 | -6/Garrison | Triggered checkpoint 10283 | -6/Garrison | Build established: Scavenger-Tank 10480 | -6/Garrison | Triggered checkpoint 10669 | -6/Garrison | Lost 8 parts (4n2u2w) 10671 | -6/Garrison | Destroyed 8 combat bots 10796 | -6/Garrison | Triggered checkpoint 10829 | -6/Garrison | Spotted B-75 Beast 10829 | -6/Garrison | Spotted B-75 Beast 10950 | -6/Garrison | Triggered checkpoint 11017 | -6/Garrison | Lost 5 parts (1p3u1w) 11137 | -6/Garrison | Discovered exit to Factory (range 10) 11194 | -6/Garrison | Triggered checkpoint 11204 | -6/Garrison | Garrison Relay disabled 11207 | -6/Garrison | Spotted Striker 11207 | -6/Garrison | Spotted Striker 11213 | -6/Garrison | Core integrity fell below 50% 11243 | -6/Garrison | Core integrity fell below 20% 11250 | -6/Garrison | Destroyed by Striker with Plasma Lance Last Messages --------------- 11215_ Carbon-fiber Leg severed. 11216_ Slug penetrates L-41 Fighter. 11218_ Machine disabled. 11219_ Slug penetrates L-41 Fighter. 11219_ B-48 Gladiator destroyed. 11219_ L-41 Fighter destroyed. 11222_ Dropped Hcp. Matter Pod. 11224_ System corrupted: Heat flow error (+161). 11228_ Stasis field depleted. 11232_ Critical hit (Impale). 11232_ Adv. Heat Sink destroyed. 11236_ Imp. Deuterium Engine destroyed. 11237_ Carbon-fiber Leg destroyed. 11239_ System corrupted: Mass Driver rejected. 11239_ Acquired 46 matter. 11242_ Critical hit (Impale). 11244_ Acquired Mass Driver. 11245_ Striker knocked back. 11246_ Critical hit (Impale). 11249_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????######?????????????? | | ????????????????#""""#?????????????? | | ????????????????# = #??############ | | ????????????####++"+++### | | ????????????# % =* + | | ???????####?# = " | | ???????#= ### ### #### ###"#### | | ???????#==+[[ #?# #??# #?# #### | | ???????# #%###?###"##??# #?# "[[ | | ???????#### #?????# #???# #?####[[ | | ??????????###?????# ##### ######## | | ??????????????????# " | | ??????????????????####### ######## | | ????????????????????????# #????#[[ | | ???????????##########???# #????# [ | | ???????????#""""""""#???# #????### | | ??########?#""" """"#???# #??????? | | ??#""""""#?#" !!! "#???# ######## | | ??#" "" "#?# !! #???# + | | ??#"K""%"###% ####"#???# + | | ??#" "" %##% #??# #???# ####### | | ??# ^ =]KK@% #??# #???# #?????# | | ??#" ""! ###= ####"##### #?????#? | | ??#"%" #?# + #??????? | | ??#" "%"#?# %####"##### #??????? | | ??#""""""#?#% #??# #???# #??????? | | ??########?#####??# #???# #??????? | | ??????????????????# #??## #??????? | | ??????????????????# ####" #??????? | | ??????????????????# " %#??????? | | ??????????????????# ##### % #??????? | | ??????????????????# ##??# #??????? | | ??????????????????# "#??# #?????? | | ??????????????????# T#??# +???+? | | ??????????????????#""#??# #???# | | ??????????????????####??# #???# | | ????????????????????????# #???# | | ???????????????????????? #???# | | ????????????????????????< #?????## | | ???????????????????????? #??????? | | ????????????????????????#"###??????? | | ????????????????????????? ?????????? | | ?????????????????????????#?????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Hacked Phase Cannon | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Knowing Is Half The Battle Part-time Excavator Challenges ------------ None Game ------ Seed BombHardcellWell Manual? 0 Play Time 02:05:05 Cumulative 21.1 hours Start 2024.04.07 @ 09:23:05 End 2024.04.07 @ 12:37:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68332f07-9e3e-4ca8-a87d-798335c0e493