Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 20:00:58 Player: FrigidRock Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (418) 2090 Value Destroyed (19925) 19925 Prototype IDs (51) 1020 Alien Tech Used (3) 600 Bonus (11132) 11132 TOTAL SCORE: 43267 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6005 Follower Combat Kills 327 Met Zhirov 300 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1346/1600 Matter 215/300 Energy 222/240 System Corruption 8% Temperature Cool (68) Movement Walking (115) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Improved Thunder Leg > --- UTILITY (13) ----- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Advanced Targeting Computer Advanced Target Analyzer SHELL Armor > --- WEAPON (3) ------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (10) --- Micro Antimatter Reactor Myomer Leg Biometal Leg Biometal Leg Biometal Leg Improved Recalibrator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Reaction Control System SHELL Armor Advanced Force Field Experimental System Guard > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Micro Antimatter Reactor Myomer Leg Myomer Leg Improved Point Defense System Improved Recalibrator Transdimensional Reconstructor Terrabomb Enhanced Nova Cannon Enhanced Hardcell Cannon Tactical Quantum Warhead [Rating: 199] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Armored Medium Treads Leg Myomer Leg Wheel Centrium Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection SHELL Armor Weapon Heavy Neutron Cannon Energy Gun Small Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Array Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . 1 . . . . . 1 . . . . Utility 11 | . . . 1 . . . 1 2 1 1 2 . . . . 1 . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 302 | 7 6 7 12 1 . . 33 35 18 11 14 6 7 9 . 38 7 50 25 16 Power 39 | 1 . 1 1 1 . . 3 3 3 3 1 . 2 . . 5 1 9 3 2 Engine 10 | 1 . 1 1 1 . . 2 . 3 1 . . . . . . . . . . Core 8 | . . . . . . . 1 3 . 2 . . 1 . . 1 . . . . Reactor 21 | . . . . . . . . . . . 1 . 1 . . 4 1 9 3 2 Propulsion 81 | 2 2 4 6 . . . 13 9 2 2 1 2 1 3 . 6 2 13 7 6 Treads 4 | . . . . . . . . . 1 . 1 1 1 . . . . . . . Leg 56 | . 2 4 1 . . . 11 4 . . . 1 . . . 5 2 13 7 6 Wheel 7 | 2 . . . . . . . 4 1 . . . . . . . . . . . Hover 2 | . . . . . . . 1 1 . . . . . . . . . . . . Flight 12 | . . . 5 . . . 1 . . 2 . . . 3 . 1 . . . . Utility 110 | 2 2 . 2 . . . 7 11 8 3 8 4 4 6 . 21 3 14 10 5 Device 67 | 1 1 . 2 . . . 2 6 3 3 5 2 2 1 . 15 1 10 8 5 Storage 12 | 1 1 . . . . . 2 1 . . 1 1 1 1 . 1 . 1 1 . Processor 14 | . . . . . . . 1 2 1 . 1 1 1 . . 3 . 3 1 . Hackware 3 | . . . . . . . . . . . . . . 3 . . . . . . Protection 14 | . . . . . . . 2 2 4 . 1 . . 1 . 2 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 2 2 3 . . . 10 12 5 3 4 . . . . 6 1 14 5 3 Energy Gun 27 | 1 2 1 3 . . . 1 9 3 . . . . . . . . 7 . . Energy Cannon 24 | . . . . . . . 6 2 . 3 3 . . . . 3 . 3 3 1 Ballistic Gun 7 | 1 . . . . . . 2 . . . . . . . . 1 . 3 . . Ballistic Cannon 7 | . . . . . . . . . . . 1 . . . . 2 . 1 2 1 Launcher 6 | . . 1 . . . . 1 . 2 . . . . . . . 1 . . 1 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . . . 1 . 2 1 2 . . 5 . 5 4 4 2 2 Corrupted Parts 7 | . . . 1 1 . . 3 . . 2 . . . . . . . . . . System Corruption 44 | . . . 6 1 . . 30 . . 7 . . . . . . . . . . Parts Lost 108 | . 1 4 3 . . . 13 17 8 1 4 3 2 . 1 11 . 23 9 8 Power 11 | . . 1 1 . . . 1 2 1 . . . . . . 1 . 2 . 2 Propulsion 29 | . . 1 1 . . . 6 7 2 . 1 1 2 . 1 2 . 1 4 . Utility 43 | . 1 . . . . . 4 4 2 1 3 2 . . . 7 . 9 4 6 Weapon 25 | . . 2 1 . . . 2 4 3 . . . . . . 1 . 11 1 . Highest Loss Streak 9 | . 1 3 1 . . . 9 5 3 1 3 2 2 . 1 7 . 6 3 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . Average Backups 7 | 2 4 4 2 3 5 4 6 7 9 9 9 8 10 9 8 7 8 6 9 9 Power 1 | . 1 . . . . . 1 1 . 1 2 2 2 1 . . . 1 . . Propulsion . | . 2 1 . . 1 1 . 1 1 1 . . . . . . . 1 . 2 Utility 2 | . . . . 1 1 1 3 1 1 3 2 2 4 2 3 2 2 1 2 2 Weapon 2 | . 1 2 1 2 3 2 1 2 4 3 4 4 4 5 4 4 3 1 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . . . 1 . . 1 6 2 . 3 2 . 3 . . 2 3 6 1 3 Power 5 | . . . . . . . . . . . 1 . 1 . . . 1 1 . 1 Propulsion 8 | . . . . . . 1 4 1 . . . . . . . . . 2 . . Utility 9 | . . . . . . . 2 . . 1 1 . 2 . . 1 . 1 . 1 Weapon 11 | . . . 1 . . . . 1 . 2 . . . . . 1 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 99 79 85 77 80 94 83 92 87 93 79 85 77 75 81 72 79 90 89 Engine 3 | . 14 14 10 8 11 11 8 . 7 7 3 . . . . . . . . . Core 2 | . . . . . . . . 6 4 3 5 5 3 4 5 1 4 . . . Reactor 3 | . . . . . . . . . . . 1 5 6 3 . 6 4 7 7 11 Treads 1 | . . . . . . . . . 2 . 4 6 6 10 7 . . . . . Leg 14 | . 14 27 14 . . . 33 15 1 . . 3 5 3 . 11 14 19 25 24 Wheel 3 | . 14 . . . . . . 4 19 16 14 6 . . . . . . . . Flight 1 | . . . 