Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 17:05:59 Player: Knjet Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1279) 1279 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3060 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 211/550 Matter 6/300 Energy 3/100 System Corruption 0% Temperature Cool (0) Movement Walking (100) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Improved Terrain Scanner Armor Integrity Analyzer > --- WEAPON (2) ------- Bore Cannon Subdweller Shrapnel Launcher > --- INVENTORY (15) --- Aluminum Leg Small Storage Unit Structural Scanner Structural Scanner Light Armor Plating Hacking Suite System Shield Ion Cannon Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Terrain Scanner Armor Integrity Analyzer > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Small Storage Unit Structural Scanner Structural Scanner Structural Scanner Light Armor Plating Hacking Suite System Shield Riot Gun Gauss Rifle Bore Cannon Grenade Launcher Subdweller Shrapnel Launcher Mining Laser [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 37 | 6 4 10 17 Power 8 | 1 1 2 4 Engine 5 | 1 . 1 3 Core 3 | . 1 1 1 Reactor . | . . . . Propulsion 8 | 2 . 2 4 Treads 2 | 2 . . . Leg 6 | . . 2 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 1 3 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 1 5 6 Energy Gun 4 | . . 2 2 Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 3 2 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 6 9 Power 4 | . . 1 3 Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon 7 | . . 3 4 Highest Loss Streak 6 | . . 6 5 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 98 73 84 Engine 6 | . 12 4 3 Core 3 | . 1 5 4 Treads 13 | . 28 11 . Leg 9 | . . 7 24 Device 4 | . 12 . 3 Storage 12 | . 14 14 9 Processor 5 | . . 3 16 Protection 1 | . . . 4 Energy Gun 3 | . . 4 6 Ballistic Gun 20 | . 27 22 8 Peak Build Rating 32 | 6 10 20 32 Average Rating 14 | 5 7 13 28 On Entrance 8 | . 6 9 20 Naked Turns . | . . . . Heaviest Build 52 | 12 28 39 52 Greatest Support 42 | 40 40 40 42 Greatest Overweight (x) 11 | . . 11 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 1 12 15 15 Average Carried 10 | . 6 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 12 15 10 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 714 | 257 67 144 246 Remotely . | . . . . Salvage Created 1353 | . 207 323 823 Parts 74 | . 15 14 45 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 31 | . 6 6 19 Guns 23 | . 6 6 11 Cannons 5 | . . . 5 AOE 3 | . . . 3 Classes Destroyed 10 | . 2 1 7 Worker 1 | . . . 1 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Swarmer 7 | . 3 . 4 Grunt 12 | . 3 . 9 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Subdweller 6 | . . 6 . Best Kill Streak 7 | . 3 3 7 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 195 | . 28 41 126 Missed 50 | . 8 10 32 Damage Taken 2597 | . 225 699 1673 Core 499 | . 16 144 339 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 . 36 . Volleys Fired 103 | . 23 23 57 Largest 2 | . 2 2 2 Hottest 150 | . 100 150 97 Shots Fired 196 | . 44 42 110 Gun 167 | . 42 42 83 Cannon 23 | . . . 23 Launcher 4 | . . . 4 Special 2 | . 2 . . Kinetic 142 | . 42 22 78 Thermal 51 | . 2 20 29 Explosive . | . . . . Electromagnetic 3 | . . . 3 Robot Hit Streak 18 | . 18 12 9 Robot Miss Streak 3 | . 2 2 3 Penetration Max 1 | . . . 1 Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 144 | . 31 36 77 Core Hits 67 | . 15 11 41 Critical Kills 4 | . 1 . 3 Critical Parts Destroyed 6 | . . . 6 Critical Strikes 13 | . 1 2 10 Burn 3 | . . 2 1 Destroy 10 | . 1 . 9 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2646 | 2 249 563 1832 Guns 1812 | . 235 563 1014 Cannons 335 | . . . 335 Explosions 482 | . . . 482 Melee . | . . . . Ramming 17 | 2 14 . 1 Kinetic 1742 | . 235 206 1301 Thermal 850 | . . 357 493 Explosive . | . . . . Electromagnetic 37 | . . . 37 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 8 | . . . 8 Impact . | . . . . Kinetic 6 | . . . 6 Secondary 2 | . . . 2 Self-Inflicted Damage 152 | . . . 152 Shots 3 | . . . 3 Rammed 3 | 1 2 . . Targets Rammed 4 | 1 2 . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 290 | . 56 290 234 Average Temperature 58 | . 