Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 15:15:12 Player: Parallel Result: Destroyed by B-75 Beast via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (3198) 3198 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 6886 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 0/850 Matter 41/300 Energy 100/100 System Corruption 13% Temperature Cool (27) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Hacking Suite Gauss Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced ECM Suite Hardened Medium Armor Plating Force Field > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Armored Treads High-capacity Matter Pod Kinecellerator Kinecellerator Improved Medium Armor Plating High-powered Tractor Beam Advanced Assault Cannon Improved Datajack Scythe [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Lightning Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 1 1 1 Weapon 1 | . . . 1 . . Parts Attached 83 | 7 1 21 14 12 28 Power 10 | 1 . 5 1 2 1 Engine 8 | 1 . 5 1 1 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 23 | 2 . 9 2 4 6 Treads 4 | . . . 2 . 2 Leg 6 | . . 6 . . . Wheel 10 | 2 . 3 . 4 1 Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 27 | 2 1 2 6 4 12 Device 14 | 1 1 . 2 1 9 Storage 4 | 1 . 1 . 2 . Processor 3 | . . . 1 . 2 Hackware 1 | . . . . . 1 Protection 5 | . . 1 3 1 . Artifact . | . . . . . . Weapon 23 | 2 . 5 5 2 9 Energy Gun 2 | . . . 2 . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 12 | 2 . 2 1 2 5 Ballistic Cannon 3 | . . 1 1 . 1 Launcher 3 | . . 1 1 . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 40 | . . 10 3 . 27 Power 7 | . . 3 1 . 3 Propulsion 16 | . . 4 2 . 10 Utility 10 | . . 1 . . 9 Weapon 7 | . . 2 . . 5 Highest Loss Streak 12 | . . 4 1 . 12 To Critical Strikes . | . . . . . . Average Backups 7 | 3 6 7 8 9 7 Power . | . 1 . 1 . . Propulsion . | 1 2 1 . 1 . Utility 2 | . 1 2 3 3 2 Weapon 2 | 1 1 2 3 3 2 Tool/Special . | . . . . . . Unused Backups 11 | . 2 2 . 1 6 Power 1 | . . . . . 1 Propulsion 5 | . 2 2 . . 1 Utility 1 | . . . . . 1 Weapon 3 | . . . . 1 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 85 | . 93 82 86 97 79 Engine 8 | . 14 9 8 12 5 Core 2 | . . . . 2 3 Treads 6 | . . . 2 6 9 Leg 4 | . . 9 19 2 . Wheel 11 | . 28 21 . 13 7 Device 10 | . 8 6 8 13 12 Storage 7 | . 14 11 9 8 5 Processor 6 | . . . 4 7 10 Protection 3 | . . 1 8 5 1 Energy Gun 2 | . . . 11 2 . Ballistic Gun 12 | . 28 14 10 11 11 Ballistic Cannon 1 | . . 4 3 3 . Launcher 1 | . . 1 2 3 1 Slashing Weapon 2 | . . . . . 4 Peak Build Rating 46 | 7 7 14 31 39 46 Average Rating 28 | 4 6 9 25 36 35 On Entrance 16 | . 7 7 13 31 38 Avg Prop Armor Cover (%) 5 | . . 8 4 3 5 Naked Turns 15 | . . . . . 15 Heaviest Build 64 | 15 15 25 40 54 64 Greatest Support 60 | 26 26 39 43 48 60 Greatest Overweight (x) 4 | . . 1 1 3 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 10 10 15 15 Average Capacity 12 | 7 8 9 10 11 14 Most Carried 15 | 5 8 10 10 12 15 Average Carried 7 | 3 6 7 8 9 7 Final Capacity 15 | 8 8 10 10 15 5 Final Carried 12 | 4 7 10 8 12 2 Class Distribution -------------------- 38% | Mutant 25% | Tank 14% | Scavenger-Assassin 11% | Skirmisher 10% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2392 | . 558 618 391 187 638 Remotely 380 | . . . 232 106 42 Salvage Created 3209 | 56 116 938 907 384 808 Parts 194 | 6 13 62 38 20 55 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 3 | . 1 . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 68 | . 4 26 14 11 13 Melee 12 | . . 3 . . 9 Guns 17 | . 3 5 6 3 . Cannons 11 | . . 8 2 . 1 AOE 26 | . . 10 5 8 3 Classes Destroyed 16 | 1 3 6 2 2 2 Worker 9 | . . 1 3 3 2 Builder 3 | . . 2 1 . . Tunneler 3 | 2 . . . . 1 Hauler 2 | . . 1 1 . . Recycler 3 | . . . 1 2 . Mechanic 1 | . . . . . 1 Operator 2 | . 1 . . . 1 Watcher 8 | . . 1 3 . 4 Swarmer 18 | . 3 10 2 3 . Grunt 25 | . 1 11 8 4 1 Brawler 1 | . . . . 1 . Duelist 1 | . . 