12 33 33 33 . . . 3 . . . 5 15 2 . . . . Device 21 | . 13 14 18 22 22 22 15 26 13 21 30 21 32 23 10 18 14 13 19 23 Storage 7 | . 14 14 11 11 11 11 8 6 6 5 5 7 10 9 5 4 4 2 4 4 Processor 9 | . . . . . . . 2 6 10 5 9 11 8 10 10 10 19 20 14 10 Hackware 1 | . . . . . . . . . . . . . . 3 15 11 . . . . Protection 2 | . . . . . . . 7 . 13 6 4 . . 1 5 3 3 4 4 4 Energy Gun 4 | . 16 26 11 11 . 3 3 6 7 1 . . . . . . . 4 . . Energy Cannon 4 | . . . . . . . 8 4 . 7 5 8 5 . . 7 2 2 6 8 Ballistic Cannon 1 | . . . . . . . . . . . 3 1 3 . . . 3 1 4 2 Peak Build Rating 199 | 7 7 8 18 16 13 16 37 45 67 87 110 108 108 97 86 147 161 186 188 199 Average Rating 93 | 5 6 7 11 15 13 13 32 29 51 81 101 95 94 80 84 137 159 172 180 190 On Entrance 66 | . 7 7 7 15 16 13 16 13 45 67 85 93 108 81 86 82 146 159 174 179 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 14 19 22 22 17 14 17 50 35 63 74 82 76 84 45 18 104 103 116 130 144 Greatest Support 167 | 26 26 20 30 20 20 20 86 46 48 48 70 32 55 55 18 143 140 151 167 165 Greatest Overweight (x) 6 | . 1 1 1 . . . 6 3 1 1 2 4 4 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . 1 1 2 2 . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 25 10 10 10 10 10 15 10 10 10 10 10 10 10 Average Capacity 10 | 7 9 10 10 10 10 10 11 9 10 10 10 10 12 10 10 10 10 8 10 10 Most Carried 15 | 4 5 9 10 9 10 10 15 10 10 10 10 9 11 10 8 10 10 10 10 10 Average Carried 8 | 2 4 8 7 8 10 9 10 7 9 9 9 8 10 9 8 8 9 7 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 5 7 8 9 10 10 5 10 10 10 9 9 10 8 8 10 10 4 10 9 Class Distribution -------------------- 36% | Mutant 24% | Scavenger-Mutant 13% | Scavenger-Gunner 10% | Derelict-Mutant 7% | Hacker-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Mutant | -3/Testing Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 9135 | 243 138 162 421 21 . 17 695 360 385 274 769 314 389 . . 968 236 2159 913 671 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 20127 | 19 245 587 619 27 . 36 1793 803 689 631 935 177 185 . . 2268 778 6509 1479 2347 Parts 868 | 2 15 54 32 5 . 6 78 33 27 24 57 5 7 . . 95 30 236 68 94 Haulers Intercepted 9 | . . . 2 . . . 4 . . . 1 . . . . 2 . . . . Recyclers Shooed 14 | . . . . . . . . 1 2 1 1 . . . . 2 . 6 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 4 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 306 | . 7 21 14 . . 2 25 15 13 10 17 7 9 . . 24 10 79 19 34 Guns 88 | . 7 5 13 . . 2 9 8 3 3 1 . . . . . . 37 . . Cannons 138 | . . . . . . . 8 5 . . 13 4 1 . . 20 9 36 19 23 AOE 60 | . . 16 1 . . . 7 . 7 6 3 3 8 . . . . . . 9 Classes Destroyed 19 | 1 3 2 3 . . . 4 1 1 . . . . . . 2 1 1 . . Worker 21 | . . 2 1 . . . 1 2 . 3 2 . . . . . . 9 . 1 Builder 20 | . . 2 . 1 . . 2 . 1 3 2 . . . . 2 . 6 . 1 Tunneler 10 | 1 . 9 . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 2 . . . 4 . . . 1 . . . . 2 . . . . Recycler 25 | . . . 2 . . . 2 . . 2 2 . . . . 2 1 8 2 4 Operator 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . . Watcher 23 | . 2 . 1 . . . 2 1 . 2 2 . . . . 1 . 8 1 3 Swarmer 61 | . 3 4 10 . . 2 . 3 3 . 5 1 4 . . 1 . 10 . 15 Grunt 120 | . 4 17 2 . . . 15 6 3 7 3 2 4 . . 9 3 28 7 10 Brawler 6 | . . . . . . . 1 . . . . 1 . . . . . 2 . 2 Duelist 7 | . . . . . . . . . 1 . . 2 . . . . . 3 1 . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . . Sentry 23 | . . . 2 . . . 5 1 2 1 . 1 1 . . 2 3 4 . 1 Specialist 8 | . . . . . . . 2 . 2 . . . . . . 1 . . 3 . Hunter 26 | . . . . . . . 2 . 1 . . . . . . 4 2 13 2 2 Programmer 47 | . . . . . . . . 5 1 2 9 . . . . 5 2 16 6 1 Heavy 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Q-Series 5 | . . . . . . . . . . . . . . . . . . 2 . 3 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 18 | 1 4 14 5 1 . 2 8 3 4 14 10 4 8 . . 4 5 18 4 10 Combat Bots Only 9 | . 3 7 4 . . 2 5 3 4 9 9 4 8 . . 4 5 9 4 9 Max Kills in Single Turn 6 | 1 2 4 2 1 . 1 5 1 2 5 2 2 4 . . 2 1 4 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 1 . . . 4 . 2 3 2 2 4 . . . . . . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 2659 | . 31 60 71 . . 8 170 199 111 33 85 27 39 . 21 313 155 760 184 392 Missed 924 | . 7 24 27 . . 4 36 75 41 6 16 9 14 . 6 110 59 267 64 159 Intercepted 45 | . . . . . . . . . . . . . . . . . . . . 45 Hits 1735 | . 24 36 44 . . 4 134 124 70 27 69 18 25 . 15 203 96 493 120 233 Melee 21 | . . . . . . . . . 3 . 7 1 . . 1 . . 5 2 2 Projectile 1714 | . 24 36 44 . . 4 134 124 67 27 62 17 25 . 14 203 96 488 118 231 AOE 93 | . . . . . . . . 2 . . . . . . . . . 26 . 65 Critical Strikes 70 | . . 1 1 . . . 5 1 2 3 4 1 2 . . 8 5 17 12 8 Actively Blocked 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Part Disruptions 10 | . . . . . . . . 1 1 . . . . . . . . 2 3 3 Damage Taken 32969 | . 269 547 487 . . 33 2505 1860 1353 430 1171 464 408 . 