Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 14:46:52 Player: tthaar Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1516) 1516 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4206 Bonus ------- None Cogmind --------- Core Integrity 546/700 Matter 205/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (3) ------- Flak Gun Flak Gun Mining Laser > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Flight Unit Large Storage Unit Structural Scanner Improved Targeting Computer Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Minigun Minigun Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Aluminum Leg Flight Unit Large Storage Unit Structural Scanner Targeting Computer Autogun Mini Grenade Launcher Mining Laser [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Minigun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 51 | 6 9 11 17 8 Power 4 | 1 . 3 . . Engine 4 | 1 . 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 2 4 6 3 Treads 2 | . . . . 2 Leg 8 | 2 . . 5 1 Wheel 7 | . 2 4 1 . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 5 1 4 2 Device 6 | . 2 1 2 1 Storage 3 | 1 2 . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 17 | 2 2 3 7 3 Energy Gun 2 | . . . 2 . Energy Cannon 2 | . 1 1 . . Ballistic Gun 11 | 2 1 2 4 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . 1 2 2 . Parts Lost 16 | . . 4 5 7 Power 1 | . . . . 1 Propulsion 6 | . . 2 2 2 Utility 3 | . . . 1 2 Weapon 6 | . . 2 2 2 Highest Loss Streak 4 | . . 2 4 3 To Critical Strikes . | . . . . . Average Backups 8 | 4 9 8 8 8 Power . | . 1 1 1 . Propulsion 2 | 2 3 1 1 3 Utility 2 | . 1 2 2 3 Weapon 3 | . 3 4 3 2 Tool/Special . | . . . . . Unused Backups 6 | . 4 . 1 1 Power . | . . . . . Propulsion 5 | . 4 . . 1 Utility 1 | . . . 1 . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 100 97 94 68 Engine 9 | . 14 10 9 5 Treads 1 | . . . . 5 Leg 6 | . 9 . 13 6 Wheel 16 | . 19 32 9 . Device 10 | . 13 10 11 6 Storage 10 | . 14 11 9 7 Processor 7 | . 1 11 9 7 Protection 2 | . . . 5 6 Energy Cannon 6 | . 9 11 3 . Ballistic Gun 16 | . 19 10 20 19 Peak Build Rating 29 | 7 14 18 29 29 Average Rating 18 | 5 11 17 23 24 On Entrance 13 | . 7 13 18 29 Avg Prop Armor Cover (%) 5 | . . 5 3 7 Naked Turns . | . . . . . Heaviest Build 33 | 14 23 26 32 33 Greatest Support 42 | 20 24 36 42 42 Greatest Overweight (x) 3 | 2 1 1 3 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 8 10 10 10 10 Average Carried 8 | 4 9 8 8 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 8 10 10 10 7 Class Distribution -------------------- 57% | Mutant 12% | Scavenger-Tank 12% | Tank 8% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1667 | 261 228 475 395 308 Remotely . | . . . . . Salvage Created 1968 | 30 272 724 635 307 Parts 127 | 3 22 57 31 14 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 62 | . 10 23 14 15 Guns 36 | . 4 8 9 15 Cannons 21 | . 6 14 1 . AOE 3 | . . . 3 . Classes Destroyed 12 | 1 3 6 1 1 Worker 2 | . . 1 1 . Builder 2 | . 1 1 . . Tunneler 1 | 1 . . . . Hauler 1 | . . 1 . . Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Swarmer 22 | . 6 13 3 . Grunt 18 | . 4 7 7 . Duelist 1 | . . 1 . . Sentry 7 | . . 2 3 2 Hunter 2 | . . . 1 1 Assembled 12 | . . . . 12 Best Kill Streak 9 | 1 5 9 4 8 Combat Bots Only 9 | . 5 9 3 8 Max Kills in Single Turn 3 | 1 2 1 3 2 Gunslinging 1 | . . . . 1 Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 399 | . 63 134 61 141 Missed 109 | . 16 41 9 43 Hits 290 | . 47 93 52 98 Melee 3 | . . 1 . 2 Projectile 287 | . 47 92 52 96 Critical Strikes 6 | . . 3 2 1 Part Disruptions 1 | . . . . 1 Damage Taken 3538 | . 418 959 829 1332 Core 565 | . 76 220 115 154 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 105 | . . 105 . . Core Remaining (%) 73 | 100 69 45 79 . Volleys Fired 156 | 1 29 64 31 31 Largest 3 | 2 2 2 3 3 Hottest 138 | 40 88 93 138 81 Shots Fired 338 | 2 57 123 84 72 Gun 237 | 2 36 59 68 72 Cannon 100 | . 21 64 15 . Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 226 | 2 36 59 57 72 Thermal 100 | . 21 64 15 . Explosive 1 | . . . 1 . Electromagnetic 11 | . . . 11 . Robot Hit Streak 18 | 1 8 9 18 12 Robot Miss Streak 6 | 1 5 5 3 6 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 2 | . . . . 2 Shots Hit Robots 210 | 1 31 67 60 51 Core Hits 125 | 1 13 31 30 50 Critical Kills 3 | . . 2 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 2 1 . Meltdown 2 | . . 1 1 . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3925 | 13 504 1309 1256 843 Guns 2440 | 13 280 462 842 843 Cannons 1249 | . 224 802 223 . Explosions 191 | . . . 191 . Melee . | . . . . . Ramming 45 | . . 45 . . Kinetic 2248 | 13 280 462 650 843 Thermal 1280 | . 224 802 254 . Explosive 160 | . . . 160 . Electromagnetic 192 | . . . 192 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . 1 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . 2 . 3 Message Errors 1 | . . . . 1 Matter Fused 2 | . . 2 . . Heat Flow Errors 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles . | . . . . . Explosions 2 | . . . 2 . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 64 | . . 20 44 . Shots 1 | . . . 1 . Rammed 7 | . . 7 . . Targets Rammed 7 | . . 