1 . . . Sentry 8 | . . 4 2 . 2 Specialist 1 | . . . . . 1 Hunter 3 | . . . 2 . 1 Programmer 11 | . . . . 3 8 Best Kill Streak 12 | 2 4 12 4 8 6 Combat Bots Only 11 | . 4 11 3 6 5 Max Kills in Single Turn 4 | 1 1 4 3 2 3 Gunslinging . | . . . . . . Exploded 4 | . . 4 1 2 2 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 635 | . 25 135 76 49 350 Missed 203 | . 11 39 23 20 110 Hits 432 | . 14 96 53 29 240 Melee 31 | . . 3 . . 28 Projectile 401 | . 14 93 53 29 212 AOE 2 | . . . . . 2 Critical Strikes 30 | . . 7 2 1 20 Part Disruptions 3 | . . . . . 3 Damage Taken 6303 | . 145 1335 866 378 3579 Core 1430 | . 35 290 124 60 921 Absorbed by Shields 437 | . . . . 142 295 Regen/Repaired (Parts) 72 | . 21 . . 51 . Core Remaining (%) 76 | 100 86 27 77 91 . Volleys Fired 215 | 3 14 73 56 31 38 Largest 3 | 2 2 2 3 3 3 Hottest 133 | 40 40 63 133 80 85 Shots Fired 476 | 6 28 127 156 77 82 Gun 381 | 6 28 80 140 62 65 Cannon 55 | . . 32 11 . 12 Launcher 40 | . . 15 5 15 5 Special . | . . . . . . Kinetic 358 | 6 28 112 74 62 76 Thermal 1 | . . . . . 1 Explosive 25 | . . . 5 15 5 Electromagnetic 92 | . . 15 77 . . Robot Hit Streak 11 | 4 5 11 9 6 6 Robot Miss Streak 6 | . 2 2 4 3 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 288 | 4 14 83 87 37 63 Core Hits 156 | 2 8 43 41 29 33 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 1 . 1 Blast 1 | . . 1 . . . Corrupt 1 | . . . 1 . . Sever 1 | . . . . . 1 Melee Attacks 38 | . . 5 . . 33 Impact . | . . . . . . Slashing 38 | . . 5 . . 33 Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 8654 | 66 205 1951 2145 1987 2300 Guns 3577 | 66 180 693 1395 662 581 Cannons 762 | . . 369 89 . 304 Explosions 3197 | . . 742 661 1325 469 Melee 1051 | . . 147 . . 904 Ramming 67 | . 25 . . . 42 Kinetic 3281 | 66 180 1062 455 662 856 Thermal 1011 | . . 137 256 589 29 Explosive 1610 | . . . 405 736 469 Electromagnetic 1634 | . . 605 1029 . . Impact . | . . . . . . Slashing 1051 | . . 147 . . 904 Piercing . | . . . . . . Highest Corruption 15 | . . 1 . 1 15 Average Corruption 9 | . . 1 . 1 10 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 102 | . . 1 . 1 100 Message Errors 25 | . . . . . 25 Matter Fused 17 | . . . . . 17 Heat Flow Errors 19 | . . . . . 19 Energy Discharges 9 | . . 1 . . 8 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 15 | . . . . 1 14 Data Loss (major) 5 | . . . . . 5 Misfires 5 | . . . . . 5 Alerts 2 | . . . . . 2 Misdirections 2 | . . . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 349 | . . 20 . 116 213 Projectiles 19 | . . 1 . . 18 Explosions 248 | . . 19 . 116 113 Melee 82 | . . . . . 82 Knockbacks 10 | . . 3 1 . 6 Impact 1 | . . . . . 1 Kinetic 9 | . . 3 1 . 5 Secondary . | . . . . . . Self-Inflicted Damage 604 | . 11 169 104 80 240 Shots 16 | . . 6 2 3 5 Rammed 16 | . 7 . . . 9 Targets Rammed 16 | . 7 . . . 9 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 400 | . . 22 400 208 293 Average Temperature 98 | . . 5 128 60 103 Received Heat Transfer 1066 | . 24 471 261 48 262 Effects 8 | . . . 3 . 5 Energy Bleed 2 | . . . 1 . 1 Interference 4 | . . . . . 4 Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . 1 . 1 . . Combat Hostiles 2 | . 1 . 1 . . Parts Fried 7 | . . 1 6 . . Impact Corruptions 1 | . 1 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 837 | . . 250 250 300 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . . 5 3 . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 2 1 1 . Low Security (%) 86 | 100 100 49 71 86 100 Level 1 7 | . . 9 28 13 . Level 2 5 | . . 41 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 520 | 10 133 520 308 292 170 Initial 214 | . . . 214 119 135 Average 100 | 1 52 233 175 98 46 Influence Increases 2810 | 10 182 860 526 468 764 Destroy 0b10 Robot/C 1360 | . 80 520 280 220 260 Destroy 0b10 Robot/NC 155 | 10 5 25 45 25 45 Destroy Leader 360 | . 20 114 78 40 108 Successful Hack 120 | . 32 10 16 28 34 Disable Machine 345 | . . 