Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.03.22 @ 19:15:35 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (675) 675 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2870 Bonus ------- None Cogmind --------- Core Integrity 443/550 Matter 273/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Target Analyzer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Signal Interpreter EM Shotgun Medium Laser EM Pulse Cannon Slug Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit > --- WEAPON ----------- Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod Signal Interpreter EM Shotgun Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Slug Cannon Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Target Analyzer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 16 | 2 . 1 1 5 7 Power 2 | . . . . 2 . Engine 2 | . . . . 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . . . 3 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 3 | . . 1 1 . 1 Device . | . . . . . . Storage 2 | . . 1 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | . . . . 3 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | . . . . 3 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 1 . . 1 9 Power 2 | . . . . 1 1 Propulsion 5 | . . . . . 5 Utility . | . . . . . . Weapon 4 | . 1 . . . 3 Highest Loss Streak 5 | . 1 . . 1 5 Average Slot Usage (%) 77 | . 83 81 71 83 53 Engine 13 | . 14 14 14 13 7 Treads 25 | . 28 28 28 28 6 Wheel 1 | . . . . . 13 Storage 14 | . 14 24 14 14 9 Ballistic Gun 22 | . 26 14 14 26 15 Naked Turns . | . . . . . . Heaviest Build 50 | 12 12 21 46 50 48 Greatest Support 40 | 40 40 40 40 40 20 Greatest Overweight (x) 14 | . . . 1 1 14 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 20 | 8 8 10 20 20 20 Average Capacity 15 | 8 8 9 16 20 20 Most Carried 15 | 6 8 8 11 15 14 Average Carried 10 | 6 7 8 9 13 12 Final Capacity 20 | 8 8 10 20 20 20 Final Carried 15 | 6 8 8 11 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 632 | 220 92 9 30 63 218 Remotely . | . . . . . . Salvage Created 1033 | . 435 39 . 63 496 Parts 67 | . 32 6 . 8 21 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 24 | . 9 3 . 4 8 Guns 24 | . 9 3 . 4 8 Classes Destroyed 8 | . 4 . . . 4 Builder 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 2 | . 2 . . . . Watcher 3 | . 3 . . . . Swarmer 13 | . 6 3 . 4 . Grunt 9 | . 3 . . . 6 Brawler 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 7 3 . 4 3 Combat Bots Only 5 | . 5 3 . 4 3 Max Kills in Single Turn 2 | . 2 1 . 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1196 | . 332 75 . 141 648 Core 201 | . 52 19 . 23 107 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . . . 62 . Volleys Fired 112 | . 52 6 . 6 48 Largest 2 | . 2 1 . 2 2 Hottest 43 | . 40 20 . 43 43 Shots Fired 204 | . 100 6 . 12 86 Gun 204 | . 100 6 . 12 86 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 204 | . 100 6 . 12 86 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 14 1 . 3 16 Robot Miss Streak 7 | . 7 1 . 2 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . . 2 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 135 | . 63 3 . 6 63 Core Hits 63 | . 27 4 . 5 27 Critical Hits 6 | . 2 . . . 4 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed 4 | . 1 . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1305 | . 479 36 . 97 693 Guns 1292 | . 473 35 . 91 693 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 13 | . 6 1 . 6 . Kinetic 1292 | . 473 35 . 91 693 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . 2 1 . 1 . Targets Rammed 4 | . 2 1 . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 12 | . 12 . . 2 4 Average Temperature 5 | . 7 . . 1 3 Received Heat Transfer 378 | . 72 . . . 306 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 227 | . 227 145 . 90 214 Initial 60 | . . 60 . . . Average 64 | . 86 142 . 19 99 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 98 | 100 97 100 . 100 96 Level 1 1 | . 2 . . . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 3 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 18 3 . 4 16 Peak Tracking Total 6 | . 6 2 . 4 5 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 5 | . 3 . 1 . 1 Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 8 . 1 . 5 Successful 7 | . 5 . 1 . 1 Failed 7 | . 3 . . . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . 7 . . . 1 Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 1 . . . 5 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 . 1 . . Record 1 | . . . 