7 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 458 | . 297 458 278 253 Average Temperature 116 | . 106 139 102 46 Received Heat Transfer 1258 | . 66 270 342 580 Effects 13 | . . 10 3 . Shutdowns 3 | . . 3 . . Energy Bleed 2 | . . 2 . . Interference 5 | . . 2 3 . Matter Decay 3 | . . 3 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Melted 5 | . 1 1 3 . Heat Transferred 2307 | . 407 1443 457 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 88 | 100 100 58 100 100 Level 1 11 | . . 41 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 336 | 5 128 336 159 84 Initial 72 | . . 36 70 72 Average 96 | . 49 204 102 16 Influence Increases 1403 | 5 251 647 401 99 Destroy 0b10 Robot/C 1000 | . 200 460 280 60 Destroy 0b10 Robot/NC 40 | 5 5 25 5 . Destroy Leader 222 | . 30 112 70 10 Successful Hack 16 | . . 4 . 12 Disable Machine 75 | . 15 15 30 15 Destroy Structure 20 | . 1 1 16 2 Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 1381 | 5 164 567 409 236 Entered New Map 235 | . . 51 97 87 Time Decay 885 | 5 164 326 262 128 Lost Part 111 | . . 40 50 21 Purge Threat 150 | . . 150 . . Squads Dispatched 8 | . 1 4 2 1 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 6 | . 1 3 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 6 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 16 41 21 19 Peak Tracking Total 7 | . 4 7 6 7 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 1 1 2 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 1 6 2 1 Terminals 7 | . 1 5 1 . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 30 | . 2 19 6 3 Successful 8 | . . 7 . 1 Failed 22 | . 2 12 6 2 Catastrophic 5 | . 1 3 1 . Database Lockouts . | . . . . . Manual 8 | . . 4 4 . Terminals 18 | . 2 12 4 . Fabricators . | . . . . . Repair Stations 9 | . . 7 2 . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 4 | . . 4 . . Level Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Disarm Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 1 6 2 1 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired 1 | . . 1 . . Time 51 | . . 51 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 774 | . 509 55 210 . Sensors 68 | . . . 68 . Terrain 496 | . 354 . 142 . Structural 210 | . 155 55 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2546 | 131 551 732 578 554 Spaces Moved 1577 | 90 422 484 368 213 Core 14 | 14 . . . . Treads 121 | . . . . 121 Legs 456 | 76 114 . 174 92 Wheels 986 | . 308 484 194 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 83 80 123 Average Speed 112 | 120 98 86 115 196 Slowest Speed 330 | 150 120 105 330 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 38 35 30 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . . 12 . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . . . 12 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2046 | 109 500 686 461 290 Wait 192 | 3 22 107 28 32 Move 1573 | 89 421 483 367 213 Hop . | . . . . . Pick Up 30 | 10 7 6 6 1 Fast Attach 24 | 4 3 5 6 6 Attach 18 | 2 1 6 6 3 Detach 1 | . . 1 . . Swap 20 | . 8 3 9 . Drop 25 | . 9 4 8 4 Fire 156 | 1 29 64 31 31 Melee . | . . . . . Ram 7 | . . 7 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 13) 634 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Identified exit to Materials 683 | -10/Materials | Entered another Materials area 683 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 885 | -9/Materials | Destroyed 9 combat bots 1108 | -9/Materials | Identified exit to Materials 1151 | -9/Materials | Core integrity fell below 50% 1371 | -9/Materials | Repaired Hvy. Ion Engine 1415 | -9/Materials | Entered another Materials area 1415 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1685 | -8/Materials | Lost 4 parts (2n2w) 1907 | -8/Materials | Discovered new exit (range 13) 1991 | -8/Materials | Identified exit to Factory 1993 | -8/Materials | Entered Factory 1993 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2198 | -7/Factory | Lost 3 parts (1p2u) 2231 | -7/Factory | Assembled infested ambush trap array 2279 | -7/Factory | Destroyed 8 combat bots 2320 | -7/Factory | Lost 3 parts (1n2w) 2547 | -7/Factory | Self-destructed Last Messages --------------- 02492_ K-01 Serf collects debris. 02493_ Penetrated by Slug. 02496_ K-01 Serf collects debris. 02496_ Penetrated by Slug. 02499_ K-01 Serf collects debris. 02499_ Penetrated by Slug. 02502_ K-01 Serf collects debris. 02508_ Penetrated by Slug. 02509_ K-01 Serf collects debris. 02514_ Penetrated by Slug. 02516_ K-01 Serf collects debris. 02517_ Slug penetrates Fabricator. 02517_ H-55 Commando destroyed. 02519_ K-01 Serf collects debris. 02526_ R-06 Scavenger collects Carbon-fiber Leg. 02527_ Acquired Carbon-fiber Leg. 02528_ K-01 Serf collects debris. 02528_ Acquired 25 matter. 02530_ R-06 Scavenger collects Assault Rifle. 02532_ K-01 Serf collects debris. 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Ion Engine | 4% | -9/Materials Studied --------- Minigun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationGyrokineticKatana Manual? 0 Play Time 00:43:23 Cumulative 26.8 hours Start 2025.11.20 @ 20:31:43 End 2025.11.21 @ 14:46:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb8769ec-134a-4113-85b8-3570752ba59c