Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.24 @ 00:59:17 Player: Ms Vella Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (165) 825 Value Destroyed (5004) 5004 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (404) 404 TOTAL SCORE: 11953 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 212 Aligned with FarCom 300 Friendly Fire -153 Cogmind --------- Core Integrity 0/1000 Matter 174/300 Energy 26/100 System Corruption 12% Temperature Cool (0) Movement Flying (32) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY (11) ----- Advanced Terrain Scan Processor > --- WEAPON (2) ------- Power Maul > --- INVENTORY (4) ---- Lightning Gun KE Penetrator Heavy Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Energy Filter Improved Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Angular Momentum Engine Angular Momentum Engine Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well High-capacity Matter Pod Matter Compressor Improved Signal Interpreter Advanced Terrain Scan Processor Cloaking Device Recalibrator Wave Gun Improved EM Pulse Cannon Heavy Ion Cannon Heavy Plasma Cannon Heavy Plasma Cannon KE Penetrator Magnetic Acceleration Cannon Hypervelocity Mass Driver Proton Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Field Lobotomy Kit Power Maul Power Maul [Rating: 68] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . Utility 9 | . . . 2 . . . 2 2 . . 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 152 | 2 3 2 21 6 . . 26 35 13 1 27 16 Power 8 | . . 1 1 . . . 2 1 1 . . 2 Engine 5 | . . . 1 . . . 1 . 1 . . 2 Core 3 | . . 1 . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 . . 6 1 . . 6 4 1 . 3 3 Treads 23 | 2 . . 6 1 . . 6 4 1 . 3 . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 3 Utility 59 | . 3 . 5 1 . . 10 15 5 1 14 5 Device 28 | . . . 4 . . . 4 7 2 1 7 3 Storage 10 | . 3 . 1 . . . 2 3 . . . 1 Processor 5 | . . . . . . . 1 . . . 4 . Hackware . | . . . . . . . . . . . . . Protection 16 | . . . . 1 . . 3 5 3 . 3 1 Artifact . | . . . . . . . . . . . . . Weapon 59 | . . 1 9 4 . . 8 15 6 . 10 6 Energy Gun 15 | . . . 5 . . . 4 3 . . 1 2 Energy Cannon 8 | . . . . . . . . 2 3 . 3 . Ballistic Gun 8 | . . 1 1 1 . . 3 1 . . . 1 Ballistic Cannon 14 | . . . 2 1 . . . 5 1 . 5 . Launcher 10 | . . . 1 2 . . 1 1 2 . 1 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 3 . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . . 4 . . . 2 1 Parts Lost 37 | . . 1 2 2 . 2 3 1 2 1 4 19 Power 4 | . . . . . . 1 . . . . . 3 Propulsion 8 | . . . . 1 . 1 1 . . . 2 3 Utility 17 | . . . . 1 . . 2 1 2 . 2 9 Weapon 8 | . . 1 2 . . . . . . 1 . 4 Highest Loss Streak 8 | . . 1 1 2 . 2 2 1 2 1 1 8 Average Slot Usage (%) 96 | . 97 100 98 99 100 84 91 97 99 99 94 88 Engine 5 | . 14 1 7 11 11 3 2 . 3 7 6 10 Core 3 | . . 12 3 . . . 5 7 3 . . . Treads 17 | . 28 28 22 21 22 14 15 15 15 15 11 9 Device 11 | . . . 13 2 . . 4 19 17 30 26 20 Storage 26 | . 25 28 29 33 33 33 27 23 23 23 20 22 Processor 3 | . . . . . . . 6 . . . 12 9 Protection 7 | . . . . 8 11 11 11 16 20 7 3 2 Energy Gun 2 | . . . 11 2 . . 4 2 . . . . Energy Cannon 2 | . . . . . . . . 3 5 14 6 8 Ballistic Gun 7 | . 28 28 7 1 11 11 10 2 . . . . Ballistic Cannon 3 | . . . 1 . 11 11 2 5 6 . 5 . Launcher 2 | . . . . 18 . . . . 2 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 168 | 10 54 57 81 80 78 78 106 162 166 145 168 161 Greatest Support 56 | 40 40 40 40 40 40 40 40 48 56 56 56 40 Greatest Overweight (x) 47 | . 