Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 04:44:18 // Halloween2019/Abominations Player: Nikolayag Result: Destroyed by Ultimate Abomination with Compact Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (14) 70 Value Destroyed (459) 459 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7069 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 27/100 System Corruption 1% Temperature Cool (20) Location -1/Access Parts ------- Power (1) Propulsion (2) Impulse Thruster Utility (20) Improved Propulsion Shielding Improved Hacking Suite Weapon (2) Inventory (4) Advanced Heavy Treads Nova Cannon Peak State ------------ Power (None) Propulsion Biometal Heavy Treads Utility Advanced Signal Interpreter Advanced ECM Suite Hacking Suite Improved Hacking Suite Weapon (None) Inventory Light Antimatter Reactor Armored Heavy Treads Combat Antigrav System [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 18 | . . 2 2 2 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . Parts Attached 51 | 6 8 5 . . . . 6 4 10 12 Power 4 | 1 1 . . . . . . . 1 1 Engine 2 | 1 1 . . . . . . . . . Core . | . . . . . . . . . . . Reactor 2 | . . . . . . . . . 1 1 Propulsion 20 | 2 2 1 . . . . 2 . 6 7 Treads 6 | 2 . . . . . . . . 2 2 Leg . | . . . . . . . . . . . Wheel 3 | . 2 1 . . . . . . . . Hover 1 | . . . . . . . 1 . . . Flight 10 | . . . . . . . 1 . 4 5 Utility 14 | 1 . 2 . . . . . 4 3 4 Device 1 | . . . . . . . . . 1 . Storage 4 | 1 . 2 . . . . . . . 1 Processor 1 | . . . . . . . . . 1 . Hackware 7 | . . . . . . . . 4 1 2 Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 13 | 2 5 2 . . . . 4 . . . Energy Gun 2 | 1 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 1 2 . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . 2 . . . . . . . . . Special Weapon 3 | . . 2 . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . . Parts Lost 30 | . 10 3 . . . . . 4 6 7 Power 2 | . 2 . . . . . . . . . Propulsion 14 | . 4 1 . . . . . 1 3 5 Utility 7 | . . . . . . . . 2 3 2 Weapon 7 | . 4 2 . . . . . 1 . . Highest Loss Streak 9 | . 9 2 . . . . . 4 5 2 Average Slot Usage (%) 32 | . 82 41 . . . . 4 13 16 9 Engine 3 | . 12 . . . . . . . . . Treads 7 | . 26 . . . . . . . 2 . Wheel 1 | . 1 8 . . . . . . . . Flight 1 | . . . . . . . . . 2 3 Storage 6 | . 14 20 . . . . . . . . Hackware 1 | . . . . . . . . 7 5 2 Energy Gun 1 | . 5 . . . . . . . . . Ballistic Gun 4 | . 14 . . . . . . . . . Launcher 1 | . 6 . . . . . . . . . Special Weapon 1 | . . 12 . . . . . . . . Naked Turns 444 | . . 30 33 39 45 205 90 . . 2 Heaviest Build 38 | 11 13 38 . . . . 3 3 12 16 Greatest Support 40 | 40 40 16 3 3 3 3 8 3 14 27 Greatest Overweight (x) 11 | . 1 11 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 18 | 6 6 18 4 4 4 4 4 4 4 10 Average Capacity 5 | 5 6 11 4 4 4 4 4 4 4 4 Most Carried 6 | 5 6 2 2 2 2 2 4 4 4 5 Average Carried 3 | 2 5 1 2 2 2 2 3 2 3 3 Final Capacity 4 | . . . . . . . . . . 4 Final Carried 3 | . . . . . . . . . . 3 Class Distribution -------------------- 82% | Mutant 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 792 | 177 295 33 . . . . 10 24 138 115 Remotely . | . . . . . . . . . . . Salvage Created 413 | 80 267 15 . . . . 11 40 . . Parts 21 | 1 12 3 . . . . 1 4 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 5 | . 5 . . . . . . . . . Guns 4 | . 4 . . . . . . . . . AOE 1 | . 1 . . . . . . . . . Classes Destroyed 7 | 1 5 . . . . . . 1 . . Worker 2 | . 1 1 . . . . . . . . Builder 1 | . 1 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . Grunt 1 | . 1 . . . . . . . . . Abomination 4 | . 4 . . . . . . . . . Anomaly 4 | . 3 . . . . . 1 . . . Best Kill Streak 3 | 1 3 1 . . . . 1 1 . . Combat Bots Only 2 | . 2 . . . . . . . . . Max Kills in Single Turn 2 | 1 2 1 . . . . 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 7815 | . 887 545 102 31 51 777 299 947 1791 2385 Core 4933 | . 