252 3034 1726 12536 2806 3088 Core 2515 | . 31 109 63 . . 15 425 240 202 62 65 94 85 . 22 171 166 560 86 119 Absorbed by Shields 3550 | . . . . . . . . 16 . 151 358 30 200 . . 867 . . 590 1338 Reduced by Siege Mode 31 | . . . . . . . . . . . 31 . . . . . . . . . Redirected to Shielding 221 | . . . . . . . . . 71 9 . . . . 16 125 . . . . Ignored by Resistances 1017 | . . . . . . . . . 50 . . . . . . . 12 955 . . Regen/Repaired (Parts) 8595 | . . . . . . . . . . . . . . . . . 622 5611 1334 1028 Core Remaining (%) 69 | 100 . 44 . . . 80 22 65 76 93 . . . . 76 . 74 . 55 84 Volleys Fired 992 | 3 27 44 29 1 . 4 92 84 30 14 58 20 13 . . 102 30 283 72 86 Largest 3 | 2 2 2 2 1 . 1 2 2 2 2 2 2 2 . . 2 2 3 3 3 Hottest 360 | 60 80 80 96 45 . 45 128 143 100 162 191 191 161 . . 226 226 298 298 360 Shots Fired 2022 | 6 51 67 48 1 . 4 160 136 56 20 103 33 27 . . 181 46 681 183 219 Gun 763 | 6 51 46 43 1 . 4 52 90 41 3 3 . . . . 1 . 422 . . Cannon 1188 | . . . . . . . 97 46 . 9 99 30 22 . . 180 46 259 183 217 Launcher 71 | . . 21 5 . . . 11 . 15 8 1 3 5 . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 529 | 3 22 . . . . . 47 . . . 47 11 8 . . 20 14 247 60 50 Thermal 1198 | 3 24 23 28 . . . 83 81 . 3 47 17 14 . . 158 32 395 123 167 Explosive 49 | . . 21 5 . . . . . 4 8 1 3 5 . . . . . . 2 Electromagnetic 246 | . 5 23 15 1 . 4 30 55 52 9 8 2 . . . 3 . 39 . . Robot Hit Streak 34 | 1 6 9 9 1 . 1 19 11 14 11 22 8 10 . . 30 34 14 11 15 Robot Miss Streak 7 | 2 4 5 3 1 . 2 6 7 3 2 4 2 1 . . 2 3 5 5 4 Penetration Max 2 | . . . . . . . . . . . 1 . . . . 1 . 2 . . Secondary Targets 6 | . 1 1 1 . . . . 1 . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . . . . . . . . 1 . . Shots Hit Robots 1300 | 2 31 40 37 1 . 3 102 81 45 19 67 23 18 . . 139 31 420 104 137 Core Hits 784 | 1 16 49 31 1 . 2 66 35 38 58 36 33 40 . . 47 18 214 38 61 Critical Kills 17 | . . . . . . . 1 . . . . . . . . 5 1 9 . 1 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . 6 . . Critical Strikes 68 | . . 1 . . . . 1 1 1 . 10 . . . . 8 2 35 5 4 Burn 1 | . . . . . . . . 1 . . . . . . . . . . . . Meltdown 8 | . . . . . . . 1 . . . . . . . . 4 1 1 . 1 Destroy 17 | . . . . . . . . . . . . . . . . 1 . 16 . . Blast 35 | . . . . . . . . . . . 9 . . . . 3 1 14 5 3 Corrupt 7 | . . 1 . . . . . . 1 . 1 . . . . . . 4 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56123 | 24 392 2262 767 12 . 27 3245 1767 1677 1961 3213 1470 1710 . . 6761 1712 17085 4783 7255 Guns 12061 | 24 387 359 466 12 . 27 747 1086 505 71 103 . . . . 17 . 8257 . . Cannons 33765 | . . . . . . . 1512 674 . 244 2766 835 499 . . 6744 1648 7776 4767 6300 Explosions 10052 | . . 1884 301 . . . 965 . 1172 1646 343 635 1211 . . . . 930 10 955 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 245 | . 5 19 . . . . 21 7 . . 1 . . . . . 64 122 6 . Kinetic 14159 | 12 157 . . . . . 747 . . . 1103 218 170 . . 1068 880 6585 1885 1334 Thermal 30369 | 12 192 170 334 . . . 1384 1067 301 328 1866 708 329 . . 5606 768 9456 2882 4966 Explosive 6641 | . . 1884 127 . . . . . 497 1389 64 514 1211 . . . . . . 955 Electromagnetic 4709 | . 38 189 306 12 . 27 1093 693 879 244 179 30 . . . 87 . 922 10 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . 6 7 7 7 38 6 . 9 2 2 2 2 2 5 . 1 20 8 Average Corruption 3 | . . . 6 6 7 7 5 4 . 3 1 2 2 2 2 3 . 1 12 4 Corruption Purged 4 | . . . . . . . . . . . 4 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 124 | . . . 2 6 3 4 21 6 . 2 2 8 25 4 1 13 . 2 18 7 Message Errors 39 | . . . . 2 1 1 10 2 . 1 . 3 4 2 . 4 . . 7 2 Matter Fused 26 | . . . 1 2 1 . 4 2 . . 1 2 7 1 . 1 . . 4 . Heat Flow Errors 13 | . . . . 2 . 1 1 . . . . . 4 1 1 2 . . . 1 Energy Discharges 9 | . . . . . 1 . 1 1 . . . . 4 . . 1 . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 13 | . . . 1 . . 2 1 . . . 1 2 3 . . . . 1 1 1 Data Loss (major) 5 | . . . . . . . 1 . . . . . . . . . . . 3 1 Misfires 4 | . . . . . . . . . . . . . 2 . . 1 . . 1 . Alerts 5 | . . . . . . . 1 . . 1 . 1 1 . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 8 | . . . . . . . 2 1 . . . . . . . 2 . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1690 | . . 39 2 . . . 47 18 18 86 261 31 . . . 231 20 436 248 253 Projectiles 1436 | . . . . . . . 4 18 . 7 261 31 . . . 231 20 371 248 245 Explosions 242 | . . 39 2 . . . 43 . 18 79 . . . . . . . 53 . 8 Melee 12 | . . . . . . . . . . . . . . . . . . 12 . . Knockbacks 81 | . . . . . . . . . . . 14 2 . . . 4 . 31 24 6 Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . Kinetic 73 | . . . . . . . . . . . 13 2 . . . 4 . 26 22 6 Secondary 7 | . . . . . . . . . . . 1 . . . . . . 4 2 . Self-Inflicted Damage 883 | . 2 145 23 . . . 126 . 170 47 65 69 81 . . . . . 94 61 Shots 32 | . . 7 2 . . . 6 . 6 2 1 1 4 . . . . . 2 1 Rammed 3 | . 2 . . . . . . . . . 