1 1 4 1 1 3 5 3 3 5 8 47 Average Overweight (x) 1 | . . 1 1 1 1 2 2 2 2 2 2 3 Largest Inventory Capacity 28 | 6 18 18 24 24 24 24 26 28 28 28 28 28 Average Capacity 24 | 6 14 18 22 24 24 24 25 27 28 28 28 27 Most Carried 28 | 6 14 18 24 19 19 20 26 28 28 28 28 28 Average Carried 22 | 5 8 16 20 17 18 19 23 27 27 28 26 26 Final Capacity 28 | 6 18 18 24 24 24 24 26 28 28 28 28 4 Final Carried 28 | 2 14 18 18 18 19 20 26 28 28 28 26 4 Class Distribution -------------------- 71% | Hauler-Mutant 15% | Mutant 11% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Matter Collected 4418 | 220 29 673 374 441 . 99 708 451 580 . 513 330 Remotely . | . . . . . . . . . . . . . Salvage Created 5869 | . 88 157 1052 150 . 107 1372 604 433 205 730 971 Parts 347 | . 12 12 74 17 . 4 83 28 22 11 45 39 Haulers Intercepted 6 | . . . 3 . . . 3 . . . . . Recyclers Shooed 7 | . . . . . . . 2 . . . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 21 11 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 140 | . 6 5 26 26 . 3 24 9 14 4 13 10 Guns 61 | . 6 5 22 1 . 2 17 5 . . . 3 Cannons 30 | . . . . . . 1 2 3 5 4 13 2 AOE 47 | . . . 4 25 . . 5 . 9 . . 4 Classes Destroyed 16 | . 1 1 3 3 . 1 3 1 2 . 1 . Worker 13 | . . . . 2 . . 2 1 . . 2 6 Builder 11 | . . . . . . . 4 2 . . 1 4 Hauler 6 | . . . 3 . . . 3 . . . . . Recycler 6 | . . . 1 . . . 1 1 . . 1 2 Mechanic 1 | . . . . . . . 1 . . . . . Watcher 1 | . . . . . . . . . . . 1 . Swarmer 44 | . 6 3 10 9 . . 7 . 4 . 5 . Grunt 42 | . . 2 10 2 . 2 7 3 6 3 1 6 Brawler 1 | . . . . . . 1 . . . . . . Duelist 5 | . . . . . . . . . 3 1 1 . Sentry 22 | . . . 6 . . . 9 3 . . 2 2 Demolisher 1 | . . . . 1 . . . . . . . . Hunter 4 | . . . . . . . 1 . . . 1 2 Programmer 6 | . . . . . . . . 3 . . 3 . Behemoth 1 | . . . . . . . . . 1 . . . Assembled 14 | . . . . 14 . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . Best Kill Streak 17 | . 3 3 4 14 . 3 12 3 7 4 4 17 Combat Bots Only 13 | . 3 3 4 13 . 3 8 3 7 4 3 8 Max Kills in Single Turn 5 | . 2 2 4 3 . 1 5 2 3 1 2 4 Gunslinging 1 | . 1 1 1 . . . . . . . . . Exploded 4 | . . . 4 3 . . 4 . 3 . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Damage Taken 8851 | . 185 204 854 546 . 252 1084 783 799 392 853 2899 Core 1897 | . 50 19 151 118 . 77 174 87 77 40 102 1002 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 72 . . . 13 68 . . 70 88 . Volleys Fired 384 | . 13 12 66 29 . 16 77 51 27 12 39 42 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 2 Hottest 180 | . 40 40 112 76 . 55 86 132 132 180 155 180 Shots Fired 666 | . 26 22 115 31 . 31 148 91 40 23 78 61 Gun 386 | . 26 22 102 4 . 15 136 64 . . . 17 Cannon 217 | . . . 12 . . 16 10 24 26 23 78 28 Launcher 63 | . . . 1 27 . . 2 3 14 . . 16 Special . | . . . . . . . . . . . . . Kinetic 328 | . 26 22 32 2 . 31 105 39 20 . 48 3 Thermal 223 | . . . 82 2 . . 1 49 6 23 30 30 Explosive 55 | . . . 1 27 . . 2 3 14 . . 8 Electromagnetic 60 | . . . . . . . 40 . . . . 20 Robot Hit Streak 34 | . 9 9 27 23 . 25 21 34 20 9 18 29 Robot Miss Streak 3 | . 2 1 3 2 . 2 3 1 1 1 1 1 Penetration Max 1 | . . . . . . . . . 1 . 1 . Secondary Targets 13 | . 3 2 4 . . . 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 . . . . Shots Hit Robots 495 | . 21 17 90 20 . 27 114 58 32 17 56 43 Core Hits 290 | . 6 7 41 39 . 7 59 22 29 6 26 48 Critical Hits 44 | . . 1 . . . . 2 5 11 . 25 . Critical Kills 14 | . . 1 . . . . . 2 3 . 8 . Critical Parts Destroyed 26 | . . . . . . . 2 3 5 . 16 . Melee Attacks 15 | . . . . . . . . 