Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 00:49:28 // Halloween2020/ForbiddenLore Player: rusmal Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (194) 970 Value Destroyed (6517) 6517 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1266) 1266 TOTAL SCORE: 13133 Bonus ------- High Alert Combat Kills 1025 Follower Combat Kills 187 Met Data Miner 300 Friendly Fire -246 Cogmind --------- Core Integrity 643/850 Matter 11/300 Energy 699/710 System Corruption 2% Temperature Cool (593) Movement Rolling (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine F-cell Engine > --- PROPULSION (4) --- Wheel Armored Wheel Armored Huge Wheel > --- UTILITY (6) ------ Medium Storage Unit High-capacity Storage Unit Improved Signal Interpreter Launcher Guidance Computer > --- WEAPON (3) ------- High-powered Shock Rifle Proton Missile Launcher Rocket Array > --- INVENTORY (16) --- Improved Deuterium Engine F-cell Engine Light Treads Light Treads Improved Carbon-fiber Leg Wheel Improved Particle Charger Improved Light Armor Plating Heavy EM Shotgun Force Rifle Improved EM Pulse Cannon Heavy Plasma Cannon Shock Bomb Launcher Proton Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine F-cell Engine > --- PROPULSION ------- Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Improved Signal Interpreter Launcher Guidance Computer Medium Reactive Plating Drone Bay > --- WEAPON ----------- High-powered Shock Rifle Proton Missile Launcher Rocket Array > --- INVENTORY -------- Improved Deuterium Engine F-cell Engine Light Treads Light Treads Improved Carbon-fiber Leg Wheel Improved Particle Charger Improved Light Armor Plating Heavy EM Shotgun Force Rifle Improved EM Pulse Cannon Heavy Plasma Cannon Shock Bomb Launcher Proton Missile Launcher Heavy Missile Launcher [Rating: 58] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . . Utility 4 | . . 1 1 1 . . . . 1 Weapon 1 | . . . . 1 . . . . . Parts Attached 186 | 6 18 41 20 71 4 . . 6 20 Power 14 | 1 3 2 1 4 . . . 1 2 Engine 13 | 1 3 2 1 4 . . . 1 1 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 59 | 2 4 13 9 22 1 . . 2 6 Treads 37 | . . 7 9 20 . . . 1 . Leg 15 | 2 4 6 . 1 1 . . . 1 Wheel 4 | . . . . . . . . 1 3 Hover 1 | . . . . . . . . . 1 Flight 2 | . . . . 1 . . . . 1 Utility 48 | 1 6 14 2 18 1 . . 2 4 Device 8 | . . 1 1 4 . . . . 2 Storage 13 | 1 5 5 . 2 . . . . . Processor 4 | . 1 1 . 1 . . . 1 . Hackware 1 | . . 1 . . . . . . . Protection 22 | . . 6 1 11 1 . . 1 2 Artifact . | . . . . . . . . . . Weapon 65 | 2 5 12 8 27 2 . . 1 8 Energy Gun 22 | 1 4 4 3 8 . . . . 2 Energy Cannon 5 | . . 1 1 2 . . . . 1 Ballistic Gun 22 | 1 1 7 2 10 1 . . . . Ballistic Cannon 3 | . . . . 1 . . . . 2 Launcher 13 | . . . 2 6 1 . . 1 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . 3 2 6 . . . . 2 Parts Lost 47 | . 1 7 3 15 4 1 . 7 9 Power 2 | . . . . . . . . 1 1 Propulsion 19 | . 1 4 1 6 2 1 . 3 1 Utility 12 | . . 2 . 4 1 . . 2 3 Weapon 14 | . . 1 2 5 1 . . 1 4 Highest Loss Streak 5 | . 1 4 3 3 2 1 . 5 5 Average Slot Usage (%) 96 | . 96 99 98 99 92 89 84 77 87 Engine 8 | . 14 11 8 7 7 7 7 7 9 Treads 19 | . . 17 35 29 9 4 . . . Leg 6 | . 27 14 . . 14 15 15 6 1 Device 3 | . . . . 6 . . . . . Storage 15 | . 16 16 18 15 15 15 15 15 13 Processor 5 | . 8 6 . 3 7 7 7 7 13 Hackware 2 | . . 1 9 3 . . . . . Protection 8 | . . 8 8 7 14 15 15 10 9 Energy Gun 6 | . 13 7 4 7 . . . . 3 Energy Cannon 1 | . . . 8 1 . . . . 5 Ballistic Gun 9 | . 14 13 4 10 6 7 7 6 . Ballistic Cannon 1 | . . . . 1 7 7 7 3 3 Launcher 1 | . . . . . 