17 66 62 Received Heat Transfer 1121 | . 75 470 576 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 3 3 Heat Transferred 1802 | . . 777 1025 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 567 | . 164 . 567 Initial . | . . . . Average 79 | . 50 . 126 Maximum Alert Level 2 | . . . 2 Low Security (%) 90 | 100 100 . 78 Level 1 5 | . . . 14 Level 2 3 | . . . 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 5 | . . . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 14 15 27 Peak Tracking Total 8 | . 6 6 8 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 9 | . . . 9 Max in Single Turn 4 | . . . 4 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 2 | . 2 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2846 | 129 851 1153 713 Spaces Moved 1323 | 76 476 493 278 Core 77 | 3 . 74 . Treads 786 | 73 476 237 . Legs 460 | . . 182 278 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 90 Average Speed 176 | 155 160 211 151 Slowest Speed 600 | 160 160 600 270 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 73 19 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 2 | . 2 . . Terrain Destroyed 144 | . 2 . 142 Melee . | . . . . Projectile 9 | . 2 . 7 AOE 135 | . . . 135 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1640 | 83 524 566 467 Wait 121 | . 10 20 91 Move 1321 | 75 476 492 278 Hop . | . . . . Pick Up 26 | 1 8 6 11 Fast Attach 21 | 6 2 7 6 Attach 13 | . . 3 10 Detach 4 | . 2 2 . Swap 3 | . 2 . 1 Drop 14 | . . 4 10 Fire 103 | . 23 23 57 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush 2 | 1 1 . . Escape Stasis . | . . . . Rewire 11 | . . 9 2 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 9) 748 | -10/Materials | Discovered new exit (range 11) 848 | -10/Materials | Discovered new exit (range 12) 981 | -10/Materials | Entered Subcaves 1062 | -10/Subcaves | Ambushed by swarm of Subdwellers 1132 | -10/Subcaves | Lost 4 allies 1263 | -10/Subcaves | Learned location of Recycling (-9) 1453 | -10/Subcaves | Core integrity fell below 50% 1504 | -10/Subcaves | Lost 6 parts (1p2n3w) 2092 | -10/Subcaves | Discovered new exit (range 15) 2134 | -10/Subcaves | Entered Materials 2134 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2188 | -8/Materials | Build established: Scavenger-Mutant 2568 | -8/Materials | Build established: Mutant 2751 | -8/Materials | Lost 5 parts (1p1n3w) 2791 | -8/Materials | Core integrity fell below 50% 2847 | -8/Materials | Self-destructed Last Messages --------------- 02789_ U-05 Engineer lays Concrete. 02793_ G-47 Trooper destroyed. 02793_ Fusion Modulator explodes. 02793_ A-02 Transporter destroyed. 02794_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02796_ K-01 Serf collects debris. 02796_ G-47 Trooper destroyed. 02796_ Electrolysis Chamber disabled. 02802_ K-01 Serf collects debris. 02806_ The unstable cave ceiling collapses. 02806_ K-01 Serf collects debris. 02810_ R-06 Scavenger collects Prototype Energy Gun. 02818_ The unstable cave ceiling collapses. 02818_ R-06 Scavenger collects Prototype Energy Gun. 02833_ U-05 Engineer lays Concrete. 02838_ K-01 Serf collects debris. 02846_ U-05 Engineer lays Concrete. 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[ | | ???????????????????#??# %[ %% | | ?????????????????????# % [ % | | ?????????????????????## % "" "#"#+#### | | ????????????????????# # [ %%! | | ?????????????????#?## "" # % | | ??????????????????#?# = "" # | | ???????????????????#" "" # | | ???????????????????#T # # ]] | | ??????????????????## # """ # ]] | | ???????????????????# ### """ # ]] | | ???????????????????# ##?# """ # | | ???????????????????## ##?# ########## | | ????????????????????# # ###?# "" #????????? | | ????????????????????####### ##???#[ Y" #???????? | | ??????????????????????????##??#??? ??? ?????????? | | ???????????????????????????????????[ ? ???????"??? | | ????????????????????????????????#????????????????? | | ??????????????????????????????????????#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 57 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstSystemTrident Manual? 0 Play Time 00:21:54 Cumulative 23.7 hours Start 2024.08.06 @ 19:41:36 End 2024.08.07 @ 17:05:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 768c57c1-c1d2-499b-8bad-6bbf3fe5eafa