15 . . . . Impact 15 | . . . . . . . . 15 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15515 | . 222 204 1813 2218 . 403 2680 1412 1746 611 1579 2627 Guns 5364 | . 222 204 1412 62 . 174 1989 987 . . . 314 Cannons 3789 | . . . 162 . . 229 101 246 543 611 1356 541 Explosions 6317 | . . . 239 2156 . . 577 171 1203 . 199 1772 Melee . | . . . . . . . . . . . . . Ramming 45 | . . . . . . . 13 8 . . 24 . Kinetic 4342 | . 222 204 386 26 . 403 1371 603 368 . 708 51 Thermal 4181 | . . . 1188 36 . . 197 665 175 611 648 661 Explosive 5516 | . . . 239 2156 . . 400 136 1203 . 142 1240 Electromagnetic 1431 | . . . . . . . 699 . . . 57 675 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 3 . . . . 4 12 Average Corruption 2 | . . . . . . 3 . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . Effects 10 | . . . . . . 8 . . . . 1 1 Message Errors 4 | . . . . . . 2 . . . . 1 1 Matter Fused 2 | . . . . . . 2 . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 446 | . . . 13 191 . . 86 . 68 . 65 23 Projectiles 90 | . . . 12 . . . . . 10 . 65 3 Explosions 356 | . . . 1 191 . . 86 . 58 . . 20 Melee . | . . . . . . . . . . . . . Knockbacks 19 | . . . 1 . . 2 1 2 2 . 11 . Impact . | . . . . . . . . . . . . . Kinetic 19 | . . . 1 . . 2 1 2 2 . 11 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 332 | . . . . 145 . . 36 . 64 . 66 21 Shots 13 | . . . . 7 . . 1 . 2 . 1 2 Rammed 4 | . . . . . . . 2 1 . . 1 . Targets Rammed 4 | . . . . . . . 2 1 . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 560 | . . 34 306 30 . 129 266 320 17 560 394 379 Average Temperature 100 | . . 20 99 13 . 23 88 156 7 289 77 98 Received Heat Transfer 2370 | . . 129 345 6 . 153 450 318 261 279 99 330 Effects 11 | . . . 1 . . . . . . 6 1 3 Shutdowns 3 | . . . . . . . . . . 2 1 . Interference 5 | . . . 1 . . . . . . 1 . 3 Matter Decay 1 | . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 16 | . . . 7 . . . . 5 . . 2 2 Heat Transferred 6629 | . . . 2331 74 . . 237 1160 222 800 781 1024 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Peak Influence 468 | . 140 120 345 234 . 60 406 468 . . 279 270 Initial 79 | . . 9 . 74 . . . 79 . . 79 18 Average 97 | . 63 35 122 60 . 31 98 144 . . 118 79 Maximum Alert Level 2 | . . . 1 1 . . 2 2 . . 1 1 Low Security (%) 82 | 100 100 100 75 84 . 100 85 70 . . 68 96 Level 1 16 | . . . 24 15 . . 13 23 . . 31 3 Level 2 1 | . . . . . . . 1 5 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . . . 1 . . . 5 7 . . 6 3 Investigation 3 | . . . 1 . . . . 2 . . . . Extermination 7 | . . . . . . . . 3 . . 3 1 Reinforcement 6 | . . . . . . . 2 2 . . . 2 Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 . . . 3 . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Distress Signals 9 | . . . 3 . . . 6 . . . . . Communications Jammed 20 | . . . . . . . . . . . . 20 Distress Signals 20 | . . . . . . . . . . . . 20 Times Spotted 245 | . 10 7 54 33 . 3 47 22 13 8 28 20 Peak Tracking Total 13 | . 3 3 6 13 . 3 6 3 4 4 6 6 Tactical Retreats 26 | . . . 9 3 . . 7 1 1 . 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Traps Triggered 6 | . 1 . 1 . . . . 2 . . 2 . Indirectly 1 | . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Disabled 29 | . . . 1 1 . . . 10 . . 11 6 Max in Single Turn 6 | . . . 1 1 . . . 6 . . 5 6 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Accessed 24 | . 3 . 7 . 2 . 3 5 1 . 2 1 Terminals 13 | . 2 . 6 . . . 2 2 . . . 1 Fabricators 4 | . . . . . . . . 2 . . 2 . Repair Stations 2 | . . . 