7 7 7 11 4 Naked Turns . | . . . . . . . . . . Heaviest Build 104 | 10 40 54 66 80 76 76 76 84 104 Greatest Support 82 | 20 20 60 82 82 60 20 20 22 50 Greatest Overweight (x) 8 | . 2 1 . 1 3 3 3 6 8 Average Overweight (x) 1 | . . . . . 2 3 3 4 5 Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 Average Capacity 14 | 5 9 12 16 16 16 16 16 16 16 Most Carried 16 | 6 10 15 16 16 16 16 16 16 16 Average Carried 14 | 3 8 11 15 15 14 16 16 15 14 Final Capacity 16 | 6 10 16 16 16 16 16 16 16 16 Final Carried 16 | 6 10 15 16 15 16 16 16 13 15 Class Distribution -------------------- 42% | Scavenger-Tank 28% | Scavenger-Mutant 22% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 4381 | 260 162 762 281 2046 156 202 . 232 280 Remotely . | . . . . . . . . . . Salvage Created 7437 | . 480 1620 669 3580 223 152 . 165 548 Parts 381 | . 34 105 35 154 10 6 . 6 31 Haulers Intercepted 11 | . 1 3 4 3 . . . . . Recyclers Shooed 4 | . . 2 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 3 2 . 8 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 155 | . 16 30 15 61 11 5 . 8 9 Guns 84 | . 13 26 1 40 . 1 . . 3 Cannons 14 | . . 1 1 11 1 . . . . AOE 55 | . 3 3 13 10 10 4 . 8 4 Classes Destroyed 15 | . 3 5 1 6 . . . . . Worker 10 | . . 1 . 4 . . . . 5 Builder 2 | . . . . 1 . . . . 1 Hauler 11 | . 1 3 4 3 . . . . . Recycler 11 | . . 3 1 7 . . . . . Mechanic 1 | . . . . 1 . . . . . Operator 1 | . . 1 . . . . . . . Watcher 3 | . . . . 1 . . . . 2 Swarmer 43 | . 9 10 4 12 4 . . 3 1 Grunt 56 | . 7 11 5 20 1 5 . 4 3 Brawler 7 | . . . . 4 2 . . 1 . Duelist 8 | . . 1 . 6 1 . . . . Protector 1 | . . . . 1 . . . . . Sentry 22 | . . 8 5 6 1 . . . 2 Hunter 8 | . . . 1 3 1 . . . 3 Programmer 10 | . . . . 9 1 . . . . Best Kill Streak 13 | . 5 7 13 5 6 3 . 3 7 Combat Bots Only 12 | . 5 6 12 5 6 3 . 3 3 Max Kills in Single Turn 5 | . 3 2 3 5 3 2 . 3 2 Gunslinging 1 | . . 1 . . . . . . . Exploded 4 | . 3 1 3 4 3 2 . 3 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Damage Taken 11343 | . 497 1851 1145 4631 524 126 . 945 1624 Core 976 | . 83 191 53 294 29 28 . 91 207 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 68 | 100 66 52 90 . . . . 36 . Volleys Fired 404 | . 43 94 25 167 8 8 . 10 49 Largest 3 | . 2 2 2 3 3 2 . 2 3 Hottest 197 | . 70 79 117 166 121 78 . 81 197 Shots Fired 874 | . 86 176 39 459 18 14 . 15 67 Gun 697 | . 86 170 14 380 5 8 . 3 31 Cannon 109 | . . 6 13 67 5 . . . 18 Launcher 68 | . . . 12 12 8 6 . 12 18 Special . | . . . . . . . . . . Kinetic 442 | . 43 109 5 253 10 8 . 3 11 Thermal 143 | . 8 15 9 104 . . . . 7 Explosive 55 | . . . 12 12 8 6 . 12 5 Electromagnetic 234 | . 35 52 13 90 . . . . 44 Robot Hit Streak 30 | . 10 17 14 30 7 5 . 9 19 Robot Miss Streak 5 | . 4 3 2 5 4 4 . 2 3 Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 7 | . 1 2 . 4 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . Shots Hit Robots 623 | . 53 132 28 338 12 9 . 9 42 Core Hits 420 | . 24 57 36 184 32 14 . 41 32 Critical Hits 6 | . . 2 . 2 1 . . 1 . Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 5 | . . 1 . 2 1 . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18239 | . 616 2239 1603 8148 1257 817 . 1703 1856 Guns 8516 | . 509 1899 191 5295 90 104 . 16 412 Cannons 1723 | . . 84 262 1077 111 . . . 189 Explosions 8000 | . 107 256 1150 1776 1056 713 . 1687 1255 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 5057 | . 180 1064 51 3299 201 104 . 16 142 Thermal 2804 | . 181 428 140 1999 . . . . 56 Explosive 6715 | . . . 1150 1390 1056 713 . 1687 719 Electromagnetic 3663 | . 