90 45 75 135 Destroy Structure 290 | . . 71 47 80 92 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 165 | . 45 30 15 . 75 Influence Decreases 2664 | 10 182 352 770 456 894 Entered New Map 580 | . . . 294 145 141 Time Decay 1731 | 10 182 252 446 311 530 Lost Part 353 | . . 100 30 . 223 Squads Dispatched 23 | . 3 2 2 4 12 Investigation 5 | . 2 . . 1 2 Extermination 8 | . . . . 2 6 Reinforcement 7 | . 1 2 1 1 2 Assault 2 | . . . . . 2 Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 9 36 20 14 38 Peak Tracking Total 12 | . 3 6 4 5 12 Tactical Retreats 10 | . 2 1 1 . 6 ECM-based Alert Blocks 6 | . . . . . 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . . . 1 . 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 23 | . . 6 3 5 9 Max in Single Turn 3 | . . 2 2 3 2 Garrison Access 2 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 32 | . 7 5 7 6 7 Terminals 18 | . 5 4 4 1 4 Fabricators 3 | . . . . 3 . Repair Stations 2 | . 1 . . 1 . Recycling Units 4 | . 1 . 1 . 2 Scanalyzers 3 | . . 1 1 . 1 Garrison Access 2 | . . . 1 1 . Total Hacks 91 | . 20 18 21 12 20 Successful 48 | . 12 8 10 4 14 Failed 41 | . 8 9 10 8 6 Catastrophic 3 | . . 1 1 . 1 Database Lockouts 2 | . . 1 1 . . Manual 32 | . 7 12 10 . 3 Terminals 50 | . 14 14 14 2 6 Fabricators 3 | . . . . 3 . Repair Stations 6 | . 3 . . 3 . Recycling Units 16 | . 3 . 2 . 11 Scanalyzers 11 | . . 4 4 . 3 Garrison Access 5 | . . . 1 4 . Terminal Hacks 15 | . 5 4 3 . 3 Record 1 | . 1 . . . . Robot Analysis 2 | . . 2 . . . Prototype ID Bank 2 | . 1 . 1 . . Level Access Points 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Emergency Access Points 2 | . 1 . . . 1 Terminal Index 2 | . . 1 1 . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Registered Components 1 | . . 1 . . . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 4 | . 2 . . 2 . Scan Component 2 | . 1 . . 1 . Repair 2 | . 1 . . 1 . Recycling Unit Hacks 12 | . 2 . 2 . 8 Recycle Component 3 | . . . . . 3 Process 3 | . . . 1 . 2 Report Inventory 3 | . 1 . 1 . 1 Retrieve Matter 2 | . . . . . 2 Retrieve Components 1 | . 1 . . . . Scanalyzer 7 | . . 2 2 . 3 Insert Component 2 | . . 1 . . 1 Analyze 2 | . . 1 . . 1 Retrieve Study 3 | . . . 2 . 1 Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 7 | . 3 2 2 . . Terminals 7 | . 3 2 2 . . Botnet 7 | . 3 2 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 22 | . 4 4 4 5 5 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 28 | . . . . 28 . Total Part Build Rating 8 | . . . . 8 . Part Studies Acquired 3 | . . . 2 . 1 Parts Repaired 2 | . 1 . . 1 . Time 77 | . 26 . . 51 . Parts Recycled 3 | . . . . . 3 Recycled Matter 255 | . . . 97 . 158 Retrieved Matter 158 | . . . . . 158 Retrieved Components 1 | . 1 . . . . Parts Scanalyzed 2 | . . 1 . . 1 Part Schematics Acquired 2 | . . 1 . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 5803 | 1 280 633 510 1420 2959 Sensors 5302 | . 215 633 510 1420 2524 Seismic 66 | 1 65 . . . . Machine Analysis 2139 | . . . . . 2139 ECM 41 | . . . . . 41 Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7643 | 60 481 1037 1103 1472 3490 Spaces Moved 4106 | 39 440 486 467 845 1829 Core 15 | 4 . . . . 11 Treads 1126 | . . . 61 239 826 Legs 569 | . . 163 406 . . Wheels 2239 | 35 440 323 . 606 835 Hover . | . . . . . . Flight 157 | . . . . . 157 Fastest Speed 35 | 50 90 80 120 100 35 Average Speed 136 | 85 90 96 169 146 145 Slowest Speed 320 | 90 90 190 190 245 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 59 46 35 29 30 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 322 | . . 83 40 86 113 Melee . | . . . . . . Projectile 2 | . . . 1 . 1 AOE 320 | . . 83 39 86 112 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5750 | 59 497 925 665 1039 2565 Wait 1088 | . 28 295 96 120 549 Move 4101 | 38 439 485 466 844 1829 Hop . | . . . . . . Pick Up 97 | 11 5 23 9 15 34 Fast Attach 9 | . 1 . 