1 . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 65 | . 8 . 24 . 6 . 12 10 1 . 2 2 Successful 44 | . 3 . 18 . 6 . 8 5 1 . 2 1 Failed 21 | . 5 . 6 . . . 4 5 . . . 1 Catastrophic 7 | . 2 . 1 . . . 2 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . 6 . 17 . 1 . 5 2 . . . 2 Terminals 39 | . 6 . 18 . . . 10 3 . . . 2 Fabricators 5 | . . . . . . . . 3 . . 2 . Repair Stations 8 | . . . 6 . . . 2 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 20 | . . . 7 . 6 . 4 2 1 . . . Record 5 | . . . . . 5 . . . . . . . Prototype ID Bank 6 | . . . 4 . . . 2 . . . . . Open Door 1 | . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . 2 . Network Status 1 | . . . . . . . . . . . 1 . Build 2 | . . . . . . . . 1 . . 1 . Repair Station Hacks 7 | . . . 5 . . . 2 . . . . . Scan Component 4 | . . . 3 . . . 1 . . . . . Repair 3 | . . . 2 . . . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . 6 . . . 1 1 . . . 1 Terminals 10 | . 1 . 6 . . . 1 1 . . . 1 Botnet 10 | . 1 . 6 . . . 1 1 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 6 . . . 3 3 . . . 1 Full Trace Events 3 | . . . 1 . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . Matter 153 | . . . . . . . . . . . 153 . Time 81 | . . . . . . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . Matter 234 | . . . . . . . . 234 . . . . Time 58 | . . . . . . . . 58 . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . Parts Repaired 3 | . . . 2 . . . 1 . . . . . Time 140 | . . . 89 . . . 51 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Total Allies 5 | . . 1 . . . . . 3 . . 1 . Largest Group 3 | . . 1 . . . . . 3 . . 1 . Highest-Rated Group 93 | . . 31 . . . . . 93 . . 8 . Highest-Rated Ally 31 | . . 31 . . . . . 31 . . 8 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 90 | . . 8 . . . . . 82 . . . . Total Damage 1301 | . . 170 . . . . . 1131 . . . . Kills 9 | . . 2 . . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Turns Passed 13791 | 7 755 823 1849 1335 1061 458 1697 1937 949 286 1726 908 Spaces Moved 5864 | 3 408 420 796 702 589 180 600 748 407 92 629 290 Core 15 | . . . . . . . . . . . . 15 Treads 5840 | 1 408 420 796 702 589 180 600 748 407 92 629 268 Legs 2 | 2 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . 7 Fastest Speed 32 | 120 160 180 180 180 180 180 200 200 200 200 200 32 Average Speed 197 | 133 162 180 186 180 180 208 211 209 209 202 216 241 Slowest Speed 2400 | 160 180 180 240 180 180 220 270 225 225 260 320 2400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 2 61 78 53 99 92 51 60 19 57 20 21 11 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . . . 1 . . . Known Exits Taken 5 | . . 1 1 . . . 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 . . 1 1 1 . . 1 1 . . Scrap Searched 4 | . . . . 2 . 1 . . 1 . . . Spaces Dug 21 | . . . . . . . . 14 . . . 7 Terrain Destroyed 531 | . . . 7 189 . . 33 76 88 6 55 77 Melee 14 | . . . . . . . . 14 . . . . Projectile 22 | . . . . . . . . . . 6 7 9 AOE 495 | . . . 7 189 . . 33 62 88 . 48 68 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Total 7472 | 8 475 467 1056 740 591 231 915 1015 460 169 914 431 Wait 825 | . 38 26 124 . . 35 158 121 . 65 191 67 Move 5852 | 2 407 419 795 701 588 179 599 747 406 91 628 290 Hop . | . . . . . . . . . . . . . Pick Up 114 | . 12 6 22 3 2 1 26 19 5 . 10 8 Fast Attach 41 | . 1 1 5 . . . 8 5 5 . 8 8 Attach 38 | 2 . 1 5 2 . . 8 2 2 . 12 4 Detach 13 | . . . 1 . . . 4 1 2 . 5 . Swap 73 | . 2 . 11 4 . . 10 28 6 1 7 4 Drop 114 | 4 2 2 27 1 1 . 