197 332 102 31 51 777 274 806 762 1601 Absorbed by Shields 113 | . . . . . . . . . 113 . Core Remaining (%) 59 | 100 21 17 81 95 94 22 76 38 47 . Volleys Fired 40 | 2 35 3 . . . . . . . . Largest 2 | 2 2 2 . . . . . . . . Hottest 60 | 60 60 40 . . . . . . . . Shots Fired 65 | 4 56 5 . . . . . . . . Gun 47 | 4 43 . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 13 | . 13 . . . . . . . . . Special 5 | . . 5 . . . . . . . . Kinetic 31 | 2 29 . . . . . . . . . Thermal 21 | 2 14 5 . . . . . . . . Explosive 13 | . 13 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 8 | 4 8 1 . . . . . . . . Robot Miss Streak 4 | . 4 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 42 | 4 35 1 . . . . 1 1 . . Core Hits 48 | 2 33 3 . 2 1 4 1 1 1 . Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 2 | . . . . . . . 1 1 . . Impact . | . . . . . . . . . . . Slashing 2 | . . . . . . . 1 1 . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1333 | 38 871 53 . 23 4 43 153 145 3 . Guns 310 | 38 272 . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 589 | . 589 . . . . . . . . . Melee 298 | . . . . . . . 153 145 . . Ramming 105 | . 10 22 . 23 4 43 . . 3 . Kinetic 147 | 16 131 . . . . . . . . . Thermal 194 | 22 141 31 . . . . . . . . Explosive 589 | . 589 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 298 | . . . . . . . 153 145 . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 . 4 1 Average Corruption 2 | . . . . . . . 1 . 3 1 Corruption Purged . | . . . . . . . . . . . Effects 7 | . . . . . . . . . 7 . Message Errors 1 | . . . . . . . . . 1 . Matter Fused 3 | . . . . . . . . . 3 . Heat Flow Errors 2 | . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 7 | . 7 . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions 7 | . 7 . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . 1 . . . . 2 . . . . Impact 3 | . 1 . . . . 2 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 90 | . 47 11 . 10 2 19 . . 1 . Shots 2 | . 2 . . . . . . . . . Rammed 18 | . 1 2 . 4 1 9 . . 1 . Targets Rammed 18 | . 1 2 . 4 1 9 . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 656 | 20 656 299 . . . . 188 . 256 . Average Temperature 184 | 15 215 132 . . . . 105 . 112 . Received Heat Transfer 1160 | . 189 200 63 . 6 84 18 18 276 306 Effects 18 | . 18 . . . . . . . . . Shutdowns 4 | . 4 . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . Interference 1 | . 1 . . . . . . . . . Matter Decay 2 | . 2 . . . . . . . . . Damage (minor) 4 | . 4 . . . . . . . . . Damage (major) 4 | . 4 . . . . . . . . . Damage (core) 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . Heat Transferred 246 | 50 85 111 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 83 | 5 83 15 31 29 29 74 79 61 80 78 Average Influence 30 | 1 18 1 15 20 15 40 61 41 31 49 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | . . . . . . . . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 80 | . 7 6 . 1 1 5 9 8 17 26 Investigation 24 | . 5 2 . . . . 1 2 4 10 Extermination . | . . . . . . . . . . . Reinforcement 31 | . 1 4 . 1 1 4 5 3 6 6 Assault 9 | . 1 . . . . 1 1 . 3 3 Garrison 16 | . . . . . . . 2 3 4 7 Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 10 | . . . . . . 2 4 1 . 3 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 59 | . 1 4 . . . 3 2 10 13 26 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 162 | . 11 12 6 2 1 14 13 18 27 58 Peak Tracking Total 21 | . 4 7 5 1 1 7 7 11 15 21 Tactical Retreats 30 | . 2 1 . . . 4 2 3 8 10 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 2 | . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 15 | . 3 . . . . . 1 . 3 8 Terminals 15 | . 3 . . . . . 1 . 3 8 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 50 | . 12 . . . . . 3 . 10 25 Successful 18 | . 10 . . . . . 1 . 4 3 Failed 32 | . 2 . . . . . 2 . 