1 . . . . . . . . . Targets Rammed 24 | . 2 2 . . . . 2 1 . . 1 . . . . 1 4 10 1 . Kicked 21 | . . 2 . . . . 2 1 . . . . . . . 1 4 10 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 461 | . 42 198 461 124 . 97 393 108 3 70 407 403 92 . 74 423 329 427 . 195 Average Temperature 104 | . 23 69 78 68 . 30 138 15 3 25 102 166 44 . 40 123 209 142 . 88 Received Heat Transfer 4493 | . 96 228 129 . . . 810 364 246 91 98 80 84 . 21 766 230 909 174 167 Effects 13 | . . . 1 . . . 1 . . . 1 . . . . 5 . 5 . . Shutdowns 4 | . . . 1 . . . . . . . . . . . . 2 . 1 . . Energy Bleed 5 | . . . . . . . 1 . . . . . . . . 1 . 3 . . Interference 2 | . . . . . . . . . . . . . . . . 2 . . . . Matter Decay 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Siege Activations 4 | . . . . . . . . . . . 4 . . . . . . . . . Total Turns 179 | . . . . . . . . . . . 179 . . . . . . . . . Longest Duration 124 | . . . . . . . . . . . 124 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . . . . . . 1 . . . . . . 5 . . Combat Hostiles 5 | . . . . . . . . . . . 1 . . . . . . 4 . . Robots Corrupted 12 | . . . . . . . . 1 3 1 . . . . . 1 . 6 . . Combat Hostiles 11 | . . . . . . . . 1 3 1 . . . . . 1 . 5 . . Parts Fried 31 | . . 1 3 . . . 4 4 9 . 3 . . . . . . 7 . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . 2 . . Robots Melted 11 | . . . . . . . 2 1 . . . . . . . 4 1 1 . 2 Combat Hostiles 9 | . . . . . . . 1 1 . . . . . . . 3 1 1 . 2 Parts Melted 71 | . . . 1 . . . 2 7 . . 1 . . . . 23 1 26 2 8 Heat Transferred 27167 | 25 425 400 710 . . . 2174 1827 250 400 350 100 . . . 4662 740 8556 2368 4180 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . 1 . . . 4 . 3 . 3 2 . . . . . 3 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Maximum Alert Level 5 | . . 2 1 . . . 1 . 1 2 2 . . . . 1 2 5 4 5 Low Security (%) 48 | 100 100 91 75 100 . 100 87 100 87 13 18 . . . . 47 2 . . . Level 1 23 | . . 7 24 . . . 12 . 12 67 65 . . . . 52 66 21 . . Level 2 6 | . . . . . . . . . . 18 16 . . . . . 31 14 . . Level 3 8 | . . . . . . . . . . . . . . . . . . 15 51 43 Level 4 10 | . . . . . . . . . . . . . . . . . . 28 48 49 Level 5 2 | . . . . . . . . . . . . . . . . . . 17 . . High Security . | . . . . . . . . . . . . . . . . . . 2 . 5 Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 2039 | 5 149 402 319 124 . 50 344 154 225 693 551 . . . . 387 488 2039 1344 1625 Initial 1146 | . . 34 156 124 . . 11 154 43 102 327 . . . . 36 198 266 1146 804 Average 404 | . 89 70 180 89 . 10 91 30 100 325 289 . . . . 172 329 1026 1106 1199 Influence Increases 11778 | 5 254 827 609 5 . 50 949 462 450 799 808 155 205 . 75 927 562 2673 725 1238 Destroy 0b10 Robot/C 6320 | . 140 540 280 . . 40 500 300 260 200 340 140 180 . . 480 220 1640 380 680 Destroy 0b10 Robot/NC 570 | 5 10 65 30 5 . . 60 15 5 50 50 . 5 . . 40 5 165 15 45 Destroy Leader 1184 | . 34 60 46 . . 10 142 92 70 44 66 . 20 . . 96 30 336 42 96 Allied During Kill 60 | . . 47 . . . . . . . . . . . . . . . 13 . . Trap Triggered on 0b10 20 | . . . . . . . 10 10 . . . . . . . . . . . . Successful Hack 156 | . 23 . 16 . . . 17 14 . 5 27 . . . . . 27 . . 27 Disable Machine 645 | . . . 30 . . . 30 . 30 150 90 . . . . 30 30 75 90 90 Anti-Garrison Action 550 | . . . . . . . . . . 200 . . . . . 200 150 . . . Destroy Structure 1568 | . 2 115 42 . . . 55 1 85 150 220 . . . . 66 10 324 198 300 Partial Spotted 45 | . . . . . . . . 15 . . 15 . . . . 15 . . . . Lose Combat Pursuer 660 | . 45 . 165 . . . 135 15 . . . 15 . . 75 . 90 120 . . Influence Decreases 10158 | 5 165 514 692 275 49 20 639 713 330 339 959 509 369 . 20 628 442 1108 1423 959 Entered New Map 3283 | . . 55 246 195 49 . 19 186 46 107 342 193 32 . . 19 156 208 893 537 Time Decay 5343 | 5 155 399 196 80 . 20 340 377 204 222 577 286 317 . 20 427 286 650 440 342 Lost Part 1040 | . 10 40 20 . . . 130 150 80 10 40 30 20 . . 110 . 230 90 80 Lost Ally 100 | . . 20 . . . . . . . . . . . . . 60 . 20 . . Purge Threat 392 | . . . 230 . . . 150 . . . . . . . . 12 . . . . Squads Dispatched 80 | . 1 . 1 . . . 9 6 4 5 6 . . . . 8 8 20 5 7 Investigation 7 | . . . 1 . . . 1 . 1 2 . . . . . 1 . 1 . . Extermination 27 | . . . . . . . . 5 1 1 3 . . . . 3 2 7 3 2 Reinforcement 24 | . 1 . . . . . 5 1 2 2 . . . . . 4 4 2 2 1 Assault 16 | . . . . . . . . . . . 3 . . . . . 2 7 . 4 Garrison 6 | . . . . . . . 3 . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 1 . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 25 | . 3 3 1 . . . 3 2 1 1 2 . . . . 1 2 4 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 484 | . 14 30 29 . . 4 45 26 18 13 29 8 9 . 5 28 27 123 26 50 Peak Tracking Total 12 | . 4 6 12 . . 3 7 4 4 6 6 4 8 . 5 4 12 9 5 6 Tactical Retreats 25 | . 2 . 3 . . . 6 1 . . 1 1 . . 2 . 2 7 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 14 | . . . . . . . 