1 . . Part Schematic 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Mask 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2315 | 9 626 170 391 819 300 Spaces Moved 1015 | 5 304 98 180 304 124 Core 1 | . . . . . 1 Treads 889 | 3 304 98 180 304 . Legs 2 | 2 . . . . . Wheels 123 | . . . . . 123 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 110 | 120 160 160 160 260 110 Average Speed 195 | 144 160 160 216 260 122 Slowest Speed 750 | 160 160 160 260 260 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 2 51 32 54 83 17 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1177 | 6 364 105 184 319 199 Wait 20 | . 1 . . . 19 Move 1010 | 4 303 97 179 303 124 Hop . | . . . . . . Pick Up 11 | . 4 . 2 4 1 Fast Attach 5 | . . 1 1 1 2 Attach 6 | . . . . 1 5 Detach 1 | . . . 1 . . Swap 5 | 2 . . . 3 . Drop 3 | . 2 . 1 . . Fire 112 | . 52 6 . 6 48 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 2 1 . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 636 | -10/Materials | Entered Mines 738 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 751 | -10/Mines | Discovered new exit (range 15) 799 | -10/Mines | Discovered new exit (range 5) 806 | -10/Mines | Entered Exiles 845 | -10/Exiles | Met 8R-AWN 873 | -10/Exiles | Met EX-HEX 1002 | -10/Exiles | Met EX-DEC 1052 | -10/Exiles | Learned location of Zion (-6) 1177 | -10/Exiles | Discovered new exit (range 10) 1197 | -10/Exiles | Entered Mines 1295 | -9/Mines | Learned location of 1 exit from Materials 1327 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1971 | -9/Mines | Discovered new exit (range 7) 2016 | -9/Mines | Entered Materials 2016 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2017 | -8/Materials | Identified exit to Factory 2238 | -8/Materials | Lost 5 parts (3n2w) 2316 | -8/Materials | Self-destructed Last Messages --------------- 02201_ Wheel destroyed. 02207_ Autogun destroyed. 02208_ G-50 Soldier destroyed. 02217_ Acquired Wheel. 02220_ Acquired 23 matter. 02237_ Acquired EM Pulse Cannon. 02250_ G-47 Trooper suffers critical hit. 02250_ Destroyed Lgt. Nuclear Core. 02271_ Lgt. Ion Engine destroyed. 02273_ Lgt. Assault Rifle destroyed. 02276_ G-47 Trooper destroyed. 02279_ Acquired 57 matter. 02281_ Acquired Target Analyzer. 02287_ H-55 Commando suffers critical hit. 02287_ H-55 Commando destroyed. 02298_ A-02 Transporter destroyed. 02300_ K-01 Serf collects debris. 02313_ Wheel destroyed. 02313_ K-01 Serf collects debris. 02316_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# ####? | | ???????????????????????????????????????# # #? | | ???????????????????????????????????????# #? | | ???????????????????????????????????????# # ##? | | ???????????????????????????????????????# ####? | | ???????????????????????????????????????# #? | | ???????????????????????????????????????# #? | | ???????????????????????????????????????# #? | | ???????????????????????????????????????# #? | | ???????????????????????????????????????# #+##### | | ????????????????????????????????????? # """ | | ?????????????????????????????????? # "Y" | | ???????????????????????????????? # | | ?????????????????????????????? """ # | | ?????????????????????????????? """ # | | ?????????????????????????????? """ # | | ?????????????????????????????? ######+ | | ??????????????????????????????? #????# | | ?????????????????????????????? #????# | | ??????????????????????????????? #????# | | ?????????????????????????????????# ?????# | | ????????????# ################??##+## ###### | | ?????????????? !u%=[ #?? # | | ?????????????????#* #? !!]# ##### ###### | | ?????????????????#[[ k #? !] # #???# #????? | | ?????????????????#%[* @ + [ !] # #???# #????? | | ?????????????????#[[ # # #???# #????? | | ???????????? s ss g[+ # #???# #????? | | ???????????#################+######## #???# #????? | | ?????????????????????????# #???# #???#=#????? | | ?????????????????????????#! ##### #???# #????? | | ?????????????????????????#! + #####"##???? | | ?????????????????????????# # #[ !!%#???? | | ?????????????????????????# # !#| " #???? | | ?????????????????????????# + ! + %""" #???? | | ?????????????????????????##############* """ #???? | | ??????????????????????????????????????# #???? | | ??????????????????????????????????????# #???? | | ??????????????????????????????????????########???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonAssaultThrower Manual? 0 Play Time 00:13:30 Cumulative 314.2 hours Start 2021.03.22 @ 18:45:51 End 2021.03.22 @ 19:15:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 136 Adventurer 92 Explorer 78 Win Type - Total 23 Types 16/0/5/2/0/0/0/0/0 Lore% 80 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0721249d-af49-444e-9782-4bab9445b941