Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.04 @ 14:20:08 Player: mrbill82 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (676) 676 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2551 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 64/100 System Corruption 0% Temperature Cool (323) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Medium Matter Pod (100) ECM Suite Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Particle Gun Assault Cannon > --- INVENTORY -------- Medium Matter Pod ECM Suite Particle Gun Grenade Launcher Datajack [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 42 | 6 10 20 6 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 2 9 . Treads 2 | . 2 . . Leg 11 | 2 . 9 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 4 2 Device 2 | . 1 1 . Storage 4 | 1 1 2 . Processor 3 | . . 1 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 5 4 3 Energy Gun 7 | 2 2 2 1 Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon 2 | . . 1 1 Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 2 8 9 Power 4 | . . 2 2 Propulsion 5 | . . 3 2 Utility 1 | . . . 1 Weapon 9 | . 2 3 4 Highest Loss Streak 9 | . 1 3 9 Average Slot Usage (%) 90 | . 94 89 74 Engine 12 | . 14 10 15 Treads 9 | . 20 1 . Leg 17 | . 7 25 14 Device 12 | . 8 16 8 Storage 13 | . 14 13 9 Processor 2 | . . 2 16 Energy Gun 11 | . 17 8 7 Ballistic Gun 8 | . 9 8 . Ballistic Cannon 1 | . . 2 2 Naked Turns . | . . . . Heaviest Build 38 | 11 27 35 38 Greatest Support 40 | 20 40 40 20 Greatest Overweight (x) 6 | 2 1 2 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 14 | 6 12 14 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 2 8 10 6 Average Carried 6 | . 6 7 5 Final Capacity 10 | 6 10 10 10 Final Carried 8 | 2 8 7 3 Class Distribution -------------------- 67% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1048 | 202 239 607 . Remotely . | . . . . Salvage Created 1039 | . 369 621 49 Parts 80 | . 30 48 2 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 32 | . 11 20 1 Guns 28 | . 11 16 1 Cannons 4 | . . 4 . Classes Destroyed 8 | . 6 2 . Worker 1 | . 1 . . Builder 1 | . . 1 . Hauler 3 | . 1 2 . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 21 | . 9 12 . Grunt 9 | . 2 6 1 Sentry 2 | . . 2 . Best Kill Streak 5 | . 5 3 1 Combat Bots Only 4 | . 4 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2695 | . 418 1149 1128 Core 820 | . 48 209 563 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 80 47 . Volleys Fired 145 | . 55 70 20 Largest 2 | . 2 2 2 Hottest 109 | . 100 88 109 Shots Fired 248 | . 92 129 27 Gun 194 | . 85 96 13 Cannon 47 | . . 33 14 Launcher 7 | . 7 . . Special . | . . . . Kinetic 150 | . 36 100 14 Thermal 79 | . 46 20 13 Explosive 7 | . 7 . . Electromagnetic 12 | . 3 9 . Robot Hit Streak 10 | . 7 10 7 Robot Miss Streak 5 | . 4 5 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 143 | . 53 73 17 Core Hits 61 | . 23 32 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1960 | . 643 995 322 Guns 1459 | . 549 773 137 Cannons 407 | . . 222 185 Explosions 94 | . 94 . . Melee . | . . . . Ramming . | . . . . Kinetic 1114 | . 185 744 185 Thermal 659 | . 326 196 137 Explosive 94 | . 94 . . Electromagnetic 93 | . 38 55 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 6 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 3 | . 3 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 6 | . . 6 . Projectiles 6 | . . 6 . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . 3 3 Impact . | . . . . Kinetic 6 | . . 3 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 589 | . 195 207 589 Average Temperature 114 | . 60 41 373 Received Heat Transfer 711 | . 48 213 450 Effects 21 | . . . 21 Shutdowns 4 | . . . 4 Energy Bleed 2 | . . . 2 Interference 4 | . . . 4 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (major) 5 | . . . 5 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 1776 | . 962 481 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 315 | . 221 315 159 Average Influence 116 | . 77 153 117 Maximum Alert Level 1 | . 1 1 . Low Security (%) 76 | 100 98 56 100 Level 1 23 | . 1 43 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 5 4 . Investigation 4 | . 1 3 . Extermination . | . . . . Reinforcement 5 | . 4 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 20 33 7 Peak Tracking Total 7 | . 7 4 6 Tactical Retreats 6 | . 1 5 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 7 | . 4 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 5 5 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 24 | . 15 9 . Successful 20 | . 14 6 . Failed 4 | . 1 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 11 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 4 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 13 | . 10 3 . Record 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Locate Traps 2 | . 1 1 . Disarm Traps 2 | . 2 . . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 4 1 . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 2 | . 1 1 . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 1 | . 1 . . Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2247 | 60 901 1140 146 Spaces Moved 1171 | 46 487 592 46 Core 15 | 13 . . 2 Treads 345 | . 341 4 . Legs 811 | 33 146 588 44 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 143 | 107 149 140 158 Slowest Speed 350 | 150 160 180 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 74 44 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 40 | . 22 14 4 Melee . | . . . . Projectile 18 | . . 14 4 AOE 22 | . 22 . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1496 | 53 574 777 92 Wait 107 | . 15 73 19 Move 1168 | 45 486 591 46 Hop . | . . . . Pick Up 17 | 2 7 8 . Fast Attach 15 | 6 2 5 2 Attach 16 | . 2 10 4 Detach 7 | . . 6 1 Swap 11 | . 6 5 . Drop 10 | . 1 9 . Fire 145 | . 55 70 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: [*Mat] / [Min]) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Identified exit to Mines 331 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 15) 680 | -10/Materials | Build established: Scavenger-Mutant 796 | -10/Materials | Discovered new exit (range 8) 962 | -10/Materials | Entered another Materials area 962 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1332 | -9/Materials | Discovered new exit (range 15) 1360 | -9/Materials | Build established: Mutant 1793 | -9/Materials | Core integrity fell below 50% 1825 | -9/Materials | Lost 3 parts (1n2w) 1940 | -9/Materials | Discovered new exit (range 4) 2102 | -9/Materials | Entered another Materials area 2102 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2232 | -8/Materials | Core integrity fell below 50% 2243 | -8/Materials | Core integrity fell below 20% 2248 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02226_ Overheating: Adv. Visual Processing Unit damaged (-8). 02226_ Overheating: Lrg. Storage Unit damaged (-115). 02226_ Overheating: Assault Cannon damaged (-29). 02228_ Overheating: Imp. Terrain Scan Processor damaged (-4). 02228_ Deuterium Engine destroyed. 02229_ K-01 Serf collects debris. 02230_ Overheating: Energy bleed (-24). 02230_ Broken Aluminum Leg destroyed. 02232_ Overheating: Core damaged (-88). 02232_ Assault Cannon destroyed. 02233_ Terrain Scanner destroyed. 02236_ Particle Gun destroyed. 02237_ Overheating: System interference. 02237_ Grenade Launcher temporarily disabled. 02238_ Overheating: Core damaged (-93). 02238_ K-01 Serf collects debris. 02239_ Overheating: Energy bleed (-9). 02240_ Overheating: Matter decay (-35). 02242_ Grenade Launcher destroyed. 02243_ K-01 Serf collects debris. 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Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingRestorationTorch Manual? 0 Play Time 00:23:50 Cumulative 12.1 hours Start 2020.01.04 @ 13:57:04 End 2020.01.04 @ 14:20:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4babb0a-503d-4603-9274-a2eb1bd84738