6 22 Catastrophic 12 | . . . . . . . 1 . 2 9 Database Lockouts . | . . . . . . . . . . . Manual 28 | . 12 . . . . . 3 . 5 8 Terminals 50 | . 12 . . . . . 3 . 10 25 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . 3 . . . . . . . 4 3 Record 4 | . . . . . . . . . 4 . Open Door 2 | . . . . . . . . . . 2 Level Access Points 1 | . . . . . . . . . . 1 Zone Layout 3 | . 3 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 19 | . 15 . . . . . 2 . . 2 Terminals 8 | . 7 . . . . . 1 . . . Track 3 | . 3 . . . . . . . . . Botnet 4 | . 3 . . . . . 1 . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 2 . . . . . 1 . 3 8 Full Trace Events 12 | . 1 . . . . . 1 . 3 7 Feedback Events 2 | . . . . . . . . . 1 1 Corruption 1 | . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . 3 Highest-Rated Group 138 | . . . . . . . . . . 138 Highest-Rated Ally 46 | . . . . . . . . . . 46 Total Orders 1 | . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . 1 . Ally Attacks 16 | . . . . . . . . . . 16 Total Damage 404 | . . . . . . . . . . 404 Kills 2 | . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 2382 | 82 653 224 33 39 45 205 158 139 327 477 Spaces Moved 3328 | 41 245 198 66 69 88 392 297 264 621 1047 Core 1906 | 3 15 71 66 69 88 392 264 264 396 278 Treads 241 | 38 203 . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 154 | . 27 127 . . . . . . . . Hover . | . . . . . . . . . . . Flight 1027 | . . . . . . . 33 . 225 769 Fastest Speed 30 | 50 80 50 50 50 50 50 30 50 37 37 Average Speed 57 | 151 147 92 50 50 50 50 47 50 45 42 Slowest Speed 600 | 160 160 600 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 18 | . . . . . . . 2 . 6 10 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 19 | 5 64 31 12 3 4 15 10 11 27 35 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 21 | . 21 . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 21 | . 21 . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 3641 | 54 451 212 65 72 88 400 309 268 654 1068 Wait 173 | 1 162 3 . . . . . . . 7 Move 3289 | 40 244 198 65 68 88 391 293 263 609 1030 Hop 13 | . . . . . . . 1 . 5 7 Pick Up 23 | 5 1 2 . . . . 4 . 5 6 Fast Attach 28 | 6 . 4 . . . . 4 1 7 6 Attach 20 | . 5 1 . . . . 2 3 3 6 Detach 4 | . . . . . . . . . 2 2 Swap 3 | . 3 . . . . . . . . . Drop 13 | . . . . . . . 4 . 5 4 Fire 40 | 2 35 3 . . . . . . . . Melee 2 | . . . . . . . 1 1 . . Ram 16 | . 1 1 . 4 . 9 . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 720 | -10/Materials | Core integrity fell below 50% 721 | -10/Materials | Discovered new exit (range 15) 736 | -10/Materials | Entered another Materials area 736 | -9/Materials | Evolved 2 slots: Utility x2 764 | -9/Materials | Lost 9 parts (1p4n4w) 909 | -9/Materials | Discovered new exit (range 6) 930 | -9/Materials | Released all parts (3) 934 | -9/Materials | Core integrity fell below 50% 940 | -9/Materials | Core integrity fell below 20% 957 | -9/Materials | Discovered new exit (range 5) 960 | -9/Materials | Entered another Materials area 960 | -8/Materials | Evolved 2 slots: Utility x2 986 | -8/Materials | Discovered new exit (range 16) 993 | -8/Materials | Entered Factory 993 | -7/Factory | Evolved 2 slots: Utility x2 1021 | -7/Factory | Discovered new exit (range 15) 1032 | -7/Factory | Entered another Factory area 1032 | -6/Factory | Evolved 2 slots: Utility x2 1072 | -6/Factory | Discovered new exit (range 11) 1077 | -6/Factory | Entered another Factory area 1077 | -5/Factory | Evolved 2 slots: Utility x2 1108 | -5/Factory | Discovered new exit (range 16) 1265 | -5/Factory | Core integrity fell below 50% 1273 | -5/Factory | Discovered new exit (range 15) 1282 | -5/Factory | Entered another Factory area 1282 | -4/Factory | Evolved 2 slots: Utility x2 1298 | -4/Factory | Garrison activated, responded to threat 1310 | -4/Factory | Spotted B-86 Titan 1314 | -4/Factory | Garrison activated, responded to threat 1414 | -4/Factory | Discovered new exit (range 8) 1423 | -4/Factory | Found Prototype Slashing Weapon 1423 | -4/Factory | Identified Centrium Greatsword 1440 | -4/Factory | Entered Research 1440 | -3/Research | Evolved 2 slots: Utility x2 1454 | -3/Research | Garrison activated, responded to threat 1482 | -3/Research | Garrison activated, responded to threat 1548 | -3/Research | Core integrity fell below 50% 1560 | -3/Research | Garrison activated, responded to threat 1576 | -3/Research | Lost 4 parts (1n2u1w) 1576 | -3/Research | Discovered new exit (range 7) 1579 | -3/Research | Entered another Research area 1579 | -2/Research | Evolved 2 slots: Utility x2 1599 | -2/Research | Garrison activated, responded to threat 1607 | -2/Research | Garrison activated, responded to threat 1880 | -2/Research | Core integrity fell below 50% 1899 | -2/Research | Discovered new exit (range 10) 1905 | -2/Research | Lost 5 parts (3n2u) 1906 | -2/Research | Identified exit to Access 1906 | -2/Research | Entered Access 1906 | -1/Access | Evolved 2 slots: Utility x2 1955 | -1/Access | Garrison activated, responded to threat 1958 | -1/Access | Garrison activated, responded to threat 1974 | -1/Access | Garrison activated, responded to threat 1990 | -1/Access | Garrison activated, responded to threat 2030 | -1/Access | Spotted B-99 Colossus 2074 | -1/Access | Garrison activated, responded to threat 2111 | -1/Access | Core integrity fell below 50% 2271 | -1/Access | Identified exit to Surface 2288 | -1/Access | Core integrity fell below 20% 2323 | -1/Access | Adv. System Shield fried by hacking feedback 2383 | -1/Access | Destroyed by Ultimate Abomination with Compact Linear Accelerator Last Messages --------------- 02287_ Slug penetrates Wall. 02288_ Slug penetrates Anti-Orbital Battery. 02288_ Slug penetrates Wall. 02295_ ALERT: Dispatching additional forces to engage threats. 02323_ Connecting with Terminal... Feedback: Adv. System Shield fried. 02323_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 02360_ Impulse Thruster destroyed. 02363_ Hungry Anomaly eats Prototype Launcher. 02368_ Hungry Anomaly eats Adv. Heavy Treads. 02369_ Hungry Anomaly eats Med. Treads. 02370_ Hungry Anomaly eats Biometal Leg. 02371_ Hungry Anomaly eats Imp. Remote Datajack. 02375_ 20 Matter blinks away. 02377_ 51 Matter blinks away. 02381_ Acquired 10 matter. 02382_ 46 Matter blinks away. 02382_ 82 Matter blinks away. 02383_ Forced to warp away. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ??????? ????????" " ????????????????????????????? | | ??????? ???????""%""########????????????????????? | | ??????# #????? ""%" #????????????????????? | | ??????# #???? 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"""A ; ???????????? | | """ #????????# """ ;% ????????????? | | ""T"" #????????# " ; ????????????? | | "" "" #????????# ; % % ????????????? | | #????????# ; % % ????????????? | | #????????##"""%;;#; % ????????????? | | #?????????## " ; ; % % ????????????? | | #?????????## " ; #; #?????????????? | | #?????????# " " #""%""# % ??????????????? | | #########?????????## " " " " #?????????????????? | | ???????????????????# """"""""""#?????????????????? | | ???????????????????### % #?????????????????? | | ????????????????????#" #?????????????????? | | ????????????????????## % #?????????????????? | | ?????????????????????# % #?????????????????? | | ?????????????????????#% +?????????????????? | | ?????????????????????# %#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunImprinterProcessor Manual? 0 Play Time 00:36:31 Cumulative 161.6 hours Start 2019.10.24 @ 04:11:33 End 2019.10.24 @ 04:44:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 49 Gallery% 67 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 290dccdb-e7e8-4bd3-abd7-e5f716c63bc7