3 2 1 3 . . . . . . 1 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 1 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . 1 2 . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 5 5 5 5 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 44 | . . . 2 . . . 2 . 2 10 6 . . . . 2 3 5 6 6 Max in Single Turn 10 | . . . 1 . . . 1 . 1 10 1 . . . . 1 1 1 2 2 Garrison Access 4 | . . . . . . . . . . 1 . . . . . 2 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 53 | . 3 . 6 . . . 7 2 1 3 4 . 1 4 . 6 3 6 5 2 Terminals 41 | . 3 . 6 . . . 7 . 1 2 3 . 1 . . 3 2 6 5 2 Fabricators 4 | . . . . . . . . 1 . . 1 . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . . 2 . . . . Total Hacks 109 | . 9 . 26 . . . 14 2 2 4 4 . 1 17 . 9 7 7 5 2 Successful 62 | . 6 . 15 . . . 8 2 . 2 3 . 1 17 . 4 2 1 . 1 Failed 47 | . 3 . 11 . . . 6 . 2 2 1 . . . . 5 5 6 5 1 Catastrophic 14 | . . . 1 . . . 2 . . . . . . . . 4 . 3 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 4 . 5 . . . 4 . 2 1 1 . . . . 4 . 3 2 . Terminals 83 | . 9 . 26 . . . 14 . 2 3 3 . 1 . . 6 5 7 5 2 Fabricators 5 | . . . . . . . . 1 . . 1 . . . . 1 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . . 2 . . . . Terminal Hacks 49 | . 4 . 13 . . . 6 . . 1 2 . 1 17 . 1 2 1 . 1 Record 6 | . . . . . . . . . . . . . 1 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . 4 . . . . . . Prototype ID Bank 11 | . 2 . 3 . . . 2 . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . 1 . . . . . . . . . 1 . . . . . . 1 . . Emergency Access Points 2 | . . . 2 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 4 | . . . 2 . . . 1 . . . . . . . . 1 . . . . Locate Traps 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . Disarm Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . 1 . . . . 1 . . . . Build 3 | . . . . . . . . 1 . . 1 . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 8 | . 2 . 2 . . . 2 . . 1 . . . . . 1 . . . . Terminals 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . Botnet 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Jam 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 . 6 . . . 5 2 1 1 3 . . . . 3 3 5 5 2 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . 2 . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . 81 . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . 4 . . 4 . . . Parts Built 4 | . . . . . . . . 2 . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 197 | . . . . . . . . 58 . . . . . . . 139 . . . . Total Part Build Rating 32 | . . . . . . . . 14 . . . . . . . 18 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . 6 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . 3 2 4 . . Machine Destruction 5 | . . . . . . . . . . . . . . . . 3 2 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 8 | . . 3 . 2 . . . . . . 2 . . . . . . 1 . . Largest Group 3 | . . 3 . 2 2 . . . . . 2 . . . . . . 1 . . Highest-Rated Group 69 | . . 40 . 46 46 . . . . . 20 . . . . . . 69 . . Highest-Rated Ally 69 | . . 16 . 31 31 . . . . . 10 . . . . . . 69 . . Total Orders 17 | . . . . . . . . . . . 9 . . . . 8 . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . . . . . TUNNEL 7 | . . . . . . . . . . . 7 . . . . . . . . . EXPLORE 8 | . . . . . . . . . . . . . . . . 8 . . . . Ally Attacks 44 | . . 29 . . . . . . . . . . . . . . . 15 . . Total Damage 807 | . . 249 . . . . . . . . . . . . . . . 558 . . Kills 11 | . . 6 . . . . . . . . . . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Active Infowar (turns) 9917 | 10 333 1686 422 41 162 106 708 1726 . 32 1753 . 2196 161 . 581 . . . . Optics 327 | . . . . . . . 327 . . . . . . . . . . . . . Sensors 5114 | . 177 1686 422 41 162 106 381 324 . . 1524 . . . . 291 . . . . Seismic 1568 | 10 156 . . . . . . 1402 . . . . . . . . . . . . Jamming 2708 | . . . . . . . . . . . . . 2196 161 . 351 . . . . ECM 1572 | . . . . . . . . . . 32 1540 . . . . . . . . . Robot Analysis Total 5 | . . . . . . . 1 . . . . . . 4 . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . . . 2 . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . 9 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . 3 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 19205 | 66 357 1686 437 173 162 106 1267 2262 425 470 1770 628 2432 237 125 1623 630 2450 1093 806 Spaces Moved 9992 | 49 227 449 380 138 394 130 613 856 291 335 953 381 800 183 212 931 418 1165 689 398 Core 46 | 4 . . . . . . 25 17 . . . . . . . . . . . . Treads 862 | . . . . . . . . . . . 73 . 702 87 . . . . . . Legs 5280 | . 112 449 127 . . . 583 638 . . . . . . . 701 418 1165 689 398 Wheels 2346 | 45 115 . . . . . . 201 291 335 880 381 98 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1458 | . . . 253 138 394 130 5 . . . . . . 