23 26 7 . 13 8 Fire 384 | . 13 12 66 29 . 16 77 51 27 12 39 42 Melee 14 | . . . . . . . . 14 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . . . . . . 2 1 . . 1 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 12) 525 | -10/Materials | Discovered new exit (range 7) 747 | -10/Materials | Discovered new exit (range 9) 763 | -10/Materials | Entered Mines 787 | -10/Mines | Met a Derelict bent on vengeance 821 | -10/Mines | Identified exit to Materials 1235 | -10/Mines | Received a Mining Laser from a helpful Derelict 1561 | -10/Mines | Discovered exit to Materials (range 8) 1586 | -10/Mines | Entered Materials 1586 | -9/Materials | Evolved 2 slots: Utility x2 1707 | -9/Materials | Discovered new exit (range 16) 1885 | -9/Materials | Discovered new exit (range 5) 2052 | -9/Materials | Identified exit to Mines 2052 | -9/Materials | Identified exit to Storage 2392 | -9/Materials | Build established: Hauler-Mutant 3004 | -9/Materials | Repaired Particle Charger 3107 | -9/Materials | Repaired Imp. Medium Laser 3435 | -9/Materials | Entered Mines 3552 | -9/Mines | Assembled infested the area 3585 | -9/Mines | Core integrity fell below 50% 3611 | -9/Mines | Destroyed 13 combat bots 3654 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3766 | -9/Mines | Learned Materials trap positions 4218 | -9/Mines | Discovered new exit (range 9) 4529 | -9/Mines | Discovered new exit (range 15) 4758 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4759 | -9/Mines | Discovered new exit (range 5) 4770 | -9/Mines | Entered Exiles 4797 | -9/Exiles | Discovered new exit (range 15) 4853 | -9/Exiles | Met 8R-AWN 4882 | -9/Exiles | Met EX-HEX 4981 | -9/Exiles | Met EX-DEC 5011 | -9/Exiles | Learned location of Zion (-6) 5115 | -9/Exiles | Visited The Gauntlet 5407 | -9/Exiles | Discovered new exit (range 10) 5521 | -9/Exiles | Met EX-BIN 5611 | -9/Exiles | Aligned with FarCom system 5613 | -9/Exiles | Given EX-Vault access code 5656 | -9/Exiles | Opened EX-Vault 5665 | -9/Exiles | Found Field Lobotomy Kit 5704 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5831 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5831 | -9/Exiles | Entered Mines 5981 | -8/Mines | Core integrity fell below 20% 6273 | -8/Mines | Discovered new exit (range 6) 6289 | -8/Mines | Entered Materials 6289 | -8/Materials | Evolved 2 slots: Utility x2 6290 | -8/Materials | Loaded intel: 17 trap records 6708 | -8/Materials | Repaired Imp. Medium Laser 6772 | -8/Materials | Identified exit to Factory 7858 | -8/Materials | Destroyed 8 combat bots 7986 | -8/Materials | Entered Factory 7986 | -7/Factory | Evolved 2 slots: Utility x2 8432 | -7/Factory | Allied Derelicts emerged from ambush trap array 9108 | -7/Factory | Fabricated Hyp. Mass Driver (x2) 9341 | -7/Factory | P-60 Hacker assimilated allied LC-81D(g) 9481 | -7/Factory | Local fabrication network quarantined 9527 | -7/Factory | Discovered new exit (range 15) 9543 | -7/Factory | Identified exit to Lower Caves 9923 | -7/Factory | Entered Lower Caves 10150 | -7/Lower Caves | Destroyed 7 combat bots 10316 | -7/Lower Caves | Spotted B-75 Beast 10352 | -7/Lower Caves | Destroyed B-75 Beast 10622 | -7/Lower Caves | Learned location of 1 exit from Factory 10678 | -7/Lower Caves | Discovered new exit (range 15) 10872 | -7/Lower Caves | Entered another Lower Caves area 11040 | -7/Lower Caves | Discovered new exit (range 8) 11158 | -7/Lower Caves | Entered Factory 11158 | -6/Factory | Evolved 2 slots: Utility x2 11159 | -6/Factory | Identified exit to Factory 12061 | -6/Factory | Build established: Hauler-Skirmisher 12329 | -6/Factory | Fabricated R-06 Scavenger? 