255 747 262 1460 . . . . 939 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . 5 . 4 4 4 4 10 2 Average Corruption 3 | . . 4 . 2 4 4 4 4 2 Corruption Purged . | . . . . . . . . . . Effects 151 | . . 33 . 65 19 14 3 8 9 Message Errors 37 | . . 6 . 17 4 4 1 2 3 Matter Fused 26 | . . 3 . 12 5 4 1 1 . Heat Flow Errors 20 | . . 4 . 6 5 3 1 . 1 Energy Discharges 17 | . . 3 . 7 4 . . 1 2 Parts Rejected 1 | . . 1 . . . . . . . Data Loss (minor) 19 | . . 3 . 9 1 2 . 3 1 Misfires 2 | . . 2 . . . . . . . Targeting Errors 24 | . . 11 . 10 . . . 1 2 Weapon Failures 5 | . . . . 4 . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 289 | . . 11 96 100 6 26 . 13 37 Projectiles 6 | . . . . 6 . . . . . Explosions 283 | . . 11 96 94 6 26 . 13 37 Melee . | . . . . . . . . . . Knockbacks 4 | . . . . 2 2 . . . . Impact . | . . . . . . . . . . Kinetic 4 | . . . . 2 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1013 | . 35 140 56 249 148 79 . 144 162 Shots 34 | . 1 2 2 5 9 5 . 7 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 582 | . 112 320 327 342 259 274 243 4 582 Average Temperature 99 | . 34 82 133 59 88 110 127 3 263 Received Heat Transfer 2478 | . 126 525 297 918 36 18 . 114 444 Effects 27 | . . 2 2 . . . 1 . 22 Shutdowns 7 | . . . . . . . . . 7 Energy Bleed 4 | . . . 1 . . . 1 . 2 Interference 10 | . . 2 1 . . . . . 7 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 13 | . 1 1 . 5 . . . . 6 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . . . . 9 . . . . 1 Heat Transferred 4538 | . 372 694 259 3088 . . . . 125 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 11 | . 1 3 . 7 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 1188 | . 274 573 425 1188 . . . . 284 Initial 241 | . . 80 241 193 . . . . 42 Average 351 | . 149 290 200 474 . . . . 116 Maximum Alert Level 4 | . 1 2 2 4 . . . . 1 Low Security (%) 33 | 100 68 32 51 14 . . . . 83 Level 1 31 | . 31 40 46 29 . . . . 16 Level 2 29 | . . 27 1 44 . . . . . Level 3 2 | . . . . 5 . . . . . Level 4 3 | . . . . 6 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 41 | . 5 3 5 20 . . . . 8 Investigation 4 | . 1 . 1 1 . . . . 1 Extermination 11 | . . . . 10 . . . . 1 Reinforcement 18 | . 4 3 1 4 . . . . 6 Assault 2 | . . . . 2 . . . . . Garrison 6 | . . . 3 3 . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 Haulers Reinforced 2 | . . . . 2 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 11 | . 4 4 . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 218 | . 30 46 18 83 10 6 . 11 14 Peak Tracking Total 10 | . 5 6 10 5 5 3 . 4 4 Tactical Retreats 5 | . 1 2 . 2 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 8 | . 1 1 1 4 . . . . 1 Indirectly 1 | . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 16 | . 1 1 1 7 1 . . . 5 Max in Single Turn 3 | . 1 1 1 3 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 43 | . 5 8 4 20 . . 2 . 4 Terminals 20 | . 3 5 2 8 . . . . 2 Fabricators 3 | . . . . 3 . . . . . Repair Stations 10 | . 1 1 2 5 . . . . 1 Recycling Units 4 | . 1 . . 3 . . . . . Scanalyzers 4 | . . 2 . 1 . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 122 | . 12 22 22 36 . . 15 . 15 Successful 86 | . 10 19 17 17 . . 15 . 8 Failed 36 | . 2 3 5 19 . . . . 7 Catastrophic 7 | . . 1 . 4 . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 37 | . 5 10 6 11 . . . . 5 Terminals 43 | . 6 12 7 13 . . . . 5 Fabricators 4 | . . . . 4 . . . . . Repair Stations 39 | . 5 2 15 11 . . . . 6 Recycling Units 7 | . 1 . . 6 . . . . . Scanalyzers 14 | . . 8 . 