96 212 230 . . . . Fastest Speed 31 | 50 90 120 34 34 34 34 31 50 86 111 111 110 165 60 49 48 126 108 111 113 Average Speed 124 | 86 105 122 66 34 34 34 125 129 97 111 125 149 296 114 58 107 126 119 112 113 Slowest Speed 410 | 90 120 190 190 34 34 34 350 260 112 112 270 170 410 165 69 130 126 187 116 115 Overloaded Moves 5 | . . . . . . . . . . . . . . 5 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . 5 . . 1 . . . . . . . . 3 . . . . . Potential Cave-ins 28 | . . . . . . . 2 . . . 6 . . . . . . 10 10 . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . 1 2 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 4 46 96 40 25 85 38 70 17 7 10 18 55 87 60 38 27 43 31 53 15 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 5 | . . . . 2 . . . . . . . . . 3 . . . . . . Known Exits Taken 7 | . 1 . 1 . . . 1 . . . 1 1 . . . . 1 1 . . Unknown Exits Taken 13 | 1 . 1 . 1 1 1 . 1 1 1 . . 1 1 1 1 . . 1 . Scrap Searched 9 | . . 1 . . . . . . . . . 3 5 . . . . . . . Spaces Dug 113 | . . . . . . . . . . . 4 . . . . 11 1 49 43 5 Terrain Destroyed 1101 | . . 181 45 . . . 61 . 99 105 82 68 76 . . 33 5 143 87 116 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 301 | . . . . . . . 7 . . . 31 11 7 . . 27 5 118 62 33 AOE 800 | . . 181 45 . . . 54 . 99 105 51 57 69 . . 6 . 25 25 83 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 14968 | 62 293 1517 512 262 421 186 950 1863 369 411 1454 410 839 213 210 1414 492 1659 859 572 Wait 3143 | . 28 1004 65 120 27 50 163 845 7 9 396 . . . 2 257 13 66 37 54 Move 9953 | 48 226 448 369 137 393 127 612 855 290 334 952 380 799 182 206 930 417 1164 687 397 Hop 8 | . . . 5 . . 1 . . . . . . . . 2 . . . . . Pick Up 132 | 4 . 6 2 2 . 2 16 18 8 9 5 1 5 2 . 14 4 22 10 2 Fast Attach 196 | 7 4 . 11 1 . . 23 23 8 7 8 6 4 9 . 30 4 31 16 4 Attach 100 | . . 5 8 . . 1 5 9 9 3 4 1 . 4 . 21 1 22 3 4 Detach 51 | . . 1 11 . 1 . 1 2 1 . 3 . 2 4 . 17 2 6 . . Swap 124 | . 2 4 3 . . . 7 14 7 9 15 2 6 . . 10 4 13 12 16 Drop 214 | . 4 3 9 1 . 1 28 10 9 10 12 . 10 12 . 32 13 31 20 9 Fire 992 | 3 27 44 29 1 . 4 92 84 30 14 58 20 13 . . 102 30 283 72 86 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 3 | . 2 . . . . . . . . . 1 . . . . . . . . . Kick 21 | . . 2 . . . . 2 1 . . . . . . . 1 4 10 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . 16 . . . . . . . . 1 . Rewire 11 | . . . . . . . . . . . . . . . . . . 11 . . Trap 3 | . . . . . . . 1 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 11) 161 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 424 | -10/Materials | Entered Mines 627 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 645 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 671 | -10/Mines | Discovered new exit (range 13) 708 | -10/Mines | Discovered new exit (range 3) 811 | -10/Mines | Learned Materials stockpile data 848 | -10/Mines | Discovered new exit (range 15) 893 | -10/Mines | Found a hidden stash of uninstalled traps 963 | -10/Mines | Excavation squad dispatched 963 | -10/Mines | A large section of the Mines collapsed 1213 | -10/Mines | Excavation squad dispatched 1463 | -10/Mines | Excavation squad dispatched 1713 | -10/Mines | Excavation squad dispatched 1963 | -10/Mines | Excavation squad dispatched 2043 | -10/Mines | Core integrity fell below 50% 2070 | -10/Mines | Lost 3 parts (1p1n1w) 2110 | -10/Mines | Entered Materials 2110 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2111 | -9/Materials | Identified exit to Mines 2124 | -9/Materials | Destroyed 7 combat bots 2418 | -9/Materials | Discovered new exit (range 12) 2547 | -9/Materials | Entered Mines 2548 | -9/Mines | Learned location of Storage (-9) 2561 | -9/Mines | Learned location of Zion (-7) 2570 | -9/Mines | Discovered new exit (range 5) 2692 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2692 | -9/Mines | Discovered new exit (range 5) 2720 | -9/Mines | Entered Exiles 2720 | -9/Exiles | Accompanied by 2 allies 2745 | -9/Exiles | Met 8R-AWN 2750 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2763 | -9/Exiles | Met EX-HEX 2774 | -9/Exiles | Met EX-BIN 2793 | -9/Exiles | Met EX-DEC 2806 | -9/Exiles | Visited The Gauntlet 2867 | -9/Exiles | Discovered new exit (range 12) 2882 | -9/Exiles | Entered Mines 2985 | -8/Mines | Discovered new exit (range 7) 2988 | -8/Mines | Entered Materials 2988 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2989 | -8/Materials | Identified exit to Factory 3645 | -8/Materials | Garrison activated, responded to threat 4196 | -8/Materials | Discovered exit to Factory (range 4) 4212 | -8/Materials | Core integrity fell below 50% 4247 | -8/Materials | System corruption reached 10% 4248 | -8/Materials | Lost 9 parts (1p4n2u2w) 4253 | -8/Materials | System corruption reached 30% 4255 | -8/Materials | Entered Factory 4255 | -7/Factory | Evolved 2 slots: Utility