12638 | -6/Factory | Discovered exit to Factory (range 11) 12884 | -6/Factory | Entered another Factory area 12884 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13152 | -5/Factory | Lost 3 parts (3u) 13492 | -5/Factory | Discovered new exit (range 12) 13508 | -5/Factory | Crushed by falling debris 13671 | -5/Factory | Lost 8 parts (2n4u2w) 13690 | -5/Factory | Destroyed 8 combat bots 13777 | -5/Factory | Core integrity fell below 50% 13784 | -5/Factory | System corruption reached 10% 13785 | -5/Factory | Core integrity fell below 20% 13792 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 13785_ Faulty Cld. Cesium-ion Thruster destroyed. 13785_ Penetrated by Slug. 13785_ U-05 Engineer lays Concrete. 13785_ Acquired Cld. Cesium-ion Thruster. 13785_ U-05 Engineer lays Concrete. 13787_ Penetrated by Slug. 13787_ Slug penetrates P-80 Master. 13787_ R-10 Processor collects Structural Scanner. 13787_ Acquired Cld. Cesium-ion Thruster. 13787_ U-05 Engineer lays Concrete. 13789_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 13789_ Acquired 65 matter. 13789_ U-05 Engineer lays Concrete. 13789_ Acquired 31 matter. 13789_ U-05 Engineer lays Concrete. 13790_ Slug penetrates Wall. 13790_ U-05 Engineer lays Concrete. 13791_ Acquired Power Maul. 13791_ R-10 Processor collects Wheel. 13791_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#??#####??????????????????? | | ??????????????????? ? ? ??????????????????? | | ???????????????? ? ??????????????????? | | ??????????????? ? ?????????????????? | | ?????????????? ? ??????????????????? | | ???????????? ? ?????????????????? | | ##???#??????? ? ####???????????????? | | ?##?#?#??? ? #####??????????????? | | ??###?#??#? #####??????????????? | | ##?#?### ###?###????????????? | | ?#####?## ###?##?????????????? | | ? ######## u #######????????????? | | ###?#### #### ###???????????? | | ####?#?? #;;;;;;;;% # #?? 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""??????????? | | " # # ] ! + # !=*![* # ??????????? | | " # # ] ####### =*% #???"""??????????? | | " + + ####### [%! k # ???????????????? | | ####### ####### =[ # ???????????????? | | ##########! ####### < # ???????????????? | | ########## ###?### # ???????????????? | | ########## ####### #????????????????? | | ####?##### ####### #????????????????? | | ####################### hh #????????????????? | | ?#######?############### ##????????????????? | | #####################?## #?????????????????? | | ##?#######?########?#?## #?????????????????? | | ##?#?#############?#?##? ???????????????????? | | ####?###?##?###########??????????????????????????? | | ?###??#?###????#?????????????????????????????????? | | ?#?#?###?????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 29 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 810 Jamming Range 14 Armor Coverage 675 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hyp. Mass Driver | x2 | -7/Factory | Preloaded R-06 Scavenger | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainFactoryInitializer Manual? 0 Play Time 01:45:32 Cumulative 782.7 hours Start 2021.07.08 @ 12:10:51 End 2021.12.24 @ 00:59:17 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 144 Rogue 1 Adventurer 143 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 681aee8e-db12-40c0-8b8a-f2e8d91559cd