2 . . . . 4 Garrison Access . | . . . . . . . . . . Terminal Hacks 28 | . 2 4 2 5 . . 15 . . Record 4 | . . 2 1 1 . . . . . Part Schematic 7 | . . . . . . . 7 . . Robot Schematic 5 | . . . . . . . 5 . . Prototype ID Bank 5 | . . 2 . . . . 3 . . Alert Level 4 | . . . 1 3 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . Load Schematic 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 31 | . 4 2 14 6 . . . . 5 Scan Component 16 | . 2 1 7 4 . . . . 2 Repair 14 | . 2 1 7 2 . . . . 2 Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks 3 | . 1 . . 2 . . . . . Report Inventory 3 | . 1 . . 2 . . . . . Scanalyzer 12 | . . 8 . 2 . . . . 2 Insert Component 6 | . . 4 . 1 . . . . 1 Analyze 6 | . . 4 . 1 . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 10 | . 3 5 1 . . . . . 1 Terminals 10 | . 3 5 1 . . . . . 1 Assimilate 1 | . . . . . . . . . 1 Botnet 9 | . 3 5 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 34 | . 4 7 4 16 . . . . 3 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . 4 . 1 . . 7 . . Parts Built . | . . . . . . . . . . Matter 190 | . . . . 190 . . . . . Time 95 | . . . . 95 . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 14 | . 2 1 7 2 . . . . 2 Time 425 | . 52 26 232 45 . . . . 70 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . 4 . 1 . . . . 1 Part Schematics Acquired 5 | . . 4 . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 5 | . . . . 3 . . . 1 1 Largest Group 3 | . . . . 3 . . . 1 1 Highest-Rated Group 94 | . . . . 93 . . . 94 94 Highest-Rated Ally 94 | . . . . 31 . . . 94 94 Total Orders 2 | . . . . . . . . . 2 ROAM 1 | . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . 1 Ally Attacks 28 | . . . . 10 . . . 14 4 Total Damage 886 | . . . . 113 . . . 588 185 Kills 6 | . . . . 1 . . . 2 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 . 2 . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 12590 | 80 1106 1503 1005 5781 763 732 154 559 907 Spaces Moved 6201 | 59 562 711 409 3023 341 325 74 312 385 Core 7 | 7 . . . . . . . . . Treads 4349 | . . 359 409 3023 341 216 . 1 . Legs 1251 | 52 562 352 . . . 109 74 102 . Wheels 594 | . . . . . . . . 209 385 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 155 156 180 210 210 140 100 Average Speed 162 | 111 143 142 158 160 212 216 210 164 148 Slowest Speed 220 | 120 180 160 160 180 220 220 210 210 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 49 | 5 78 65 30 61 51 58 68 53 21 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 9 | . . . . . 4 2 . 3 . Spaces Dug 84 | . . . . 9 . 75 . . . Terrain Destroyed 850 | . 1 29 62 108 139 210 . 149 152 Melee . | . . . . . . . . . . Projectile 13 | . . . . 9 . 1 . . 3 AOE 837 | . 1 29 62 99 139 209 . 149 149 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Total 7976 | 70 790 1037 729 3607 356 332 73 331 651 Wait 907 | . 138 117 233 244 1 . . . 174 Move 6192 | 58 561 710 408 3022 340 324 73 311 385 Hop . | . . . . . . . . . . Pick Up 121 | 6 9 32 21 37 3 . . 2 11 Fast Attach 68 | 6 9 14 5 21 1 . . 2 10 Attach 49 | . 1 10 4 21 2 . . 3 8 Detach 23 | . 4 4 1 8 . . . . 6 Swap 69 | . 8 17 11 29 1 . . 1 2 Drop 143 | . 17 39 21 58 . . . 2 6 Fire 404 | . 43 94 25 167 8 8 . 