x2 4543 | -7/Factory | Lost 4 parts (1n2u1w) 4637 | -7/Factory | Lost 3 parts (1p2n) 5515 | -7/Factory | Build established: Scavenger-Mutant 6278 | -7/Factory | Lost 5 parts (1p1n1u2w) 6348 | -7/Factory | Lost 3 parts (1n1u1w) 6465 | -7/Factory | Fabricated Centrium Wheel (x2) 6477 | -7/Factory | Discovered new exit (range 3) 6517 | -7/Factory | Entered another Factory area 6517 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6591 | -6/Factory | Lost 3 parts (1n1u1w) 6599 | -6/Factory | Discovered new exit (range 13) 6602 | -6/Factory | Build established: Mutant 6774 | -6/Factory | Found Prototype Processor 6774 | -6/Factory | Identified Exp. Targeting Computer 6784 | -6/Factory | Found Prototype Launcher 6784 | -6/Factory | Identified Rocket Array 6839 | -6/Factory | Lost 3 parts (1p1u1w) 6942 | -6/Factory | Entered another Factory area 6942 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6974 | -5/Factory | Identified exit to DSF 7050 | -5/Factory | Build established: Scavenger-Mutant 7366 | -5/Factory | Discovered new exit (range 5) 7371 | -5/Factory | Destroyed 9 combat bots 7412 | -5/Factory | Entered another Factory area 7412 | -4/Factory | Evolved 2 slots: Utility x2 7511 | -4/Factory | Fabricated T-07 Excavator (x2) 7889 | -4/Factory | P-70 Sage assimilated allied Excavator 7a 8199 | -4/Factory | Identified exit to Upper Caves 8912 | -4/Factory | First assault squad dispatched 8917 | -4/Factory | Destroyed 9 combat bots 9182 | -4/Factory | Entered Upper Caves 9192 | -4/Upper Caves | Identified exit to Upper Caves 9209 | -4/Upper Caves | Lost 3 parts (3u) 9212 | -4/Upper Caves | Build established: Mutant 9338 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9620 | -4/Upper Caves | Learned Research stockpile data 9641 | -4/Upper Caves | Build established: Scavenger-Mutant 9810 | -4/Upper Caves | Entered another Upper Caves area 10009 | -4/Upper Caves | Destroyed 8 combat bots 10356 | -4/Upper Caves | Build established: Derelict-Mutant 10419 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10914 | -4/Upper Caves | Discovered new exit (range 13) 12242 | -4/Upper Caves | Entered Zhirov 12242 | -4/Zhirov | Discovered new exit (range 3) 12272 | -4/Zhirov | Met Zhirov 12310 | -4/Zhirov | Learned location of Quarantine (-2) 12310 | -4/Zhirov | Learned location of Testing (-3) 12310 | -4/Zhirov | Learned location of Command (-1) 12320 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12347 | -4/Zhirov | Found Alien Artifact 12347 | -4/Zhirov | Identified Integrated Dissipator 12347 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12454 | -4/Zhirov | Found Alien Artifact 12479 | -4/Zhirov | Entered Proximity Caves 12524 | -3/Proximity Caves | Spotted B-86 Titan 12595 | -3/Proximity Caves | Discovered new exit (range 10) 12604 | -3/Proximity Caves | Entered Research 12604 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12689 | -3/Research | Build established: Hacker-Mutant 12740 | -3/Research | Spotted B-86 Titan 12810 | -3/Research | Destroyed B-86 Titan 12940 | -3/Research | Found Prototype Device 12940 | -3/Research | Identified Exp. Sensor Array 13134 | -3/Research | Fabricated Quantum Reactor (x2) 13426 | -3/Research | Lost 3 allies 13956 | -3/Research | Lost 7 parts (1p1n5u) 14124 | -3/Research | Discovered new exit (range 28) 14149 | -3/Research | Build established: Scavenger-Mutant 14187 | -3/Research | Found Exp. Targeting Computer 14227 | -3/Research | Entered Testing 14240 | -3/Testing | Scanned by Researcher 14256 | -3/Testing | Found Prototype Protection 14256 | -3/Testing | Identified Hvy. Regenerative Plating 14260 | -3/Testing | Found Prototype Protection 14260 | -3/Testing | Identified SHELL Armor 14370 | -3/Testing | Found Prototype Launcher 14370 | -3/Testing | Identified Tesla Bomb Launcher 14672 | -3/Testing | Identified exit to Research 14805 | -3/Testing | Build established: Mutant 14848 | -3/Testing | Found Prototype Processor 14857 | -3/Testing | Entered Research 14857 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 15038 | -2/Research | Spotted B-90 Cyclops 15140 | -2/Research | Spotted B-90 Cyclops 15386 | -2/Research | Build established: Gunner 15444 | -2/Research | Destroyed 9 combat bots 15857 | -2/Research | First assault squad dispatched 16051 | -2/Research | Destroyed 8 combat bots 16167 | -2/Research | Spotted B-90 Cyclops 16380 | -2/Research | Identified Exp. Signal Interpreter 16538 | -2/Research | Garrison activated, responded to threat 16848 | -2/Research | Lost 6 parts (1p1u4w) 16994 | -2/Research | Identified exit to Quarantine 17084 | -2/Research | Crushed by falling debris 17130 | -2/Research | Lost 3 parts (3u) 17160 | -2/Research | Build established: Scavenger-Gunner 17255 | -2/Research | High security lockdown