3 5 . Attach 78 | 7 . 19 13 5 34 Detach 14 | . 1 4 8 . 1 Swap 29 | . . 11 7 5 6 Drop 42 | . 2 10 7 14 9 Fire 215 | 3 14 73 56 31 38 Melee 38 | . . 5 . . 33 Ram 16 | . 7 . . . 9 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 23 | . . . . . 23 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 8 exits: Fac x4 / Low x2 / Ext x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 12) 201 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 10) 469 | -10/Materials | Repaired Hcp. Matter Pod 542 | -10/Materials | Entered another Materials area 542 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1204 | -9/Materials | Destroyed 11 combat bots 1229 | -9/Materials | Lost 4 parts (1p2n1u) 1260 | -9/Materials | Central database locked down 1409 | -9/Materials | Discovered new exit (range 11) 1451 | -9/Materials | Core integrity fell below 50% 1579 | -9/Materials | Entered another Materials area 1579 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1695 | -8/Materials | Garrison activated, responded to threat 1912 | -8/Materials | Build established: Tank 2282 | -8/Materials | Central database locked down 2602 | -8/Materials | Discovered new exit (range 5) 2679 | -8/Materials | Identified exit to Factory 2682 | -8/Materials | Entered Factory 2682 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2988 | -7/Factory | Build established: Skirmisher 3337 | -7/Factory | Build established: Tank 3689 | -7/Factory | Repaired Hvy. Ion Engine 3768 | -7/Factory | Build established: Skirmisher 4081 | -7/Factory | Fabricated Kinecellerator (x2) 4137 | -7/Factory | Discovered new exit (range 16) 4153 | -7/Factory | Identified exit to Factory 4154 | -7/Factory | Entered another Factory area 4154 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4161 | -6/Factory | Build established: Tank 4705 | -6/Factory | Build established: Mutant 4954 | -6/Factory | Cargo convoy interrupted 5023 | -6/Factory | System corruption reached 10% 5073 | -6/Factory | Lost 12 parts (2p3n5u2w) 5657 | -6/Factory | Build established: Assassin 6100 | -6/Factory | Build established: Scavenger-Assassin 7301 | -6/Factory | Spotted B-75 Beast 7380 | -6/Factory | Identified exit to Lower Caves 7380 | -6/Factory | Identified exit to Extension 7566 | -6/Factory | Identified exit to Factory 7604 | -6/Factory | Core integrity fell below 50% 7614 | -6/Factory | Core integrity fell below 20% 7644 | -6/Factory | Destroyed by B-75 Beast via exploding Fusion Modulator Last Messages --------------- 07626_ Field strength at 16. 07627_ Field strength at 10. 07628_ Stasis field depleted. 07629_ R-10 Processor collects Phase Cannon. 07629_ Acquired Surge Thruster. 07641_ XKV9WRRGEN1YV AQKWMMB/7QXNTC5Z&SY 07644_ K-01 Serf cleans the Fabricator. 07644_ Fusion Modulator explodes. 07644_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 07644_ Garrison Access disabled. 07644_ Relay Coupler [Sentry] tumbles out of Garrison Access. 07644_ Relay Coupler [Hunter] tumbles out of Garrison Access. 07644_ K-01 Serf destroyed. 07644_ Fabricator disabled. 07644_ Surge Thruster destroyed. 07644_ Fusion Modulator explodes. 07644_ Terminal disabled. 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Matter Pod | 53% | -10/Materials Hvy. Ion Engine | 53% | -7/Factory Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Scythe | -8/Materials | Hacked Com. Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Ew, Corruption For Emergencies Only Ghost 'Em Heavy Suspicion Item+ Jackpot Organ Harvest Overwhelming There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed AngularThunderExtrapolator Manual? 0 Play Time 01:31:40 Cumulative 35.4 hours Start 2025.10.25 @ 13:38:35 End 2025.10.25 @ 15:15:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 27 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 27 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e89c82ee-20f1-4f63-86ab-0c3025b93269