10 49 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 13) 81 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 458 | -10/Materials | Repaired Aluminum Leg 486 | -10/Materials | Repaired EM Pulse Gun 578 | -10/Materials | Discovered new exit (range 12) 936 | -10/Materials | Discovered new exit (range 7) 1047 | -10/Materials | Build established: Scavenger-Mutant 1050 | -10/Materials | Discovered new exit (range 11) 1187 | -10/Materials | Entered another Materials area 1187 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1656 | -9/Materials | Discovered new exit (range 4) 1784 | -9/Materials | Discovered new exit (range 15) 1876 | -9/Materials | Lost 3 parts (2n1u) 1949 | -9/Materials | Discovered new exit (range 14) 2166 | -9/Materials | Build established: Mutant 2411 | -9/Materials | Discovered new exit (range 8) 2431 | -9/Materials | Lost 4 parts (2n1u1w) 2558 | -9/Materials | Repaired Lgt. Treads 2690 | -9/Materials | Entered another Materials area 2690 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2864 | -8/Materials | Build established: Scavenger-Mutant 2881 | -8/Materials | Repaired Lgt. Treads 2934 | -8/Materials | Repaired Hvy. Ion Engine 3220 | -8/Materials | Discovered new exit (range 10) 3280 | -8/Materials | Repaired Lgt. Treads 3307 | -8/Materials | Repaired Lgt. Treads 3334 | -8/Materials | Repaired Lgt. Treads 3362 | -8/Materials | Repaired Lgt. Treads 3414 | -8/Materials | Repaired Imp. Assault Rifle 3640 | -8/Materials | Destroyed 12 combat bots 3660 | -8/Materials | Lost 3 parts (1n2w) 3695 | -8/Materials | Entered Factory 3695 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3816 | -7/Factory | Repaired Hrd. Medium Armor Plating 4118 | -7/Factory | Build established: Scavenger-Tank 5261 | -7/Factory | Discovered new exit (range 5) 5689 | -7/Factory | Allied Derelicts emerged from ambush trap array 5754 | -7/Factory | Discovered new exit (range 12) 7110 | -7/Factory | Repaired Lgt. Treads 7416 | -7/Factory | Identified exit to Factory 8095 | -7/Factory | First assault squad dispatched 8978 | -7/Factory | Garrison activated, responded to threat 9029 | -7/Factory | Lost 3 parts (2n1w) 9118 | -7/Factory | Found Prototype Launcher 9118 | -7/Factory | Identified Rocket Array 9123 | -7/Factory | Found Rocket Array 9126 | -7/Factory | Found Rocket Array 9241 | -7/Factory | Discovered exit to Factory (range 14) 9379 | -7/Factory | Discovered new exit (range 6) 9419 | -7/Factory | Identified exit to Lower Caves 9476 | -7/Factory | Entered Lower Caves 9544 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9773 | -7/Lower Caves | Identified exit to Lower Caves 9913 | -7/Lower Caves | Build established: Scavenger-Mutant 10228 | -7/Lower Caves | Spotted B-75 Beast 10239 | -7/Lower Caves | Entered another Lower Caves area 10505 | -7/Lower Caves | Encountered a Warlord checkpoint 10662 | -7/Lower Caves | Learned Factory security intel 10736 | -7/Lower Caves | Core integrity fell below 50% 10950 | -7/Lower Caves | Discovered new exit (range 12) 10969 | -7/Lower Caves | Identified exit to Data Miner 10971 | -7/Lower Caves | Entered Data Miner 10971 | -7/Data Miner | Discovered new exit (range 6) 11011 | -7/Data Miner | Met Data Miner 11034 | -7/Data Miner | Build established: Mutant 11079 | -7/Data Miner | Received God Mode back door access code from Data Miner 11123 | -7/Data Miner | Identified exit to Proximity Caves 11125 | -7/Data Miner | Entered Proximity Caves 11178 | -6/Proximity Caves | Escorted by Enhanced Grunt 11243 | -6/Proximity Caves | Learned Factory stockpile data 11376 | -6/Proximity Caves | Learned Factory terminal intel 11381 | -6/Proximity Caves | Spotted B-75 Beast 11401 | -6/Proximity Caves | Allies destroyed B-75 Beast 11428 | -6/Proximity Caves | Lost 5 parts (1p3n1u) 11625 | -6/Proximity Caves | Crushed by falling debris 11625 | -6/Proximity Caves | System corruption reached 10% 11667 | -6/Proximity Caves | Discovered exit to Factory (range 12) 11684 | -6/Proximity Caves | Entered Factory 11684 | -6/Factory | Accompanied by 1 ally 11684 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11687 | -6/Factory | Loaded intel: 22 terminal locations 11823 | -6/Factory | Repaired Com. Matter Pod 11855 | -6/Factory | Repaired Arm. Wheel 12023 | -6/Factory | Build established: Tank 12240 | -6/Factory | Lost 5 parts (1p1n1u2w) 12333 | -6/Factory | Incoming investigation squad redirected 12478 | -6/Factory | Build established: Mutant 12591 | -6/Factory | Self-destructed Last Messages --------------- 12587_ The unstable cave ceiling collapses. 12587_ K-01 Serf collects debris. 12587_ Drone Bay destroyed. 12587_ >> Lost connection to Drone. 12588_ Overheating: Matter decay (-1). 12588_ >> Lost connection to Drone. 12588_ U-05 Engineer lays Concrete. 12589_ K-01 Serf collects debris. 12589_ R-10 Processor collects Terrain Scanner. 12589_ G-50 Soldier misfires. 12589_ U-05 Engineer destroyed. 12589_ Med. Reactive Plating destroyed. 12589_ U-05 Engineer lays Concrete. 12590_ Power failure, Cld. Deuterium Engine shutdown. 12590_ Overheating: System interference. 12590_ Launcher Guidance Computer temporarily disabled. 12590_ Hpw. Shock Rifle temporarily disabled. 12590_ U-05 Engineer lays Concrete. 12591_ K-01 Serf collects debris. 12591_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????######???####### ""T"" #?? | | ?????????????????####### ## # ### | | ????????????????? ## !! ## # """" # | | ?????????????????? ## !! ## ! + """" # | | ?????????????????? ## ] ## # """" + | | ??????????????????# ## ## # """" # | | ??????#??????????# ## ### ## # | | ??### ##????????# ## """ #?# ## ## | | ? # # # ???????# ## """ #?# ####+####### | | # ## ######?# ## """ #?# #??? #?????# | | # #?# ## #?# ############ | | !## # ?## ## #?# ## """"" # | | * # ### ####### ###+####### ## """"" # | | ##= """ # | | !|* ## + | | %%%%R ## # | | # ######## ##g##g# ## ] # | | # ## ### ## =!u=k= # # | | # # u = # # | | #""" # # k ########### | | ????#""" + # #?????????# | | ????#"S] """" # # #????????# | | ????#""" """" # # #?????????# | | ????# "" """" #= ## #######???# | | ????# """" # ! # # #???# | | ????# """" # # @ # " #???## | | ????# """" # # ## " ###### | | ????# """" # ## ## " # ^ | | ????# # ##] ##!! " # " | | ????############### #### # ##![ " # " | | ?????????????????## ##??## ##![ " # | | ?????########????# #????### ###### " # " | | ?????# ###### #???????###????# " # " | | ?????# """# #??????????????# " # | | ?????# """# #### #??????????????# # = | | ?????# """# #??# #??????????????# # | | #????# + #?####+#####????????????####+######+ | | #????# # #?# #????????????# | | #????######## ### """ #????????????# | | #?????????# # """ #????????????# | | ########### "" # """ ############## | | + T # # # | | # #####/## # """ # ! """ # ###### | | [ ^ # !# """ # "Y" # #????? | | [ ^ ####### """ # # #????? | | ^ #?????# # """" # #????? | | #?????####?##### """" ! + #????? | | #/] #??????????????? """" # #????? | | #/ #??????????????# """" ]*# #????? | | # #??????????????# """" ]!## ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 6 Launcher Accuracy 20 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed LayeredGravityPropulsion Manual? 0 Play Time 02:00:03 Cumulative 19.5 hours Start 2020.11.12 @ 20:33:06 End 2020.11.13 @ 00:49:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ecf2afb-6ea2-4ebc-84a8-be702a1828e6