imminent 17307 | -2/Research | Entered Quarantine 17393 | -2/Quarantine | Found Prototype Launcher 18118 | -2/Quarantine | Found Alien Artifact 18118 | -2/Quarantine | Identified Terrabomb 18118 | -2/Quarantine | Used Terrabomb 18126 | -2/Quarantine | Found Terrabomb 18176 | -2/Quarantine | Crushed by falling debris 18177 | -2/Quarantine | System corruption reached 10% 18264 | -2/Quarantine | Crushed by falling debris 18341 | -2/Quarantine | Lost 3 parts (2n1w) 18386 | -2/Quarantine | Discovered new exit (range 14) 18400 | -2/Quarantine | Entered Access 18400 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18555 | -1/Access | Identified Tactical Quantum Warhead 18578 | -1/Access | Destroyed 7 combat bots 18900 | -1/Access | First assault squad dispatched 19016 | -1/Access | Identified Transdimensional Reconstructor 19016 | -1/Access | Warped through subspace 19134 | -1/Access | Destroyed 9 combat bots 19161 | -1/Access | High security lockdown imminent 19192 | -1/Access | Used Terrabomb 19201 | -1/Access | Discovered new exit (range 4) 19206 | *** | Escaped! Last Messages --------------- 19192_ Slug penetrates Sealed Barrier. 19192_ H-88 Terminator misfires. 19192_ Slug penetrates Terminal. 19192_ Slug penetrates Sealed Barrier. 19193_ U-05 Engineer builds a Wall. 19195_ Slug penetrates Sealed Barrier. 19195_ Penetrated by Slug. 19195_ Imp. Point Defense System destroyed. 19197_ System corrupted: Substantial component data lost. 19197_ U-05 Engineer builds a Wall. 19198_ Slug penetrates Sealed Barrier. 19198_ U-05 Engineer builds a Wall. 19200_ Slug penetrates Sealed Barrier. 19200_ Lgt. Quantum Reactor destroyed. 19201_ Main Access Shell breached. 19201_ EXIT=FOUND 19201_ Slug penetrates Sealed Barrier. 19203_ Critical hit (Destroy). 19204_ Slug penetrates Sealed Barrier. 19205_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????? ?????????? | | ????????????????????????############## ?????????? | | ????????????????????????# [ # #????????? | | ????????????????????????# # #????????? | | ???????????###+###??????# # #????????? | | ???????????# #?????#"[ " +????????? | | ???????????# ####"""" " #????????? | | ?????????? %* =+%%""""" + " ???????? | | ???????????? #"""""""*="""""" # " ??????? | | ##########??? ?" "*%=""""" H # """??????? | | #???# #"" "=="""""" " " ?????? | | ##### """"""""""%=*""=!* " " ?????? | | " + +[==%=!* " " ????? | | " #####"""""""""""*%*!!!!u " " ????? | | " #???? """";;##;#;""" " ????? | | " #??? " " ???? | | " #???? " " ???? | | " #??? " " "??? | | " #??? ;;" " " "??? | | #???""""""""""""";;;;"""""""" " "??? | | #????????""" " " "??? | | #??????????" " " "??? | | ######+###??????????" """" " " "??? | | ??????????????????????" " " " "??? | | ??????????????????????" "@ " " " "??? | | ??????????????????????" "" " " " ???? | | ????????????????????? " " " ???? | | ????????????????????" """""" " " ????? | | ????????????????????" ????? """" """ " ????? | | ????????????????????"?????? """"T""" " ????? | | ???????????????????????????""""""""""" " ?????? | | ??????????????????????????? """ ? " ?????? | | ???????????????????????????""""""""""" #""??????? | | ??????????????????????????? ??? " #????????? | | ??????????????????????????? ??????? #????????? | | ??????????????????????????? ?????? +????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Coolant Potential 100 Energy Generation 75 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Power Amplification 40 Additional Mass Support 6 Base Temperature (-) 200 Corruption Containment 20 Armor Coverage 900 Resistance: KI 25 Resistance: TH 15 Utility Shielding 90 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 12 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 50 Particle Charging 25 Force Boost 20 Offensive Hacking 10 Defensive Hacking 26 Trap Extractor Capacity 8 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Coolant Network | -3/Testing | Archive Imp. Matter Compressor | -3/Testing | Archive Exp. Terrain Scan Processor | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Archive Robot Schematics ------------------ R-10 Processor | -3/Testing | Archive B-60 Warrior | -3/Testing | Archive Fabricated ------------ Centrium Wheel | x2 | -7/Factory | Preloaded T-07 Excavator | x2 | -4/Factory | Preloaded Quantum Reactor | x2 | -3/Research | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Terrabomb Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HugeHybridRail Manual? 0 Play Time 04:01:04 Cumulative 258.0 hours Start 2025.07.12 @ 17:38:51 End 2025.07.13 @ 20:00:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 32 Adventurer 68 Explorer 2 Win Type 0 Total 22 Types 14/1/1/4/1/0/0/0/0/1 Lore% 73 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60a4cc6e-ed4c-4b4b-b9e6-1cdda0ddfa65